Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 23:02:06 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (162) 810 Value Destroyed (6015) 6015 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2804) 2804 TOTAL SCORE: 12569 Bonus ------- High Alert Combat Kills 2301 Follower Combat Kills 30 Entered DSFs 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/1100 Matter 3/350 Energy 120/150 System Corruption 10% Temperature Cool (27) Movement Walking (175) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (8) ------ Advanced Heat Sink Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Transmission Jammer Dynamic Insulation System > --- WEAPON (4) ------- Heavy Particle Cannon Advanced Assault Cannon > --- INVENTORY (3) ---- Armor Integrity Analyzer Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Transmission Jammer Improved Medium Armor Plating Dynamic Insulation System Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Shock Bomb Launcher Grenade Launcher [Rating: 57] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Matter Pod Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Slots Evolved 12 | 3 2 4 2 1 . . . Power . | . . . . . . . . Propulsion 2 | 1 . 1 . . . . . Utility 7 | 2 . 2 2 1 . . . Weapon 3 | . 2 1 . . . . . Parts Attached 52 | 5 10 18 11 7 . . 1 Power 5 | 1 1 1 2 . . . . Engine 3 | 1 . 1 1 . . . . Core 2 | . 1 . 1 . . . . Reactor . | . . . . . . . . Propulsion 16 | 1 3 7 5 . . . . Treads . | . . . . . . . . Leg 16 | 1 3 7 5 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 2 5 3 2 . . . Device 8 | 2 1 2 3 . . . . Storage 1 | . 1 . . . . . . Processor 2 | . . 1 . 1 . . . Hackware . | . . . . . . . . Protection 3 | . . 2 . 1 . . . Artifact . | . . . . . . . . Weapon 17 | 1 4 5 1 5 . . 1 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 1 . 5 1 1 . . . Ballistic Cannon 7 | . 3 . . 4 . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 4 | . . . 1 . 2 . 1 Power 1 | . . . 1 . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 1 . 1 Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . 1 . 1 . 1 To Critical Strikes . | . . . . . . . . Average Backups 1 | . . 1 1 2 3 3 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . 1 1 1 Weapon 1 | . . 1 1 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 99 85 62 60 Engine 6 | . 7 6 5 6 6 6 6 Core 1 | . 5 1 . . . . . Leg 22 | . 24 24 21 19 13 6 6 Device 28 | . 32 25 27 32 31 31 29 Storage 2 | . 4 4 . . . . . Processor 3 | . . 1 6 7 12 12 12 Protection 3 | . . 3 6 6 2 . . Ballistic Gun 15 | . 4 24 27 4 . . . Ballistic Cannon 8 | . 10 3 . 21 18 6 6 Launcher 2 | . 7 1 . . . . . Peak Build Rating 57 | 9 17 35 49 57 57 35 37 Average Rating 31 | 6 13 24 41 53 46 35 34 On Entrance 29 | . 9 15 35 49 57 35 35 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 7 18 32 33 46 46 21 21 Greatest Support 50 | 15 25 50 50 50 50 20 20 Greatest Overweight (x) 1 | . . . . . 1 1 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 3 | . 1 1 2 3 3 3 3 Average Capacity 1 | . . 1 1 2 3 3 3 Most Carried 3 | . 1 1 2 3 3 3 3 Average Carried 1 | . . 1 1 2 3 3 3 Final Capacity 3 | . 1 1 2 3 3 3 3 Final Carried 3 | . 1 1 2 3 3 3 3 Class Distribution -------------------- 52% | Scavenger-Skirmisher 15% | Gunner 11% | Scavenger-Mutant 10% | Scavenger-Gunner 5% | Skirmisher 4% | Mutant Dominant Class ---------------- Scavenger-Skirmisher | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Matter Collected 6023 | 239 966 1698 1276 1832 . . 12 Remotely 4449 | . . 1376 1276 1793 . . 4 Salvage Created 6244 | 127 366 2064 2614 1073 . . . Parts 359 | 12 27 137 121 62 . . . Haulers Intercepted 13 | . 2 5 4 2 . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 99 | . 9 35 33 22 . . . Guns 69 | . 6 30 33 . . . . Cannons 26 | . . 4 . 22 . . . AOE 4 | . 