Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 19:41:15 Player: notme Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (109) 545 Value Destroyed (3493) 3493 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 5924 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 216/265 System Corruption 0% Temperature Cool (9) Movement Walking (255) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Core Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Heat Sink Weight Redist. System Improved Sensor Array Improved Targeting Computer ECM Suite Weapon Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Deuterium Engine Titanium Leg Heat Sink Weight Redist. System Improved Sensor Array Targeting Computer ECM Suite Core Shielding Core Shielding Weapon Shielding EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Gauss Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 88 | 9 6 21 11 41 Power 15 | 1 1 4 2 7 Engine 14 | 1 1 4 2 6 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 43 | 4 2 10 6 21 Treads . | . . . . . Leg 41 | 2 2 10 6 21 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 1 2 1 6 Device 1 | 1 . . . . Storage 2 | 1 . 1 . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 6 | . . . 1 5 Artifact . | . . . . . Weapon 18 | 2 2 5 2 7 Energy Gun 2 | . . 1 1 . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 13 | 2 2 3 1 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 44 | . 6 4 8 26 Power 6 | . 1 . 2 3 Propulsion 19 | . 2 3 3 11 Utility 6 | . 1 . 1 4 Weapon 13 | . 2 1 2 8 Highest Loss Streak 17 | . 3 2 5 17 To Critical Strikes . | . . . . . Average Backups 16 | 3 7 16 19 19 Power 3 | . 1 3 3 4 Propulsion 3 | 1 1 4 4 2 Utility 4 | . 1 3 4 7 Weapon 4 | . 2 4 5 5 Tool/Special . | . . . . . Unused Backups 21 | . 1 3 2 15 Power 7 | . 1 1 . 5 Propulsion 2 | . . 2 . . Utility 8 | . . . 1 7 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 94 97 95 98 Engine 10 | . 13 10 10 8 Leg 32 | . 27 31 31 35 Device 1 | . 12 . . . Storage 10 | . 14 11 11 9 Processor 14 | . 1 21 19 9 Protection 6 | . . . 2 16 Energy Gun 3 | . . 2 9 3 Energy Cannon 3 | . . 6 . 5 Ballistic Gun 12 | . 23 12 11 9 Peak Build Rating 26 | 7 7 15 14 26 Average Rating 14 | 5 6 12 12 21 On Entrance 8 | . 7 7 13 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 62 | 14 14 54 54 62 Greatest Support 57 | 26 20 30 33 57 Greatest Overweight (x) 4 | . . 4 2 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 17 | 7 8 17 20 20 Most Carried 20 | 5 8 20 20 20 Average Carried 16 | 3 7 16 19 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 5 7 20 17 8 Class Distribution -------------------- 64% | Scavenger-Mutant 27% | Mutant 7% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2115 | 234 260 654 267 700 Remotely . | . . . . . Salvage Created 4055 | 27 331 1401 693 1603 Parts 246 | 6 29 84 44 83 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 95 | . 11 36 13 35 Guns 66 | . 11 22 13 20 Cannons 23 | . . 12 . 11 AOE 2 | . . . . 2 Classes Destroyed 11 | 1 4 3 1 2 Worker 2 | . 1 . 1 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 1 | . . . . 1 Recycler 1 | . . 1 . . Watcher 7 | . 1 4 . 2 Swarmer 21 | . 6 11 . 4 Grunt 52 | . 5 19 6 22 Duelist 2 | . . 1 . 1 Sentry 17 | . . 5 7 5 Hunter 3 | . . . . 3 Best Kill Streak 7 | 1 4 6 3 7 Combat Bots Only 6 | . 3 5 2 6 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 634 | . 91 133 76 334 Missed 138 | . 17 31 18 72 Hits 496 | . 74 102 58 262 Melee 4 | . . 1 . 3 Projectile 492 | . 74 101 58 259 Critical Strikes 13 | . 2 . 2 9 Actively Blocked 1 | . . . . 1 Damage Taken 7044 | . 851 1166 827 4200 Core 1048 | . 202 174 114 558 Absorbed by Shields . | . . . . . Redirected to Shielding 113 | . . . . 113 Regen/Repaired (Parts) 479 | . . 155 181 143 Core Remaining (%) 49 | 100 19 . 