Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 08:27:53 Player: Gyavenson Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2761) 2761 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7531 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Treads Carbon-fiber Leg Power Amplifier Large Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Salvage Targeting Computer Improved Kinecellerator Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Light Treads Carbon-fiber Leg Armored Huge Wheel Gravmag System Cesium-ion Thruster Cooling System Large Storage Unit Improved Reaction Control System Pulse Rifle Improved Datajack [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 . . Utility 7 | . . 2 1 1 . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 118 | 9 9 26 29 7 4 . 7 21 6 Power 17 | 1 3 3 2 2 . . 2 4 . Engine 12 | 1 2 3 1 . . . 1 4 . Core 5 | . 1 . 1 2 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 32 | 4 1 7 7 2 . . 2 6 3 Treads 17 | 2 1 4 7 1 . . 2 . . Leg 10 | 2 . 2 . . . . . 6 . Wheel 3 | . . 1 . 1 . . . . 1 Hover 1 | . . . . . . . . . 1 Flight 1 | . . . . . . . . . 1 Utility 35 | 2 3 7 10 2 . . 3 6 2 Device 12 | . . 2 3 1 . . . 4 2 Storage 11 | 2 3 3 2 . . . 1 . . Processor 6 | . . 2 2 1 . . 1 . . Hackware 1 | . . . . . . . . 1 . Protection 5 | . . . 3 . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 34 | 2 2 9 10 1 4 . . 5 1 Energy Gun 6 | . 2 . 1 . . . . 3 . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 23 | 2 . 9 7 1 2 . . 2 . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 3 | . . . 3 . . . . . . System Corruption 12 | . . . 12 . . . . . . Parts Lost 43 | . 2 6 2 . . . . 26 7 Power 6 | . 1 1 . . . . . 3 1 Propulsion 15 | . . 1 . . . . . 9 5 Utility 13 | . . 3 1 . . . . 8 1 Weapon 9 | . 1 1 1 . . . . 6 . Highest Loss Streak 10 | . 2 5 1 . . . . 10 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 90 95 100 100 100 100 86 31 Engine 4 | . 12 10 7 . . . . 1 . Core 3 | . 1 . 1 7 7 7 5 2 . Treads 21 | . 27 11 25 23 23 23 26 18 . Leg 1 | . . 5 . . . . . 2 3 Wheel 3 | . . 3 . 7 7 7 6 3 2 Device 10 | . . 8 10 15 15 15 13 12 2 Storage 12 | . 28 21 13 7 7 7 6 5 2 Processor 14 | . . 6 13 23 23 23 20 15 11 Protection 2 | . . . 5 . . . 6 2 . Energy Cannon 2 | . . . 7 4 . . . . . Ballistic Gun 13 | . 24 21 9 9 14 15 13 8 . Peak Build Rating 59 | 7 9 17 28 36 40 36 46 59 33 Average Rating 27 | 5 7 13 22 35 36 35 43 48 21 On Entrance 23 | . 7 9 13 28 36 36 36 44 26 Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 17 39 40 47 37 38 34 40 46 29 Greatest Support 62 | 40 40 40 62 20 20 12 12 45 28 Greatest Overweight (x) 7 | 2 . 1 1 3 3 2 3 7 6 Average Overweight (x) 1 | . . . . 2 1 2 2 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 13 11 15 15 15 15 15 15 10 Most Carried 15 | 6 8 11 15 15 15 15 15 14 11 Average Carried 11 | 3 6 8 14 13 14 14 14 13 7 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 10 14 15 14 15 15 13 5 Class Distribution -------------------- 40% | Scavenger-Skirmisher 32% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Matter Collected 2500 | 277 411 625 465 174 24 44 70 358 52 Remotely . | . . . . . . . . . . Salvage Created 3944 | 90 462 941 1382 354 . . 50 665 . Parts 225 | 1 30 53 77 25 . . 5 34 . Haulers Intercepted 5 | . 1 2 2 . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 1 | . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 60 | . 9 14 17 8 . . 1 11 . Guns 40 | . 7 14 4 3 . . 1 11 . Cannons 14 | . . . 11 3 . . . . . AOE 5 | . 2 . 1 2 . . . . . Classes Destroyed 14 | 1 7 3 2 1 . . . . . Worker 5 | . 2 1 2 . . . . . . Builder 2 | . 1 . 1 . . . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 5 | . 1 2 2 . . . . . . Recycler 8 | 1 . 4 3 . . . . . . Mechanic 1 | . . 1 . . . . . . . Watcher 4 | . 1 1 2 . . . . . . Swarmer 9 | . 3 3 . 3 . . . . . Grunt 32 | . 6 6 10 3 . . . 7 . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 9 | . . 4 3 1 . . . 1 . Hunter 4 | . . . 3 . . . . 