Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 22:02:44 Player: Baxter Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (71) 355 Value Destroyed (1489) 1489 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1223) 1223 TOTAL SCORE: 11447 Bonus ------- Follower Combat Kills 623 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 89/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor AEGIS Remote Shield Drone Bay (2/2) HERF Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Phase Shifter Layered Light Armor Plating AEGIS Remote Shield Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- HERF Cannon > --- INVENTORY -------- Micro Fission Core Improved Fusion Compressor Improved Fusion Compressor Q-thruster Electron Diverter Impulse Thruster Array Drone Bay [Rating: 112] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Array Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 6 . . 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . 1 . . 1 . 2 Utility 9 | . . . . . . . 6 . . . 2 . 1 . . Weapon 3 | . . . . . . . . . . 1 . 2 . . . Parts Attached 175 | 7 17 2 8 7 3 12 22 7 33 15 . 15 8 3 16 Power 23 | 1 4 1 1 . . 2 . 1 4 2 . 2 1 . 4 Engine 8 | 1 4 1 1 . . . . . . . . . . . 1 Core 14 | . . . . . . 2 . 1 4 2 . 2 1 . 2 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 51 | 2 2 . 6 2 1 2 2 2 10 5 . 6 4 . 7 Treads 14 | 2 1 . 4 2 . 2 1 . 2 . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 6 | . 1 . 2 . 1 . 1 1 . . . . . . . Hover 8 | . . . . . . . . . 8 . . . . . . Flight 23 | . . . . . . . . 1 . 5 . 6 4 . 7 Utility 59 | 2 2 . . 3 . 4 14 1 16 5 . 6 3 1 2 Device 25 | 1 1 . . 2 . 2 8 . 4 . . 4 1 1 1 Storage 9 | 1 1 . . . . 2 1 . 1 . . 2 . . 1 Processor 12 | . . . . . . . 1 1 6 4 . . . . . Hackware 5 | . . . . . . . 1 . 2 1 . . 1 . . Protection 8 | . . . . 1 . . 3 . 3 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 9 1 1 2 2 4 6 3 3 3 . 1 . 2 3 Energy Gun 6 | 1 3 . . . . . . 1 . 1 . . . . . Energy Cannon 10 | . . . . . . 1 3 . 2 . . 1 . 2 1 Ballistic Gun 11 | 1 5 1 1 1 1 . 1 . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . 2 . . . . . Launcher 4 | . . . . 1 . 1 . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . 1 . . . 1 1 2 . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 5 . 2 . . . 2 1 1 . Parts Lost 63 | . 3 . . . . . 3 10 8 14 . 2 . 1 22 Power 6 | . 1 . . . . . . 1 1 . . . . . 3 Propulsion 29 | . 1 . . . . . 1 5 4 6 . 2 . . 10 Utility 23 | . . . . . . . 2 4 2 6 . . . 1 8 Weapon 5 | . 1 . . . . . . . 1 2 . . . . 1 Highest Loss Streak 10 | . 2 . . . . . 2 9 5 8 . 2 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 97 100 100 100 96 39 82 51 15 53 41 53 39 Engine 6 | . 13 14 11 11 11 4 . . . . . . . . . Core 2 | . . . . . . 6 6 2 5 . . 3 4 4 1 Treads 13 | . 19 14 28 22 22 22 13 3 . 5 . . . . . Wheel 10 | . 8 14 12 22 22 22 11 5 . . . . . . . Hover 2 | . . . . . . . . . 18 . . . . . . Flight 1 | . . . . . . . . . . 3 . 15 8 13 14 Device 11 | . 14 14 11 10 11 11 27 8 9 . . 12 4 8 4 Storage 9 | . 14 14 11 11 11 11 9 4 4 2 . 6 8 4 3 Processor 5 | . . . . . . . 4 7 19 20 10 9 8 8 5 Hackware 3 | . . . . . . . 2 . 12 8 5 4 4 8 5 Protection 1 | . . . . . . . 5 1 . 4 . . . 4 . Energy Gun 1 | . 8 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 6 . 3 2 . . . . . Ballistic Gun 10 | . 18 21 22 21 19 7 . . . . . . . . . Slashing Weapon 2 | . . 6 . . 2 11 1 . 4 . . . . . . Naked Turns 50 | . . . . . . . . 29 . . . . . . 21 Heaviest Build 86 | 12 50 50 51 55 52 68 86 77 48 46 . 45 43 58 42 Greatest Support 64 | 40 40 10 60 40 26 26 40 42 50 50 3 37 48 48 64 Greatest Overweight (x) 8 | 2 4 4 4 1 1 2 5 3 3 8 . 2 . 