Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.03 @ 20:03:24 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (297) 1485 Value Destroyed (9821) 9821 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1635) 1635 TOTAL SCORE: 18201 Bonus ------- High Alert Combat Kills 1023 Follower Combat Kills 249 Entered DSFs 500 Friendly Fire -137 Cogmind --------- Core Integrity 970/1150 Matter 98/300 Energy 589/710 System Corruption 5% Temperature Critical (788) Movement Walking (260) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- Heavy Deuterium Engine > --- PROPULSION (6) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (7) ------ Advanced Cryofiber Web Large Storage Unit Improved Energy Well Advanced Targeting Computer Improved Cloaking Device Core Shielding > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Assault Cannon Hardcell Cannon > --- INVENTORY (15) --- Cooled Ion Engine Improved Cooling System Terrain Scanner Terrain Scan Processor Improved Kinecellerator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine Improved Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Energy Well Large Matter Pod Advanced Targeting Computer Improved Kinecellerator Power Shielding > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Cooling System Improved Kinecellerator Core Shielding Enhanced Autogun Enhanced Autogun KE Penetrator Assault Cannon Impact Mace [Rating: 103] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Improved Fusion Compressor Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Authchip [R/NC] Protection Core Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Special Weapon Welding Torch Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Slots Evolved 13 | . 1 2 . 2 . 2 . 2 2 2 Power 2 | . . . . 1 . . . . . 1 Propulsion 4 | . . . . . . 2 . 2 . . Utility 5 | . 1 . . 1 . . . . 2 1 Weapon 2 | . . 2 . . . . . . . . Parts Attached 113 | 7 5 13 . 13 6 4 7 8 19 31 Power 13 | 1 . 1 . 1 2 . . . 3 5 Engine 11 | 1 . 1 . 1 2 . . . 3 3 Core 1 | . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 36 | 2 1 4 . . 2 2 5 7 1 12 Treads . | . . . . . . . . . . . Leg 36 | 2 1 4 . . 2 2 5 7 1 12 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 2 2 . . 5 1 . 2 1 6 5 Device 10 | . 1 . . 4 . . 1 . 1 3 Storage 6 | 1 1 . . 1 . . . 1 2 . Processor 3 | 1 . . . . 1 . . . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 4 | . . . . . . . . . 2 2 Artifact . | . . . . . . . . . . . Weapon 40 | 2 2 8 . 7 1 2 . . 9 9 Energy Gun 2 | 1 . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 32 | 1 . 8 . 7 1 1 . . 8 6 Ballistic Cannon 4 | . 2 . . . . . . . . 2 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 . 1 . . 4 . Parts Lost 23 | . . . . 2 1 . . . 4 16 Power 4 | . . . . . . . . . 1 3 Propulsion 8 | . . . . . 1 . . . 1 6 Utility 7 | . . . . 2 . . . . 2 3 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 7 | . . . . 1 1 . . . 1 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 99 | . 99 99 100 98 99 99 99 99 97 98 Engine 12 | . 12 10 10 16 15 14 14 12 10 12 Leg 23 | . 24 20 20 16 15 28 28 37 32 28 Device 11 | . 12 10 10 15 10 7 9 12 10 10 Storage 12 | . 12 10 10 11 16 14 14 11 12 14 Processor 6 | . 12 10 10 3 5 7 3 . 4 5 Ballistic Gun 27 | . 2 39 40 33 33 27 28 25 21 16 Ballistic Cannon 2 | . 20 . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 19 32 41 41 57 55 54 58 58 77 95 Greatest Support 126 | 20 20 26 26 26 26 52 80 106 113 126 Greatest Overweight (x) 4 | . 1 4 1 2 4 1 4 . . 1 Average Overweight (x) . | . . 1 1 1 2 1 . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 12 15 15 15 15 14 15 15 15 15 Average Carried 13 | 2 7 14 15 14 14 13 14 14 13 12 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 12 15 15 13 15 14 15 15 14 5 Class Distribution -------------------- 58% | Hacker-Gunner 19% | Hacker-Skirmisher 10% | Hacker-Mutant 6% | Commander-Skirmisher 4% | Commander-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Skirmisher | -8/Storage Commander-Skirmisher | -7/Factory Commander-Skirmisher | -7/DSF Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Matter Collected 8409 | 188 556 1116 125 634 1773 44 118 853 778 2224 Remotely . | . . . . . . . . . . . Salvage Created 13869 | . 727 1373 136 1632 2879 . 146 1430 1569 3977 Parts 753 | . 43 105 13 114 175 . 11 60 66 166 Haulers Intercepted 14 | . 1 4 . 3 6 . . . . . Recyclers Shooed 14 | . 7 . . . . . . 1 2 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Combat Hostiles Destroyed 212 | . 13 26 5 31 41 . 3 14 22 57 Melee 1 | . . . . . . . . . . 1 Guns 195 | . 5 26 5 31 41 . 3 14 22 48 Cannons 15 | . 7 . . . . . . . . 8 AOE 1 | . 1 . . . . . . . . . Classes Destroyed 17 | . 5 4 . 1 2 . 2 . . 3 Worker 15 | . . 4 . 2 5 . . 1 1 2 Builder 11 | . . 1 . 1 2 . . . 1 6 Tunneler 1 | . . . . 1 . . . . . . Hauler 14 | . 1 4 . 3 6 . . . . . Recycler 23 | . 4 . . 2 4 . . 6 1 6 Mechanic 1 | . . . . . 1 . . . . . Operator 4 | . . 1 . 1 2 . . . . . Watcher 18 | . 3 5 . 4 2 . . 3 . 1 Swarmer 60 | . 6 10 4 13 4 . . 8 . 15 Saboteur 1 | . . . . . . . . . . 1 Grunt 94 | . 7 7 2 13 24 . 1 2 14 24 Brawler 6 | . . . . . . . . . . 6 Duelist 2 | . . . . . . . . . . 2 Sentry 31 | . . 9 . 5 12 . . 1 3 1 Hunter 5 | . . . . . 1 . . 1 1 2 Programmer 13 | . . . . . . . 1 2 4 6 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 14 | . 5 6 2 10 9 . 2 8 7 14 Combat Bots Only 13 | . 4 5 2 7 6 . 2 7 7 13 Max Kills in Single Turn 3 | . 2 2 2 3 2 . 1 2 2 3 Gunslinging 1 | . . 1 1 1 1 . . 1 1 1 Exploded 1 | . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Damage Taken 5874 | . 221 214 23 530 617 . . 223 743 3303 Core 459 | . 48 26 7 31 83 . . 25 59 180 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 72 | . . . . . . . . . 9 63 Regen/Repaired (Parts) 529 | . 83 75 . . 89 . . 34 248 . Core Remaining (%) 91 | 100 80 . 91 . 79 . 100 97 94 . Volleys Fired 469 | . 41 55 5 55 105 . 3 35 41 129 Largest 4 | . 2 4 4 4 4 . 4 4 4 4 Hottest 175 | . 70 92 92 100 100 . 100 100 132 175 Shots Fired 1785 | . 82 220 20 220 420 . 12 142 164 505 Gun 1653 | . 40 220 20 220 420 . 12 142 164 415 Cannon 132 | . 42 . . . . . . . . 90 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1765 | . 62 220 20 220 420 . 12 142 164 505 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 20 | . 20 . . . . . . . . . Robot Hit Streak 45 | . 21 40 2 39 45 . 7 14 40 37 Robot Miss Streak 3 | . 2 3 1 1 2 . 1 2 2 3 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 59 | . 2 4 2 14 8 . . 4 8 17 Max Gunslinging Chain 2 | . 1 1 1 1 1 . . 1 1 2 Shots Hit Robots 1253 | . 66 135 9 166 256 . 6 94 128 393 Core Hits 546 | . 25 54 6 72 106 . 5 57 62 159 Critical Kills 13 | . . 