Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 04:27:50 Player: Wabbajack Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1592) 1592 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3237 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 259/265 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Spread Laser Autogun > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Power Shielding Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Storage Unit Spread Laser Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 58 | 7 6 12 16 17 Power 7 | 1 1 . 2 3 Engine 3 | 1 . . . 2 Core 4 | . 1 . 2 1 Reactor . | . . . . . Propulsion 14 | 2 2 3 3 4 Treads . | . . . . . Leg 14 | 2 2 3 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 . 3 3 4 Device 5 | 1 . . 1 3 Storage 3 | 1 . 1 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 25 | 2 3 6 8 6 Energy Gun 5 | . 1 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 16 | 2 2 2 6 4 Ballistic Cannon . | . . . . . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 3 4 14 Power 3 | . . . 1 2 Propulsion 5 | . . . 2 3 Utility 7 | . . 2 . 5 Weapon 6 | . . 1 1 4 Highest Loss Streak 6 | . . 2 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 99 90 79 Engine 3 | . 12 . . 6 Core 8 | . 1 14 10 3 Leg 23 | . 27 28 21 14 Device 10 | . 14 8 11 10 Storage 12 | . 14 14 11 11 Protection 7 | . . 4 13 11 Energy Gun 8 | . 8 13 6 3 Ballistic Gun 16 | . 19 13 15 17 Naked Turns . | . . . . . Heaviest Build 33 | 14 16 23 33 26 Greatest Support 23 | 20 20 20 23 23 Greatest Overweight (x) 7 | . 1 1 2 7 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 2 8 9 10 10 Average Carried 6 | 1 5 8 5 5 Final Capacity 10 | 8 8 10 10 10 Final Carried 9 | 2 8 6 9 4 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1335 | 307 141 189 318 380 Remotely . | . . . . . Salvage Created 1795 | 109 146 373 516 651 Parts 105 | 5 12 29 23 36 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | 1 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 47 | . 4 14 10 19 Guns 39 | . 4 12 7 16 AOE 8 | . . 2 3 3 Classes Destroyed 8 | 2 2 2 2 . Worker 3 | . . . 2 1 Tunneler 1 | 1 . . . . Recycler 3 | 1 . . 1 1 Watcher 1 | . 1 . . . Swarmer 7 | . . 3 . 4 Grunt 30 | . 4 9 7 10 Sentry 8 | . . . 3 5 Assembled 2 | . . 2 . . Best Kill Streak 7 | 1 2 3 6 7 Combat Bots Only 5 | . 2 3 4 5 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 316 | . 24 68 57 167 Missed 81 | . 5 17 17 42 Damage Taken 2812 | . 247 650 538 1377 Core 484 | . 24 55 91 314 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . . 3 17 28 Regen/Repaired (Parts) 34 | . 34 . . . Core Remaining (%) 84 | 100 . 68 . . Volleys Fired 155 | 10 25 29 33 58 Largest 2 | 2 2 2 2 2 Hottest 98 | 40 85 98 98 88 Shots Fired 296 | 20 49 57 61 109 Gun 287 | 20 49 54 57 107 Cannon . | . . . . . Launcher 9 | . . 3 4 2 Special . | . . . . . Kinetic 200 | 20 28 27 39 86 Thermal 87 | . 21 27 18 21 Explosive 9 | . . 3 4 2 Electromagnetic . | . . . . . Robot Hit Streak 12 | 9 12 5 9 12 Robot Miss Streak 9 | 2 9 4 7 5 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 206 | 14 33 31 49 79 Core Hits 130 | 3 24 22 31 50 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 . 1 Burn 1 | . . 1 . . Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3665 | 123 438 592 1078 1434 Guns 2766 | 123 438 437 656 1112 Cannons . | . . . . . Explosions 880 | . . 155 422 303 Melee . | . . . . . Ramming 19 | . . . . 19 Kinetic 1760 | 123 189 208 433 807 Thermal 1006 | . 249 229 223 305 Explosive 880 | . . 155 422 303 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 64 | . . 30 . 34 Projectiles . | . . . . . Explosions 64 | . . 30 . 34 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . . 75 . 70 Shots 3 | . . 2 . 1 Rammed . | . . . . . Targets Rammed 7 | . . . 1 6 Kicked 7 | . . . 1 6 Crushed . | . . . . . Highest Temperature 310 | . 291 310 3 99 Average Temperature 85 | . 98 105 2 26 Received Heat Transfer 1005 | . 174 258 240 333 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1592 | . 315 556 336 385 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 322 | 10 122 145 233 322 Initial 27 | . 6 19 27 8 Average 87 | 4 53 69 70 171 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 88 57 Level 1 12 | . . . 11 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 9 15 13 24 Peak Tracking Total 7 | . 4 3 6 7 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 7 | . 3 . 3 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 7 . 7 4 Successful 10 | . 4 . 5 1 Failed 8 | . 3 . 2 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 11 | . 