3 1 . . . . . Classes Destroyed 17 | 2 5 5 4 1 . . . Worker 13 | . 2 2 4 5 . . . Builder 9 | . . 4 2 3 . . . Tunneler 3 | 3 . . . . . . . Hauler 13 | . 2 5 4 2 . . . Recycler 12 | 1 . 4 3 4 . . . Operator 2 | . 2 . . . . . . Watcher 11 | . 1 5 4 1 . . . Swarmer 6 | . . 6 . . . . . Grunt 55 | . 9 14 18 14 . . . Brawler 6 | . . 4 2 . . . . Duelist 3 | . . 1 2 . . . . Protector 2 | . . . 1 1 . . . Sentry 19 | . . 10 6 3 . . . Specialist 2 | . . . 2 . . . . Hunter 2 | . . . 1 1 . . . Programmer 2 | . . . . 2 . . . Heavy 2 | . . . 1 1 . . . Best Kill Streak 11 | 2 4 5 5 11 . . . Combat Bots Only 5 | . 4 4 5 5 . . . Max Kills in Single Turn 2 | 1 1 2 2 2 . . . Gunslinging 1 | . . 1 1 . . . . Exploded 1 | . 1 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Hostile Shots Fired 297 | . 41 78 62 91 2 . 23 Missed 107 | . 15 30 27 27 . . 8 Hits 190 | . 26 48 35 64 2 . 15 Melee 4 | . . 2 . . 2 . . Projectile 186 | . 26 46 35 64 . . 15 Critical Strikes 8 | . . 3 1 2 . . 2 Damage Taken 3465 | . 498 673 838 998 60 . 398 Core 2570 | . 402 497 583 725 47 . 316 Absorbed by Shields . | . . . . . . . . Redirected to Core 2366 | . 329 470 583 640 47 . 297 Ignored by Resistances 101 | . . . 3 67 4 . 27 Regen/Repaired (Parts) 17 | . . . . 17 . . . Core Remaining (%) 80 | 100 59 84 77 . . . . Volleys Fired 455 | 21 106 133 88 106 . . 1 Largest 4 | 1 1 4 4 4 . . 1 Hottest 160 | 20 30 92 97 160 . . 75 Shots Fired 1164 | 21 106 374 322 340 . . 1 Gun 691 | 21 50 291 315 14 . . . Cannon 382 | . 3 55 . 323 . . 1 Launcher 91 | . 53 28 7 3 . . . Special . | . . . . . . . . Kinetic 1072 | 21 53 346 315 337 . . . Thermal 1 | . . . . . . . 1 Explosive 91 | . 53 28 7 3 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 4 22 31 26 16 . . 10 Robot Miss Streak 7 | 3 3 3 3 7 . . . Penetration Max 1 | . . . 1 . . . . Secondary Targets 11 | . . 5 6 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 542 | 11 39 180 197 114 . . 1 Core Hits 267 | 5 34 83 93 52 . . . Critical Kills 4 | . . . 4 . . . . Critical Parts Destroyed 4 | . 1 1 2 . . . . Critical Strikes 16 | . 1 2 6 7 . . . Destroy 8 | . 1 1 6 . . . . Blast 8 | . . 1 . 7 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12030 | 142 1016 3162 3521 4162 . . 27 Guns 6604 | 142 477 2500 3485 . . . . Cannons 4283 | . 15 387 . 3854 . . 27 Explosions 1099 | . 524 242 36 297 . . . Melee . | . . . . . . . . Ramming 44 | . . 33 . 11 . . . Kinetic 10860 | 142 492 2887 3485 3854 . . . Thermal 235 | . . 51 . 157 . . 27 Explosive 891 | . 524 191 36 140 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 1 10 10 10 Average Corruption 6 | . . . . 1 8 10 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . 4 . 3 Message Errors 2 | . . . . . 2 . . Matter Fused 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Misdirections 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 257 | . . . . 257 . . . Projectiles 216 | . . . . 216 . . . Explosions 41 | . . . . 41 . . . Melee . | . . . . . . . . Knockbacks 31 | . . 2 . 29 . . . Impact . | . . . . . . . . Kinetic 28 | . . 2 . 26 . . . Secondary 3 | . . . . 3 . . . Self-Inflicted Damage 285 | . 209 30 . 46 . . . Shots 10 | . 6 3 . 1 . . . Rammed . | . . . . . . . . Targets Rammed 8 | . 2 4 . 2 . . . Kicked 8 | . 2 4 . 2 . . . Crushed . | . . . . . . . . Highest Temperature 24 | . . . 4 24 . . . Average Temperature 5 | . . . 4 6 . . . Received Heat Transfer 996 | . 159 228 144 411 . . 54 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 287 | . . 50 . 200 . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Maximum Alert Level 5 | . 2 4 4 5 3 2 1 Low Security (%) 11 | 100 41 . . . . . . Level 1 7 | . 14 7 . . . . 100 Level 2 29 | . 43 39 13 22 . 100 . Level 3 24 | . . 28 55 11 100 . . Level 4 20 | . . 24 31 31 . . . Level 5 6 | . . . . 34 . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2302 | 5 699 1514 1396 2302 803 506 374 Initial 803 | . . 