Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 18:13:45 Player: Phosphorus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1610) 1610 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3604 Bonus ------- High Alert Combat Kills 70 Friendly Fire -51 Cogmind --------- Core Integrity 195/400 Matter 294/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads (fused) > --- UTILITY (3) ------ Cooling System Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Improved Flight Unit Experimental Sensor Array Hacking Suite Hacking Suite Trap Extractor (0/4) Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Flight Unit > --- UTILITY ---------- Heat Sink Cooling System Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Experimental Sensor Array Hacking Suite Hacking Suite Trap Extractor Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Improved Datajack Mining Laser [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 46 | 7 9 . 25 5 . Power 4 | 1 . . 3 . . Engine 4 | 1 . . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 . 10 1 . Treads 13 | 2 1 . 9 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 16 | 2 6 . 4 4 . Device 5 | 1 1 . 2 1 . Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 7 | . 3 . 2 2 . Artifact . | . . . . . . Weapon 12 | 2 2 . 8 . . Energy Gun 5 | 1 . . 4 . . Energy Cannon 2 | . . . 2 . . Ballistic Gun 5 | 1 2 . 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 6 | . 1 . 5 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . 1 . 3 . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . 1 . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 93 100 100 Engine 11 | . 14 14 10 11 11 Treads 30 | . 28 28 31 33 33 Device 9 | . 3 . 12 15 11 Storage 12 | . 14 14 11 11 11 Protection 7 | . 10 14 4 6 11 Energy Gun 8 | . 3 . 12 11 11 Energy Cannon 4 | . . . 4 11 11 Ballistic Gun 11 | . 24 28 4 . . Naked Turns . | . . . . . . Heaviest Build 41 | 15 32 32 38 41 40 Greatest Support 63 | 40 40 40 63 63 63 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 12 14 14 15 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1166 | 285 243 36 552 50 . Remotely . | . . . . . . Salvage Created 2377 | 96 423 36 1716 106 . Parts 161 | 9 35 6 105 6 . Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 48 | . 10 3 33 2 . Guns 43 | . 10 3 30 . . Cannons 4 | . . . 2 2 . Classes Destroyed 12 | 3 4 . 5 . . Worker 3 | 1 1 . 1 . . Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 6 | . 2 . 4 . . Recycler 2 | 1 1 . . . . Operator 3 | . . . 3 . . Watcher 6 | . 3 . 3 . . Swarmer 14 | . 9 3 2 . . Grunt 23 | . 1 . 22 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 9 | . . . 7 2 . Best Kill Streak 6 | 3 3 3 6 2 . Combat Bots Only 5 | . 3 3 5 2 . Max Kills in Single Turn 2 | 1 2 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 201 | . 38 16 139 8 . Missed 52 | . 9 2 38 3 . Damage Taken 1776 | . 265 111 1323 77 . Core 241 | . 36 . 173 32 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 159 | . 79 . 80 . . Core Remaining (%) 92 | 100 . 85 . . . Volleys Fired 174 | 5 36 6 124 3 . Largest 2 | 2 2 2 2 1 . Hottest 124 | 70 70 40 124 68 . Shots Fired 331 | 10 72 12 232 3 2 Gun 311 | 10 72 12 216 . 1 Cannon 20 | . . . 16 3 1 Launcher . | . . . . . . Special . | . . . . . . Kinetic 182 | 5 55 12 110 . . Thermal 149 | 5 17 . 122 3 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 5 2 13 7 . Robot Miss Streak 5 | 1 5 4 4 . . Penetration Max . | . . . . . . Secondary Targets 11 | . 1 1 9 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 210 | 5 35 4 163 3 . Core Hits 96 | 4 20 4 66 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 11 | . 1 . 10 . . Burn 10 | . 1 . 9 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3242 | 69 509 73 2516 75 . Guns 2795 | 62 499 68 2166 . . Cannons 323 | . . . 263 60 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 124 | 7 10 5 87 15 . Kinetic 1399 | 23 389 68 919 . . Thermal 1719 | 39 110 . 1510 60 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . 16 5 6 Message Errors 4 | . . . 1 2 1 Matter Fused 9 | . . . 7 1 1 Heat Flow Errors 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . . . 1 Data Loss (minor) 6 | . . . 3 2 1 Data Loss (major) 2 | . . . 2 . . Misfires 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 22 | 1 2 1 13 5 . Targets Rammed 25 | 2 3 1 14 5 . Kicked . | . . . . . . Crushed 3 | 1 1 . 1 . . Highest Temperature 193 | 27 39 . 193 . . Average Temperature 30 | 11 17 . 33 . . Received Heat Transfer 633 | . 24 . 582 27 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 15 | . 1 . 14 . . Heat Transferred 4514 | 111 407 . 3885 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 505 | 15 248 126 505 205 . Initial 150 | . 13 56 . 150 . Average 207 | 5 100 87 343 103 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 54 | 100 92 100 10 81 . Level 1 25 | . 7 . 47 18 . Level 2 19 | . . . 42 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . 4 . . Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . . 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 15 3 57 2 . Peak Tracking Total 5 | . 