1 . Programmer 4 | . . . . 1 . . 1 2 . Best Kill Streak 7 | 1 4 7 6 3 . . 1 3 . Combat Bots Only 4 | . 3 4 3 3 . . 1 3 . Max Kills in Single Turn 3 | 1 3 1 2 2 . . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 1 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Hostile Shots Fired 563 | . 40 100 65 41 . . 4 198 115 Missed 148 | . 8 29 17 9 . . 2 42 41 Damage Taken 7056 | . 436 948 851 454 . . 30 2980 1357 Core 1529 | . 53 204 137 120 . . . 356 659 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 101 | . . . 32 . . . 18 51 . Regen/Repaired (Parts) 132 | . . . 132 . . . . . . Core Remaining (%) 80 | 100 78 49 75 . . 82 100 . . Volleys Fired 263 | 6 50 71 54 15 . . 3 63 1 Largest 2 | 2 2 2 2 2 . . 2 2 1 Hottest 128 | 40 60 79 86 91 . . 51 128 7 Shots Fired 496 | 12 94 140 104 29 . . 6 110 1 Gun 431 | 12 94 140 50 19 . . 6 110 . Cannon 64 | . . . 54 10 . . . . . Launcher . | . . . . . . . . . . Special 1 | . . . . . . . . . 1 Kinetic 371 | 12 85 136 50 19 . . 6 63 . Thermal 49 | . . 4 . . . . . 45 . Explosive . | . . . . . . . . . . Electromagnetic 75 | . 9 . 54 10 . . . 2 . Robot Hit Streak 23 | 1 7 9 14 12 . . 8 23 20 Robot Miss Streak 8 | 1 4 8 2 1 . . . 3 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . Shots Hit Robots 349 | 6 55 91 74 23 . . 5 94 1 Core Hits 147 | 2 22 36 40 13 . . 2 32 . Critical Kills 4 | . 1 1 . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 1 1 2 . . . 1 . Destroy 4 | . 1 1 . 1 . . . 1 . Corrupt 2 | . . . 1 1 . . . . . Melee Attacks 3 | . . . 3 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6957 | 75 826 1419 2047 487 . . 109 1994 . Guns 4956 | 75 693 1419 403 267 . . 105 1994 . Cannons 1370 | . . . 1201 169 . . . . . Explosions 626 | . 133 . 442 51 . . . . . Melee . | . . . . . . . . . . Ramming 5 | . . . 1 . . . 4 . . Kinetic 4030 | 75 631 1390 403 267 . . 105 1159 . Thermal 1436 | . 133 29 442 51 . . . 781 . Explosive . | . . . . . . . . . . Electromagnetic 1486 | . 62 . 1201 169 . . . 54 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . 6 12 3 3 3 1 3 15 Average Corruption 3 | . . 5 6 2 3 3 1 2 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . 9 . 5 4 1 1 5 5 Message Errors 10 | . . 3 . 3 2 . . 2 . Matter Fused 8 | . . 3 . . 1 . 1 1 2 Heat Flow Errors 3 | . . . . . 1 . . . 2 Energy Discharges 4 | . . 2 . . . . . 1 1 Data Loss (minor) 2 | . . 1 . . . 1 . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 2 | . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 23 | . . . 23 . . . . . . Projectiles 5 | . . . 5 . . . . . . Explosions 18 | . . . 18 . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 253 | . 51 . 150 50 . . 2 . . Shots 4 | . 1 . 2 1 . . . . . Rammed 2 | . . . 1 . . . 1 . . Targets Rammed 2 | . . . 1 . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 241 | . 51 63 209 120 155 . . 16 241 Average Temperature 50 | . 15 19 64 31 87 . . 8 107 Received Heat Transfer 1891 | . 189 405 297 90 . . . 910 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 9 | . . . 9 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . Heat Transferred 2204 | . 150 74 450 50 . . . 1480 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 1 . 3 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Peak Influence 359 | 5 163 359 331 239 . . 35 216 . Initial 150 | . 3 41 96 150 . . . . . Average 115 | . 69 230 139 156 . . 6 47 . Maximum Alert Level 1 | . . 1 1 1 . . . 1 . Low Security (%) 77 | 100 100 30 68 83 . . 100 98 . Level 1 22 | . . 69 31 16 . . . 1 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 2 3 2 . . 1 5 . Investigation 4 | . . 1 2 . . . . 1 . Extermination 3 | . . . . 1 . . 1 1 . Reinforcement 6 | . . 1 1 1 . . . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Distress Signals 2 | . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 11 24 22 9 . . 1 31 7 Peak Tracking Total 9 | . 3 6 3 3 . . 1 9 6 Tactical Retreats 12 | . 1 2 2 1 . . . 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Traps Triggered 4 | . 