282 637 631 803 506 354 Average 814 | 1 305 801 984 1374 771 506 360 Influence Increases 6250 | 20 1044 1812 1239 2105 . . 30 Destroy 0b10 Robot/C 1940 | . 180 700 640 420 . . . Destroy 0b10 Robot/NC 325 | 20 35 100 90 80 . . . Destroy Leader 538 | . 56 200 166 116 . . . Successful Hack 59 | . . 5 6 48 . . . Disable Machine 2100 | . 450 510 225 915 . . . Destroy Structure 1078 | . 278 207 82 511 . . . Lose Combat Pursuer 210 | . 45 90 30 15 . . 30 Influence Decreases 5876 | 20 375 973 1359 1197 1573 217 162 Entered New Map 3877 | . . 387 871 757 1493 217 152 Time Decay 1939 | 20 375 586 478 440 40 . . Lost Part 40 | . . . 10 . 20 . 10 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 23 | . 5 3 7 7 . . 1 Investigation 3 | . 2 1 . . . . . Extermination 2 | . . . . 2 . . . Reinforcement 7 | . 3 . 1 2 . . 1 Assault 7 | . . 2 3 2 . . . Garrison 4 | . . . 3 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Distress Signals 7 | . 3 3 1 . . . . Communications Jammed 7 | . . . 2 5 . . . Distress Signals 6 | . . . 1 5 . . . Times Spotted 147 | . 24 49 43 23 4 . 4 Peak Tracking Total 6 | . 5 5 6 5 3 . 4 Tactical Retreats 12 | . 2 5 2 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Traps Triggered 10 | . 2 3 1 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Disabled 140 | . 30 34 15 61 . . . Max in Single Turn 5 | . 2 3 3 5 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Accessed 12 | . . 4 2 5 . 1 . Terminals 4 | . . 1 1 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 5 | . . 2 1 2 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 27 | . . 8 6 11 . 2 . Successful 12 | . . 3 3 5 . 1 . Failed 12 | . . 4 2 5 . 1 . Catastrophic . | . . . . . . . . Database Lockouts 3 | . . 1 1 1 . . . Manual 5 | . . 3 2 . . . . Terminals 10 | . . 3 2 3 . 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers 12 | . . 4 4 4 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 2 | . . 1 . . . 1 . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . 1 2 2 . . . Retrieve Study 5 | . . 1 2 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 2 | . . 1 1 . . . . Terminals 1 | . . . 1 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Reject 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 2 2 4 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . 1 2 2 . . . Parts Repaired 1 | . . . . 1 . . . Time 13 | . . . . 13 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 13 . . Total Damage 213 | . . . . . 213 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Active Infowar (turns) 5321 | 109 1167 1825 945 1087 82 17 89 Terrain 5321 | 109 1167 1825 945 1087 82 17 89 Jamming 1973 | . . . 698 1087 82 17 89 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Turns Passed 5682 | 185 1167 1825 1230 1087 82 17 89 Spaces Moved 3351 | 110 742 1096 645 627 68 8 55 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 3348 | 107 742 1096 645 627 68 8 55 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 105 90 105 105 175 105 Average Speed 113 | 118 120 115 104 105 120 175 158 Slowest Speed 175 | 120 120 120 120 105 175 175 175 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 6 98 87 52 26 69 1 63 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . 5 . . 5 . . . Terrain Destroyed 1187 | . 292 225 82 588 . . . Melee . | . . . . . . . . Projectile 95 | . . . 14 81 . . . AOE 1092 | . 292 225 68 507 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total 4387 | 141 910 1379 993 828 68 11 57 Wait 383 | 6 37 66 203 67 . 4 . Move 3345 | 109 741 1095 644 627 67 7 55 Hop . | . . . . . . . . Pick Up 2 | . . . 1 1 . . . Fast Attach 44 | 5 7 15 8 7 1 . 1 Attach . | . . . . . . . . Detach 1 | . 1 . . . . . . Swap 39 | . 4 19 12 4 . . . Drop 37 | . 4 14 12 7 . . . Fire 455 | 21 106 133 88 106 . . 