Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 10:41:38 Player: AntiGoose Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (7) 35 Value Destroyed (177) 177 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 412 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 125/125 System Corruption 22% Temperature Cool (0) Movement Core (1400) Ox27 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Hacking Suite Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Weapon Shielding Hacking Suite Light Assault Rifle Autogun Shotgun Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 14 | 6 8 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 1 3 Device 1 | . 1 Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 6 | 2 4 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 4 | 1 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 9 | . 9 Power 1 | . 1 Propulsion 2 | . 2 Utility 2 | . 2 Weapon 4 | . 4 Highest Loss Streak 9 | . 9 To Critical Strikes . | . . Average Slot Usage (%) 88 | . 88 Engine 13 | . 13 Treads 27 | . 27 Device 3 | . 3 Storage 14 | . 14 Energy Gun 13 | . 13 Ballistic Gun 13 | . 13 Naked Turns . | . . Heaviest Build 89 | 11 89 Greatest Support 40 | 40 40 Greatest Overweight (x) 2 | 1 2 Average Overweight (x) . | . 1 Largest Inventory Capacity 25 | 8 25 Average Capacity 19 | 7 20 Most Carried 9 | 4 9 Average Carried 6 | 1 6 Final Capacity 25 | 8 25 Final Carried 4 | 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 335 | 191 144 Remotely . | . . Salvage Created 221 | . 221 Parts 17 | . 17 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 4 | . 4 Worker 1 | . 1 Operator 1 | . 1 Watcher 2 | . 2 Grunt 3 | . 3 Best Kill Streak 5 | . 5 Combat Bots Only 1 | . 1 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 16 | . 16 Missed 7 | . 7 Damage Taken 1338 | . 1338 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 31 | . 31 Largest 2 | . 2 Hottest 100 | . 100 Shots Fired 56 | . 56 Gun 50 | . 50 Cannon . | . . Launcher . | . . Special 6 | . 6 Kinetic 27 | . 27 Thermal 6 | . 6 Explosive . | . . Electromagnetic 23 | . 23 Robot Hit Streak 5 | . 5 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 20 | . 20 Core Hits 13 | . 13 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 321 | . 321 Guns 321 | . 321 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 190 | . 190 Thermal . | . . Explosive . | . . Electromagnetic 131 | . 131 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 18 | . 18 Average Corruption 7 | . 7 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Message Errors 1 | . 1 Matter Fused 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 57 | . 57 Average Temperature 15 | . 15 Received Heat Transfer 96 | . 96 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 179 | . 179 Initial . | . . Average 39 | . 45 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 10 | . 10 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 4 | . 4 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 7 | . 7 Successful 3 | . 3 Failed 4 | . 4 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 1 | . 1 Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Alert Level 1 | . 1 Recall Reinforcements 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 1 | . 1 Used . | . . Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1198 | 152 1046 Spaces Moved 457 | 103 354 Core 25 | 25 . Treads 432 | 78 354 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 233 | 134 262 Slowest Speed 320 | 160 320 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 5 | . 5 Exploration Rate (%) 25 | 4 47 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 6 | . 6 Terrain Destroyed 6 | . 6 Melee . | . . Projectile 6 | . 6 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 520 | 115 405 Wait 3 | 2 1 Move 456 | 102 354 Hop . | . . Pick Up 14 | 5 9 Fast Attach 3 | 3 . Attach 8 | 3 5 Detach . | . . Swap 3 | . 3 Drop 2 | . 2 Fire 31 | . 31 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 9) 1170 | -10/Materials | Crushed by falling debris 1176 | -10/Materials | Crushed by falling debris 1191 | -10/Materials | Crushed by falling debris 1191 | -10/Materials | Core integrity fell below 50% 1191 | -10/Materials | System corruption reached 10% 1197 | -10/Materials | Crushed by falling debris 1200 | -10/Materials | Crushed by falling debris 1200 | -10/Materials | Smashed by cave-in Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Weapon Shielding destroyed. System corrupted by crushing effect (+5). EM Pulse Gun destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] The unstable cave ceiling collapses. Crushed by falling debris. Lgt. Treads destroyed. System corrupted by crushing effect (+4). Lgt. Treads destroyed. System corrupted by crushing effect (+1). 3D8K:FVAB4LE#GP6I>/FIL| The unstable cave ceiling collapses. Crushed by falling debris. Shotgun destroyed. System corrupted by crushing effect (+3). Shotgun destroyed. System corrupted by crushing effect (+1). 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