1 3 Average Overweight (x) . | . 2 4 2 1 1 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 5 15 15 15 15 Average Capacity 16 | 7 13 20 20 20 20 20 20 10 12 9 5 10 15 15 11 Most Carried 20 | 7 17 18 20 20 20 20 20 20 15 13 5 12 13 11 12 Average Carried 14 | 4 9 16 19 19 18 19 16 10 12 8 5 5 11 10 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 15 5 5 15 15 15 5 Final Carried 20 | 7 16 18 20 20 19 20 20 5 10 5 5 12 8 11 4 Class Distribution -------------------- 38% | Scavenger-Mutant 37% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Matter Collected 2779 | 237 491 24 223 182 38 208 237 . 528 134 . . 130 . 347 Remotely 34 | . . . . . . . 34 . . . . . . . . Salvage Created 2351 | 23 672 19 213 199 . 263 165 . 445 . . . . . 352 Parts 140 | 3 47 3 24 10 . 5 4 . 28 . . . . . 16 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 3 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 4 16 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 40 | . 16 . 5 8 . 1 6 . 4 . . . . . . Guns 28 | . 16 . 5 7 . . . . . . . . . . . Cannons 8 | . . . . . . . 5 . 3 . . . . . . AOE 3 | . . . . 1 . 1 . . 1 . . . . . . Classes Destroyed 14 | 1 6 1 . 1 . 1 3 . 1 . . . . . . Worker 8 | . . 1 . 2 . . . . 3 . . . . . 2 Builder 4 | . . . . . . . . . 4 . . . . . . Tunneler 3 | 1 1 . . . . . . . . . . . . . 1 Hauler 2 | . 1 . 1 . . . . . . . . . . . . Recycler 6 | . 1 . 1 1 . . . . 1 . . . . . 2 Operator 3 | . 1 . . . . . . . 2 . . . . . . Watcher 6 | . 1 . 2 . . . . . 2 . . . . . 1 Swarmer 20 | . 6 . 5 7 . . . . 2 . . . . . . Grunt 12 | . 10 . . . . . 2 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 2 | . . . . . . . 2 . . . . . . . . Programmer 3 | . . . . . . . 1 . 2 . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 4 | 1 4 1 4 4 . 1 3 . 3 . . . . . 2 Combat Bots Only 4 | . 4 . 3 4 . 1 3 . 2 . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 948 | . 111 2 31 31 . 18 92 7 133 183 . 24 27 16 273 Missed 400 | . 23 2 10 13 . 6 40 1 52 75 . 6 15 11 146 Damage Taken 10415 | . 899 . 207 207 . 284 781 311 1611 1891 . 490 312 360 3062 Core 3341 | . 120 . 16 22 . 121 38 146 362 626 . 57 129 98 1606 Absorbed by Shields 61 | . . . . . . . . . 14 . . . . 47 . Core Remaining (%) 70 | 100 . 52 . . . 60 . . 35 37 100 95 . 84 . Volleys Fired 218 | 13 77 4 38 22 . 8 20 3 15 14 . 1 . 2 1 Largest 2 | 2 2 2 2 2 . 1 2 2 1 1 . 1 . 1 1 Hottest 226 | 70 70 40 40 40 . 33 226 82 113 113 . 88 . 88 88 Shots Fired 391 | 26 153 8 76 41 . 8 40 6 15 14 . 1 . 2 1 Gun 311 | 26 153 8 76 39 . . 4 . . 5 . . . . . Cannon 64 | . . . . . . . 36 . 15 9 . 1 . 2 1 Launcher 16 | . . . . 2 . 8 . 6 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 274 | 13 115 8 76 39 . . 20 . . 3 . . . . . Thermal 81 | 13 22 . . . . . 20 . 15 11 . . . . . Explosive 16 | . . . . 2 . 8 . 6 . . . . . . . Electromagnetic 20 | . 16 . . . . . . . . . . 1 . 2 1 Robot Hit Streak 11 | 5 9 5 11 5 . 6 11 2 7 4 . . . . . Robot Miss Streak 4 | 4 3 1 2 3 . 1 3 2 2 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . Shots Hit Robots 278 | 14 100 7 49 22 . 14 30 3 26 7 . . . . 6 Core Hits 109 | 4 38 2 17 14 . 6 10 . 11 2 . 1 . . 4 Critical Kills 1 | . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . Critical Strikes 5 | 1 3 . . . . . 1 . . . . . . . . Burn 1 | 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Melee Attacks 91 | . 4 1 . . 1 7 7 . 61 . . . . . 10 Impact . | . . . . . . . . . . . . . . . . Slashing 81 | . 4 1 . . 1 7 7 . 61 . . . . . . Piercing 10 | . . . . . . . . . . . . . . . 10 Sneak Attacks 15 | . . 1 . . . . . . 9 . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7108 | 126 970 114 521 439 . 