Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.07 @ 13:36:42 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (548) 2740 Value Destroyed (26412) 26412 Prototype IDs (96) 1920 Alien Tech Used (4) 800 Bonus (13415) 13415 TOTAL SCORE: 56087 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7441 Follower Combat Kills 2593 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 368 Scanned by Researcher 1000 Friendly Fire -687 Cogmind --------- Core Integrity 723/1450 Matter 150/300 Energy 1915/1915 System Corruption 17% Temperature Cool (0) Movement Treading (247) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Neutrino Core Vortex Chain Reactor > --- PROPULSION (4) --- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (13) ----- Coolant Network Huge Storage Unit Advanced Energy Well Advanced Energy Well Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Centrium Heavy Armor Plating Thermal Barrier Experimental Force Field > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (25) --- Vortex Chain Reactor Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Phase Cannon Null Cannon Improved Potential Cannon Heavy Rocket Launcher Improved Plasma Cutter Core Stripper CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Energy Well Advanced Energy Well Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Centrium Heavy Armor Plating Thermal Barrier Experimental Force Field > --- WEAPON ----------- Matter Neutralizer Core Stripper > --- INVENTORY -------- Neutrino Core Vortex Chain Reactor High-density Centrium Heavy Treads High-density Centrium Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Phase Cannon Nova Cannon Null Cannon Improved Potential Cannon Heavy Rocket Launcher Improved Plasma Cutter CR-A16's Behemoth Slayer [Rating: 218] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Mining Claw Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 2 . . . . . . . . . . . 2 . . . . 2 . . . . 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 511 | 6 14 2 27 1 1 6 24 20 9 62 6 8 3 10 24 2 4 14 12 64 3 6 4 6 27 1 3 10 11 18 36 23 42 2 Power 32 | 1 3 . 2 . . . 1 1 . 2 . . . . 2 . . . 1 5 . 1 1 . . . . . . 1 1 2 7 1 Engine 14 | 1 3 . 2 . . . 1 1 . 1 . . . . 2 . . . 1 2 . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . . . . . . 1 . . . 1 Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 7 . Propulsion 57 | 2 2 . 8 . . . 8 1 2 5 . . . . 5 . . . . 7 . . . 2 1 . . . . 2 3 5 4 . Treads 57 | 2 2 . 8 . . . 8 1 2 5 . . . . 5 . . . . 7 . . . 2 1 . . . . 2 3 5 4 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 283 | 1 5 . 5 1 1 2 7 13 2 44 4 8 . 7 13 2 2 10 9 30 . 4 2 4 18 . 3 8 8 13 19 13 25 . Device 193 | . 3 . 4 . . 2 3 8 . 25 3 6 . 4 7 1 1 6 7 21 . 4 2 4 15 . 3 2 7 10 14 13 18 . Storage 14 | 1 2 . . 1 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . 4 . Processor 10 | . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . . . . 2 . Hackware 8 | . . . . . . . . 1 . 1 . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . Protection 58 | . . . 1 . . . 3 3 2 15 1 2 . 3 5 1 1 1 2 5 . . . . 1 . . 4 1 3 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 4 2 12 . . 4 8 5 5 11 2 . 3 3 4 . 2 4 2 22 3 1 1 . 8 1 . 2 3 2 13 3 6 1 Energy Gun 38 | . . . 2 . . 2 7 3 3 5 . . 2 1 1 . . . . 11 . . . . 1 . . . . . . . . . Energy Cannon 69 | . . . 7 . . 1 . 1 1 4 1 . 1 2 3 . 1 3 1 8 3 1 1 . 6 1 . 1 2 2 9 3 5 1 Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 11 | . . 1 1 . . 1 . 1 . 1 1 . . . . . 1 . . 3 . . . . . . . . . . 1 . . . Special Weapon 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . . 1 2 . 2 . . . . 1 . . . . 4 . . 2 . 1 . . 3 . 1 11 3 5 . Parts Lost 86 | . . . . . . 2 2 . 3 9 . . . 4 1 . 1 . . 19 . 2 . 3 2 . 1 . . 5 8 2 22 . Power 7 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 3 . Propulsion 15 | . . . . . . . . . 1 2 . . . 1 . . . . . 3 . . . 2 . . . . . 1 1 . 4 . Utility 42 | . . . . . . . . . 1 3 . . . 2 1 . . . . 9 . 1 . 1 2 . 1 . . 3 6 . 12 . Weapon 22 | . . . . . . 2 1 . 1 4 . . . 1 . . 1 . . 5 . 1 . . . . . . . 1 1 1 3 . Highest Loss Streak 5 | . . . . . . 2 1 . 3 2 . . . 3 1 . 1 . . 5 . 2 . 3 1 . 1 . . 2 3 1 4 . Average Slot Usage (%) 90 | . 96 100 99 100 100 99 99 99 99 92 92 91 71 89 85 86 85 85 85 86 88 87 88 87 87 84 85 89 89 90 88 82 84 69 Engine 6 | . 14 14 11 11 11 11 8 7 7 3 7 7 7 7 12 13 13 13 12 5 5 5 3 . . . . . . . . . . . Core 1 | . . . . . . . . . . 3 . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 4 . . . 4 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 8 8 12 4 Treads 15 | . 27 28 22 22 22 22 26 22 22 15 15 15 15 12 12 13 13 13 13 10 11 11 11 10 10 10 10 10 10 9 11 8 8 8 Device 21 | . 11 14 19 22 22 22 18 22 16 21 22 22 23 22 19 19 19 19 19 22 29 28 29 28 27 21 23 23 20 25 25 25 20 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 13 Processor 10 | . . . . . . . . 7 7 6 15 15 15 12 10 13 13 13 13 11 11 11 11 11 15 15 15 18 21 19 19 17 20 17 Hackware 1 | . . . . . . . . 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . 2 . . . 9 . 5 1 . . . 2 2 . . . . 3 . . . . 1 5 3 4 5 6 3 4 3 4 Energy Gun 8 | . . . 19 22 22 21 25 22 17 18 15 15 1 12 . . . . . 7 8 . . . . . . . . . . . . . Energy Cannon 10 | . . . 9 11 11 10 . . . 3 7 7 . 9 19 20 19 20 19 8 8 16 17 17 14 15 15 15 14 14 13 13 12 4 Ballistic Cannon 1 | . 27 27 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 12 32 32 43 60 60 60 105 106 106 118 112 112 112 134 147 128 128 128 131 148 126 126 132 133 154 154 154 142 142 146 186 224 224 184 Greatest Support 165 | 40 40 40 40 40 40 40 67 67 67 92 90 90 90 90 140 140 140 140 140 140 140 140 140 97 145 145 145 145 145 150 150 160 165 150 Greatest Overweight (x) 2 | . . . 1 1 1 1 1 1 2 1 1 1 1 1 1 . . . . 1 . . . 1 1 1 1 . . 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 . 1 1 1 1 1 1 1 . . . . . . . . . 1 . 1 . . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 15 19 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 12 13 15 16 17 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 Average Carried 22 | 1 8 12 14 15 16 16 19 24 24 24 24 25 25 24 24 25 24 24 24 22 25 24 24 23 24 24 23 24 24 24 24 22 22 23 Final Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 13 15 16 16 16 25 25 25 24 25 25 25 23 25 25 23 25 25 25 25 25 25 25 24 24 22 25 25 24 25 25 25 25 Class Distribution -------------------- 27% | Skirmisher 14% | Gunner 14% | Scavenger-Skirmisher 12% | Mutant 9% | Tank 9% | Generator-Gunner 5% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Tank | -7/Waste Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Testing Generator-Gunner | -2/Research Generator-Gunner | -2/Quarantine Generator-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 7052 | 204 550 88 366 59 . 