Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 23:04:19 Player: g30rg3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (2268) 2268 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (207) 207 TOTAL SCORE: 6630 Bonus ------- Follower Combat Kills 337 Friendly Fire -130 Cogmind --------- Core Integrity 557/850 Matter 300/300 Energy 70/125 System Corruption 21% Temperature Cool (6) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Light Treads Improved Medium Treads > --- UTILITY (4) ------ Advanced Heat Sink Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Thermic Laser Proton Cannon > --- INVENTORY (5) ---- Huge Storage Unit Trap Scanner Recoil Stabilizer Hardlight Generator Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Target Analyzer Recoil Stabilizer > --- WEAPON ----------- Cooled Pulse Rifle Heavy Flak Cannon Heavy Hammer > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Medium Matter Pod Trap Scanner Machine Analyzer Enhanced Optical Array Improved Targeting Computer Launcher Guidance Computer Recoil Stabilizer Kinecellerator Weapon Cycler High-powered Tractor Beam Plasma Rifle Gauss Rifle Proton Missile Launcher [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Slots Evolved 8 | . . . 2 2 2 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . 2 . 1 . 1 . . Utility 2 | . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 114 | 8 . 1 10 27 3 25 22 1 17 Power 13 | 1 . . . 2 2 2 4 . 2 Engine 8 | 1 . . . 1 1 1 2 . 2 Core 5 | . . . . 1 1 1 2 . . Reactor . | . . . . . . . . . . Propulsion 42 | 2 . . 6 9 1 9 11 . 4 Treads 6 | . . . 2 . . . 1 . 3 Leg 35 | 2 . . 4 9 1 9 10 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 29 | 3 . . . 8 . 6 4 . 8 Device 15 | 2 . . . 3 . 4 3 . 3 Storage 3 | 1 . . . 1 . . . . 1 Processor 4 | . . . . . . . 1 . 3 Hackware 2 | . . . . 1 . . . . 1 Protection 5 | . . . . 3 . 2 . . . Artifact . | . . . . . . . . . . Weapon 30 | 2 . 1 4 8 . 8 3 1 3 Energy Gun 7 | 2 . . . 2 . 2 . . 1 Energy Cannon 5 | . . . . 1 . 2 . . 2 Ballistic Gun 9 | . . . 4 3 . 1 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 3 | . . 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 3 | . . . . 1 . 2 . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 1 . . 1 Parts Lost 42 | . . . . 11 . 17 9 . 5 Power 7 | . . . . 2 . 3 1 . 1 Propulsion 19 | . . . . 4 . 7 6 . 2 Utility 9 | . . . . 3 . 4 1 . 1 Weapon 7 | . . . . 2 . 3 1 . 1 Highest Loss Streak 16 | . . . . 4 . 16 3 . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 86 96 100 87 89 . 57 Engine 7 | . 14 14 11 8 3 6 5 . 4 Core 2 | . . . . . 11 3 3 . . Treads 2 | . . . 1 . . . 3 . 12 Leg 28 | . 28 28 29 34 38 34 32 . . Device 10 | . 14 14 11 7 7 10 14 . 9 Storage 6 | . 14 14 11 9 7 7 6 . . Processor 1 | . . . . . . . 2 . 7 Hackware 2 | . . . . 8 7 2 . . 4 Protection 2 | . . . . 9 7 3 . . . Energy Gun 6 | . 28 28 11 4 . 3 6 . 3 Energy Cannon 2 | . . . . 2 7 3 . . 8 Ballistic Gun 4 | . . . 8 8 7 3 4 . . Impact Weapon 1 | . . . . . . . 5 . . Slashing Weapon 1 | . . . . 1 . 3 . . . Naked Turns 62 | . . . . . . . . 60 2 Heaviest Build 59 | 14 14 17 17 40 48 53 59 59 34 Greatest Support 81 | 20 20 20 40 40 50 69 81 63 60 Greatest Overweight (x) 3 | 3 . . 1 1 . 2 1 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 15 15 25 Average Capacity 11 | 7 8 8 8 12 15 15 15 5 5 Most Carried 15 | 5 8 8 8 14 15 15 15 13 5 Average Carried 10 | 2 6 8 7 9 13 11 14 5 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 5 Final Carried 15 | 5 8 8 8 14 15 14 13 5 5 Class Distribution -------------------- 65% | Scavenger-Mutant 26% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Matter Collected 1909 | 280 . . 