3 . . 1 . . 1 1 7 Critical Parts Destroyed 12 | . . . . 1 1 . . 1 2 7 Critical Strikes 31 | . 1 3 . 1 2 . . 2 3 19 Destroy 25 | . . 3 . 1 2 . . 2 3 14 Blast 5 | . . . . . . . . . . 5 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27360 | . 1119 2126 153 2677 4352 . 125 1962 3179 11667 Guns 24385 | . 446 2126 153 2677 4352 . 125 1874 3179 9453 Cannons 2681 | . 554 . . . . . . . . 2127 Explosions 207 | . 119 . . . . . . 88 . . Melee . | . . . . . . . . . . . Ramming 87 | . . . . . . . . . . 87 Kinetic 26824 | . 758 2126 153 2677 4352 . 125 1874 3179 11580 Thermal 146 | . 119 . . . . . . 27 . . Explosive . | . . . . . . . . . . . Electromagnetic 303 | . 242 . . . . . . 61 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 . . 1 1 . . 1 1 5 Average Corruption 1 | . 1 . . 1 1 . . 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . 3 . . 3 16 . . 8 1 17 Message Errors 6 | . . . . 1 1 . . . 1 3 Matter Fused 11 | . 1 . . 1 5 . . 1 . 3 Heat Flow Errors 8 | . 2 . . . 2 . . 2 . 2 Energy Discharges 5 | . . . . 1 1 . . 1 . 2 Data Loss (minor) 7 | . . . . . 3 . . 1 . 3 Data Loss (major) 2 | . . . . . 1 . . 1 . . Misfires 3 | . . . . . 1 . . 2 . . Alerts 2 | . . . . . 1 . . . . 1 Weapon Failures 4 | . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 128 | . 17 . . . . . . . . 111 Projectiles 99 | . 17 . . . . . . . . 82 Explosions . | . . . . . . . . . . . Melee 29 | . . . . . . . . . . 29 Knockbacks 28 | . 9 . . . . . . . . 19 Impact 1 | . . . . . . . . . . 1 Kinetic 26 | . 9 . . . . . . . . 17 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 824 | . 199 194 84 164 161 . 27 247 109 824 Average Temperature 68 | . 47 51 36 51 56 . 25 62 47 122 Received Heat Transfer 2309 | . 114 102 . 315 513 . . 30 264 971 Effects 5 | . . . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . Heat Transferred 200 | . 150 . . . . . . 50 . . Parts Sabotaged 6 | . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Peak Influence 908 | . 277 249 156 359 626 25 93 284 328 908 Initial 80 | . . . . 42 80 . 13 36 67 39 Average 198 | . 81 81 56 166 260 16 38 131 147 577 Maximum Alert Level 3 | . 1 1 . 1 2 . . 1 1 3 Low Security (%) 60 | 100 88 93 100 53 30 100 100 73 70 9 Level 1 23 | . 11 6 . 46 42 . . 26 29 3 Level 2 13 | . . . . . 26 . . . . 58 Level 3 3 | . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 50 | . 2 2 1 9 9 . 1 7 7 12 Investigation 17 | . 2 . 1 2 3 . . 3 4 2 Extermination 8 | . . . . . . . . 3 2 3 Reinforcement 7 | . . 2 . 1 2 . 1 . . 1 Assault 5 | . . . . . . . . . 1 4 Garrison 13 | . . . . 6 4 . . 1 . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Distress Signals 7 | . . 3 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 252 | . 17 30 6 37 45 . 4 20 23 70 Peak Tracking Total 7 | . 6 4 3 7 4 . 2 3 5 7 Tactical Retreats 2 | . . 2 . . . . . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Traps Triggered 7 | . 1 . . 3 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 18 | . . 6 . . 6 . . 6 . . Reprogrammed 4 | . . . . . 4 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Machines Disabled 13 | . . . 1 . 3 . . 1 2 6 Max in Single Turn 2 | . . . . . 1 . . 1 2 1 Garrison Access 4 | . . . . . 1 . . 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Machines Accessed 50 | . 9 7 1 3 10 2 . 7 6 5 Terminals 36 | . 