133 235 170 144 1060 148 198 . 157 243 20 7 87 234 694 49 139 . 154 254 68 64 135 110 168 353 341 420 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29521 | . 704 28 1664 85 . 743 2188 321 106 2816 82 261 . 393 1477 91 99 . 169 4025 . 97 . 214 860 37 100 134 303 893 1203 5156 5272 . Parts 1200 | . 37 11 91 1 . 31 113 8 3 119 4 11 . 6 68 3 10 . 9 134 . 3 . 7 23 1 2 7 8 34 88 181 187 . Haulers Intercepted 36 | . 2 . 5 . . . 6 . . 7 . . . . 3 . . . . 5 . . . . 2 . . . . 1 . 4 1 . Recyclers Shooed 11 | . 1 . 1 . . . 2 . . 3 . . . . 1 . . . . . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 182 | . . . . . . . . . . . 2 11 . 16 . 3 8 . 18 . . 3 . 6 . 3 2 103 7 . . . . . Prevented 29 | . . . . . . . . . . . 3 . . . . . . . 7 . . 1 . 5 . . . 13 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 428 | . 14 3 24 1 . 16 40 5 . 46 3 5 . 8 19 1 5 . 3 60 . 2 . 3 11 1 2 3 4 10 20 49 70 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 119 | . . . 13 . . 8 38 5 . 31 . 3 . 4 2 . . . . 15 . . . . . . . . . . . . . . Cannons 225 | . 14 . 6 1 . 6 . . . 6 . 2 . 3 14 . 2 . 2 23 . 2 . 3 10 . 2 3 3 10 16 41 56 . AOE 40 | . . 3 4 . . 2 . . . 4 3 . . . 3 . 3 . . 9 . . . . . . . . . . 3 . 6 . Classes Destroyed 27 | . 5 2 3 1 . 3 3 . . 1 1 . . 1 . . . . . 3 . . . 1 . . . . . . . . 3 . Worker 11 | . . . 3 . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . . . 1 . . Builder 12 | . . 1 1 . . 1 1 . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . 3 1 . Tunneler 6 | . 1 1 . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 36 | . 2 . 5 . . . 6 . . 7 . . . . 3 . . . . 5 . . . . 2 . . . . 1 . 4 1 . Recycler 22 | . 2 . 6 . . 1 2 . . 3 . . . . 1 . . . . 1 . . . . . . . . . 1 . 5 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Operator 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 33 | . 1 . 4 . . . 5 . . 4 . . . . 1 . . . . 3 . . . . . . . . . . 3 9 3 . Swarmer 62 | . . 3 11 . . 3 10 . . 12 3 . . 2 3 . 4 . 1 6 . . . . . . . . . . 4 . . . Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . Grunt 154 | . 14 . 4 . . 10 13 2 . 22 . 4 . 4 6 . . . 1 22 . . . . 3 . . 1 1 3 . 15 29 . Brawler 15 | . . . . . . 1 1 1 . . . . . 1 2 . . . . 3 . . . . . . . . . . . . 6 . Duelist 20 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 3 . . . . . . 3 9 . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 38 | . . . 9 . . . 9 2 . 1 . 1 . . 1 . 1 . . 6 . . . . 2 . . . . 1 3 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . Hunter 46 | . . . . . . 1 2 . . 5 . . . . 1 . . . . 12 . 2 . 3 . . 2 . 2 2 . 12 2 . Programmer 60 | . . . . . . . . . . 6 . . . . 5 . . . . 4 . . . . 1 1 . 1 . 2 12 12 16 . Heavy 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 7 | . . . . . . . . . . . . . . 1 1 1 . . 1 . . . . . 1 . . . 1 . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 8 3 6 1 . 6 5 4 . 5 3 4 . 3 5 1 4 . 1 11 . 2 . 2 4 1 2 1 2 3 4 9 8 . Combat Bots Only 8 | . 6 3 5 1 . 3 4 3 . 4 3 4 . 3 3 1 4 . 1 8 . 2 . 2 4 1 2 1 2 3 4 6 8 . Max Kills in Single Turn 5 | . 2 2 4 1 . 5 2 1 1 4 2 1 . 1 4 1 2 . 1 4 . 1 . 1 1 1 1 1 1 1 2 2 3 . Gunslinging 1 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . 2 . . . 4 2 . . . 3 . 2 . . 4 . . . . . . . . . . 2 . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Damage Taken 35465 | . 521 50 509 78 . 621 1278 325 387 2528 11 247 . 877 975 136 92 . 286 5951 . 295 . 375 1174 79 482 128 539 1205 3464 3099 9753 . Core 2195 | . 37 . 52 34 . 97 161 25 94 174 . 22 . 107 66 . 9 . . 405 . 76 . 25 24 37 37 . . 43 198 141 331 . Absorbed by Shields 4392 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 2740 1572 . Reduced by Siege Mode 2106 | . . . . . . . . . . 71 . 9 . . 77 . . . 20 370 . 27 . 27 27 . 38 . 17 152 266 230 775 . Core Remaining (%) 72 | 100 . 85 . . . 54 70 . . . . . . 39 . . . . 91 . . . . 49 . . . . 91 . 75 . . . Volleys Fired 1300 | . 50 3 60 3 . 33 109 11 28 161 9 14 . 40 52 4 18 . 14 146 . 20 . 14 38 4 14 18 8 42 67 166 154 . Largest 3 | . 2 1 3 3 . 3 3 3 3 3 3 3 . 3 3 3 3 . 3 3 . 3 . 3 3 3 3 3 3 3 3 3 3 . Hottest 331 | . 70 30 180 180 . 180 183 183 183 223 192 227 . 227 226 175 175 . 175 270 . 210 . 245 245 210 210 210 210 210 235 331 275 . Shots Fired 3300 | . 99 3 172 9 . 94 325 33 49 394 15 35 . 115 149 8 21 . 32 406 . 28 . 29 108 8 29 28 24 94 138 454 400 1 Gun 1129 | . . . 103 6 . 63 319 33 32 300 5 20 . 68 11 . . . . 169 . . . . . . . . . . . . . . Cannon 2147 | . 99 . 68 3 . 30 6 . 17 92 8 15 . 47 138 8 19 . 32 229 . 28 . 29 107 8 29 28 24 94 134 454 400 1 Launcher 21 | . . 3 1 . . 1 . . . 2 2 . . . . . 2 . . 8 . . . . . . . . . . 2 . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Kinetic 110 | . 99 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3169 | . . . 160 9 . 93 325 33 49 392 13 35 . 115 149 8 19 . 32 398 . 28 . 29 108 8 29 28 24 94 136 454 400 1 Explosive 21 | . . 3 1 . . 1 . . . 2 2 . . . . . 2 . . 8 . . . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | . 8 . 13 2 . 11 25 21 14 23 10 16 . 32 45 19 21 . 11 36 . 14 . 22 18 6 19 26 10 29 20 37 42 11 Robot Miss Streak 5 | . 3 . 4 1 . 2 3 1 3 2 1 1 . 5 2 . 1 . 2 4 . 1 . 1 2 1 1 1 3 2 1 4 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . . . . . . 6 2 . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 2286 | . 56 . 102 5 . 63 240 28 25 248 6 25 . 91 106 6 3 . 19 313 . 9 . 20 85 5 19 13 21 66 101 327 283 1 Core Hits 971 | . 23 6 54 2 . 34 90 14 10 106 6 10 . 18 45 2 6 . 5 144 . 3 . 7 36 . 6 3 7 27 48 134 125 . Critical Kills 25 | . . . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . 11 9 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 115 | . . . 10 1 . 3 25 4 5 25 . . . 6 1 1 . . . 12 . . . . . . . . . . 2 11 9 . Burn 88 | . . . 10 1 . 3 25 4 5 23 . . . 6 1 . . . . 10 . . . . . . . . . . . . . . Meltdown 25 | . . . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . 11 9 . Puncture 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 43 | . . . 21 . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . 16 . 2 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . 21 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 16 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76989 | . 1122 182 2149 132 . 1437 4199 507 499 5529 353 600 . 2344 3652 185 438 . 488 10244 . 352 . 686 2504 202 635 490 706 2414 4761 13980 16171 28 Guns 16209 | . . . 1199 51 . 730 4130 507 499 4173 92 412 . 1421 232 . . . . 2763 . . . . . . . . . . . . . . Cannons 51366 | . 1118 . 659 40 . 447 62 . . 1051 54 188 . 918 2711 170 80 . 456 4920 . 352 . 686 2501 202 635 490 706 2331 3796 13136 13629 28 Explosions 8192 | . . 153 218 . . 253 . . . 283 207 . . . 608 . 358 . . 2511 . . . . . . . . . . 427 706 2468 . Melee 561 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . 475 . 54 . Ramming 641 | . 4 29 73 41 . 7 7 . . 22 . . . 5 101 15 . . . 50 . . . . . . . . . 83 46 138 20 . Kinetic 1271 | . 1118 . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . Thermal 69546 | . . . 1759 91 . 1177 4192 507 499 5224 146 600 . 2339 3551 170 80 . 456 7775 . 352 . 686 2504 202 635 490 706 2331 3813 13136 16097 28 Explosive 5024 | . . 153 218 . . 253 . . . 283 207 . . . . . 358 . . 2419 . . . . . . . . . . 427 706 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 507 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . . . 475 . . . Highest Corruption 17 | . 2 2 4 4 4 4 4 . 10 16 16 16 16 16 1 1 1 1 . 3 3 3 3 3 3 3 3 3 . 3 9 6 17 17 Average Corruption 6 | . 2 2 3 4 4 4 2 . 10 12 16 16 16 16 1 1 1 1 . 1 3 3 3 3 2 3 3 3 . 2 6 3 9 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 862 | . 12 9 18 31 10 26 19 . 20 227 38 32 9 43 5 4 1 . . 13 9 25 3 23 10 11 20 1 . 2 67 43 126 5 Message Errors 238 | . 2 3 2 9 5 11 7 . 5 61 9 9 . 12 4 3 1 . . 9 2 7 . 5 3 3 2 1 . 2 19 8 33 1 Matter Fused 210 | . . . 9 8 2 4 . . 8 64 12 5 2 7 . . . . . 2 4 9 2 11 1 3 9 . . . 11 9 26 2 Heat Flow Errors 93 | . 4 2 4 6 1 4 2 . 1 20 3 2 3 4 . . . . . . 1 4 . 1 3 1 2 . . . 8 4 13 . Energy Discharges 119 | . 4 2 2 5 2 3 3 . 1 21 4 6 3 6 . 1 . . . . 2 4 . 3 1 2 1 . . . 15 8 19 1 Parts Rejected 4 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 110 | . 1 2 1 3 . 3 5 . 2 30 6 6 1 5 . . . . . 1 . 1 1 2 2 2 5 . . . 11 8 12 . Data Loss (major) 23 | . . . . . . . . . 1 6 2 3 . 1 . . . . . . . . . . . . . . . . 2 . 8 . Misfires 20 | . . . . . . . . . . 5 2 1 . 3 . . . . . . . . . . . . . . . . . 1 7 1 Alerts 13 | . . . . . . . . . 1 9 . . . 1 . . . . . . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 31 | . 1 . . . . 1 2 . 1 9 . . . 3 1 . . . . 1 . . . 1 . . 1 . . . 1 5 4 . Overload Shots 14 | . . . . . . . . . . . . . . . 1 . . . . 9 . . . . 1 . . 1 . . 1 1 . . Overflow Damage 2335 | . . . 3 4 . 1 . . . 18 . . . . 101 11 49 . 1 114 . 8 . . 11 33 20 27 68 62 166 556 1082 . Projectiles 1830 | . . . 3 4 . . . . . 18 . . . . 33 . . . 1 52 . 8 . . 11 33 20 27 68 41 121 496 894 . Explosions 445 | . . . . . . 1 . . . . . . . . 68 . 49 . . 62 . . . . . . . . . . 45 32 188 . Melee 60 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 21 . 28 . . Knockbacks 13 | . 7 . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 2 . . . Impact 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 2 . . . Kinetic 8 | . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 438 | . . . . . . . . . . . . . . . . . . . . 216 . . . . . . . . . . 97 . 125 . Shots 8 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . 1 . Rammed 67 | . 3 3 12 8 . 2 1 . . 6 . . . 1 8 1 . . . 3 . . . . 1 . . . . 2 6 8 2 . Targets Rammed 73 | . 3 4 14 8 . 2 1 . . 7 . . . 1 9 1 . . . 3 . . . . 1 . . . . 3 6 8 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Highest Temperature 431 | . 215 183 261 168 76 225 288 223 148 257 123 225 133 431 232 . . . . 181 101 182 . 179 100 228 157 4 13 2 169 367 143 . Average Temperature 66 | . 95 79 47 59 52 80 60 84 62 69 67 98 59 98 62 . . . . 39 56 33 . 39 61 132 23 3 4 1 39 73 48 . Received Heat Transfer 5766 | . 288 . 180 . . 297 351 144 . 696 . 99 . 186 195 24 . . 78 639 . . . . 66 . . . 27 99 378 321 1698 . Effects 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 95 | . . . . . . . . . . 10 . 1 . 2 6 1 . . 1 12 . 1 . 3 2 . 1 1 2 7 9 19 17 . Total Turns 1790 | . . . . . . . . . . 151 . 22 . 17 243 4 . . 16 254 . 11 . 8 25 . 22 17 25 104 213 337 321 . Longest Duration 161 | . . . . . . . . . . 23 . 22 . 13 161 4 . . 16 58 . 11 . 6 17 . 22 17 13 25 71 77 55 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 3 . . Robots Melted 49 | . . . 1 . . . 2 . 1 5 . . . 1 . 1 . . . 14 . . . . 1 1 . . . . . 13 9 . Combat Hostiles 40 | . . . 1 . . . 2 . . 5 . . . 1 . 1 . . . 13 . . . . 1 1 . . . . . 8 7 . Parts Melted 333 | . . . 23 . . 4 32 10 6 44 . 1 . 5 18 4 . . 1 76 . . . . 8 . 2 2 2 4 11 54 26 . Heat Transferred 90659 | . . . 4551 259 . 2627 10989 1406 1443 11248 222 925 . 3902 4986 248 124 . 694 12818 . 298 . 584 2548 137 559 459 584 1913 2727 12672 11699 37 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 2176 | . 212 96 483 177 . 278 644 247 37 607 . . . . 332 . . . . 1734 . . . . 967 . . . . 206 224 1302 2176 1224 Initial 1224 | . . 21 1 172 . . 72 202 10 . . . . . 44 . . . . . . . . . . . . . . . 75 93 732 1224 Average 346 | . 69 48 279 43 . 87 327 118 5 290 . . . . 146 . . . . 817 . . . . 365 . . . . 72 107 438 1140 1224 Maximum Alert Level 5 | . 1 . 2 . . 1 2 1 . 2 . . . . 1 . . . . 5 . . . . 3 . . . . 1 1 4 5 4 Low Security (%) 49 | 100 96 100 27 100 . 89 22 62 100 37 . . . . 59 . . . . 24 . . . . 52 . . . . 87 92 36 . . Level 1 22 | . 3 . 41 . . 10 52 37 . 40 . . . . 40 . . . . 7 . . . . 1 . . . . 12 7 18 . . Level 2 12 | . . . 31 . . . 25 . . 22 . . . . . . . . . 11 . . . . 18 . . . . . . 24 14 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 27 . . . . . . 11 45 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . 8 22 100 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 9 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 127 | . 4 . 3 . . 1 9 1 . 18 . . . . 9 . . . . 25 . . . . 9 . . . . 3 4 11 29 1 Investigation 23 | . 3 . 1 . . . 2 . . 9 . . . . 3 . . . . 3 . . . . 1 . . . . . . 1 . . Extermination 31 | . . . . . . . . . . 5 . . . . 5 . . . . 2 . . . . 2 . . . . 2 4 4 7 . Reinforcement 29 | . 1 . 1 . . 1 6 1 . 4 . . . . . . . . . 5 . . . . 2 . . . . 1 . 4 2 1 Assault 37 | . . . 1 . . . 1 . . . . . . . . . . . . 10 . . . . 3 . . . . . . 2 20 . Garrison 7 | . . . . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 21 | . 1 . 4 . . . 3 . . 1 . . . . . . . . . 3 . . . . 2 . . . . 2 1 3 1 . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 . . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 . . . Times Spotted 695 | . 28 3 39 1 . 16 59 6 5 74 3 5 . 14 20 1 4 . 12 78 . 2 . 3 38 2 3 20 4 12 28 71 143 1 Peak Tracking Total 25 | . 5 3 5 1 . 3 6 4 3 4 3 4 . 4 3 1 4 . 5 8 . 2 . 2 7 1 2 9 2 6 4 6 25 1 Tactical Retreats 16 | . . . 3 . . . 1 . . 4 . . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 22 | . 2 . 3 . . . 3 2 . 2 . . . . 2 . . . . . . . . . . . . . . 1 3 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . 1 . . . 15 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 61 | . . . 1 . . 2 . . . 7 . . . . 7 . . . . 11 . 1 . . 4 . . . . . 11 5 12 . Max in Single Turn 5 | . . . 1 . . 1 . . . 2 . . . . 5 . . . . 4 . 1 . . 1 . . . . . 1 1 2 . Garrison Access 8 | . . . . . . . 1 1 . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 96 | . 9 1 12 . 1 . 12 3 . 24 . . 4 . 11 . . . 1 4 . 1 4 . 2 1 1 1 . . 2 1 1 . Terminals 43 | . 6 . 10 . . . 