125 452 . 460 334 . 258 Remotely 75 | 75 . . . . . . . . . Salvage Created 2371 | 141 14 . 125 625 . 617 372 . 477 Parts 95 | 9 2 . 8 32 . 21 12 . 11 Haulers Intercepted 2 | . . . . . . 1 . . 1 Recyclers Shooed 5 | 1 . . . . . 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Combat Hostiles Destroyed 43 | . . . 3 12 . 15 7 . 6 Melee 3 | . . . . . . 3 . . . Guns 21 | . . . 3 11 . 2 4 . 1 Cannons 8 | . . . . . . 2 2 . 4 AOE 8 | . . . . 1 . 7 . . . Classes Destroyed 12 | 2 1 . 2 2 . 5 . . . Worker 2 | . . . . 1 . 1 . . . Builder 1 | . . . . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . . . . . . 1 . . 1 Recycler 1 | 1 . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . Grunt 28 | . . . 2 9 . 11 4 . 2 Brawler 2 | . . . . . . 1 . . 1 Duelist 3 | . . . . 1 . 1 . . 1 Protector 2 | . . . . . . 2 . . . Sentry 5 | . . . 1 2 . . 1 . 1 Programmer 4 | . . . . . . 1 2 . 1 Best Kill Streak 13 | 2 1 . 2 6 . 13 2 . 2 Combat Bots Only 12 | . . . 2 5 . 12 2 . 2 Max Kills in Single Turn 3 | 1 1 . 1 2 . 3 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 . 3 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Hostile Shots Fired 503 | . . . 9 110 . 132 178 1 73 Missed 155 | . . . 1 31 . 20 73 . 30 Damage Taken 6130 | . . . 99 1483 . 2189 1717 60 582 Core 826 | . . . 24 132 . 377 188 60 45 Absorbed by Shields 220 | . . . . . . . 220 . . Redirected to Shielding 91 | . . . . 65 . 26 . . . Core Remaining (%) 83 | 100 . 100 94 76 . 46 . . . Volleys Fired 179 | 7 6 . 9 57 . 46 29 . 25 Largest 2 | 2 2 . 2 2 . 2 2 . 2 Hottest 160 | 90 90 . 73 113 . 160 73 . 160 Shots Fired 296 | 8 12 . 17 90 . 77 56 . 36 Gun 224 | 8 12 . 17 73 . 44 48 . 22 Cannon 65 | . . . . 14 . 29 8 . 14 Launcher 7 | . . . . 3 . 4 . . . Special . | . . . . . . . . . . Kinetic 118 | . . . 8 53 . 30 27 . . Thermal 157 | 8 12 . 9 34 . 43 29 . 22 Explosive 7 | . . . . 3 . 4 . . . Electromagnetic 14 | . . . . . . . . . 14 Robot Hit Streak 36 | 7 3 . 7 30 . 13 12 . 36 Robot Miss Streak 4 | . 4 . 1 3 . 3 3 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 233 | 7 4 . 11 70 . 60 48 . 33 Core Hits 131 | 5 2 . 5 32 . 47 26 . 14 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . Critical Strikes 13 | . 1 . . 1 . . 5 . 6 Burn 10 | . 1 . . . . . 3 . 6 Destroy 2 | . . . . 1 . . 1 . . Smash 1 | . . . . . . . 1 . . Melee Attacks 43 | . . . . 1 . 17 25 . . Impact 25 | . . . . . . . 25 . . Slashing 18 | . . . . 1 . 17 . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5951 | 87 45 . 148 1288 . 2616 1027 . 740 Guns 2962 | 87 45 . 148 981 . 590 725 . 386 Cannons 1282 | . . . . 208 . 536 185 . 353 Explosions 1154 | . . . . 99 . 1055 . . . Melee 552 | . . . . . . 435 117 . . Ramming 1 | . . . . . . . . . 1 Kinetic 1597 | . . . 72 749 . 382 394 . . Thermal 2294 | 87 45 . 76 440 . 744 516 . 386 Explosive 1154 | . . . . 99 . 1055 . . . Electromagnetic 353 | . . . . . . . . . 353 Impact 117 | . . . . . . . 117 . . Slashing 435 | . . . . . . 435 . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . . . 4 13 21 21 Average Corruption 12 | . . . . . . 3 11 19 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 70 | . . . . . . 13 30 3 24 Message Errors 16 | . . . . . . 1 6 . 9 Matter Fused 12 | . . . . . . 1 8 1 2 Heat Flow Errors 12 | . . . . . . 3 5 1 3 Energy Discharges 5 | . . . . . . 1 1 . 3 Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . 3 5 1 2 Data Loss (major) 5 | . . . . . . . 2 . 3 Misfires 3 | . . . . . . 1 1 . 1 Alerts 1 | . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 1 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . . . . 3 . 132 40 . . Projectiles 51 | . . . . 3 . 48 . . . Explosions 26 | . . . . . . 26 . . . Melee 98 | . . . . . . 58 40 . . Knockbacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 186 | . . . . . . 186 . . . Shots 4 | . . . . . . 4 . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 431 | 40 90 . 18 212 . 431 212 184 411 Average Temperature 92 | 17 48 . 11 71 . 137 67 110 118 Received Heat Transfer 2071 | . . . 48 666 . 807 427 . 123 Effects 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . 2 Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted 3 | . . . . . . . 1 . 2 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Melted 14 | 1 . . . 1 . . 4 . 8 Heat Transferred 5787 | 259 198 . 222 1066 . 1208 1184 . 1650 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Peak Influence 339 | 20 33 12 112 173 78 339 189 52 144 Initial 116 | . 13 12 4 46 78 35 116 37 22 Average 85 | 9 31 12 58 64 78 172 84 38 54 Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 93 | 100 100 100 100 100 100 68 100 100 100 Level 1 6 | . . . . . . 31 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . 1 2 . 6 2 . 3 Investigation 3 | . . . 1 1 . 1 . . . Extermination 3 | . . . . . . 1 1 . 1 Reinforcement 4 | . . . . 1 . 2 . . 1 Assault 2 | . . . . . . 2 . . . Garrison 2 | . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Distress Signals 4 | . . . . 1 . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 3 . 3 18 . 35 17 6 14 Peak Tracking Total 12 | . 1 . 2 4 . 12 5 6 8 Tactical Retreats 4 | . . . . . . 2 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Traps Triggered 5 | . . . 2 . . 1 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Machines Disabled 4 | . . . . 2 . 2 . . . Max in Single Turn 2 | . . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Machines Accessed 10 | . . . 2 4 . 3 1 . . Terminals 9 | . . . 2 3 . 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . . . 10 10 . 6 2 . . Successful 15 | . . . 5 5 . 4 1 . . Failed 13 | . . . 5 5 . 2 1 . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . 2 8 . . . . . Terminals 26 | . . . 10 8 . 6 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . . . 4 3 . 4 1 . . Record 3 | . . . 1 . . 1 1 . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . . . . . . 2 . . . Unreport Threat 4 | . . . 2 2 . . . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . Terminals 2 | . . . 1 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Sabotage 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . 1 3 . 2 1 . . Full Trace Events 2 | . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Total Allies 13 | . . . . . . 12 . 1 . Largest Group 10 | . . . . . . 10 . 1 . Highest-Rated Group 173 | . . . . . . 173 . 31 . Highest-Rated Ally 31 | . . . . . . 31 . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 69 | . . . . . . 63 . 6 . Total Damage 948 | . . . . . . 821 . 127 . Kills 13 | . . . . . . 13 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Turns Passed 3712 | 115 195 121 280 569 132 788 960 76 476 Spaces Moved 2323 | 62 130 100 180 273 106 419 628 131 294 Core 151 | 9 . . . . . . . 130 12 Treads 158 | . . . 1 . . . . . 157 Legs 1889 | 53 130 100 179 273 106 419 628 1 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 125 | . . . . . . . . . 125 Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 Average Speed 117 | 120 120 120 121 122 120 122 120 57 123 Slowest Speed 260 | 200 120 120 190 190 120 260 190 150 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 27 | 4 19 25 18 28 3 61 21 82 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 22 | . . . . 