4 . 4 3 Terminals 12 | . 4 . 4 4 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 2 1 Prototype ID Bank 3 | . 1 . 1 1 Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . . . 3 . Report Inventory 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2985 | 84 482 1030 738 651 Spaces Moved 1340 | 41 286 474 322 217 Core 14 | 8 . . . 6 Treads . | . . . . . Legs 1326 | 33 286 474 322 211 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 172 | 106 120 182 190 208 Slowest Speed 400 | 120 190 190 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 45 85 30 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 71 | . . 19 23 29 Melee . | . . . . . Projectile . | . . . . . AOE 71 | . . 19 23 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1703 | 61 375 583 380 304 Wait 105 | . 42 59 . 4 Move 1336 | 40 285 473 321 217 Hop . | . . . . . Pick Up 23 | 4 12 3 4 . Fast Attach 18 | 5 2 1 3 7 Attach 16 | 2 1 3 4 6 Detach 1 | . . . 1 . Swap 24 | . 3 8 9 4 Drop 18 | . 5 7 4 2 Fire 155 | 10 25 29 33 58 Melee . | . . . . . Ram . | . . . . . Kick 7 | . . . 1 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 275 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Repaired Aluminum Leg 431 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Entered Mines 909 | -10/Mines | Build established: Scavenger-Mutant 932 | -10/Mines | Learned location of 1 exit from Materials 1132 | -10/Mines | Excavation squad dispatched 1132 | -10/Mines | A large section of the Mines collapsed 1382 | -10/Mines | Excavation squad dispatched 1584 | -10/Mines | Discovered new exit (range 7) 1597 | -10/Mines | Entered Materials 1597 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Identified exit to Materials 1743 | -9/Materials | Lost 4 parts (1p2n1w) 2056 | -9/Materials | Discovered new exit (range 2) 2335 | -9/Materials | Entered Storage 2556 | -9/Storage | Core integrity fell below 50% 2583 | -9/Storage | Lost 6 parts (1p2n1u2w) 2804 | -9/Storage | Lost 4 parts (2u2w) 2809 | -9/Storage | Build established: Mutant 2881 | -9/Storage | Core integrity fell below 20% 2986 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02935_ The unstable cave ceiling collapses. 02936_ U-05 Engineer lays Concrete. 02938_ U-05 Engineer builds a Wall. 02939_ U-05 Engineer lays Concrete. 02939_ R-06 Scavenger collects Structural Scanner. 02939_ U-05 Engineer builds a Wall. 02939_ U-05 Engineer lays Concrete. 02942_ U-05 Engineer builds a Wall. 02943_ R-06 Scavenger collects Sml. Laser. 02943_ U-05 Engineer builds a Wall. 02945_ U-05 Engineer lays Concrete. 02946_ R-06 Scavenger collects Heat Sink. 02946_ U-05 Engineer builds a Wall. 02947_ U-05 Engineer lays Concrete. 02950_ U-05 Engineer builds a Wall. 02951_ Acquired 6 matter. 02953_ U-05 Engineer builds a Wall. 02955_ Acquired Terrain Scan Processor. 02967_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#########????????????????? | | ????????????????????????? = % #???????????????? | | ?????????????????????? ##??????????????? | | ??????????????????????"" """ """ #??????????????? | | ???????????????????????" """ """ #???????????????? | | ?????????????????????????""" """ #???????????????? | | ?????????????????????????? ????#######??????? | | ???????????###############;##/##############?????? | | ?????????? Yu + ##????? | | ?????????? ^ #### ##????? | | ?????????? @ #??# * ##????? | | ??????????????##+##+######## #??# | !####### | | ???????????????????????????# #??# ## | | ???????????????????????????# #??# ## """ | | ???????????????????????????# #??# ## """ | | ???????????????????????????# #??# %% # """ | | ???????????????????????????# #??# %%*[ ## """ | | ????????????????????????= + ########/##### | | ???????????????????????????# =%![% % %+% """ | | ???????????????????????????# [ #### """ | | ???????????????????????????# ##?# """ | | ???????????????????????????# ########+##??#% """ | | ???????????????????????????# #?????? ???# | | ???????????????????????????? #????? ??####### | | ????????????????????????????????????" """??+ | | ???????????????????????????????????"" """??# | | ??????????????????????????????????""" """??# #### | | ?????????????????????????????????? ????????# | | ??????????????????????????????????? ???????????# | | ???????????????????????????????????##????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeScanProcessor Manual? 0 Play Time 00:36:19 Cumulative 20.3 hours Start 2024.07.05 @ 03:55:10 End 2024.07.05 @ 04:27:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 31 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66170fab-517a-4acf-baf9-8971206a8aca