Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.24 @ 08:14:56 Player: wildgoose Result: Destroyed by as-91216 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (363) 363 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 1530 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 135/300 Energy 266/310 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Compact Wheel Thermal Generator Terrain Scanner Improved Light Armor Plating Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Thermal Generator Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Wheel Compact Wheel Compact Wheel Thermal Generator Heat Sink EM Pulse Gun Small Laser Beam Rifle Improved Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 25 | 6 4 7 8 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 4 | . . 3 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 4 | . 2 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . . 11 Average Slot Usage (%) 89 | . 97 93 58 Engine 10 | . 14 11 5 Treads 21 | . 28 22 6 Device 4 | . . 4 8 Storage 22 | . 26 22 22 Energy Gun 2 | . 12 . . Ballistic Gun 4 | . 12 1 3 Ballistic Cannon 22 | . 4 31 7 Naked Turns . | . . . . Heaviest Build 57 | 10 43 57 57 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 14 | . 1 1 14 Average Overweight (x) . | . . 1 3 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 5 15 16 16 Most Carried 16 | 4 12 16 16 Average Carried 11 | 1 5 14 13 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 4 12 16 10 Class Distribution -------------------- 43% | Gunner 34% | Mutant 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 571 | 252 49 262 8 Remotely . | . . . . Salvage Created 346 | . 49 287 10 Parts 34 | . 6 28 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 15 | . . 14 1 Cannons 15 | . . 14 1 Classes Destroyed 7 | . 2 4 1 Worker 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . . 7 . Grunt 5 | . . 5 . Sentry 2 | . . 2 . Assembled 1 | . . . 1 Best Kill Streak 5 | . 1 5 1 Combat Bots Only 5 | . . 5 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1957 | . . 508 1449 Core 414 | . . 64 350 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 38 | . 4 26 8 Largest 3 | . 2 3 3 Hottest 135 | . 60 117 135 Shots Fired 106 | . 8 78 20 Gun 16 | . 8 . 8 Cannon 90 | . . 78 12 Launcher . | . . . . Special . | . . . . Kinetic 99 | . 4 78 17 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic 6 | . 4 . 2 Robot Hit Streak 8 | . 2 8 5 Robot Miss Streak 4 | . 1 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 51 | . 3 38 10 Core Hits 22 | . 3 16 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1032 | . 87 790 155 Guns 143 | . 87 . 56 Cannons 825 | . . 728 97 Explosions . | . . . . Melee . | . . . . Ramming 64 | . . 62 2 Kinetic 877 | . 20 728 129 Thermal 14 | . . . 14 Explosive . | . . . . Electromagnetic 77 | . 67 . 10 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles 7 | . . 7 . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 2 2 Impact . | . . . . Kinetic 4 | . . 2 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 10 | . . 8 2 Targets Rammed 10 | . . 8 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 334 | . 20 334 66 Average Temperature 101 | . 13 123 25 Received Heat Transfer 93 | . . 93 . Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 272 | . 42 272 105 Initial 105 | . . 17 105 Average 91 | . 20 138 40 Maximum Alert Level 1 | . . 1 . Low Security (%) 78 | 100 100 63 100 Level 1 21 | . . 36 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 3 21 13 Peak Tracking Total 17 | . 1 6 17 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 2 | . 1 1 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Branch Access Points 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1031 | 88 208 615 120 Spaces Moved 463 | 47 112 270 34 Core 10 | 3 . . 7 Treads 439 | 44 112 270 13 Legs . | . . . . Wheels 14 | . . . 14 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 100 Average Speed 177 | 152 163 180 236 Slowest Speed 750 | 160 180 180 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 23 29 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 9 1 Melee . | . . . . Projectile 10 | . . 9 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 586 | 64 130 338 54 Wait 10 | . . 10 . Move 460 | 46 111 269 34 Hop . | . . . . Pick Up 35 | 11 10 12 2 Fast Attach . | . . . . Attach 20 | 6 2 4 8 Detach . | . . . . Swap 5 | . 2 3 . Drop 8 | 1 1 6 . Fire 38 | . 4 26 8 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush 8 | . . 8 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 584 | -9/Materials | Build established: Gunner 876 | -9/Materials | Discovered new exit (range 7) 912 | -9/Materials | Entered Mines 913 | -9/Mines | Assembled infested the area 918 | -9/Mines | Assisted by a Guerilla fighting off Assembled 958 | -9/Mines | Core integrity fell below 50% 967 | -9/Mines | Met a Derelict bent on vengeance 994 | -9/Mines | Core integrity fell below 20% 1009 | -9/Mines | Lost 11 parts (2p2n1u6w) 1032 | -9/Mines | Destroyed by as-91216 with Assembled Blade Last Messages --------------- D-53 Grenadier destroyed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Slammed into as-91216. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Acquired Fission Core. U-05 Engineer lays Concrete. Acquired 2 matter. U-05 Engineer lays Concrete. Com. Wheel destroyed. U-05 Engineer lays Concrete. Acquired Imp. Light Armor Plating. U-05 Engineer lays Concrete. as-91216 sneak attacks. U-05 Engineer destroyed. Acquired 2 matter. Slammed into as-91216. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????##????????????????? | | ??????????????????#####??### <##???????????????? | | ????????????????## # ##=!%= #???????????????? | | ??????########### # # ###* #???????????????? | | ??????# #; #### #????????????????? | | ??????# ! * a #????????????????? | | ??????# %!@ ##????????????????? | | ??????# # ## ### # ##?????????????????? | | ??????# ## # #####??????????????????? | | ??????# # # #??????????????????????? | | ??????# # ## #????????????????????? | | ??????# # #?## #????????????????????? | | ??????# " ##??? ?????????????????????? | | ??????# #????## ????????????????????? | | ??????###### # ##?????? #???????????????????? | | ???????????######??????? #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 292 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed AlertSpikedDoomcannon Manual? 0 Play Time 00:14:49 Cumulative 4.8 hours Start 2021.08.24 @ 07:25:46 End 2021.08.24 @ 08:14:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f05e8729-279e-456e-a820-612a5682ee1f