8 5 1 2 8 2 . 5 3 2 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 7 | . 1 1 . . 1 . . 1 2 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . 1 Garrison Access 3 | . . . . . 1 . . 1 . 1 Total Hacks 176 | . 34 25 3 16 35 5 . 24 24 10 Successful 133 | . 29 24 3 14 23 3 . 13 18 6 Failed 43 | . 5 1 . 2 12 2 . 11 6 4 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 8 4 . . 3 . . . . 1 Terminals 127 | . 30 16 3 9 30 5 . 18 13 3 Fabricators 5 | . . . . . . . . . 5 . Repair Stations 25 | . 4 6 . . 4 . . 2 6 3 Recycling Units . | . . . . . . . . . . . Scanalyzers 13 | . . 3 . 7 . . . . . 3 Garrison Access 6 | . . . . . 1 . . 4 . 1 Terminal Hacks 83 | . 19 11 3 7 17 3 . 10 11 2 Record 10 | . 2 1 3 . . . . 1 2 1 Part Schematic 1 | . . . . . . . . 1 . . Robot Schematic 3 | . . . . . 2 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 5 | . 3 1 . . 1 . . . . . Open Door 2 | . . . . . 2 . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . Fabricator Index 2 | . . . . . 1 . . . 1 . Repair Station Index 2 | . 1 . . . . . . 1 . . Alert Level 7 | . 1 . . 4 1 . . 1 . . Unreport Threat 3 | . . 1 . 2 . . . . . . Locate Traps 8 | . 2 2 . . 2 . . 1 1 . Disarm Traps 3 | . . 1 . . 1 . . 1 . . Reprogram Traps 1 | . . . . . 1 . . . . . Dispatch Records 4 | . 3 . . . . . . . 1 . Maintenance Status 3 | . 1 2 . . . . . . . . Surveillance Status 2 | . . . . . . . . . 2 . Patrol Status 1 | . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . Reinforcement Status 2 | . 1 1 . . . . . . . . Hauler Manifests 5 | . 1 1 . . 2 . . 1 . . Zone Layout 10 | . 3 1 . . 2 1 . 1 2 . Fabricator Hacks 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 22 | . 4 6 . . 3 . . 2 6 1 Scan Component 13 | . 2 3 . . 2 . . 1 4 1 Repair 9 | . 2 3 . . 1 . . 1 2 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . 3 . 7 . . . . . 1 Insert Component 7 | . . 2 . 4 . . . . . 1 Analyze 4 | . . 1 . 3 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 Seal Access 3 | . . . . . 1 . . 1 . 1 Unauthorized Hacks 13 | . 6 4 . . 2 . . . . 1 Terminals 13 | . 6 4 . . 2 . . . . 1 Track 4 | . 1 1 . . 1 . . . . 1 Botnet 7 | . 5 2 . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 5 3 1 3 8 2 . 5 6 2 Full Trace Events 19 | . 3 1 1 2 4 . . 2 4 2 Feedback Events 2 | . 1 . . . . . . 1 . . Corruption 2 | . 1 . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 2 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . 3 . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 9 | . 2 3 . . 1 . . 1 2 . Time 271 | . 26 108 . . 25 . . 26 86 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 3 . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Total Allies 13 | . . . 3 . 10 . . . . . Largest Group 10 | . . . 3 2 10 10 10 6 2 . Highest-Rated Group 173 | . . . 40 32 173 173 173 87 27 . Highest-Rated Ally 29 | . . . 16 16 29 29 29 16 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . 4 5 . . 34 25 2 . Total Damage 816 | . . . 44 62 . . 432 278 . . Kills 9 | . . . 1 1 . . 1 6 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Turns Passed 10438 | 91 938 2143 238 1046 2478 96 131 1111 963 1203 Spaces Moved 4675 | 68 437 798 116 346 814 48 67 803 588 590 Core 14 | 14 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 4661 | 54 437 798 116 346 814 48 67 803 588 590 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 260 190 120 120 120 114 Average Speed 180 | 105 177 229 190 246 263 190 169 120 120 116 Slowest Speed 400 | 120 190 400 190 260 400 190 400 120 120 187 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 42 | 4 82 80 25 41 97 3 78 23 18 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 82 | . 