Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 14:34:36 Player: Jarnogs Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2665) 2665 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 6278 Bonus ------- High Alert Combat Kills 188 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 7/325 System Corruption 0% Temperature Critical (811) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Antimatter Reactor > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Visual Processing Unit Improved Sensor Array Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Plasma Cannon > --- INVENTORY (5) ---- Machine Analyzer Energy Filter Lightning Gun Gauss Rifle Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Visual Processing Unit Targeting Computer Energy Filter Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Pulse Rifle Plasma Cannon Mass Driver > --- INVENTORY -------- Light Armor Plating Improved Medium Armor Plating Beam Rifle Tiamat Missile Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 2 . . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 68 | 6 6 15 7 23 7 2 2 Power 13 | 1 1 3 1 5 1 1 . Engine 7 | 1 . 3 1 2 . . . Core 5 | . 1 . . 3 1 . . Reactor 1 | . . . . . . 1 . Propulsion 14 | 2 . 4 2 3 3 . . Treads 5 | 2 . . . . 3 . . Leg 6 | . . 4 2 . . . . Wheel . | . . . . . . . . Hover 2 | . . . . 2 . . . Flight 1 | . . . . 1 . . . Utility 23 | 1 4 4 2 8 2 . 2 Device 9 | . . 2 1 3 1 . 2 Storage 4 | 1 3 . . . . . . Processor 7 | . 1 2 . 4 . . . Hackware . | . . . . . . . . Protection 3 | . . . 1 1 1 . . Artifact . | . . . . . . . . Weapon 18 | 2 1 4 2 7 1 1 . Energy Gun 5 | 1 . 1 . 3 . . . Energy Cannon 5 | . . 1 1 2 1 . . Ballistic Gun 6 | 1 1 1 1 2 . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 31 | . . 4 9 11 5 . 2 Power 5 | . . 1 1 2 1 . . Propulsion 6 | . . 1 2 2 1 . . Utility 10 | . . . 4 3 2 . 1 Weapon 10 | . . 2 2 4 1 . 1 Highest Loss Streak 9 | . . 3 4 9 5 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 92 96 86 60 58 87 98 Engine 4 | . 1 8 10 4 . . . Core 4 | . 12 1 . 2 6 7 7 Reactor 1 | . . . . . . 3 7 Treads 10 | . 28 2 . . 8 23 23 Leg 9 | . . 19 21 7 . . . Hover 1 | . . . . 5 6 . . Device 7 | . . 11 7 4 6 7 14 Storage 3 | . 14 2 . . . . . Processor 17 | . 7 30 20 16 15 15 15 Protection 3 | . . . 6 4 2 7 7 Energy Gun 6 | . 14 7 . 6 7 7 7 Energy Cannon 3 | . . 2 6 2 3 7 7 Ballistic Gun 4 | . 14 1 2 1 . . . Ballistic Cannon 1 | . . . . . . 6 6 Launcher 4 | . . 8 11 3 . . . Peak Build Rating 49 | 6 10 19 19 21 31 45 49 Average Rating 18 | 4 8 13 13 14 20 40 47 On Entrance 18 | . 6 10 19 12 21 31 45 Naked Turns . | . . . . . . . . Heaviest Build 52 | 13 28 29 17 19 24 49 52 Greatest Support 84 | 40 40 40 30 20 84 84 84 Greatest Overweight (x) 4 | . . 1 1 4 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 5 5 5 5 5 Average Capacity 7 | 7 13 7 5 5 5 5 5 Most Carried 9 | 3 9 8 5 4 5 4 5 Average Carried 3 | . 4 3 2 2 3 3 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 Final Carried 9 | . 9 5 3 4 3 4 5 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Skirmisher 13% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Scavenger-Bomber | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1759 | 224 147 349 227 486 118 115 93 Remotely . | . . . . . . . . Salvage Created 2513 | . 402 765 370 539 118 . 319 Parts 180 | . 30 50 32 31 7 . 30 Haulers Intercepted 3 | . . 2 . 1 . . . Recyclers Shooed 4 | . . 4 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 62 | . 10 14 19 11 3 . 5 Guns 26 | . 10 7 3 3 3 . . Cannons 9 | . . 1 1 2 . . 5 AOE 27 | . . 6 15 6 . . . Classes Destroyed 16 | . 3 7 3 1 1 . 1 Worker 6 | . . . 1 . . . 5 Builder 5 | . . 1 . 3 . . 1 Tunneler 3 | . . 1 1 1 . . . Hauler 3 | . . 2 . 1 . . . Recycler 6 | . . 5 . 1 . . . Mechanic 1 | . . 1 . . . . . Operator 2 | . . 1 . 1 . . . Watcher 9 | . 2 3 . 3 . . 1 Swarmer 11 | . 3 4 3 . 1 . . Grunt 33 | . 7 6 14 4 1 . 1 Brawler 3 | . . . 1 1 . . 1 Duelist 1 | . . . . . 1 . . Protector 1 | . . . 1 . . . . Sentry 9 | . . 4 . 4 . . 1 Hunter 3 | . . . . 2 . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 4 6 7 8 3 . 6 Combat Bots Only 7 | . 3 4 7 3 3 . 3 Max Kills in Single Turn 3 | . 1 3 2 3 1 . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 429 | . 60 91 54 108 42 . 74 Missed 131 | . 18 32 15 39 12 . 15 Damage Taken 4478 | . 412 688 810 975 478 . 1115 Core 1491 | . 110 194 172 295 229 . 