823 1095 638 1582 241 . 25 . . 534 Guns 2068 | 126 965 62 521 234 . . 90 . . 70 . . . . . Cannons 1706 | . . . . . . . 1005 . 536 165 . . . . . Explosions 1277 | . . . . 205 . 320 . 638 114 . . . . . . Melee 2016 | . . 51 . . . 503 . . 928 . . . . . 534 Ramming 41 | . 5 1 . . . . . . 4 6 . 25 . . . Kinetic 2191 | 65 655 62 521 234 . . 612 . . 42 . . . . . Thermal 1533 | 61 148 . . . . . 483 . 648 193 . . . . . Explosive 1163 | . . . . 205 . 320 . 638 . . . . . . . Electromagnetic 164 | . 162 . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1482 | . . 51 . . . 503 . . 928 . . . . . . Piercing 534 | . . . . . . . . . . . . . . . 534 Highest Corruption 3 | . . . . . . . . . 1 . . . . 3 1 Average Corruption 1 | . . . . . . . . . 1 . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . 6 . . . . 3 . Message Errors 4 | . . . . . . . . . 2 . . . . 2 . Matter Fused 2 | . . . . . . . . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 739 | . . 26 . 4 . 89 15 94 361 17 . . . . 133 Projectiles 75 | . . . . . . . 15 . 43 17 . . . . . Explosions 185 | . . . . 4 . . . 94 87 . . . . . . Melee 479 | . . 26 . . . 89 . . 231 . . . . . 133 Knockbacks 7 | . . . . . . . 6 . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 6 . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . 65 . 48 . 44 155 1 . 12 . . . Shots 7 | . . . . 2 . 1 . 1 3 . . . . . . Rammed 10 | . 1 1 . . . . . . 1 2 . 5 . . . Targets Rammed 10 | . 1 1 . . . . . . 1 2 . 5 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 336 | 140 192 . . . . 8 246 . 336 180 . 3 3 34 . Average Temperature 70 | 59 61 . . . . 6 107 . 118 59 . 1 3 17 . Received Heat Transfer 1647 | . 354 . 27 . . 24 177 . 285 429 . 81 54 45 171 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 6 | . 1 . . . . . 4 . 1 . . . . . . Heat Transferred 1863 | 259 444 . . . . . 444 . 494 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Peak Influence 582 | 5 260 154 226 298 . . 139 50 252 190 87 255 443 374 582 Initial 249 | . 3 36 . 57 . . 28 1 . 108 87 45 132 249 224 Average 96 | . 59 35 92 159 . . 49 12 80 97 87 116 212 287 332 Maximum Alert Level 2 | . 1 . 1 1 . . . . 1 . . 1 2 1 2 Low Security (%) 84 | 100 89 100 86 64 . . 100 100 95 100 100 75 66 . . Level 1 14 | . 10 . 13 35 . . . . 4 . . 24 26 100 72 Level 2 1 | . . . . . . . . . . . . . 7 . 27 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 6 1 2 . . . 2 . 4 3 . 1 3 1 1 Investigation 9 | . 2 . 2 . . . . . 1 3 . . 1 . . Extermination 7 | . . . . . . . 2 . 3 . . . 1 . 1 Reinforcement 7 | . 4 . . . . . . . . . . 1 1 1 . Assault 1 | . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Distress Signals 8 | . 1 . 2 . . . 1 . 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 230 | . 29 2 16 12 . 3 9 9 29 25 . 12 26 13 45 Peak Tracking Total 16 | . 6 3 4 4 . 1 3 6 9 7 . 6 12 10 16 Tactical Retreats 39 | . 2 1 . 1 . 1 . 2 4 9 . 2 4 1 12 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Traps Triggered 12 | . 2 . . . . . 1 . 6 2 . . . 1 . Indirectly 1 | . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Machines Disabled 9 | . . . . . . . 1 . 5 . . . . 2 1 Max in Single Turn 2 | . . . . . . . 1 . 2 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Machines Accessed 11 | . 5 . 4 . . 1 . . . 1 . . . . . Terminals 10 | . 5 . 4 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 37 | . 16 . 18 . . 1 . . . 2 . . . . . Successful 15 | . 7 . 5 . . 1 . . . 2 . . . . . Failed 22 | . 9 . 13 . . . . . . . . . . . . Catastrophic 6 | . 1 . 5 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 99 | . 16 . 18 . 2 . 7 . 20 6 . 8 4 16 2 Terminals 35 | . 16 . 