Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 15:48:09 Player: terics Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2695) 2695 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7350 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 15/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Signal Interpreter Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Enhanced Armored Leg Peak State ------------ > --- POWER ------------ Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Compact Matter Pod Signal Interpreter Recoil Nullifier Improved Particle Charger Focal Shield Advanced Shield Generator > --- WEAPON ----------- Improved Lightning Gun Neutron Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Gatling Laser Variable Charge Gun Neutron Cannon Flak Gun Flak Gun Heavy Machine Gun Heavy Flak Cannon Missile Launcher [Rating: 75] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 6 | . . 1 2 1 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 140 | 8 9 17 30 12 30 29 . 5 Power 14 | 1 . 1 3 2 3 3 . 1 Engine 7 | 1 . 1 1 1 2 1 . . Core 6 | . . . 2 1 . 2 . 1 Reactor 1 | . . . . . 1 . . . Propulsion 32 | 3 2 3 12 2 6 3 . 1 Treads 2 | 1 . . . . . . . 1 Leg 19 | 2 . . 7 2 6 2 . . Wheel 1 | . . . . . . 1 . . Hover 6 | . 2 3 1 . . . . . Flight 4 | . . . 4 . . . . . Utility 32 | 1 4 4 3 3 10 6 . 1 Device 19 | . 1 2 . 3 8 4 . 1 Storage 5 | 1 3 . 1 . . . . . Processor 5 | . . 2 1 . 1 1 . . Hackware 1 | . . . 1 . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 62 | 3 3 9 12 5 11 17 . 2 Energy Gun 19 | 3 2 1 5 1 . 6 . 1 Energy Cannon 7 | . . 4 . . . 3 . . Ballistic Gun 22 | . . 3 5 3 6 4 . 1 Ballistic Cannon 6 | . . . . 1 3 2 . . Launcher 6 | . . 1 1 . 2 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 8 | . . 1 2 . 1 4 . . Parts Lost 56 | . . 5 6 5 8 19 6 7 Power 6 | . . . 1 1 . 1 2 1 Propulsion 14 | . . 2 2 1 4 3 . 2 Utility 17 | . . 1 1 2 2 6 3 2 Weapon 19 | . . 2 2 1 2 9 1 2 Highest Loss Streak 16 | . . 3 2 3 3 16 6 7 Average Slot Usage (%) 91 | . 99 99 91 97 96 86 40 38 Engine 6 | . 14 11 4 . 6 5 1 . Core 2 | . . . 4 6 . 3 3 . Leg 14 | . 16 . 12 22 19 19 1 . Hover 7 | . 11 32 7 . . . . . Device 13 | . 5 17 5 6 20 19 9 9 Storage 12 | . 22 11 11 15 13 9 1 . Processor 10 | . . 4 17 14 11 7 11 11 Hackware 2 | . . . 9 7 1 . . . Protection 1 | . . . . . 3 . 1 . Energy Gun 4 | . 24 4 3 7 . 1 1 4 Energy Cannon 1 | . . 6 1 . . 3 1 . Ballistic Gun 7 | . . 9 10 6 11 3 . 4 Ballistic Cannon 2 | . . . . 7 5 4 1 . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 13 32 27 27 34 44 66 55 21 Greatest Support 65 | 20 20 24 42 42 50 65 28 28 Greatest Overweight (x) 6 | 3 1 1 4 1 3 2 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 14 | 6 14 8 8 8 8 8 8 4 Average Capacity 7 | 5 10 8 8 8 8 8 5 4 Most Carried 8 | 2 8 8 8 8 8 8 4 3 Average Carried 6 | . 5 7 7 6 6 5 3 1 Final Capacity 8 | 6 8 8 8 8 8 8 4 4 Final Carried 8 | 2 8 8 8 5 8 3 4 1 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Tank 18% | Scavenger-Skirmisher 14% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 2458 | 239 88 305 374 188 804 460 . . Remotely . | . . . . . . . . . Salvage Created 2645 | . 88 560 459 188 802 548 . . Parts 142 | . 11 47 26 8 34 16 . . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 59 | . 3 16 12 4 12 12 . . Guns 33 | . 3 10 9 3 5 3 . . Cannons 16 | . . 3 . 1 5 7 . . AOE 10 | . . 3 3 . 2 2 . . Classes Destroyed 13 | . 3 6 1 1 2 . . . Worker 2 | . . 1 . . . 1 . . Builder 1 | . 1 . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . . . . 2 . . . Operator 1 | . . 1 . . . . . . Watcher 5 | . 1 2 1 . 1 . . . Swarmer 17 | . 3 7 4 . . 3 . . Grunt 19 | . . 4 5 2 5 3 . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . Sentry 18 | . . 4 2 1 5 6 . . Hunter 1 | . . . 1 . . . . . Programmer 2 | . . . . 1 1 . . . Best Kill Streak 6 | . 2 6 4 2 3 6 . . Combat Bots Only 6 | . 1 5 3 2 3 6 . . Max Kills in Single Turn 4 | . 1 4 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 1 . 1 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Damage Taken 7135 | . 131 589 1092 629 1287 1927 318 1162 Core 1744 | . . 144 234 168 194 280 95 629 Absorbed by Shields 60 | . . . . . . 60 . . Core Remaining (%) 79 | 100 100 64 57 76 77 . . . Volleys Fired 168 | . 14 31 31 16 37 34 4 1 Largest 3 | . 2 2 2 3 3 3 3 2 Hottest 218 | . 90 112 118 150 119 218 215 114 Shots Fired 384 | . 28 58 55 45 103 81 12 2 Gun 255 | . 28 47 42 29 64 39 4 2 Cannon 111 | . . 9 5 16 35 38 8 . Launcher 18 | . . 2 8 . 4 4 . . Special . | . . . . . . . . . Kinetic 248 | . . 34 31 28 99 51 4 1 Thermal 90 | . 28 20 8 7 . 22 4 1 Explosive 18 | . . 2 8 . 4 4 . . Electromagnetic 28 | . . 2 8 10 . 4 4 . Robot Hit Streak 16 | . 5 8 6 7 11 16 9 4 Robot Miss Streak 6 | . 3 2 5 6 6 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 272 | . 17 39 47 28 73 58 9 1 Core Hits 191 | . 6 26 42 12 56 46 3 . Critical Hits 6 | . . 1 2 . 1 1 1 . Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 3 | . . 1 2 . . . . . Melee Attacks 3 | . . 1 2 . . . . . Impact . | . . . . . . . . . Slashing 2 | . . . 2 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7015 | . 166 844 1234 490 2141 1842 267 31 Guns 3205 | . 155 523 524 230 999 654 95 25 Cannons 1838 | . . 104 62 155 559 786 172 . Explosions 1720 | . . 201 443 105 569 402 . . Melee 205 | . . . 205 . . . . . Ramming 47 | . 11 16 . . 14 . . 6 Kinetic 3765 | . . 393 429 266 1558 956 163 . Thermal 1268 | . 155 212 151 176 . 454 95 25 Explosive 1410 | . . 201 382 . 425 402 . . Electromagnetic 320 | . . 22 67 48 144 30 9 . Impact . | . . . . . . . . . Slashing 205 | . . . 205 . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 4 2 2 7 13 13 Average Corruption 5 | . . . 4 1 2 7 11 13 Corruption Purged . | . . . . . . . . . Effects 25 | . . . . . 3 6 9 7 Message Errors 5 | . . . . . 1 . 1 3 Matter Fused 4 | . . . . . . 3 . 1 Heat Flow Errors 3 | . . . . . 1 1 . 1 Data Loss (minor) 3 | . . . . . . 1 1 1 Data Loss (major) 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . . . 1 Misdirections 3 | . . . . . . . 3 . Targeting Errors 4 | . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 399 | . . 20 191 60 42 86 . . Projectiles . | . . . . . . . . . Explosions 264 | . . 20 56 60 42 86 . . Melee 135 | . . . 135 . . . . . Knockbacks 7 | . . . . 2 1 4 . . Impact . | . . . . . . . . . Kinetic 7 | . . . . 2 1 4 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 606 | . . 8 119 112 70 294 . 3 Shots 13 | . . . 5 1 2 5 . . Rammed 3 | . . 1 . . 1 . . 1 Targets Rammed 4 | . 1 1 . . 1 . . 1 Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 317 | . 120 186 252 171 118 317 246 74 Average Temperature 78 | . 46 69 89 77 26 95 127 44 Received Heat Transfer 1560 | . . 144 279 120 447 252 . 318 Effects 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 . . . . 2 . . Heat Transferred 2067 | . 421 481 235 235 . 510 148 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 365 | . 162 365 301 279 326 279 90 93 Initial 136 | . . . 79 . 136 35 75 31 Average 131 | . 95 181 159 56 148 120 60 61 Maximum Alert Level 1 | . . 1 1 1 1 1 . . Low Security (%) 74 | 100 100 54 63 93 70 75 100 100 Level 1 25 | . . 45 36 6 29 24 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . 1 4 3 3 4 . . Investigation 3 | . . . 3 . . . . . Extermination 2 | . . . . 1 1 . . . Reinforcement 6 | . . 1 1 1 2 1 . . Assault 1 | . . . . 