1 . 2 19 . . Terrain Destroyed 124 | . . . . 58 . 47 19 . . Melee 20 | . . . . 1 . . 19 . . Projectile 12 | . . . . 3 . 9 . . . AOE 92 | . . . . 54 . 38 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Was Fac Total 2941 | 91 157 101 225 422 111 597 740 131 366 Wait 188 | 9 17 . 19 43 . 69 12 . 19 Move 2315 | 61 129 99 179 272 105 418 628 130 294 Hop . | . . . . . . . . . . Pick Up 52 | 5 4 . 2 12 2 12 10 . 5 Fast Attach 51 | 7 . 1 5 7 1 10 7 1 12 Attach 34 | 1 . . 2 7 2 10 7 . 5 Detach 9 | 1 . . 2 1 1 1 1 . 2 Swap 29 | . . . 3 13 . 5 8 . . Drop 37 | . 1 1 4 9 . 6 13 . 3 Fire 179 | 7 6 . 9 57 . 46 29 . 25 Melee 43 | . . . . 1 . 17 25 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . . . 1 Escape Stasis 2 | . . . . . . 2 . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Mines 412 | -10/Mines | Discovered new exit (range 7) 423 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 432 | -10/Mines | Entered Materials 432 | -9/Materials | Evolved 2 slots: Propulsion x2 706 | -9/Materials | Discovered new exit (range 5) 712 | -9/Materials | Entered another Materials area 712 | -8/Materials | Evolved 2 slots: Utility x2 908 | -8/Materials | Build established: Scavenger-Mutant 1080 | -8/Materials | Lost 4 parts (2n1u1w) 1233 | -8/Materials | Discovered new exit (range 16) 1251 | -8/Materials | Lost 3 parts (1p2n) 1281 | -8/Materials | Entered Factory 1281 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1395 | -7/Factory | Discovered new exit (range 15) 1413 | -7/Factory | Entered Storage 1459 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1550 | -7/Storage | Lost 6 allies 1603 | -7/Storage | Met a pair of Derelict thieves 1762 | -7/Storage | Lost 6 allies 1850 | -7/Storage | Destroyed 12 combat bots 1860 | -7/Storage | Lost 16 parts (2p7n4u3w) 2132 | -7/Storage | Core integrity fell below 50% 2181 | -7/Storage | Discovered new exit (range 15) 2201 | -7/Storage | Entered Factory 2201 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2418 | -6/Factory | Crushed by falling debris 2418 | -6/Factory | System corruption reached 10% 2449 | -6/Factory | Lost 3 parts (2n1u) 3049 | -6/Factory | Spotted B-75 Beast 3113 | -6/Factory | Garrison activated, responded to threat 3161 | -6/Factory | Sucked down chute 3161 | -6/Factory | Entered Waste 3162 | -6/Waste | Met a frightened Derelict 3163 | -6/Waste | Released all parts (14) 3172 | -6/Waste | Spotted C-40 Crusher 3176 | -6/Waste | EMP discharged 3180 | -6/Waste | Lost 3 parts (3n) 3180 | -6/Waste | Spotted C-40 Crusher 3185 | -6/Waste | Spotted C-40 Crusher 3206 | -6/Waste | Spotted C-40 Crusher 3207 | -6/Waste | Spotted C-40 Crusher 3211 | -6/Waste | Spotted C-40 Crusher 3221 | -6/Waste | Discovered new exit (range 13) 3223 | -6/Waste | Found Broken Enh. Force Lance 3237 | -6/Waste | Entered Factory 3619 | -6/Factory | Garrison activated, responded to threat 3713 | -6/Factory | Self-destructed Last Messages --------------- Core Shielding fried. Axe fried. Carbon-fiber Leg melted. L-41 Fighter destroyed. Door malfunctions. K-01 Serf collects debris. 9TTA U-05 Engineer repairs door. K-01 Serf collects debris. Acquired Lgt. Treads. K-01 Serf collects debris. R-10 Processor collects Mace. Acquired 16 matter. K-01 Serf cleans the Nuclear Reactor. System corrupted: Heat flow error (+205). Imp. Deuterium Engine destroyed. Proton Cannon destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????#""" #? 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