28 . Volleys Fired 349 | 3 63 99 52 132 Largest 2 | 2 2 2 2 2 Hottest 96 | 40 40 91 79 96 Shots Fired 658 | 6 106 197 98 251 Gun 551 | 6 106 149 98 192 Cannon 105 | . . 48 . 57 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 428 | 6 106 126 52 138 Thermal 212 | . . 71 46 95 Explosive 2 | . . . . 2 Electromagnetic 16 | . . . . 16 Robot Hit Streak 33 | 2 18 33 20 25 Robot Miss Streak 5 | 1 5 4 3 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 438 | 3 74 122 58 181 Core Hits 196 | 2 30 57 27 80 Critical Kills 5 | . 1 2 . 2 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 16 | . 2 6 2 6 Burn 10 | . . 4 2 4 Meltdown 2 | . . 1 . 1 Destroy 4 | . 2 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7535 | 36 715 1778 861 4145 Guns 5340 | 36 715 1180 861 2548 Cannons 1599 | . . 597 . 1002 Explosions 595 | . . . . 595 Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 4094 | 36 715 861 455 2027 Thermal 2857 | . . 916 406 1535 Explosive 279 | . . . . 279 Electromagnetic 304 | . . . . 304 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 2 4 . Average Corruption 3 | . . 2 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 20 . Message Errors 6 | . . . 6 . Matter Fused 6 | . . . 6 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 2 | . . . 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 49 | . . 16 . 33 Projectiles 20 | . . 16 . 4 Explosions 29 | . . . . 29 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 183 | . . . . 183 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 2 | . 1 1 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 377 | . 34 177 101 377 Average Temperature 78 | . 13 60 34 107 Received Heat Transfer 3114 | . 438 300 306 2070 Effects 5 | . . . . 5 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 3 | . . 2 . 1 Combat Hostiles 3 | . . 2 . 1 Parts Melted 13 | . . 3 4 6 Heat Transferred 6553 | . . 2183 1184 3186 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 74 | 100 100 67 100 59 Level 1 16 | . . 22 . 25 Level 2 8 | . . 9 . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 477 | 5 85 429 165 477 Initial 165 | . . 4 165 . Average 132 | . 33 146 78 184 Influence Increases 2850 | 10 277 944 376 1243 Destroy 0b10 Robot/C 1900 | . 220 720 260 700 Destroy 0b10 Robot/NC 70 | 10 10 25 10 15 Destroy Leader 466 | . 42 158 90 176 Successful Hack 46 | . 5 9 13 19 Disable Machine 45 | . . . . 45 Destroy Structure 68 | . . 2 3 63 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 240 | . . 30 . 210 Influence Decreases 2632 | 10 266 562 769 1025 Entered New Map 235 | . . 7 228 . Time Decay 1577 | 10 206 515 381 465 Lost Part 429 | . 60 40 69 260 Purge Threat 391 | . . . 91 300 Squads Dispatched 21 | . 1 7 2 11 Investigation 11 | . . 6 1 4 Extermination . | . . . . . Reinforcement 10 | . 1 1 1 7 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 1 3 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 20 53 16 59 Peak Tracking Total 6 | . 4 4 3 6 Tactical Retreats 11 | . . 2 . 9 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 10 | . . 9 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 35 | . 3 11 11 10 Terminals 22 | . 3 6 7 6 Fabricators . | . . . . . Repair Stations 5 | . . 2 2 1 Recycling Units 5 | . . 2 1 2 Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 108 | . 8 31 31 38 Successful 38 | . 1 11 13 13 Failed 70 | . 7 20 18 25 Catastrophic 14 | . 2 6 2 4 Database Lockouts . | . . . . . Manual 31 | . 5 14 1 11 Terminals 69 | . 8 18 20 23 Fabricators . | . . . . . Repair Stations 18 | . . 6 8 4 Recycling Units 11 | . . 4 2 5 Scanalyzers 9 | . . 3 . 6 Garrison Access 1 | . . . 1 . Terminal Hacks 12 | . 1 . 6 5 Record 2 | . . . 1 1 Open Door 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 3 | . . . 1 2 Locate Traps 3 | . 1 . 2 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . 4 4 2 Scan Component 5 | . . 2 2 1 Repair 5 | . . 