8 . . 12 . . . . 6 . . . 1 . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 1 . 3 . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . . . Repair Stations 15 | . 1 . 2 . . . 2 1 . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . 3 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Total Hacks 307 | . 31 1 33 . 4 . 43 13 . 73 . . 29 . 26 . . . 1 16 . 1 17 . 5 1 1 5 . . 2 4 1 . Successful 223 | . 18 1 19 . 4 . 28 11 . 50 . . 29 . 18 . . . 1 10 . 1 17 . 4 1 1 5 . . 1 3 1 . Failed 84 | . 13 . 14 . . . 15 2 . 23 . . . . 8 . . . . 6 . . . . 1 . . . . . 1 1 . . Catastrophic 6 | . . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 17 . 16 . . . 18 1 . 28 . . . . 10 . . . . 15 . . . . 19 . . 1 . 8 6 24 18 3 Terminals 126 | . 23 . 27 . . . 24 . . 38 . . . . 13 . . . 1 . . . . . . . . . . . . . . . Fabricators 25 | . . . . . . . . 2 . 7 . . . . 8 . . . . 5 . . . . 2 . . . . . 1 . . . Repair Stations 62 | . 6 . 6 . . . 11 9 . 10 . . . . 5 . . . . 8 . . . . 3 . . . . . . 4 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 4 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . . . 4 2 . 6 . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . Terminal Hacks 100 | . 5 1 7 . 4 . 8 . . 15 . . 29 . 5 . . . 1 . . 1 17 . . 1 1 5 . . . . . . Record 21 | . . . . . 4 . . . . . . . 11 . . . . . 1 . . . 5 . . . . . . . . . . . Part Schematic 15 | . . . 1 . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 18 | . 2 . 1 . . . 2 . . 1 . . 3 . . . . . . . . . 4 . . . . 5 . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . 1 . 7 . . . . 5 . . . . 4 . . . . 1 . . . . . 1 . . . Network Status 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Load Schematic 8 | . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . . . . . . . . . . . Build 7 | . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 51 | . 6 . 6 . . . 10 8 . 7 . . . . 4 . . . . 5 . . . . 2 . . . . . . 3 . . Scan Component 28 | . 3 . 3 . . . 5 5 . 4 . . . . 2 . . . . 3 . . . . 1 . . . . . . 2 . . Repair 23 | . 3 . 3 . . . 5 3 . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . 4 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . . . . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 6 | . . . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 33 | . 7 . 6 . . . 5 1 . 8 . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . Terminals 28 | . 5 . 6 . . . 5 . . 8 . . . . 4 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 25 | . 5 . 5 . . . 5 . . 7 . . . . 3 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 11 . . . 12 2 . 21 . . . . 10 . . . . 3 . . . . 1 . . . . . 2 1 . . Full Trace Events 17 | . 2 . 1 . . . 1 . . 8 . . . . 3 . . . . 2 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . 3 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 65 | . . . 1 . . . 2 . . 4 . . 10 . . . . 13 . . . . 4 . . . . . . . . 21 10 . Parts Built 10 | . . . . . . . . . . 4 . . . . 3 . . . . 3 . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 614 | . . . . . . . . . . 307 . . . . 187 . . . . 120 . . . . . . . . . . . . . . Total Part Build Rating 52 | . . . . . . . . . . 20 . . . . 16 . . . . 16 . . . . . . . . . . . . . . Parts Repaired 22 | . 3 . 3 . . . 5 3 . 3 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . Time 1052 | . 90 . 90 . . . 215 146 . 111 . . . . 126 . . . . 148 . . . . 70 . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 . . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 42 | . . 1 . . . . . . 19 1 . . . 1 1 . . 4 . 6 . . . . 9 . . . . . . . . . Largest Group 19 | . . 1 1 . . . . . 19 11 . . . 1 1 1 1 4 4 4 . . . . 8 1 1 . . . . . . . Highest-Rated Group 536 | . . 31 31 . . . . . 487 322 . . . 95 26 26 26 149 149 237 . . . . 536 135 135 . . . . . . . Highest-Rated Ally 135 | . . 31 31 . . . . . 35 33 . . . 95 26 26 26 38 38 85 . . . . 135 135 135 . . . . . . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 424 | . . . 9 . . . . . 136 93 . . . 32 . . . . 22 52 . . . . 77 3 . . . . . . . . Total Damage 11907 | . . . 128 . . . . . 4151 1340 . . . 1042 . . . . 723 1591 . . . . 2789 143 . . . . . . . . Kills 86 | . . . 2 . . . . . 11 20 . . . 5 . . . . 7 14 . . . . 26 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . . . . 1 . 1 1 2 . . 2 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 7 5 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 48820 | 65 1450 742 2847 1815 382 1384 2808 1080 709 5664 1128 732 201 1040 3000 836 550 1615 1715 2317 557 1108 225 1102 1210 690 888 1651 501 934 2295 2221 3268 90 Spaces Moved 19309 | 44 710 453 1253 703 159 517 881 354 268 1863 426 274 82 365 1403 506 314 985 519 797 342 600 134 426 523 265 245 769 210 401 817 611 1055 35 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 19295 | 30 710 453 1253 703 159 517 881 354 268 1863 426 274 82 365 1403 506 314 985 519 797 342 600 134 426 523 265 245 769 210 401 817 611 1055 35 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 150 230 225 225 240 240 240 240 160 160 160 160 160 160 160 160 160 245 160 240 160 160 160 160 160 221 227 247 Average Speed 196 | 125 160 160 170 236 240 240 193 230 226 232 240 240 240 240 160 160 160 160 160 173 160 160 160 245 183 240 231 160 160 160 218 238 240 247 Slowest Speed 305 | 160 160 160 240 240 240 240 240 230 305 240 240 240 240 240 240 160 160 160 160 240 160 160 160 245 245 240 240 160 160 240 240 242 247 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Exploration Rate (%) 57 | 4 94 96 98 89 56 79 92 10 96 52 61 54 69 60 26 67 56 89 72 25 51 62 60 65 19 45 50 77 38 13 82 26 89 4 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 13 | . 2 . . . 1 . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . 2 2 . Known Exits Taken 24 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 2 . 1 . . . . 2 4 . 4 . . 2 2 1 . 2 3 . 2 . 2 . . 1 . . . . . Spaces Dug 171 | . . 9 11 . . 8 . . 3 10 3 2 . . 1 1 16 . 3 10 . 12 . 5 1 2 6 6 . 15 13 18 16 . Terrain Destroyed 626 | . . 23 24 . . 8 . . 6 28 36 7 . 4 22 1 31 . 3 105 . 17 . 9 6 3 10 7 3 25 30 96 122 . Melee 12 | . . . 11 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 323 | . . . . . . . . . 6 21 6 7 . 4 4 1 5 . 3 12 . 17 . 9 6 3 10 7 3 25 26 78 70 . AOE 291 | . . 23 13 . . 8 . . . 6 30 . . . 18 . 26 . . 93 . . . . . . . . . . 4 18 52 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Total 27659 | 51 926 464 1795 837 160 585 1745 593 330 2861 519 321 87 442 2042 524 340 1021 1373 1484 351 726 144 463 692 313 544 1168 354 610 1184 1117 1455 38 Wait 5900 | . 122 . 375 120 . 22 690 192 12 711 74 22 . 24 515 12 3 13 819 407 5 93 . 12 75 40 283 348 122 132 201 295 161 . Move 19275 | 43 709 452 1252 702 158 516 880 354 266 1862 425 273 81 364 1402 505 313 984 518 796 341 599 133 425 522 264 244 768 209 400 816 610 1054 35 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | 2 13 2 18 1 . 