Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.24 @ 20:53:02 Player: B236 Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2103) 2103 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6128 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1050) Ox20 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- Hammer > --- INVENTORY (20) --- Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Targeting Computer Improved Spread Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Phase Cannon Light Assault Rifle Enhanced Gauss Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Power Shielding Reactive Plating Improved Focal Shield Shock Absorption System Shield Generator > --- WEAPON ----------- Heavy Phase Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Advanced Targeting Computer Improved Spread Laser Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Proton Missile Launcher Hammer [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Power Shielding Device Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 11 | . 1 2 2 2 2 2 Weapon . | . . . . . . . Parts Attached 48 | 6 5 10 9 5 3 10 Power 6 | 1 1 2 1 . . 1 Engine 6 | 1 1 2 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 1 5 3 1 . . Treads . | . . . . . . . Leg 12 | 2 1 5 3 1 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 1 2 5 2 2 4 Device 6 | . . 1 1 1 . 3 Storage 3 | 1 . . 1 . . 1 Processor 4 | 1 . . 3 . . . Hackware . | . . . . . . . Protection 5 | . 1 1 . 1 2 . Artifact . | . . . . . . . Weapon 12 | 1 2 1 . 2 1 5 Energy Gun 1 | . . . . 1 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 1 2 1 . 1 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 16 | . . . 1 . . 15 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 11 | . . . 1 . . 10 Weapon 2 | . . . . . . 2 Highest Loss Streak 10 | . . . 1 . . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 94 95 92 93 79 Engine 7 | . 12 10 8 7 6 4 Leg 15 | . 25 20 16 14 12 10 Device 8 | . . 4 8 14 12 13 Storage 8 | . 12 10 8 7 6 6 Processor 15 | . 12 10 20 21 18 15 Protection 16 | . 11 20 16 14 25 15 Ballistic Gun 13 | . 23 20 16 14 12 4 Naked Turns . | . . . . . . . Heaviest Build 105 | 16 19 18 32 48 61 105 Greatest Support 27 | 20 20 20 20 27 27 27 Greatest Overweight (x) 27 | 1 . . 1 2 2 27 Average Overweight (x) . | . . . . 1 2 2 Largest Inventory Capacity 20 | 10 10 10 15 15 15 20 Average Capacity 13 | 7 10 10 10 15 15 16 Most Carried 15 | 6 10 10 11 15 14 15 Average Carried 11 | 4 8 9 9 13 13 14 Final Capacity 20 | 10 10 10 15 15 15 20 Final Carried 15 | 6 10 9 11 15 13 13 Class Distribution -------------------- 70% | Hacker-Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1609 | 220 266 210 207 30 40 636 Remotely . | . . . . . . . Salvage Created 1987 | . 292 605 458 . . 632 Parts 136 | . 30 47 31 . . 28 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 47 | . 10 13 10 . . 14 Guns 33 | . 10 13 10 . . . Cannons 12 | . . . . . . 12 Classes Destroyed 10 | . 4 2 1 . . 3 Worker 1 | . . . . . . 1 Builder 2 | . . 1 . . . 1 Mechanic 2 | . 1 . . . . 1 Operator 1 | . . . . . . 1 Watcher 8 | . 2 3 1 . . 2 Swarmer 11 | . 6 2 3 . . . Grunt 22 | . 4 5 5 . . 8 Duelist 1 | . . . 1 . . . Sentry 8 | . . 6 1 . . 1 Programmer 5 | . . . . . . 5 Best Kill Streak 5 | . 2 5 3 . . 4 Combat Bots Only 3 | . 2 3 2 . . 2 Max Kills in Single Turn 2 | . 1 1 1 . . 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 410 | . 70 92 62 . . 186 Missed 113 | . 18 40 20 . . 35 Damage Taken 3573 | . 279 412 374 . . 2508 Core 1272 | . 58 82 124 . . 1008 Absorbed by Shields 159 | . . . . . . 159 Redirected to Shielding 93 | . 17 37 15 . . 24 Ignored by Resistances 2335 | . 196 264 232 . . 1643 Core Remaining (%) 88 | 100 76 79 77 100 100 . Volleys Fired 243 | . 49 65 51 . . 78 Largest 2 | . 2 2 2 . . 2 Hottest 147 | . 40 40 40 . . 147 Shots Fired 443 | . 98 130 102 . . 113 Gun 348 | . 98 130 102 . . 18 Cannon 94 | . . . . . . 94 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 413 | . 98 130 102 . . 83 Thermal 29 | . . . . . . 29 Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 32 | . 14 32 26 . . 30 Robot Miss Streak 3 | . 3 3 3 . . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 367 | . 74 108 88 . . 97 Core Hits 138 | . 23 46 37 . . 32 Critical Kills 3 | . . . 1 . . 2 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 13 | . . . 2 . . 11 Meltdown 2 | . . . . . . 2 Destroy 2 | . . . 2 . . . Blast 9 | . . . . . . 9 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5410 | . 600 843 646 . . 3321 Guns 2342 | . 598 843 646 . . 255 Cannons 2952 | . . . . . . 2952 Explosions 84 | . . . . . . 84 Melee 30 | . . . . . . 30 Ramming 2 | . 2 . . . . . Kinetic 4479 | . 598 843 646 . . 2392 Thermal 856 | . . . . . . 856 Explosive . | . . . . . . . Electromagnetic 43 | . . . . . . 43 Impact 30 | . . . . . . 30 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked 16 | . . . . . . 16 Effects 11 | . . . . . . 11 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 177 | . . . . . . 177 Projectiles 177 | . . . . . . 177 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 33 | . . . . . . 33 Impact . | . . . . . . . Kinetic 29 | . . . . . . 