18 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . 3 . 1 . . 1 . . . . . . . . . Record 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . . . . . . . . . . . Terminals 8 | . 4 . 4 . . . . . . . . . . . . Botnet 8 | . 4 . 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . 5 . 4 . . . . . . 1 . . . . . Full Trace Events 4 | . 1 . 3 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . 15 . . . . 12 . 12 . 10 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Total Allies 18 | . . 4 . 1 8 . 1 . . . . . 4 . . Largest Group 8 | . . 4 2 1 8 8 1 . . . . . 4 . . Highest-Rated Group 401 | . . 71 24 31 401 401 30 . . . . . 156 . . Highest-Rated Ally 96 | . . 31 16 31 96 96 30 . . . . . 39 . . Zionite Dispatches 3 | . . . . . . . 1 . 1 . . . 1 . . Recon 1 | . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 111 | . . 13 22 13 . 44 . . . . . . 19 . . Total Damage 2793 | . . 187 223 208 . 1870 . . . . . . 305 . . Kills 23 | . . 3 5 3 . 8 . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 2 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . 1 . 6 2 . 2 . 3 . Emergency Access 2 | . . . . . . . . . 1 1 . . . . . Guard Positions 1 | . . . . . . . . . 1 . . . . . . Component Stockpiles 2 | . . . . . . . 1 . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . Prototype Schematics 3 | . . . . . . . . . . 1 . 1 . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . 1 . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Turns Passed 11106 | 177 1471 810 721 602 1308 1194 1014 334 1525 662 17 291 319 216 445 Spaces Moved 10680 | 86 674 558 392 470 909 958 664 378 1998 815 33 714 591 419 1021 Core 779 | 13 . . . . . . . 275 . 346 33 43 . . 69 Treads 637 | 73 284 . 95 9 . . 3 . 5 168 . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 4324 | . 390 558 297 461 909 958 661 90 . . . . . . . Hover 1572 | . . . . . . . . . 1572 . . . . . . Flight 3368 | . . . . . . . . 13 421 301 . 671 591 419 952 Fastest Speed 26 | 50 140 140 105 105 105 105 120 40 40 36 50 27 35 39 26 Average Speed 84 | 144 148 140 140 107 105 113 133 73 62 71 50 35 41 45 35 Slowest Speed 450 | 160 160 140 160 240 105 120 250 200 240 450 50 192 42 119 280 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . 2 5 . 12 4 6 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 7 93 92 27 66 88 98 18 86 43 24 1 21 18 55 33 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 11 | . . . . . 2 1 . . 6 . . . . 2 . Known Exits Taken 5 | . . . . . . 1 . . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 11 | . . 2 . 1 4 4 . . . . . . . . . Spaces Dug 52 | . 2 . . . . . 7 . 40 1 . . . . 2 Terrain Destroyed 206 | . 2 . . 16 . 33 14 62 71 6 . . . . 2 Melee 51 | . 2 . . . . . 7 . 40 . . . . . 2 Projectile 13 | . . . . . . . 7 . . 6 . . . . . AOE 142 | . . . . 16 . 33 . 62 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Fac Res Res Tes Acc Total 12218 | 112 1003 576 495 528 1261 1058 741 430 2190 874 32 736 662 435 1085 Wait 887 | . 209 10 40 26 342 51 14 35 30 24 . 1 60 13 32 Move 10608 | 85 673 557 391 469 908 957 664 377 1993 807 32 689 582 407 1017 Hop 28 | . . . . . . . . . 2 3 . 12 4 5 2 Pick Up 91 | 7 12 1 8 1 3 10 9 3 20 3 . 8 3 2 1 Fast Attach 63 | 7 2 . 2 . . . 3 4 17 13 . 7 . 1 7 Attach 49 | . 3 . 1 . 1 1 8 1 8 2 . 6 7 2 9 Detach 14 | . . . . . . . . . 2 2 . 3 2 3 2 Swap 63 | . 12 2 5 7 2 11 11 2 8 . . 2 1 . . Drop 77 | . 10 . 10 3 4 13 5 5 13 5 . 2 3 . 4 Fire 218 | 13 77 4 38 22 . 8 20 3 15 14 . 1 . 2 1 Melee 91 | . 4 1 . . 1 7 7 . 61 . . . . . 10 Ram 6 | . . 1 . . . . . . . . . 5 . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . . . . . 1 1 . . . . . Escape Stasis 20 | . . . . . . . . . 