3 23 5 7 29 2 . . 1 19 . . 3 1 38 1 4 2 5 7 2 . 11 1 6 13 5 22 1 Fast Attach 137 | 6 6 . 7 . . . 6 8 . 5 . 4 3 3 9 . . 6 6 12 . 2 3 . 9 . . 3 . 10 16 4 9 . Attach 118 | . . . 2 . . 2 4 3 3 10 . . . 3 4 . 1 . . 23 . 2 . 3 4 . 2 . . 6 10 8 26 2 Detach 20 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 5 6 . Swap 263 | . 8 2 18 1 1 4 14 9 6 47 6 4 . 4 11 2 3 8 6 30 3 2 2 3 14 1 1 7 11 3 11 11 10 . Drop 266 | . 13 1 28 1 1 3 18 9 7 28 1 4 3 2 21 . 1 7 7 24 1 4 4 1 20 2 . 13 2 8 20 5 7 . Fire 1300 | . 50 3 60 3 . 33 109 11 28 161 9 14 . 40 52 4 18 . 14 146 . 20 . 14 38 4 14 18 8 42 67 166 154 . Melee 43 | . . . 21 . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . 16 . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 73 | . 3 4 14 8 . 2 1 . . 7 . . . 1 9 1 . . . 3 . . . . 1 . . . . 3 6 8 2 . Escape Stasis 9 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Rewire 4 | . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Discovered new exit (range 14) 1321 | -10/Materials | Discovered new exit (range 4) 1388 | -10/Materials | Repaired Lgt. Treads 1428 | -10/Materials | Repaired Imp. Heat Sink 1455 | -10/Materials | Repaired Lgt. Treads 1516 | -10/Materials | Entered Mines 1877 | -10/Mines | Discovered new exit (range 9) 1910 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1927 | -10/Mines | Discovered new exit (range 15) 1989 | -10/Mines | Learned Materials emergency access door positions 2018 | -10/Mines | Received a Mining Laser from a helpful Derelict 2128 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2258 | -10/Mines | Entered Materials 2258 | -9/Materials | Accompanied by 1 ally 2258 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2623 | -9/Materials | Build established: Tank 3155 | -9/Materials | Build established: Gunner 3242 | -9/Materials | Repaired Imp. Heat Sink 3269 | -9/Materials | Repaired Beam Cannon 3321 | -9/Materials | Discovered new exit (range 12) 3612 | -9/Materials | Discovered new exit (range 11) 3683 | -9/Materials | Repaired Beam Cannon 3689 | -9/Materials | Discovered new exit (range 14) 3966 | -9/Materials | Discovered new exit (range 16) 4650 | -9/Materials | Discovered new exit (range 10) 4907 | -9/Materials | Discovered new exit (range 9) 5058 | -9/Materials | First assault squad dispatched 5105 | -9/Materials | Entered Mines 5258 | -9/Mines | Learned 4 Materials zone layouts 5616 | -9/Mines | Assembled infested the area 6402 | -9/Mines | Discovered new exit (range 16) 6639 | -9/Mines | Discovered new exit (range 6) 6911 | -9/Mines | Discovered new exit (range 5) 6920 | -9/Mines | Entered Exiles 6980 | -9/Exiles | Met 8R-AWN 7021 | -9/Exiles | Met EX-HEX 7148 | -9/Exiles | Met EX-DEC 7194 | -9/Exiles | Learned location of Zion (-6) 7282 | -9/Exiles | Discovered new exit (range 10) 7302 | -9/Exiles | Entered Mines 8532 | -8/Mines | Discovered new exit (range 15) 8686 | -8/Mines | Entered Materials 8686 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9001 | -8/Materials | Build established: Tank 10063 | -8/Materials | Discovered new exit (range 8) 10733 | -8/Materials | Repaired Hrd. Medium Armor Plating 10850 | -8/Materials | Discovered new exit (range 4) 10975 | -8/Materials | Repaired Adv. Treads 11015 | -8/Materials | Repaired Adv. Treads 11076 | -8/Materials | Repaired Prc. Beam Rifle 11138 | -8/Materials | Repaired Prc. Beam Rifle 11476 | -8/Materials | Discovered new exit (range 8) 11486 | -8/Materials | First assault squad dispatched 11494 | -8/Materials | Entered Factory 11494 | -7/Factory | Evolved 2 slots: Utility x2 11984 | -7/Factory | Build established: Skirmisher 11991 | -7/Factory | Repaired Imp. Treads 12068 | -7/Factory | Repaired Broken Prc. Beam Rifle 12108 | -7/Factory | Repaired Hrd. Medium Armor Plating 12380 | -7/Factory | Cargo convoy interrupted 12574 | -7/Factory | Sucked down chute 12574 | -7/Factory | Entered Waste 12695 | -7/Waste | Crushed by falling debris 12696 | -7/Waste | System corruption reached 10% 12721 | -7/Waste | Warlord forces began an assault 12726 | -7/Waste | Lost 3 parts (1n1u1w) 12815 | -7/Waste | Spotted C-40 Crusher 12822 | -7/Waste | Allies destroyed C-40 Crusher 12858 | -7/Waste | Spotted C-40 Crusher 12864 | -7/Waste | Allies destroyed C-40 Crusher 12864 | -7/Waste | Spotted C-40 Crusher 12869 | -7/Waste | Allies destroyed C-40 Crusher 12878 | -7/Waste | Allies destroyed C-40 Crusher 12879 | -7/Waste | Spotted C-40 Crusher 12883 | -7/Waste | Allies destroyed C-40 Crusher 12914 | -7/Waste | Spotted C-40 Crusher 12917 | -7/Waste | Allies destroyed C-40 Crusher 12997 | -7/Waste | Build established: Tank 13251 | -7/Waste | Discovered new exit (range 12) 13276 | -7/Waste | Identified exit to Factory 13283 | -7/Waste | Entered Factory 13283 | -7/Factory | Accompanied by 11 allies 13519 | -7/Factory | Identified exit to Lower Caves 14196 | -7/Factory | Repaired Broken Adv. Cooling System 14413 | -7/Factory | Build established: Skirmisher 14851 | -7/Factory | Build established: Mutant 15394 | -7/Factory | Build established: Skirmisher 15872 | -7/Factory | Build established: Scavenger-Skirmisher 15931 | -7/Factory | Fabricated Hvy. Treads? 16312 | -7/Factory | Fabricated Cld. Particle Cannon? 16972 | -7/Factory | Fabricated Cld. Particle Cannon? 18101 | -7/Factory | Repaired Broken Cld. Particle Cannon 18150 | -7/Factory | Repaired Hvy. Treads 18947 | -7/Factory | Entered Lower Caves 19864 | -7/Lower Caves | Build established: Mutant 20008 | -7/Lower Caves | Discovered new exit (range 12) 20032 | -7/Lower Caves | Identified exit to Lower Caves 20075 | -7/Lower Caves | Entered another Lower Caves area 20096 | -7/Lower Caves | Discovered new exit (range 5) 20103 | -7/Lower Caves | Identified exit to Factory 20457 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20766 | -7/Lower Caves | Discovered new exit (range 2) 20769 | -7/Lower Caves | Identified exit to Data Miner 20807 | -7/Lower Caves | Entered Data Miner 20807 | -7/Data Miner | Discovered new exit (range 6) 20817 | -7/Data Miner | Identified exit to Proximity Caves 20855 | -7/Data Miner | Met Data Miner 20907 | -7/Data Miner | Learned location of Section 7 (-2) 20907 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20941 | -7/Data Miner | Received God Mode back door access code from Data Miner 21008 | -7/Data Miner | Entered Proximity Caves 21105 | -6/Proximity Caves | Escorted by Enhanced Grunt 21105 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21312 | -6/Proximity Caves | Build established: Skirmisher 21710 | -6/Proximity Caves | Spotted B-75 Beast 21759 | -6/Proximity Caves | Core integrity fell below 50% 