491 Absorbed by Shields 164 | . . . . 12 34 . 118 Ignored by Resistances 8 | . . . . 8 . . . Core Remaining (%) 52 | 100 56 . 8 46 . . . Volleys Fired 246 | . 57 57 40 56 13 . 23 Largest 3 | . 2 2 2 3 2 . 3 Hottest 200 | . 70 90 90 131 131 . 200 Shots Fired 423 | . 114 98 62 84 15 . 50 Gun 268 | . 114 61 16 53 13 . 11 Cannon 82 | . . 12 16 13 2 . 39 Launcher 73 | . . 25 30 18 . . . Special . | . . . . . . . . Kinetic 133 | . 57 21 16 23 . . 16 Thermal 217 | . 57 52 16 43 15 . 34 Explosive 73 | . . 25 30 18 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 9 8 5 7 8 . 6 Robot Miss Streak 8 | . 4 4 2 2 1 . 8 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 206 | . 64 49 26 34 13 . 20 Core Hits 191 | . 27 56 38 47 7 . 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 2 1 . . . . 1 Burn 3 | . 2 1 . . . . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7631 | . 649 1968 1984 1733 227 . 1070 Guns 1818 | . 649 438 148 323 207 . 53 Cannons 1035 | . . 122 142 185 20 . 566 Explosions 4778 | . . 1408 1694 1225 . . 451 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 953 | . 262 128 148 206 . . 209 Thermal 2011 | . 387 432 253 302 227 . 410 Explosive 4667 | . . 1408 1583 1225 . . 451 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 7 8 . . . Average Corruption 7 | . . . 6 7 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . 12 13 . . . Message Errors 7 | . . . 5 2 . . . Matter Fused 4 | . . . 2 2 . . . Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 2 | . . . 1 1 . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 2 | . . . 1 1 . . . Alerts 1 | . . . 1 . . . . Weapon Failures 4 | . . . 2 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 195 | . . . 82 90 . . 23 Projectiles 22 | . . . . 13 . . 9 Explosions 173 | . . . 82 77 . . 14 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 417 | . . 32 245 96 . . 44 Shots 15 | . . 2 9 3 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 811 | . 212 151 194 433 112 . 811 Average Temperature 118 | . 84 40 79 142 66 . 255 Received Heat Transfer 1038 | . 153 201 216 156 87 . 225 Effects 31 | . . . . 4 . . 27 Shutdowns 12 | . . . . 2 . . 10 Energy Bleed 2 | . . . . 1 . . 1 Interference 5 | . . . . . . . 5 Matter Decay 1 | . . . . . . . 1 Short Circuit 4 | . . . . 1 . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 2 | . . . . . . . 2 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 2 4 . 2 . . 1 Heat Transferred 4828 | . 1295 1221 428 592 481 . 811 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 687 | . 196 687 632 500 203 71 222 Initial 209 | . . 9 209 164 193 71 49 Average 265 | . 88 379 466 376 197 71 91 Maximum Alert Level 2 | . . 2 2 2 1 . 1 Low Security (%) 45 | 100 100 17 . 10 32 100 92 Level 1 21 | . . 29 13 57 67 . 7 Level 2 32 | . . 53 86 32 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 2 1 1 1 . 3 Investigation 4 | . 2 1 . . . . 1 Extermination 1 | . . . . . 1 . . Reinforcement 5 | . 1 1 . 1 . . 2 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 7 | . 2 1 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 18 24 19 19 3 . 18 Peak Tracking Total 9 | . 4 7 5 5 3 . 9 Tactical Retreats 4 | . 1 2 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 5 | . . 1 . 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 12 | . . 4 2 3 . . 3 Max in Single Turn 2 | . . 2 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 16 | . 6 3 . 4 . . 3 Terminals 14 | . 5 3 . 4 . . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 16 7 . 8 . . 6 Successful 14 | . 7 3 . 2 . . 2 Failed 23 | . 9 4 . 6 . . 4 Catastrophic 6 | . 2 2 . 2 . . . Database Lockouts . | . . . . . . . . Manual 13 | . 3 6 . 4 . . . Terminals 35 | . 15 7 . 8 . . 5 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 7 3 . 2 . . 2 Record 9 | . 2 3 . 2 . . 2 Robot Analysis 1 | . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . Alert Level 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used 1 | . . 1 . . . . . Hacking Detections 11 | . 4 2 . 2 . . 3 Full Trace Events 4 | . 3 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 2 | . . . 1 . . 1 . Largest Group 1 | . . . 1 . . 1 1 Highest-Rated Group 31 | . . . 31 . . 31 31 Highest-Rated Ally 31 | . . . 31 . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . . . . 20 Total Damage 188 | . . . . . . . 