20 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Ext) -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 905 | -10/Materials | Discovered new exit (range 16) 1151 | -10/Materials | Discovered new exit (range 3) 1171 | -10/Materials | Discovered new exit (range 10) 1649 | -10/Materials | Entered Mines 1650 | -10/Mines | Met a Derelict testing a Signal Generator 1733 | -10/Mines | Discovered new exit (range 10) 1802 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1963 | -10/Mines | Discovered new exit (range 5) 2196 | -10/Mines | Learned Materials garrison access intel 2459 | -10/Mines | Entered Materials 2459 | -9/Materials | Accompanied by 2 allies 2459 | -9/Materials | Evolved 2 slots: Propulsion x2 2498 | -9/Materials | Discovered new exit (range 9) 2833 | -9/Materials | Build established: Scavenger-Mutant 2903 | -9/Materials | Discovered new exit (range 8) 3123 | -9/Materials | Discovered new exit (range 16) 3180 | -9/Materials | Entered Mines 3190 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3193 | -9/Mines | Found Prototype Device 3235 | -9/Mines | Identified Exp. Sensor Array 3322 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3422 | -9/Mines | Discovered new exit (range 7) 3430 | -9/Mines | Received a Mining Laser from a helpful Derelict 3450 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3451 | -9/Mines | Discovered new exit (range 5) 3706 | -9/Mines | Assembled infested the area 3782 | -9/Mines | Entered Zion 3832 | -7/Zion | Given A8's code to call for help 3845 | -7/Zion | Discovered new exit (range 11) 4002 | -7/Zion | Received a visual enhancement algorithm 4012 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4013 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4632 | -7/Zion | Imprinted 4634 | -7/Zion | Declared Zion's savior 4766 | -7/Zion | Gained Derelict followers 4791 | -7/Zion | Learned Factory security intel 4932 | -7/Zion | Learned location of Warlord (-5) 5090 | -7/Zion | Entered Proximity Caves 5090 | -6/Proximity Caves | Accompanied by 8 allies 5095 | -6/Proximity Caves | Identified exit to Factory 5100 | -6/Proximity Caves | Learned location of Extension (-5) 5126 | -6/Proximity Caves | Learned Factory emergency access door positions 5587 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 5877 | -6/Proximity Caves | Build established: Mutant 5880 | -6/Proximity Caves | Spotted B-75 Beast 5960 | -6/Proximity Caves | Lost 6 allies 5961 | -6/Proximity Caves | Destroyed B-75 Beast 6284 | -6/Proximity Caves | Entered Factory 6284 | -6/Factory | Evolved 6 slots: Utility x6 6309 | -6/Factory | Zion Defense Resupply teleported in 6347 | -6/Factory | Discovered new exit (range 11) 6559 | -6/Factory | Spotted B-75 Beast 6700 | -6/Factory | Build established: Scavenger-Mutant 7166 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7298 | -6/Factory | Sucked down chute 7298 | -6/Factory | Entered Waste 7320 | -6/Waste | Spotted C-40 Crusher 7375 | -6/Waste | Spotted C-40 Crusher 7383 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7387 | -6/Waste | Spotted C-40 Crusher 7397 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7404 | -6/Waste | Spotted C-40 Crusher 7409 | -6/Waste | Spotted C-40 Crusher 7414 | -6/Waste | Spotted C-40 Crusher 7414 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7416 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7422 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7435 | -6/Waste | Found Prototype Processor 7435 | -6/Waste | Identified Exp. Target Analyzer 7453 | -6/Waste | Lost 9 parts (1p5n3u) 7457 | -6/Waste | Discovered