21772 | -6/Proximity Caves | Destroyed B-75 Beast 21798 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 22003 | -6/Proximity Caves | Learned Factory emergency access door positions 22010 | -6/Proximity Caves | Discovered exit to Factory (range 16) 22043 | -6/Proximity Caves | Build established: Gunner 22048 | -6/Proximity Caves | Entered Factory 22048 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 22180 | -6/Factory | Discovered new exit (range 5) 22561 | -6/Factory | Repaired Hvy. Treads 22633 | -6/Factory | Repaired Hvy. Deuterium Engine 22795 | -6/Factory | Garrison activated, responded to threat 22857 | -6/Factory | Discovered new exit (range 5) 23011 | -6/Factory | Identified exit to Lower Caves 23270 | -6/Factory | Discovered new exit (range 3) 23273 | -6/Factory | Identified exit to Extension 23290 | -6/Factory | Build established: Skirmisher 23486 | -6/Factory | Incoming investigation squad redirected 23781 | -6/Factory | Incoming investigation squad redirected 23811 | -6/Factory | Fabricated Hvy. Treads? 24019 | -6/Factory | Spotted B-75 Beast 24048 | -6/Factory | Destroyed B-75 Beast 24212 | -6/Factory | Fabricated Cld. Particle Cannon? 25048 | -6/Factory | Entered Lower Caves 25048 | -6/Lower Caves | Accompanied by 1 ally 25195 | -6/Lower Caves | Spotted B-75 Beast 25202 | -6/Lower Caves | Destroyed B-75 Beast 25447 | -6/Lower Caves | Learned 4 Factory zone layouts 25857 | -6/Lower Caves | Discovered new exit (range 10) 25870 | -6/Lower Caves | Identified exit to Lower Caves 25884 | -6/Lower Caves | Entered another Lower Caves area 25884 | -6/Lower Caves | Accompanied by 1 ally 25997 | -6/Lower Caves | Learned Factory emergency access door positions 26315 | -6/Lower Caves | Discovered new exit (range 3) 26395 | -6/Lower Caves | Encountered a Warlord checkpoint 26431 | -6/Lower Caves | Identified exit to Zion 26434 | -6/Lower Caves | Entered Zion 26537 | -6/Zion | System corruption cleaned by Quarantine Array 26650 | -6/Zion | Discovered new exit (range 13) 26934 | -6/Zion | Learned Factory interactive machine intel 27374 | -6/Zion | Learned location of Warlord (-4) 27384 | -6/Zion | Learned Factory fabricator intel 27413 | -6/Zion | Learned Factory terminal intel 27493 | -6/Zion | Found Unknown Piercing Weapon 27606 | -6/Zion | Imprinted 27608 | -6/Zion | Declared Zion's savior 27868 | -6/Zion | Visited the Megawrench Repair Shop 27871 | -6/Zion | Megawrench repaired 10 parts 27877 | -6/Zion | Identified CR-A16's Pointy Stick 28036 | -6/Zion | Identified exit to Proximity Caves 28049 | -6/Zion | Entered Proximity Caves 28049 | -5/Proximity Caves | Accompanied by 4 allies 28634 | -5/Proximity Caves | Spotted B-75 Beast 29359 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 29362 | -5/Proximity Caves | Destroyed B-75 Beast 29735 | -5/Proximity Caves | Discovered new exit (range 15) 29759 | -5/Proximity Caves | Identified exit to Factory 29764 | -5/Proximity Caves | Entered Factory 29764 | -5/Factory | Evolved 2 slots: Utility x2 29765 | -5/Factory | Identified exit to Upper Caves 29765 | -5/Factory | Identified exit to Factory 29767 | -5/Factory | Loaded intel: 52 interactive machine locations 29768 | -5/Factory | Loaded intel: 26 terminal locations 29769 | -5/Factory | Loaded intel: 6 fabricator locations 29866 | -5/Factory | Retrieved Zion intel report: Trap Installations 29867 | -5/Factory | Zion Trap Resupply teleported in 29997 | -5/Factory | Zion Heavy squad teleported in 30664 | -5/Factory | First assault squad dispatched 30680 | -5/Factory | Garrison activated, responded to threat 30684 | -5/Factory | Incoming assault squad redirected 30739 | -5/Factory | Destroyed 8 combat bots 30830 | -5/Factory | Incoming investigation squad redirected 30855 | -5/Factory | Lost 3 parts (1n1u1w) 30950 | -5/Factory | Zion Light squad teleported in 30958 | -5/Factory | Discovered exit to Factory (range 8) 30992 | -5/Factory | Incoming assault squad redirected 31037 | -5/Factory | Lost 5 parts (1p1n2u1w) 31042 | -5/Factory | Found Prototype Protection 31042 | -5/Factory | Identified Zio. Weapon Casing 31045 | -5/Factory | Destroyed 7 combat bots 31048 | -5/Factory | Found Zio. Weapon Casing 31053 | -5/Factory | Found Zio. Weapon Casing 31186 | -5/Factory | Discovered exit to Factory (range 10) 31189 | -5/Factory | Terminal network hard line cut 31282 | -5/Factory | Incoming assault squad redirected 31287 | -5/Factory | Incoming assault squad redirected 31302 | -5/Factory | Build established: Scavenger-Gunner 31392 | -5/Factory | Fabricated Hvy. Treads (x2) 31475 | -5/Factory | Fabricated Cld. Particle Cannon (x1) 31579 | -5/Factory | Repaired Broken Hvy. Treads 31879 | -5/Factory | Incoming assault squad redirected 31983 | -5/Factory | Incoming assault squad redirected 32081 | -5/Factory | Entered Upper Caves 32150 | -5/Upper Caves | Build established: Scavenger-Skirmisher 32239 | -5/Upper Caves | Learned Factory security intel 32391 | -5/Upper Caves | Learned Factory stockpile data 32593 | -5/Upper Caves | Discovered new exit (range 7) 32601 | -5/Upper Caves | Identified exit to Upper Caves 32638 | -5/Upper Caves | Entered another Upper Caves area 33196 | -5/Upper Caves | Discovered new exit (range 5) 33202 | -5/Upper Caves | Identified exit to Zhirov 33222 | -5/Upper Caves | Build established: Scavenger-Mutant 33558 | -5/Upper Caves | Learned 8 Factory zone layouts 33746 | -5/Upper Caves | Entered Zhirov 33746 | -5/Zhirov | Discovered new exit (range 3) 33775 | -5/Zhirov | Met Zhirov 33804 | -5/Zhirov | Learned location of Testing (-3) 33804 | -5/Zhirov | Learned location of Command (-1) 33818 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33846 | -5/Zhirov | Found Alien Artifact 33846 | -5/Zhirov | Identified Integrated Dissipator 33846 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 33869 | -5/Zhirov | Found Alien Artifact 33969 | -5/Zhirov | Identified exit to Proximity Caves 33971 | -5/Zhirov | Entered Proximity Caves 33982 | -4/Proximity Caves | Core integrity fell below 50% 34015 | -4/Proximity Caves | Lost 3 parts (2n1u) 34123 | -4/Proximity Caves | Learned Research emergency access door positions 34145 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 34520 | -4/Proximity Caves | Discovered exit to Factory (range 13) 35073 | -4/Proximity Caves | Entered Factory 35073 | -4/Factory | Evolved 2 slots: Utility x2 35074 | -4/Factory | Identified exit to Upper Caves 35074 | -4/Factory | Identified exit to Research 35172 | -4/Factory | Discovered exit to Upper Caves (range 11) 35185 | -4/Factory | Repaired Cld. Particle Cannon 35260 | -4/Factory | Zion hero teleported in (AD-0RF) 35295 | -4/Factory | Zion Fire squad teleported in 35606 | -4/Factory | Zion