Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 03:26:10

Player: MOPO3

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (8)       40
Value Destroyed (50)       50
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 490

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     139/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (10) ---
   Light Ion Engine
   Light Ion Engine
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
         Assault Rifle
   Light Assault Rifle
         Grenade Launcher

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
         Aluminum Leg
         Aluminum Leg
>        --- UTILITY ----------
  Medium Storage Unit
   Light Armor Plating
>        --- WEAPON -----------
   Light Assault Rifle
   Light Assault Rifle
>        --- INVENTORY --------
   Light Ion Engine
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Armor Plating
   Light Assault Rifle
   Light Assault Rifle
         Grenade Launcher
         Grenade Launcher
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             20   | 8   8   4   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 3   .   .   
    Treads                 1    | 1   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   12   | 3   5   4   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          7    | 1   4   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   1   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   99  95  
  Engine                   13   | .   14  13  
  Leg                      27   | .   28  26  
  Storage                  14   | .   14  14  
  Protection               13   | .   13  12  
  Ballistic Gun            25   | .   26  24  
  Launcher                 1    | .   .   2   
Peak Build Rating          8    | 6   8   8   
  Average Rating           7    | 4   7   7   
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             22   | 12  20  22  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  3    | .   .   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 6   9   10  
  Most Carried             10   | 2   10  10  
  Average Carried          7    | 1   7   9   
  Final Capacity           10   | 8   10  10  
  Final Carried            10   | 2   10  9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           340  | 248 92  .   
  Remotely                 .    | .   .   .   
Salvage Created            252  | 58  156 38  
  Parts                    18   | 4   14  .   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  23   | .   3   20  
  Guns                     1    | .   1   .   
  AOE                      22   | .   2   20  
Classes Destroyed          5    | 1   3   1   
  Builder                  2    | .   2   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | 1   .   .   
  Swarmer                  3    | .   3   .   
  Assembled                20   | .   .   20  
Best Kill Streak           20   | 1   6   20  
  Combat Bots Only         20   | .   3   20  
Max Kills in Single Turn   7    | 1   1   7   
  Gunslinging              .    | .   .   .   
  Exploded                 7    | .   1   7   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        48   | .    13   35   
  Missed                   13   | .    5    8    
Damage Taken               1017 | 24   70   923  
  Core                     259  | .    24   235  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              28   | 2    16   10   
  Largest                  2    | 2    2    2    
  Hottest                  80   | 80   50   60   
Shots Fired                50   | 4    28   18   
  Gun                      40   | 4    26   10   
  Cannon                   .    | .    .    .    
  Launcher                 10   | .    2    8    
  Special                  .    | .    .    .    
  Kinetic                  36   | .    26   10   
  Thermal                  .    | .    .    .    
  Explosive                10   | .    2    8    
  Electromagnetic          4    | 4    .    .    
  Robot Hit Streak         8    | 2    8    4    
  Robot Miss Streak        3    | 1    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           26   | 3    14   9    
  Core Hits                65   | 1    17   47   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Destroy                1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1466 | 67   174  1225 
  Guns                     194  | 28   124  42   
  Cannons                  .    | .    .    .    
  Explosions               1272 | 39   50   1183 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  166  | .    124  42   
  Thermal                  39   | 39   .    .    
  Explosive                1233 | .    50   1183 
  Electromagnetic          28   | 28   .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            8    | .    .    8    
  Projectiles              .    | .    .    .    
  Explosions               8    | .    .    8    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      25   | 25   .    .    
  Shots                    1    | 1    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        48   | 48   32   36   
  Average Temperature      14   | 25   8    16   
  Received Heat Transfer   .    | .    .    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | 1    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             148  | 5   148 34  
  Initial                  17   | .   3   17  
  Average                  22   | 1   26  17  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              28   | .   6   22  
  Peak Tracking Total      14   | .   3   14  
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   9   .   
  Successful               5    | .   5   .   
  Failed                   4    | .   4   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   7    | .   7   .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Level Access Points      1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               745  | 61  488 196 
Spaces Moved               467  | 40  294 133 
  Core                     12   | 9   .   3   
  Treads                   .    | .   .   .   
  Legs                     455  | 31  294 130 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            119  | 104 120 124 
  Slowest Speed            200  | 120 120 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       28   | 3   52  29  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          47   | 6   13  28  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      47   | 6   13  28  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      605  | 52  406 147 
  Wait                     70   | .   70  .   
  Move                     465  | 39  293 133 
  Hop                      .    | .   .   .   
  Pick Up                  14   | 2   12  .   
  Fast Attach              9    | 7   2   .   
  Attach                   1    | .   .   1   
  Detach                   .    | .   .   .   
  Swap                     10   | 1   6   3   
  Drop                     8    | 1   7   .   
  Fire                     28   | 2   16  10  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: Mat x3 / *Min x2)
-10/Mines (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
   62 | -11/Scrapyard | Entered Materials
  205 | -10/Materials | Identified exit to Mines
  205 | -10/Materials | Identified exit to Materials
  315 | -10/Materials | Build established: Mutant
  550 | -10/Materials | Entered Mines
  558 | -10/Mines     | Discovered exit to Materials (range 15)
  584 | -10/Mines     | Learned Materials trap positions
  694 | -10/Mines     | Assembled infested the area
  699 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  733 | -10/Mines     | Destroyed 20 combat bots
  734 | -10/Mines     | Core integrity fell below 50%
  745 | -10/Mines     | Core integrity fell below 20%
  746 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
U-05 Engineer lays Concrete.
Aluminum Leg destroyed.
U-05 Engineer lays Concrete.
The unstable cave ceiling collapses.
U-05 Engineer lays Concrete.
U-05 Engineer builds a Wall.
Aluminum Leg destroyed.
Lgt. Ion Engine destroyed.
Lgt. Assault Rifle destroyed.
U-05 Engineer lays Concrete.
D-53 Grenadier suffers critical hit (Destroy).
U-05 Engineer lays Concrete.
Lgt. Assault Rifle destroyed.
The unstable cave ceiling collapses. <x3>
U-05 Engineer lays Concrete. <x3>
R-06 Scavenger destroyed.
U-05 Engineer lays Concrete. <x2>
U-05 Engineer builds a Wall.
U-05 Engineer destroyed.
U-05 Engineer builds a Wall.

 Map 
-----
+----------------------------------------------------+
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| ?##    ##      ##  #=%           #?????????        |
| ??##   %       ####             ##?????????        |
| ???#            #?#              #?????????        |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              281
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Core Shielding             20
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Exterminator
Killing Spree

 Challenges 
------------
None

 Game 
------
Seed              ActiveCloakingBarrier
  Manual?         0
Play Time         00:08:54
  Cumulative      19.0 hours
  Start           2024.08.31 @ 03:17:59
  End             2024.08.31 @ 03:26:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          29
  Rogue           29
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             11
Gallery%          21
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/Cog
Map View          76x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0a48448d-272b-4ffd-88b1-1fff4d991a5c