Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 16:30:22 Player: ae Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (618) 618 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1208 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 65/100 System Corruption 1% Temperature Cool (65) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Large Storage Unit Huge Storage Unit Experimental Sensor Array Propulsion Shielding Medium Armor Plating Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Huge Storage Unit Propulsion Shielding Medium Armor Plating Medium Laser Assault Rifle Mini Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 8 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 3 7 7 Power . | . . . Propulsion . | 3 1 . Utility 2 | . 2 4 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 13 | . 9 4 Power . | . . . Propulsion 5 | . 5 . Utility 6 | . 2 4 Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 95 Engine 12 | . 13 9 Leg 27 | . 27 28 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 7 | . 9 . Ballistic Gun 18 | . 17 22 Launcher 1 | . 1 1 Special Weapon 1 | . . 4 Peak Build Rating 10 | 6 10 9 Average Rating 8 | 4 8 8 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 14 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 8 Average Capacity 8 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 781 | 230 311 240 Remotely . | . . . Salvage Created 616 | . 565 51 Parts 46 | . 41 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 19 4 Guns 16 | . 13 3 AOE 7 | . 6 1 Classes Destroyed 7 | . 7 . Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 12 | . 9 3 Grunt 11 | . 10 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 107 | . 77 30 Missed 30 | . 20 10 Hits 77 | . 57 20 Projectile 77 | . 57 20 Critical Strikes 1 | . . 1 Damage Taken 1088 | . 707 381 Core 264 | . 183 81 Absorbed by Shields . | . . . Regen/Repaired (Parts) 107 | . 107 . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | . 49 15 Largest 2 | . 2 2 Hottest 130 | . 70 130 Shots Fired 122 | . 97 25 Gun 108 | . 88 20 Cannon . | . . . Launcher 13 | . 9 4 Special 1 | . . 1 Kinetic 79 | . 59 20 Thermal 30 | . 29 1 Explosive 13 | . 9 4 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 6 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | . 63 13 Core Hits 46 | . 36 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1961 | . 1552 409 Guns 891 | . 751 140 Cannons . | . . . Explosions 1046 | . 801 245 Melee . | . . . Ramming . | . . . Kinetic 618 | . 478 140 Thermal 297 | . 273 24 Explosive 1046 | . 801 245 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 8 2 Message Errors 1 | . 1 . Matter Fused 3 | . 3 . Heat Flow Errors 3 | . 1 2 Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 90 | . 72 18 Projectiles . | . . . Explosions 90 | . 72 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 243 | . 108 135 Shots 8 | . 4 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 240 201 Average Temperature 56 | . 52 71 Received Heat Transfer 384 | . 243 141 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1160 | . 1110 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 1 Low Security (%) 82 | 100 76 96 Level 1 17 | . 23 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 327 | . 327 204 Initial 123 | . . 123 Average 106 | . 109 119 Influence Increases 828 | . 693 135 Destroy 0b10 Robot/C 460 | . 380 80 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 106 | . 86 20 Successful Hack 15 | . 15 . Select Force Hacks 30 | . 30 . Disable Machine 60 | . 60 . Destroy Structure 92 | . 72 20 Lose Combat Pursuer 30 | . 15 15 Influence Decreases 800 | . 376 424 Entered New Map 194 | . . 194 Time Decay 546 | . 356 190 Lost Part 60 | . 20 40 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 31 8 Peak Tracking Total 7 | . 7 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 11 | . 11 . Failed 9 | . 9 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1484 | 72 1031 381 Spaces Moved 945 | 46 629 270 Core 1 | 1 . . Treads . | . . . Legs 944 | 45 629 270 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 126 120 120 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 4 98 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 99 | . 68 31 Melee . | . . . Projectile . | . . . AOE 99 | . 68 31 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1164 | 57 806 301 Wait 99 | . 89 10 Move 943 | 45 628 270 Hop . | . . . Pick Up 21 | 6 13 2 Fast Attach 8 | 6 2 . Attach 3 | . 2 1 Detach . | . . . Swap 14 | . 12 2 Drop 12 | . 11 1 Fire 64 | . 49 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Discovered new exit (range 9) 897 | -10/Materials | Core integrity fell below 50% 1002 | -10/Materials | Repaired Mni. Grenade Launcher 1029 | -10/Materials | Repaired Aluminum Leg 1096 | -10/Materials | Discovered new exit (range 7) 1104 | -10/Materials | Entered Mines 1113 | -10/Mines | Core integrity fell below 20% 1341 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1367 | -10/Mines | Found Prototype Device 1485 | -10/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Dropped Med. Laser. Ion Engine destroyed. Assault Rifle destroyed. G-47 Trooper destroyed. Acquired Prototype Device. Acquired 48 matter. Extracted 149 matter. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Particle Gun. U-05 Engineer sends out distress signal. Critical hit (Burn: +37). Mining Laser destroyed. Destroyed Mining Laser. Aluminum Leg destroyed. Destroyed Aluminum Leg. 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Grenade Launcher | 14% | -10/Materials Aluminum Leg | 28% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroMatterRocket Manual? 0 Play Time 00:27:21 Cumulative 44.4 hours Start 2026.01.01 @ 15:59:53 End 2026.01.01 @ 16:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 19 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: e4cafdae-69e9-47f8-8d3f-050603c586eb