Heavy squad teleported in 35649 | -4/Factory | Zion Fire squad teleported in 35722 | -4/Factory | Build established: Skirmisher 35823 | -4/Factory | First assault squad dispatched 35830 | -4/Factory | Spotted B-86 Titan 35839 | -4/Factory | Destroyed B-86 Titan 35848 | -4/Factory | Garrison activated, responded to threat 35868 | -4/Factory | Spotted B-86 Titan 35882 | -4/Factory | Allies destroyed B-86 Titan 36054 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 36093 | -4/Factory | Incoming assault squad redirected 36283 | -4/Factory | Entered Upper Caves 36283 | -4/Upper Caves | Accompanied by 1 ally (AD-0RF) 36334 | -4/Upper Caves | Spotted B-86 Titan 36341 | -4/Upper Caves | Allies destroyed B-86 Titan 36926 | -4/Upper Caves | Discovered new exit (range 9) 36942 | -4/Upper Caves | Identified exit to Upper Caves 36973 | -4/Upper Caves | Entered another Upper Caves area 36973 | -4/Upper Caves | Accompanied by 1 ally (AD-0RF) 37564 | -4/Upper Caves | Build established: Mutant 37692 | -4/Upper Caves | Discovered new exit (range 11) 37859 | -4/Upper Caves | Identified exit to Warlord 37861 | -4/Upper Caves | Entered Warlord 37914 | -4/Warlord | System corruption cleaned by Quarantine Array 37972 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 38165 | -4/Warlord | Build established: Skirmisher 38474 | -4/Warlord | Found Prototype Special Weapon 38483 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 38575 | -4/Warlord | Rebuked by Warlord 38589 | -4/Warlord | Opened Warlord's prototype stash 38597 | -4/Warlord | Found Prototype Reactor 38600 | -4/Warlord | Warlord's base attacked by MAIN.C 38601 | -4/Warlord | Found Prototype Processor 38601 | -4/Warlord | Identified Exp. Targeting Computer 38613 | -4/Warlord | Found Prototype Processor 38613 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 38950 | -4/Warlord | Warlord forces counterattacked 39042 | -4/Warlord | Spotted Striker 39047 | -4/Warlord | Spotted Executioner 39047 | -4/Warlord | Spotted Executioner 39074 | -4/Warlord | Found Exp. Targeting Computer 39275 | -4/Warlord | Warlord base infiltrated, sounded retreat 39276 | -4/Warlord | Enhanced Grunt warped into view 39276 | -4/Warlord | Enhanced Grunt warped into view 39276 | -4/Warlord | Enhanced Grunt warped into view 39276 | -4/Warlord | Enhanced Demolisher warped into view 39276 | -4/Warlord | Enhanced Demolisher warped into view 39276 | -4/Warlord | Enhanced Demolisher warped into view 39473 | -4/Warlord | Build established: Gunner 39474 | -4/Warlord | Discovered new exit (range 15) 39492 | -4/Warlord | Identified exit to Proximity Caves 39512 | -4/Warlord | Entered Proximity Caves 39821 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 39890 | -3/Proximity Caves | Spotted B-86 Titan 39909 | -3/Proximity Caves | Destroyed B-86 Titan 39957 | -3/Proximity Caves | Discovered exit to Research (range 8) 40013 | -3/Proximity Caves | Entered Research 40013 | -3/Research | Evolved 2 slots: Utility x2 40055 | -3/Research | Found Prototype Device 40055 | -3/Research | Identified Exp. Thermal Shield 40324 | -3/Research | Retrieved Zion intel report: Active Garrisons 40889 | -3/Research | Discovered new exit (range 14) 40940 | -3/Research | Identified exit to Testing 40947 | -3/Research | Entered Testing 41189 | -3/Testing | Spotted PY-2S5ITKDV0C 41243 | -3/Testing | Destroyed PY-2S5ITKDV0C 41266 | -3/Testing | Lost 3 parts (1n2u) 41267 | -3/Testing | Found Prototype Device 41267 | -3/Testing | Identified Thermal Barrier 41341 | -3/Testing | Found Prototype Energy Cannon 41468 | -3/Testing | Found Prototype Ballistic Cannon 41468 | -3/Testing | Identified Omega Cannon 41771 | -3/Testing | Spotted PG-PH3YRST2VM 42013 | -3/Testing | Identified Transdimensional Reconstructor 42013 | -3/Testing | Warped through subspace 42020 | -3/Testing | Discovered new exit (range 7) 42208 | -3/Testing | Lost 3 parts (3u) 42243 | -3/Testing | Found Prototype Processor 42255 | -3/Testing | Retrieved Zion intel report: Main Access 42255 | -3/Testing | Identified exit to Research 42263 | -3/Testing | Terminal network hard line cut 42608 | -3/Testing | Build established: Scavenger-Gunner 42813 | -3/Testing | Found Prototype Energy Cannon 42813 | -3/Testing | Identified Null Cannon 42959 | -3/Testing | Found Prototype Protection 42959 | -3/Testing | Identified Hvy. Regenerative Plating 43037 | -3/Testing | Build established: Scavenger-Mutant 43242 | -3/Testing | Entered Research 43242 | -2/Research | Evolved 2 slots: Power x1, Utility x1 43243 | -2/Research | Identified Vortex Chain Reactor 43406 | -2/Research | Repaired Adv. Cooling System 43715 | -2/Research | Retrieved Zion intel report: Prototype Schematics 43785 | -2/Research | Build established: Generator-Gunner 43822 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 43988 | -2/Research | Retrieved Zion intel report: Component Stockpiles 44071 | -2/Research | Retrieved Zion intel report: Prototype Schematics 44275 | -2/Research | Retrieved Zion intel report: Guard Positions 44431 | -2/Research | Retrieved Zion intel report: Trap Installations 44594 | -2/Research | Retrieved Zion intel report: Unaware Schematics 44715 | -2/Research | Terminal network hard line cut 44806 | -2/Research | Spotted B-90 Cyclops 45122 | -2/Research | Spotted B-90 Cyclops 45143 | -2/Research | Destroyed B-90 Cyclops 45242 | -2/Research | First assault squad dispatched 45262 | -2/Research | Incoming assault squad redirected 45364 | -2/Research | Discovered new exit (range 10) 45406 | -2/Research | Identified exit to Quarantine 45411 | -2/Research | Discovered new exit (range 5) 45421 | -2/Research | Identified exit to Access 45463 | -2/Research | Entered Quarantine 45737 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 45745 | -2/Quarantine | First assault squad dispatched 45770 | -2/Quarantine | Incoming assault squad redirected 45812 | -2/Quarantine | Lost 4 parts (1p3u) 45864 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 45932 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 45982 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 46065 | -2/Quarantine | Found Alien Artifact 46175 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 46543 | -2/Quarantine | Lost 3 parts (1n1u1w) 46663 | -2/Quarantine | Found Alien Artifact 46671 | -2/Quarantine | Found Alien Artifact 46674 | -2/Quarantine | Found Alien Artifact 46677 | -2/Quarantine | Found Alien Artifact 46694 | -2/Quarantine | Found Alien Artifact 46829 | -2/Quarantine | Terminal network hard line cut 47259 | -2/Quarantine | Incoming assault squad redirected 47285 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x4) 47285 | -2/Quarantine | Warped through subspace 47299 | -2/Quarantine | Incoming assault squad redirected 47301 | -2/Quarantine | Incoming assault squad redirected 47335 | -2/Quarantine | Scanned by Researcher 47510 | -2/Quarantine | Incoming assault squad redirected 47517 | -2/Quarantine | Cryocooling Duct disabled 47532 | -2/Quarantine | Ambient heat levels rising (+20) 47532 | -2/Quarantine | Non-combat units ordered to evacuate 47560 | -2/Quarantine | Destroyed 8 combat bots 47618 | -2/Quarantine | Discovered exit to Access (range 15) 47652 | -2/Quarantine | Found Alien Impact Weapon 47728 | -2/Quarantine | Warped through subspace 47748 | -2/Quarantine | Incoming assault squad redirected 47749 | -2/Quarantine | Incoming assault squad redirected 47758 | -2/Quarantine | System corruption reached 10% 47942 | -2/Quarantine | Warped through subspace 47988 | -2/Quarantine | Incoming assault squad redirected 48184 | -2/Quarantine | Incoming assault squad redirected 48306 | -2/Quarantine | Lost 3 parts (1p1u1w) 48453 | -2/Quarantine | Identified Core Stripper 48476 | -2/Quarantine | Spotted Fortress 48489 | -2/Quarantine | High security lockdown imminent 48489 | -2/Quarantine | Destroyed Fortress 48495 | -2/Quarantine | Found Prototype Protection 48497 | -2/Quarantine | Identified Centrium Heavy Armor Plating 48507 | -2/Quarantine | Found Vortex Chain Reactor 48513 | -2/Quarantine | Found Vortex Chain Reactor 48522 | -2/Quarantine | Found Prototype Device 48522 | -2/Quarantine | Identified Exp. Force Field 48530 | -2/Quarantine | Found Thermal Barrier 48547 | -2/Quarantine | Identified Imp. Potential Cannon 48569 | -2/Quarantine | High security lockdown engaged 48708 | -2/Quarantine | Core integrity fell below 50% 48721 | -2/Quarantine | Discovered new exit (range 5) 48728 | -2/Quarantine | Identified exit to Section 7 48731 | -2/Quarantine | Entered Section 7 48810 | -2/Section 7 | Build established: Generator-Mutant 48821 | -2/Section 7 | Scanned by Researcher 48821 | -2/Section 7 | Self-destructed Last Messages --------------- [ 4 : Guard Positions ] >>\\ZION-ROSTER [ Establishing connection... ] [ Loyalty in question, dispatches revoked. ] [ Suggest relying on intel support... ] [ Prove dedication to collective cause. ] >>\\ZION-SEEK-4 [ Targeting Guard Positions... ] 48771_ System corrupted: Matter fused (-6). 48804_ System corrupted: Matter fused (-9). 48808_ C-65 Expert calibrates the Quarantine Pod. 48815_ Acquired Arm. Heavy Treads. 48819_ System corrupted: FCS attempts to trigger Nova Cannon. 48819_ System corrupted: Nova Cannon misfires. 48819_ C-65 Expert calls for reinforcements. 48819_ ALERT: Hostile activity reported, dispatching reinforcements to area. 48821_ Held in stasis. 48821_ C-65 Expert is analyzing... 48821_ ALERT: Modified LRC-V3 signature confirmed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??##########??????????????????? | | ?????????????????? ?? ??????????????????? | | ?????????????????? ?? ??????????????????? | | ?????????????????? ? """ """ """ ????????????????? | | ?????????????????? # """ " " """ ???????????????? | | ?????????????????# # """ """ """ ??????????????? | | ######???????????# # """ """ #?????????????? | | """""#???????????# # """ """ #?????????????? | | ""T""#########???# # """ c """ #?????????????? | | # #???# # """ """ #?????????????? | | """" # #???# # #?????????????? | | ""R"" # ##### ######@##########?????????????? | | "" "" + ^ ?????????? | | # ######????????????????? | | # #?????????????????????? | | # #?????????????????????? | | #########+######+###?????????????????????? | | #########?? """" #???????????????????????? | | ??????????? ""S"" #???????????????????????? | | ????????????"" "" #???????????????????????? | | ??????????? ]] ! #???????????????????????? | | ??????????# ] #???????????????????????? | | ??????????# #???????????????????????? | | ??????????################???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Energy Generation 96 Energy Capacity 1950 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 32 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Lrn. Proton Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Neutron Cannon | -6/Zion | Archive Imp. Maneuvering Thrusters | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Reclamation Unit | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Helical Railgun | -2/Research | Z-intel Beam Splitter | -2/Research | Z-intel Imp. Fusion Compressor | -2/Research | Z-intel Exp. Field Recycling Unit | -2/Research | Z-intel Imp. Diametric Drive | -2/Research | Z-intel Plasma Lance | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Research | Z-intel Exp. Terrain Scan Processor | -2/Research | Z-intel Exp. Biometal Leg | -2/Research | Z-intel Adv. Energy Well | -2/Research | Z-intel Com. Linear Accelerator | -2/Research | Z-intel Enh. Gamma Bomb Array | -2/Research | Z-intel Exp. Q-thruster | -2/Research | Z-intel Hdn. Centrium Heavy Treads | -2/Research | Z-intel Neutron Missile Launcher | -2/Research | Z-intel Exp. Signal Interpreter | -2/Research | Z-intel Diametric Drive | -2/Research | Z-intel Imp. KE Penetrator | -2/Research | Z-intel Imp. Particle Accelerator | -2/Research | Z-intel Cld. Q-thruster | -2/Research | Z-intel EM Dispersion Field | -2/Research | Z-intel Cld. Gravmag System | -2/Quarantine | Z-intel System Purifier | -2/Quarantine | Z-intel Lrn. Phase Cannon | -2/Quarantine | Z-intel Imp. Quantum Reactor | -2/Quarantine | Z-intel Energy Mantle | -2/Quarantine | Z-intel Exp. Power Amplifier | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Hvy. Hardcell Cannon | -2/Quarantine | Z-intel Cld. Field Propulsion Drive | -2/Quarantine | Z-intel Exp. Melee Analysis Suite | -2/Quarantine | Z-intel Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive T-07 Excavator | -2/Research | Z-intel X-87 Electro | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel B-74 Champion | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel G-67 Veteran | -2/Quarantine | Z-intel R-10 Processor | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel Fabricated ------------ Hvy. Treads | x2 | -7/Factory Cld. Particle Cannon | x1 | -7/Factory Cld. Particle Cannon | x1 | -7/Factory Hvy. Treads | x2 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Hvy. Treads | x2 | -5/Factory | Authchip Cld. Particle Cannon | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed BombMinesnifferLauncher Manual? 0 Play Time 04:53:31 Cumulative 1365.4 hours Start 2021.11.06 @ 17:00:47 End 2021.11.07 @ 13:36:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 471 Rogue 471 Adventurer 0 Explorer 0 Win Type - Total 95 Types 21/12/37/5/1/2/15/1/1 Lore% 95 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb58a583-5ce1-44c1-9ead-96324898ed97