3 . . . . . . 3 15 61 Melee . | . . . . . . . . . . . Projectile 76 | . . . . . . . . . 15 61 AOE 6 | . 3 . . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Total 5890 | 83 519 1023 126 454 1056 53 83 920 782 791 Wait 533 | 4 26 132 6 28 128 . 1 68 115 25 Move 4665 | 67 436 797 115 345 813 47 66 802 587 590 Hop . | . . . . . . . . . . . Pick Up 48 | 5 8 12 . 5 2 1 1 2 7 5 Fast Attach 25 | 7 3 2 . 1 2 . . 1 4 5 Attach 42 | . 1 5 . 4 1 3 2 2 7 17 Detach 10 | . 2 3 . . . 1 . . 3 1 Swap 47 | . 1 6 . 8 3 1 5 5 9 9 Drop 49 | . 1 11 . 8 2 . 5 5 9 8 Fire 469 | . 41 55 5 55 105 . 3 35 41 129 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 16) 92 | -11/Junkyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Utility x1 101 | -10/Materials | Identified exit to Materials 101 | -10/Materials | Discovered exit to Materials (range 15) 314 | -10/Materials | Build established: Hacker-Mutant 618 | -10/Materials | Discovered exit to Materials (range 15) 661 | -10/Materials | Repaired Aluminum Leg 676 | -10/Materials | Repaired Assault Rifle 938 | -10/Materials | Discovered exit to Materials (range 7) 1030 | -10/Materials | Entered another Materials area 1030 | -9/Materials | Evolved 2 slots: Weapon x2 1333 | -9/Materials | Build established: Hacker-Gunner 1393 | -9/Materials | Identified exit to Materials 1393 | -9/Materials | Discovered exit to Materials (range 15) 2093 | -9/Materials | Identified exit to Mines 2093 | -9/Materials | Discovered exit to Mines (range 16) 2768 | -9/Materials | Discovered exit to Mines (range 11) 2944 | -9/Materials | Repaired Broken Cooling System 2976 | -9/Materials | Repaired Autogun 3014 | -9/Materials | Repaired Autogun 3173 | -9/Materials | Entered Mines 3174 | -9/Mines | Met a Derelict bent on vengeance 3226 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3378 | -9/Mines | Discovered exit to Materials (range 10) 3411 | -9/Mines | Entered Materials 3411 | -8/Materials | Accompanied by 2 allies 3411 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3801 | -8/Materials | Garrison activated, responded to threat 4128 | -8/Materials | Identified exit to Storage 4128 | -8/Materials | Discovered exit to Storage (range 15) 4133 | -8/Materials | Garrison activated, responded to threat 4384 | -8/Materials | Destroyed 7 combat bots 4457 | -8/Materials | Entered Storage 4657 | -8/Storage | Build established: Hacker-Skirmisher 4942 | -8/Storage | Garrison activated, responded to threat 5343 | -8/Storage | Garrison activated, responded to threat 6161 | -8/Storage | Repaired Cld. Ion Engine 6388 | -8/Storage | Identified exit to Factory 6388 | -8/Storage | Discovered exit to Factory (range 15) 6425 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6715 | -8/Storage | Build established: Commander-Skirmisher 6935 | -8/Storage | Entered Factory 6935 | -7/Factory | Accompanied by 10 allies 6935 | -7/Factory | Evolved 2 slots: Propulsion x2 7025 | -7/Factory | Identified exit to DSF 7031 | -7/Factory | Entered DSF 