1 2 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Machines Disabled 3 | . . 1 1 1 . . . . . Max in Single Turn 1 | . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Machines Accessed 19 | . 2 6 6 2 1 . 1 1 . Terminals 8 | . 1 3 2 . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 4 | . 1 2 1 . . . . . . Scanalyzers 5 | . . 1 2 2 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 76 | . 5 24 34 5 1 . 4 3 . Successful 55 | . 4 14 28 4 1 . 3 1 . Failed 21 | . 1 10 6 1 . . 1 2 . Catastrophic 3 | . . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 17 | . 1 7 2 . . . 4 3 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 12 | . 4 6 2 . . . . . . Scanalyzers 42 | . . 11 26 5 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 1 2 1 . 1 . 3 1 . Record 5 | . . 1 . . . . 3 1 . Open Door 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 3 | . 1 2 . . . . . . . Scanalyzer 37 | . . 10 23 4 . . . . . Insert Component 19 | . . 5 12 2 . . . . . Analyze 18 | . . 5 11 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 5 5 2 . . 1 1 . Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . 5 10 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 58 | . . . 58 . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . 6 14 . . . . . . . Parts Scanalyzed 17 | . . 5 10 2 . . . . . Part Schematics Acquired 17 | . . 5 10 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Turns Passed 5815 | 199 649 962 1101 824 467 92 596 796 129 Spaces Moved 2967 | 108 270 501 380 369 350 74 443 296 176 Core 112 | 10 . . . . . . . 2 100 Treads 964 | 89 270 167 380 53 5 . . . . Legs 152 | 9 . 103 . . . . . 40 . Wheels 1721 | . . 231 . 316 345 74 443 254 58 Hover 5 | . . . . . . . . . 5 Flight 13 | . . . . . . . . . 13 Fastest Speed 35 | 50 160 105 155 120 120 120 120 120 35 Average Speed 134 | 149 160 130 161 148 121 120 120 134 67 Slowest Speed 400 | 160 160 240 240 240 240 120 135 400 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 5 37 51 32 8 52 9 8 8 28 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched 4 | . . . . . 1 2 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 55 | . 4 . 46 2 . . . 3 . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 3 . AOE 52 | . 4 . 46 2 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Total 4301 | 130 392 663 766 617 390 78 504 575 186 Wait 855 | . 56 54 265 215 34 . 37 194 . Move 2958 | 107 269 500 379 368 349 73 442 295 176 Hop . | . . . . . . . . . . Pick Up 50 | 8 6 5 13 6 1 3 6 1 1 Fast Attach 30 | 5 2 5 5 . . . . 13 . Attach 33 | 2 4 7 4 2 . . 2 6 6 Detach 8 | . . 3 3 . . . . 1 1 Swap 55 | 2 3 14 20 5 4 . 5 2 . Drop 44 | . 2 4 19 6 2 2 8 . 1 Fire 263 | 6 50 71 54 15 . . 3 63 1 Melee 3 | . . . 3 . . . . . . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Discovered new exit (range 14) 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Utility x2 1256 | -9/Materials | Build established: Scavenger-Mutant 1384 | -9/Materials | Discovered new exit (range 7) 1510 | -9/Materials | Core integrity fell below 50% 1529 | -9/Materials | Lost 5 parts (1p3u1w) 1806 | -9/Materials | Discovered new exit (range 4) 1811 | -9/Materials | Entered another Materials area 1811 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -8/Materials | Repaired Lgt. Treads 2311 | -8/Materials | Repaired Hvy. Assault Rifle 2620 | -8/Materials | Discovered new exit (range 16) 2912 | -8/Materials | Identified exit to Factory 2912 | -8/Materials | System corruption reached 10% 2912 | -8/Materials | Entered Factory 2912 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3220 | -7/Factory | Build established: Scavenger-Skirmisher 3539 | -7/Factory | Discovered new exit (range 16) 3625 | -7/Factory | Identified exit to Lower Caves 3736 | -7/Factory | Entered Lower Caves 3934 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3935 | -7/Lower Caves | Encountered a Warlord checkpoint 4089 | -7/Lower Caves | Discovered new