new exit (range 14) 7558 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7632 | -6/Waste | Entered Factory 7670 | -6/Factory | Retrieved Zion intel report: Guard Positions 7698 | -6/Factory | Build established: Mutant 7850 | -6/Factory | Retrieved Zion intel report: Active Terminals 7890 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7941 | -6/Factory | Discovered new exit (range 3) 8015 | -6/Factory | Build established: Hacker-Mutant 8065 | -6/Factory | Discovered new exit (range 11) 8167 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8210 | -6/Factory | Retrieved Zion intel report: Emergency Access 8378 | -6/Factory | Discovered new exit (range 14) 8386 | -6/Factory | Identified exit to Factory 8503 | -6/Factory | Retrieved Zion intel report: Trap Installations 8504 | -6/Factory | Zion Recon squad teleported in 8862 | -6/Factory | Terminal network hard line cut 9052 | -6/Factory | Lost 5 parts (2n2u1w) 9136 | -6/Factory | Core integrity fell below 50% 9157 | -6/Factory | Entered another Factory area 9157 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9158 | -5/Factory | Identified exit to Extension 9184 | -5/Factory | Lost 3 parts (1p2n) 9451 | -5/Factory | Discovered new exit (range 4) 9471 | -5/Factory | Discovered new exit (range 13) 9500 | -5/Factory | Identified exit to Upper Caves 9505 | -5/Factory | Identified exit to Factory 9508 | -5/Factory | Lost 4 parts (2n2u) 9533 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9594 | -5/Factory | Retrieved Zion intel report: Emergency Access 9808 | -5/Factory | Discovered exit to Factory (range 12) 9813 | -5/Factory | Core integrity fell below 50% 9819 | -5/Factory | Entered another Factory area 9819 | -4/Factory | Evolved 2 slots: Utility x2 9823 | -4/Factory | Build established: Mutant 9831 | -4/Factory | Discovered new exit (range 4) 9832 | -4/Factory | Identified exit to Research 9836 | -4/Factory | Entered Research 9836 | -3/Research | Evolved 2 slots: Weapon x2 9844 | -3/Research | Lost 8 parts (4n3u1w) 9974 | -3/Research | Retrieved Zion intel report: Prototype Schematics 10070 | -3/Research | Retrieved Zion intel report: Component Stockpiles 10071 | -3/Research | Discovered new exit (range 4) 10093 | -3/Research | Identified exit to Research 10127 | -3/Research | Entered another Research area 10127 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10134 | -2/Research | Found Exp. System Shield 10335 | -2/Research | Zion Fire squad teleported in 10350 | -2/Research | Spotted B-90 Cyclops 10433 | -2/Research | Discovered new exit (range 14) 10442 | -2/Research | Lost 3 allies 10446 | -2/Research | Entered Testing 10459 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 10471 | -2/Testing | Found Prototype Device 10471 | -2/Testing | Identified AEGIS Remote Shield 10536 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 10570 | -2/Testing | Found Enh. Force Lance 10592 | -2/Testing | Spotted PY-55WF6WR8KH 10640 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 10660 | -2/Testing | Discovered new exit (range 8) 10662 | -2/Testing | Entered Access 10662 | -1/Access | Evolved 2 slots: Propulsion x2 10692 | -1/Access | Build established: Hacker-Mutant 10783 | -1/Access | Lost 3 parts (1p2u) 10846 | -1/Access | Lost 3 parts (1p2n) 10919 | -1/Access | Lost 3 parts (1p1n1u) 10949 | -1/Access | Spotted B-99 Colossus 11068 | -1/Access | Spotted B-99 Colossus 11068 | -1/Access | Spotted B-99 Colossus 11073 | -1/Access | Core integrity fell below 50% 11093 | -1/Access | Core integrity fell below 20% 11107 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11075_ P-80 Master destroyed. 