29 Secondary 4 | . . . . . . 4 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 3 | . 1 . . . . 2 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 771 | . 12 27 4 . . 771 Average Temperature 194 | . 6 8 3 . . 241 Received Heat Transfer 1322 | . 126 246 225 . . 725 Effects 31 | . . . . . . 31 Shutdowns 8 | . . . . . . 8 Energy Bleed 5 | . . . . . . 5 Interference 4 | . . . . . . 4 Matter Decay 5 | . . . . . . 5 Short Circuit 4 | . . . . . . 4 Damage (minor) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 1 | . . . . . . 1 Heat Transferred 914 | . . . . . . 914 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 389 | . 229 389 249 27 19 156 Initial 42 | . . . 42 27 9 . Average 69 | . 59 162 120 27 13 40 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 92 | 100 92 66 91 100 100 100 Level 1 7 | . 7 33 8 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 2 . . 6 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 6 | . . . 2 . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . 1 1 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 17 19 19 . . 30 Peak Tracking Total 9 | . 5 4 3 . . 9 Tactical Retreats 3 | . . 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 5 | . 3 1 . . 1 . Terminals 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 3 1 . . 3 . Successful 6 | . 3 . . . 3 . Failed 1 | . . 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 3 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . . . 3 . Record 2 | . . . . . 2 . Locate Traps 3 | . 2 . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4436 | 75 857 652 643 280 476 1453 Spaces Moved 2015 | 55 574 380 284 135 178 409 Core 16 | 12 . . . . . 4 Treads . | . . . . . . . Legs 1999 | 43 574 380 284 135 178 405 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 265 265 Average Speed 180 | 111 120 120 173 196 265 291 Slowest Speed 1400 | 120 120 120 190 260 265 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 5 60 34 23 3 3 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 17 | . . . . . . 17 Melee . | . . . . . . . Projectile 17 | . . . . . . 17 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2433 | 66 656 479 352 150 184 546 Wait 63 | . 19 . 1 . . 43 Move 2009 | 54 573 379 283 134 177 409 Hop . | . . . . . . . Pick Up 36 | 6 6 10 3 7 2 2 Fast Attach 15 | 6 . 1 3 1 . 4 Attach 7 | . 2 1 . 1 2 1 Detach 1 | . . . . 1 . . Swap 26 | . 3 8 6 3 1 5 Drop 29 | . 3 15 5 3 2 1 Fire 243 | . 49 65 51 . . 78 Melee 1 | . . . . . . 1 Ram 2 | . . . . . . 2 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 14) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 302 | -10/Materials | Build established: Hacker-Mutant 514 | -10/Materials | Identified exit to Mines 514 | -10/Materials | Discovered exit to Mines (range 11) 842 | -10/Materials | Identified exit to Materials 842 | -10/Materials | Discovered exit to Materials (range 6) 933 | -10/Materials | Entered another Materials area 933 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Identified exit to Storage 1018 | -9/Materials | Discovered exit to Storage (range 11) 1376 | -9/Materials | Discovered exit to Storage (range 7) 1523 | -9/Materials | Identified exit to Materials 1523 | -9/Materials | Discovered exit to Materials (range 15) 1585 | -9/Materials | Entered another Materials area 1585 | -8/Materials | Evolved 2 slots: Utility x2 1733 | -8/Materials | Met 7R-MNS 2012 | -8/Materials | Build established: Scavenger-Mutant 2125 | -8/Materials | Identified exit to Factory 2125 | -8/Materials | Discovered exit to Factory (range 3) 2228 | -8/Materials | Entered Factory 2228 | -7/Factory | Evolved 2 slots: Utility x2 2229 | -7/Factory | Caught up to 7R-MNS 2466 | -7/Factory | Identified exit to Lower Caves 2466 | -7/Factory | Discovered exit to Lower Caves (range 7) 2475 | -7/Factory | Identified exit to Factory 2475 | -7/Factory | Discovered exit to Factory (range 15) 2508 | -7/Factory | Entered another Factory area 2508 | -6/Factory | Evolved 2 slots: Utility x2 2549 | -6/Factory | Build established: Hacker-Mutant 2943 | -6/Factory | Identified exit to Factory 2943 | -6/Factory | Discovered exit to Factory (range 5) 2984 | -6/Factory | Entered another Factory area 2984 | -5/Factory | Evolved 2 slots: Utility x2 3048 | -5/Factory | Build established: Scavenger-Mutant 3654 | -5/Factory | Cargo convoy interrupted 3836 | -5/Factory | Build established: Hacker-Mutant 4398 | -5/Factory | Core integrity fell below 50% 4424 | -5/Factory | Core integrity fell below 20% 4437 | -5/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- U-05 Engineer builds a Wall. Slammed into G-50 Soldier. U-05 Engineer builds a Wall. M-28 Smith repairs H-71 Marshal. M-28 Smith repairs Terrain Scanner. Hvy. Assault Rifle destroyed. Knocked back. Imp. Focal Shield destroyed. U-05 Engineer destroyed. Acquired 61 matter. Penetrated by Slug. Knocked back. Deuterium Engine destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Sneak attack on U-05 Engineer. Acquired 8 matter. R-10 Processor collects Structural Scanner. Broken Weapon Cycler destroyed. System corrupted: Energy discharge (-24). 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