7031 | -7/DSF | Accompanied by 10 allies 7081 | -7/DSF | Additional patrols routed to DSF 7142 | -7/DSF | Identified exit to Factory 7142 | -7/DSF | Discovered exit to Factory (range 16) 7162 | -7/DSF | Entered Factory 7162 | -6/Factory | Accompanied by 6 allies 7162 | -6/Factory | Evolved 2 slots: Propulsion x2 7221 | -6/Factory | Identified exit to Factory 7241 | -6/Factory | Garrison activated, responded to threat 7293 | -6/Factory | Destroyed 7 combat bots 7411 | -6/Factory | Build established: Commander-Gunner 7600 | -6/Factory | P-60 Hacker assimilated allied Trooper 3h 7886 | -6/Factory | Build established: Hacker-Gunner 7963 | -6/Factory | Repaired Hcp. Matter Pod 8273 | -6/Factory | Entered another Factory area 8273 | -5/Factory | Accompanied by 2 allies 8273 | -5/Factory | Evolved 2 slots: Utility x2 8471 | -5/Factory | Repaired Enh. Autogun 8581 | -5/Factory | Destroyed 7 combat bots 8948 | -5/Factory | Crushed by falling debris 9203 | -5/Factory | Repaired KE Penetrator 9206 | -5/Factory | Identified exit to Factory 9206 | -5/Factory | Discovered exit to Factory (range 9) 9236 | -5/Factory | Entered another Factory area 9236 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9412 | -4/Factory | Destroyed 13 combat bots 9521 | -4/Factory | First assault squad dispatched 9579 | -4/Factory | Garrison activated, responded to threat 9641 | -4/Factory | Destroyed 8 combat bots 9648 | -4/Factory | Lost 3 parts (1n2u) 10439 | -4/Factory | Self-destructed Last Messages --------------- 10428_ Assault Cannon temporarily disabled. 10428_ R-10 Processor collects Flexi-carbon Leg. 10430_ Power failure averted by Adv. Cryofiber Web. 10430_ Myomer Leg destroyed. 10431_ G-73 Enforcer destroyed. 10431_ R-10 Processor collects Propulsion Shielding. 10433_ Power failure averted by Adv. Cryofiber Web. 10433_ Slug penetrates Neutrino Reactor. 10433_ Penetrated by Slug. 10434_ Power failure averted by Adv. Cryofiber Web. 10434_ G-67 Veteran destroyed. 10435_ Overheating: Energy bleed (-170). 10435_ K-01 Serf collects debris. 10436_ Power failure averted by Adv. Cryofiber Web. 10436_ R-10 Processor destroyed. 10436_ Slug penetrates Neutrino Reactor. 10437_ Power failure averted by Adv. Cryofiber Web. 10437_ Overheating: Matter decay (-32). 10438_ K-01 Serf collects debris. 10439_ Internal heat damage averted by Adv. Cryofiber Web. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ? ?????????????????????????? | | ????????????????? #????????????????????????? | | ????????????????? #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????? #????????????????????????? | | ???????###?###?## #????????????????????????? | | ??????? ? ? #????????????????????????? | | ??????? ? ? #????????????????????????? | | ???" 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Aluminum Leg | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Lgt. Cannon | -8/Materials | Scanalyzed Imp. Kinecellerator | -6/Factory | Hacked Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationChromaticBiocell Manual? 0 Play Time 01:29:06 Cumulative 1489.0 hours Start 2023.09.03 @ 13:47:07 End 2023.09.03 @ 20:03:24 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 887 Rogue 62 Adventurer 0 Explorer 825 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bba6f39-5730-46d3-81e0-f1334c354481