1 . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 6 | . . 2 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 9 22 22 7 17 18 6 14 Peak Tracking Total 12 | . 2 6 6 2 3 6 6 12 Tactical Retreats 4 | . 1 1 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 4 | . . . 3 . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 12 | . . 3 1 2 2 4 . . Max in Single Turn 2 | . . 1 1 2 1 2 . . Garrison Access 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 16 | . 3 4 5 1 2 1 . . Terminals 12 | . 2 4 3 . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 40 | . 6 9 15 2 4 4 . . Successful 17 | . 3 4 7 . 2 1 . . Failed 23 | . 3 5 8 2 2 3 . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 1 . 5 . 1 1 . . Terminals 31 | . 5 9 9 . 4 4 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 13 | . 2 4 4 . 2 1 . . Record 1 | . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . Alert Level 3 | . 1 1 1 . . . . . Unreport Threat 3 | . . 1 1 . 1 . . . Locate Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . Scan Component 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 3 5 1 1 1 . . Full Trace Events 3 | . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 4405 | 71 419 648 847 348 1136 684 87 165 Spaces Moved 2572 | 49 243 457 410 199 643 358 72 141 Core 15 | 11 . . . . . . . 4 Treads 8 | 8 . . . . . . . . Legs 1580 | 30 107 . 262 199 643 339 . . Wheels 228 | . . . . . . 19 72 137 Hover 732 | . 136 457 139 . . . . . Flight 9 | . . . 9 . . . . . Fastest Speed 50 | 50 56 52 112 123 120 110 100 100 Average Speed 122 | 116 129 87 149 123 127 131 101 103 Slowest Speed 350 | 200 150 116 300 155 210 180 110 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 24 | 4 37 38 40 5 14 8 64 6 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 221 | . . 10 42 29 45 94 . 1 Melee . | . . . . . . . . . Projectile 27 | . . . . 4 12 10 . 1 AOE 194 | . . 10 42 25 33 84 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Total 3488 | 60 321 649 587 263 878 496 77 157 Wait 463 | . 33 111 75 34 141 61 . 8 Move 2565 | 48 242 456 409 198 642 358 71 141 Hop . | . . . . . . . . . Pick Up 64 | 2 10 17 13 2 11 7 1 1 Fast Attach 70 | 8 8 5 19 2 15 12 . 1 Attach 42 | . 1 8 5 6 7 11 . 4 Detach 5 | . 1 . 2 . 2 . . . Swap 28 | . . 4 6 4 8 6 . . Drop 75 | 2 11 15 25 1 14 7 . . Fire 168 | . 14 31 31 16 37 34 4 1 Melee 3 | . . 1 2 . . . . . Ram 3 | . . 1 . . . . 1 1 Kick 2 | . 1 . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 3) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Lost 3 parts (1n1u1w) 1112 | -9/Materials | Discovered new exit (range 16) 1138 | -9/Materials | Identified exit to Materials 1139 | -9/Materials | Entered another Materials area 1139 | -8/Materials | Evolved 2 slots: Utility x2 1414 | -8/Materials | Build established: Scavenger-Skirmisher 1973 | -8/Materials | Build established: Scavenger-Mutant 1974 | -8/Materials | Discovered new exit (range 11) 1985 | -8/Materials | Identified exit to Factory 1986 | -8/Materials | Entered Factory 1986 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2196 | -7/Factory | Discovered new exit (range 15) 2276 | -7/Factory | Identified exit to Factory 2334 | -7/Factory | Entered another Factory area 2334 | -6/Factory | Evolved 2 slots: Utility x2 2343 | -6/Factory | Lost 3 parts (1p1n1u) 2447 | -6/Factory | Lost 3 parts (1n2w) 2802 | -6/Factory | Build established: Scavenger-Tank 3130 | -6/Factory | Lost 3 parts (2n1u) 3440 | -6/Factory | Discovered new exit (range 6) 3449 | -6/Factory | Identified exit to Factory 3470 | -6/Factory | Entered another Factory area 3470 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4019 | -5/Factory | Crushed