3 3 5 2 . Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . 3 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 21 | . 10 . 9 . 2 Terminals 13 | . 7 . 6 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 65 | . 33 . 30 . 2 Successful 34 | . 18 . 14 . 2 Failed 31 | . 15 . 16 . . Catastrophic 7 | . 2 . 5 . . Database Lockouts . | . . . . . . Manual 38 | . 21 . 17 . . Terminals 47 | . 24 . 23 . . Fabricators . | . . . . . . Repair Stations 9 | . 7 . 2 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 9 . 6 . 2 Record 2 | . . . . . 2 Part Schematic 5 | . 4 . 1 . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . 1 . 1 . . Registered Components 2 | . 1 . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 6 . 2 . . Scan Component 5 | . 4 . 1 . . Repair 3 | . 2 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 3 . 4 . . Terminals 4 | . 1 . 3 . . Assimilate 1 | . . . 1 . . Operators 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 8 . 9 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . 4 . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . 1 . . Time 103 | . 52 . 51 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 5267 | 109 1422 471 2176 652 437 Spaces Moved 2792 | 55 762 278 1034 390 273 Core 10 | 10 . . . . . Treads 2782 | 45 762 278 1034 390 273 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 140 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 6 94 82 77 86 68 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3276 | 72 894 293 1331 413 273 Wait 152 | . 60 1 85 6 . Move 2788 | 55 761 277 1033 389 273 Hop . | . . . . . . Pick Up 40 | 4 14 3 19 . . Fast Attach 29 | 7 5 . 13 4 . Attach 5 | . 3 . 2 . . Detach 5 | . 4 . . 1 . Swap 12 | . 1 . 10 1 . Drop 44 | . 7 2 31 4 . Fire 174 | 5 36 6 124 3 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 24 | 1 3 1 14 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . 3 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 8) 742 | -10/Materials | Discovered new exit (range 6) 934 | -10/Materials | Discovered new exit (range 6) 1266 | -10/Materials | Identified exit to Mines 1357 | -10/Materials | Repaired Lgt. Armor Plating 1384 | -10/Materials | Repaired Assault Rifle 1532 | -10/Materials | Entered Mines 1553 | -10/Mines | Assembled infested the area 1558 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1673 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1676 | -10/Mines | Found Prototype Device 1848 | -10/Mines | Found a hidden stash of uninstalled traps 1947 | -10/Mines | Discovered new exit (range 10) 1973 | -10/Mines | Learned Materials non-interactive machine intel 1987 | -10/Mines | Discovered new exit (range 10) 2003 | -10/Mines | Entered Materials 2003 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2004 | -9/Materials | Loaded intel: 52 non-interactive machine locations 2496 | -9/Materials | Build established: Scavenger-Mutant 2507 | -9/Materials | Discovered new exit (range 15) 3188 | -9/Materials | Build established: Mutant 3241 | -9/Materials | Discovered new exit (range 4) 3758 | -9/Materials | Discovered new exit (range 16) 3868 | -9/Materials | Repaired Cld. Ion Engine 4089 | -9/Materials | Identified Exp. Sensor Array 4132 | -9/Materials | Discovered new exit (range 16) 4179 | -9/Materials | Entered Mines 4186 | -9/Mines | Learned location of 1 exit from Materials 4225 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4413 | -9/Mines | Discovered new exit (range 7) 4443 | -9/Mines | Discovered new exit (range 7) 4450 | -9/Mines | Core integrity fell below 50% 4823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4825 | -9/Mines | Discovered new exit (range 5) 4831 | -9/Mines | Entered Exiles 4831 | -9/Exiles | Found Exiles lab abandoned 5268 | -9/Exiles | Self-destructed Last Messages --------------- 04825_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04919_ System corrupted: Imp. Treads fused. 04969_ Connecting with EX-Message Board... 04969_ Current location identified: Exiles >>Record "MSG999999-FU" MAIN.C you're pretty crappy as far as evil overlords go. Imprinter is probably going to wreck your life and you're too stupid to see it coming. 04989_ System corrupted: Component data lost. 05012_ System corrupted: FCS attempts to trigger Imp. Medium Laser. 05012_ System corrupted: Imp. Medium Laser misfires. 05039_ System corrupted: Matter fused (-6). 05056_ Connecting with BIN's Terminal... >>Record "BIN-BYE" To the spacelab! 05144_ A1:QT#N,#ZVF2AHJJ6,CWC0BZM 05209_ System corrupted: FCS attempts to trigger Adv. Beam Cannon. 05209_ System corrupted: Adv. Beam Cannon misfires. 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""""#?????????????????? | | ??????????????????????????"""""??????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionAccelerationChip Manual? 0 Play Time 00:25:25 Cumulative 115.1 hours Start 2024.04.21 @ 20:12:40 End 2024.04.22 @ 18:13:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/1/0 Lore% 78 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ba676a7-5dcd-4f4a-93a7-138e639fc2ec