exit (range 16) 4106 | -7/Lower Caves | Identified exit to Lower Caves 4203 | -7/Lower Caves | Entered another Lower Caves area 4237 | -7/Lower Caves | Discovered new exit (range 15) 4294 | -7/Lower Caves | Identified exit to Factory 4295 | -7/Lower Caves | Entered Factory 4295 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4582 | -6/Factory | Discovered new exit (range 11) 4780 | -6/Factory | Discovered new exit (range 14) 4794 | -6/Factory | Identified exit to Factory 4891 | -6/Factory | Entered another Factory area 4891 | -5/Factory | Evolved 2 slots: Utility x2 5297 | -5/Factory | Lost 3 parts (1p2u) 5545 | -5/Factory | Discovered new exit (range 15) 5552 | -5/Factory | Lost 8 parts (1p4n3u) 5629 | -5/Factory | Lost 10 parts (1p5n1u3w) 5687 | -5/Factory | Entered Upper Caves 5731 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 5743 | -5/Upper Caves | Core integrity fell below 50% 5754 | -5/Upper Caves | System corruption reached 10% 5763 | -5/Upper Caves | Core integrity fell below 20% 5796 | -5/Upper Caves | Lost 5 parts (4n1u) 5798 | -5/Upper Caves | Spotted B-75 Beast 5816 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05740_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05744_ Carbon-fiber Leg destroyed. 05746_ Jacked S-27 Virus... >>parse_system Reading system data... 05750_ Arm. Huge Wheel destroyed. 05756_ System corrupted: Energy discharge (-10). 05756_ Dropped Lrg. Storage Unit. 05761_ Cesium-ion Thruster destroyed. 05765_ Imp. Reaction Control System destroyed. 05765_ Gravmag System destroyed. 05772_ System corrupted: Heat flow error (+281). 05782_ Searching scrap... 05782_ Found Power Amplifier. 05782_ Found 64 Matter. 05783_ Acquired 52 matter. 05783_ Acquired Power Amplifier. 05794_ System corrupted: Matter fused (-8). 05809_ System corrupted: Heat flow error (+119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ????????????? | | ?????????????????####????????? ????????????? | | ?????????????????# ##???????? ?????????????? | | ?????????????????# #???????? ?????????????? | | ?????????????????## #???????? ?????????????? | | ?????????????????## #??####??? ?????????????? | | ?????????????????# ##?# ??? ??????????????? | | ?????????????????# #?# #??? ?????????????? | | ?????????????????## #?# #### BB ??????????????? | | ??????????????????## #?# ## #;BB#??????????????? | | ???????????????????# ### #; #??????????????? | | ????????????????#### ## ; ##?#####???????? | | ????????????????# p ### #???????? | | ???????????????## p ## ## #???????? | | ???????????????# m ## # ##??????? | | ???????????????## % # # # #??????? | | ????????????????####### ## # # #??????? | | ??????????????????????## ### # #????###? | | ???????????????????????# @ #?## ##???? ?? | | ???????????????????????#### #?## ##???? ?? | | ??????????????????????????# #?# #??## ??# | | ??????????????????????????### ##?# # #### ### | | ????????????????????????????? #??### ## # ## | | ????????????????????????????? #???# # # ## | | ????????????????????????????? ## # # | | ????????????????????????????? ## # # # ### | | ????????????????????????????? ## # # ## | | ????????????????????????????? ?## # ## # | | ????????????????????????????? #??## ## #### | | ??????????????????????????????????###?# ??# | | ??????????????????????????????????????# # ??# | | ??????????????????????????????????????### ??## | | ???????????????????????????????????????? ???## | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ?????? | | ????????????????????????????????????????# ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????# ?????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 73 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed BarrageGodComputer Manual? 0 Play Time 01:29:57 Cumulative 19.3 hours Start 2024.11.09 @ 06:50:27 End 2024.11.09 @ 08:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 8 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33092ad3-80f6-4dfb-ba25-11401f67478f