by falling debris 4048 | -5/Factory | Found Prototype Processor 4048 | -5/Factory | Identified Exp. Targeting Computer 4050 | -5/Factory | Lost 16 parts (1p2n5u8w) 4154 | -5/Factory | Sucked down chute 4154 | -5/Factory | Entered Waste 4159 | -5/Waste | Spotted C-40 Crusher 4163 | -5/Waste | Spotted C-40 Crusher 4169 | -5/Waste | EMP discharged 4169 | -5/Waste | System corruption reached 10% 4174 | -5/Waste | Spotted C-40 Crusher 4176 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4176 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4179 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4185 | -5/Waste | Crushed by Compactor (1 part destroyed) 4195 | -5/Waste | Spotted C-40 Crusher 4199 | -5/Waste | Spotted C-40 Crusher 4205 | -5/Waste | Spotted C-40 Crusher 4212 | -5/Waste | Crushed by Compactor (1 part destroyed) 4224 | -5/Waste | Discovered new exit (range 10) 4232 | -5/Waste | Identified exit to Factory 4241 | -5/Waste | Entered Factory 4243 | -5/Factory | Lost 6 parts (2p3u1w) 4399 | -5/Factory | Core integrity fell below 50% 4404 | -5/Factory | Core integrity fell below 20% 4406 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Adv. Heat Sink destroyed. Pressure Siphon disabled. Penetrated by Slug. Arm. Huge Wheel destroyed. Pressure Siphon disabled. Penetrated by Slug. Acquired Mic. Nuclear Core. Penetrated by Slug. Imp. Kinecellerator destroyed. KE Penetrator destroyed. Mic. Nuclear Core destroyed. Penetrated by Slug. Wave Gun destroyed. Slug penetrates H-66 Slayer. Slug penetrates Wall. Broken Biometal Medium Treads destroyed. System corrupted: Matter fused (-8). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########+###???????????? | | ????????????????????????# ###?????????? | | ????????????????????????# ] ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# ???????????? | | ????????????????????????# %""" ????????????? | | ????????????????????????# %""" #????????????? | | ??????????????????#####?# """" #????????????? | | ??????????????????# ?# #????????????? | | ??????????????????# # gg""" +????????????? | | ??????????????????# """ # """" #????????????? | | ??????????????????# """ /@ %%"g #????????????? | | ??????????????????# """ # g g #????????????? | | ??????????????????# # ug g #????????????? | | ??????????????????# ?## ###### #????????????? | | ??????????????????#####??# #????# #????????????? | | ?????????????????????????#h #????# #????????????? | | ?????????????????????????+ #????# #????????????? | | ?????????????????????????#Y #????# #????????????? | | ?????????????????????????# #????# #????????????? | | ?????????????????????????# +????# #????????????? | | ?????????????????????????# ######+###??????????? | | ?????????????????????????# h# #??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# # +??????????? | | ?????????????????????????# # #??????????? | | ?????????????????????????# / #??????????? | | ?????????????????????????# ### #??????????? | | ?????????????????????????# #?# #??????????? | | ?????????????????????????# #?# #??????????? | | ?????????????????????????# #?# #??????????? | | ?????????????????????????# #?##########?? ???????? | | ?????????????????????????# #????????????# ???????? | | ?????????????????????????# #????????????# ???????? | | ?????????????????????????# ###########??# #??????? | | ?????????????????????????# ## #??# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Evasion (%) 54 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorKineticBlaster Manual? 0 Play Time 01:04:36 Cumulative 18.5 hours Start 2021.01.10 @ 14:43:10 End 2021.01.10 @ 15:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03b755a5-187a-416c-8a07-c52439fe2a91