2 2 1 Recycling Unit Hacks 8 | . . 4 2 2 Report Inventory 5 | . . 2 1 2 Retrieve Components 3 | . . 2 1 . Scanalyzer 7 | . . 3 . 4 Retrieve Study 7 | . . 3 . 4 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 33 | . 3 11 10 9 Full Trace Events 16 | . 1 7 3 5 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 7 | . . 3 . 4 Parts Repaired 5 | . . 2 2 1 Time 148 | . . 52 77 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 24 | . . 15 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 554 | 10 544 . . . Seismic 554 | 10 544 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 5562 | 114 625 1915 954 1954 Spaces Moved 2429 | 78 324 805 375 847 Core 1 | 1 . . . . Treads . | . . . . . Legs 2411 | 60 324 805 375 847 Wheels 17 | 17 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 175 110 Average Speed 159 | 112 120 170 184 157 Slowest Speed 400 | 120 120 400 252 252 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 6 58 56 53 58 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . . . . 69 Melee . | . . . . . Projectile . | . . . . . AOE 69 | . . . . 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 3529 | 94 471 1177 546 1241 Wait 505 | . 64 185 95 161 Move 2425 | 77 323 804 374 847 Hop . | . . . . . Pick Up 70 | 5 11 26 7 21 Fast Attach 35 | 7 . 20 1 7 Attach 39 | . 6 5 7 21 Detach 1 | . . 1 . . Swap 41 | 2 . 13 4 22 Drop 62 | . 3 23 6 30 Fire 349 | 3 63 99 52 132 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Core integrity fell below 20% 679 | -10/Materials | Discovered new exit (range 14) 695 | -10/Materials | Lost 3 parts (1n1u1w) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 911 | -9/Materials | Repaired Aluminum Leg 1128 | -9/Materials | Repaired Aluminum Leg 1182 | -9/Materials | Discovered new exit (range 15) 1431 | -9/Materials | Build established: Scavenger-Mutant 2372 | -9/Materials | Discovered new exit (range 12) 2655 | -9/Materials | Entered Storage 2843 | -9/Storage | Repaired Adv. Beam Cannon 3172 | -9/Storage | Core integrity fell below 50% 3425 | -9/Storage | Lost 5 parts (1p2n1u1w) 3473 | -9/Storage | Discovered new exit (range 15) 3538 | -9/Storage | Repaired Lgt. Armor Plating 3609 | -9/Storage | Entered Materials 3609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4820 | -8/Materials | Discovered new exit (range 7) 4925 | -8/Materials | Lost 5 parts (1p3n1u) 5340 | -8/Materials | Build established: Scientist-Mutant 5349 | -8/Materials | Repaired Titanium Leg+ 5482 | -8/Materials | Core integrity fell below 50% 5544 | -8/Materials | Core integrity fell below 20% 5563 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05545_ Core Shielding destroyed. 05545_ M-28 Smith repairs U-05 Engineer Welding Torch. 05548_ Gauss Rifle destroyed. 05548_ U-05 Engineer lays Concrete. 05549_ G-50 Soldier destroyed. 05549_ U-05 Engineer builds a Wall. 05549_ EM Pulse Cannon destroyed. 05552_ G-47 Trooper heat damages Aluminum Leg. 05552_ R-06 Scavenger collects Aluminum Leg+. 05554_ U-05 Engineer lays Concrete. 05555_ U-05 Engineer builds a Wall. 05556_ U-05 Engineer lays Concrete. 05556_ R-06 Scavenger collects Aluminum Leg+. 05557_ U-05 Engineer lays Concrete. 05558_ R-06 Scavenger collects Aluminum Leg+. 05558_ U-05 Engineer lays Concrete. 05559_ M-28 Smith repairs R-06 Scavenger. 05560_ U-05 Engineer lays Concrete. 05563_ U-05 Engineer builds a Wall. 05563_ U-05 Engineer lays Concrete. 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Beam Cannon | 4% | -9/Storage Lgt. Armor Plating | 36% | -9/Storage Titanium Leg | 1% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonPointInitializer Manual? 0 Play Time 00:54:28 Cumulative 19.0 hours Start 2026.01.25 @ 17:50:50 End 2026.01.25 @ 19:41:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 14 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 932ab8d0-7b68-4a5d-b320-c3a9d6bb7559