188 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 4606 | 147 934 813 995 636 301 138 642 Spaces Moved 2868 | 90 468 485 689 489 210 84 353 Core 95 | 7 . . . 88 . . . Treads 1104 | 83 468 48 . . 68 84 353 Legs 1291 | . . 437 689 165 . . . Wheels . | . . . . . . . . Hover 378 | . . . . 236 142 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 120 50 60 160 160 Average Speed 130 | 151 160 126 121 91 123 160 160 Slowest Speed 250 | 160 160 240 190 250 180 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 7 76 37 89 50 8 73 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 14 | . . . 14 . . . . Terrain Destroyed 605 | . . 244 237 109 . . 15 Melee . | . . . . . . . . Projectile 9 | . . . . . . . 9 AOE 596 | . . 244 237 109 . . 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3341 | 101 550 592 786 594 239 88 391 Wait 71 | . 2 15 46 1 2 . 5 Move 2862 | 89 467 484 688 488 210 83 353 Hop . | . . . . . . . . Pick Up 72 | 6 14 11 5 22 6 3 5 Fast Attach . | . . . . . . . . Attach 53 | 6 1 8 7 21 7 2 1 Detach 3 | . . 1 . 2 . . . Swap 15 | . 5 7 . 2 . . 1 Drop 19 | . 4 9 . 2 1 . 3 Fire 246 | . 57 57 40 56 13 . 23 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 10) 515 | -10/Materials | Discovered new exit (range 8) 880 | -10/Materials | Discovered new exit (range 7) 994 | -10/Materials | Discovered new exit (range 10) 1080 | -10/Materials | Identified exit to Materials 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Utility x2 1145 | -9/Materials | Discovered new exit (range 14) 1259 | -9/Materials | Lost 3 parts (1p1n1w) 1377 | -9/Materials | Identified exit to Storage 1583 | -9/Materials | Discovered new exit (range 17) 1653 | -9/Materials | Identified exit to Materials 1824 | -9/Materials | Discovered new exit (range 12) 1890 | -9/Materials | Identified exit to Mines 1895 | -9/Materials | Entered Mines 1900 | -9/Mines | Core integrity fell below 50% 2025 | -9/Mines | Discovered exit to Materials (range 4) 2058 | -9/Mines | Core integrity fell below 20% 2085 | -9/Mines | Lost 4 parts (1p1n1u1w) 2094 | -9/Mines | Destroyed 7 combat bots 2120 | -9/Mines | Learned location of 1 exit from Materials 2354 | -9/Mines | Met a Derelict testing a Signal Generator 2877 | -9/Mines | Discovered exit to Materials (range 12) 2890 | -9/Mines | Entered Materials 2890 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2891 | -8/Materials | Identified exit to Factory 3200 | -8/Materials | Lost 9 parts (1p2n3u3w) 3324 | -8/Materials | Core integrity fell below 50% 3483 | -8/Materials | Discovered exit to Factory (range 17) 3526 | -8/Materials | Entered Factory 3526 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3626 | -7/Factory | Lost 5 parts (1p1n2u1w) 3827 | -7/Factory | Sucked down chute 3827 | -7/Factory | Entered Waste 3827 | -7/Waste | The area was eerily silent 3828 | -7/Waste | Met a frightened Derelict 3945 | -7/Waste | Discovered new exit (range 11) 3965 | -7/Waste | Entered Factory 3965 | -7/Factory | Accompanied by 1 ally 4265 | -7/Factory | Build established: Scavenger-Bomber 4592 | -7/Factory | Core integrity fell below 50% 4607 | -7/Factory | Core integrity fell below 20% 4608 | -7/Factory | Core destroyed Last Messages --------------- 04592_ R-06 Scavenger collects Lgt. Treads. 04592_ K-01 Serf collects debris. 04593_ Overheating: Imp. Sensor Array damaged (-4). 04595_ Power failure, Lgt. Nuclear Core shutdown. 04597_ Power failure, Antimatter Reactor shutdown. 04597_ Overheating: Lgt. Nuclear Core damaged (-3). 04600_ Med. Treads broken. 04600_ Overheating: Short circuit. 04602_ Power failure, Antimatter Reactor shutdown. 04603_ Lgt. Nuclear Core broken. 04603_ Overheating: Short circuit. 04604_ Overheating: Core damaged (-140). 04607_ Overheating: System interference. 04607_ Imp. Sensor Array temporarily disabled. 04608_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | ?????????????????????? | | ^^ T ?????????????????????? | | % ?????????????????????? | | ##### """???????????????????????? | | #???# ####### ""????????????????????????? | | ##???### ### #? 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"?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Remodeling Challenges ------------ None Game ------ Seed ScatterZioniteClaw Manual? 0 Play Time 01:00:19 Cumulative 5.3 hours Start 2025.03.29 @ 13:34:20 End 2025.03.29 @ 14:34:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25861caf-2899-4bb4-82f4-ce356bcece59