11075_ Slug penetrates H-88 Terminator. 11075_ Slug penetrates Sealed Heavy Doors. 11075_ Slug penetrates Wall. 11075_ Penetrated by Slug. 11075_ Slug penetrates B-99 Colossus. 11076_ B-99 Colossus IFF system glitched. 11076_ Slug penetrates Wall. 11079_ Penetrated by Slug. 11079_ Slug penetrates Wall. 11080_ Slug penetrates Sealed Heavy Doors. 11081_ Critical hit (Burn: +37). 11084_ Slug penetrates Wall. 11086_ Adv. Signal Interpreter destroyed. 11086_ Slug penetrates Wall. 11088_ Penetrated by Slug. 11088_ Slug penetrates Wall. 11089_ W-44 Eye sends out distress signal. 11090_ Penetrated by Slug. 11095_ Fabricator disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###########??????????? | | ????????????????????????????#= ! #??????????? | | ????????????????????????????# #??????????? | | ???????????????????????# ???# #??????????? | | ???????????????????????# ???# #??????????? | | ???????????????????##### ########+#####??????????? | | ???????????????????+ @ #??????????????? | | ???????????????????# #??????????????? | | ???????????????##### #??????????????? | | ??????????????? #??????????????? | | ????????????? ####??????????????? | | ????????????? g #??????#####??????? | | ???????????? k #??????# % #####""" | | ???????????? #??????# | | ????????????? " g #??????# *=% | | ????????????? """ p #??????# [%| | | ????????????? """ #??????#"##"#"#"""= | | ??????????? " ##?######"##"##"# ! | | ??????????? A p #??# ! # | | ??????????? #??# # ! | | ??????????? ""#??# " % | | ??????????? " """#??# # ! | | ????????????? """ ]]"#??# # | | ???????????????""" "F"#??# # | | ????????????? " """#??# # | | ??????????? #### == # | | ??????????? + == =# | | ???????????? ## == # | | ???????????? # ## # | | ?????????????#####+######### ## # | | ???????????????????????????# #######/####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 35 Energy Capacity 915 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Corruption Block 6 Armor Coverage 450 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 22 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 16 Item Schematics ----------------- Tiamat Missile Launcher | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Force Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Q-thruster | -5/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Spectral Analyzer | -3/Research | Z-intel Exp. System Shield | -3/Research | Z-intel Exp. Power Amplifier | -3/Research | Z-intel Imp. Energy Well | -3/Research | Z-intel Tactical Quantum Warhead | -3/Research | Z-intel Hvy. Antimatter Reactor | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Exp. Flexi-carbon Leg | -3/Research | Z-intel Prc. Phase Gun | -3/Research | Z-intel Exp. Field Recycling Unit | -3/Research | Z-intel Hvy. Proton Cannon | -3/Research | Z-intel Hdn. Centrium Wheel | -3/Research | Z-intel Imp. Energy Mantle | -2/Testing | Z-intel Exp. Focal Shield | -2/Testing | Z-intel Com. Linear Accelerator | -2/Testing | Z-intel Exp. Targeting Computer | -2/Testing | Z-intel Exp. Weapon Shielding | -2/Testing | Z-intel Diametric Drive | -2/Testing | Z-intel Exp. Shield Generator | -2/Testing | Z-intel Hdn. Centrium Heavy Treads | -2/Testing | Z-intel Exp. Signal Interpreter | -2/Testing | Z-intel Exp. Transmission Jammer | -2/Testing | Z-intel Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Freeware Challenges ------------ None Game ------ Seed HugeTractorStorage Manual? 0 Play Time 01:50:40 Cumulative 79.8 hours Start 2024.04.01 @ 20:11:54 End 2024.04.01 @ 22:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e28693cb-eb84-47f7-acae-faf3b9ac9ce6