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 8 | . 2 4 . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 73 | . 8 33 25 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 79 | -11/Scrapyard | Upgraded with Utility slot (x2) 186 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Met a group of wandering Federalists 453 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Build established: Scavenger-Mutant 607 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Discovered new exit (range 10) 744 | -10/Materials | Reached level 2 791 | -10/Materials | Upgraded with Weapon slot (x2) 864 | -10/Materials | Discovered new exit (range 12) 1042 | -10/Materials | Core integrity fell below 50% 1099 | -10/Materials | Build established: Scavenger-Skirmisher 1143 | -10/Materials | Reached level 3 1319 | -10/Materials | Discovered new exit (range 15) 1353 | -10/Materials | Entered another Materials area 1355 | -9/Materials | Reached level 4 1519 | -9/Materials | Discovered new exit (range 14) 1555 | -9/Materials | Core integrity fell below 50% 1576 | -9/Materials | Reached level 5 1586 | -9/Materials | Upgraded with Propulsion slot (x1) 1601 | -9/Materials | Upgraded with Utility slot (x1) 1972 | -9/Materials | Discovered new exit (range 15) 2120 | -9/Materials | Reached level 6 2281 | -9/Materials | Discovered new exit (range 8) 2406 | -9/Materials | Upgraded with Weapon slot (x1) 2485 | -9/Materials | Reached level 7 2547 | -9/Materials | Central database locked down 2553 | -9/Materials | First assault squad dispatched 2566 | -9/Materials | Discovered new exit (range 13) 2804 | -9/Materials | Reached level 8 2823 | -9/Materials | Upgraded with Utility slot (x1) 3071 | -9/Materials | Identified exit to Materials 3178 | -9/Materials | Entered another Materials area 3180 | -8/Materials | Reached level 9 3227 | -8/Materials | Central database locked down 3308 | -8/Materials | Build established: Gunner 3310 | -8/Materials | Garrison activated, responded to threat 3313 | -8/Materials | Reached level 10 3324 | -8/Materials | Discovered new exit (range 16) 3425 | -8/Materials | Upgraded with Utility slot (x1) 3491 | -8/Materials | Discovered new exit (range 11) 3545 | -8/Materials | Reached level 11 3873 | -8/Materials | Discovered new exit (range 12) 3969 | -8/Materials | Identified exit to Factory 3973 | -8/Materials | Core integrity fell below 50% 3978 | -8/Materials | First assault squad dispatched 4105 | -8/Materials | Reached level 12 4188 | -8/Materials | Upgraded with Utility slot (x1) 4274 | -8/Materials | Build established: Scavenger-Skirmisher 4408 | -8/Materials | Entered Factory 4410 | -7/Factory | Reached level 13 4431 | -7/Factory | Repaired Tractor Beam 4614 | -7/Factory | Central database locked down 4654 | -7/Factory | Reached level 14 4761 | -7/Factory | Discovered new exit (range 8) 4761 | -7/Factory | Discovered new exit (range 14) 4771 | -7/Factory | Core integrity fell below 50% 4797 | -7/Factory | Reached level 15 4808 | -7/Factory | First assault squad dispatched 4814 | -7/Factory | Identified exit to Lower Caves 4910 | -7/Factory | Core integrity fell below 20% 5200 | -7/Factory | Upgraded with Utility slot (x1) 5235 | -7/Factory | Reached level 16 5449 | -7/Factory | Build established: Scavenger-Gunner 5495 | -7/Factory | Sucked down chute 5495 | -7/Factory | Entered Waste 5496 | -7/Waste | Met a frightened Derelict 5505 | -7/Waste | Spotted C-40 Crusher 5510 | -7/Waste | EMP discharged 5510 | -7/Waste | System corruption reached 10% 5512 | -7/Waste | Spotted C-40 Crusher 5521 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5540 | -7/Waste | Spotted C-40 Crusher 5541 | -7/Waste | Spotted C-40 Crusher 5551 | -7/Waste | Discovered new exit (range 17) 5552 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5575 | -7/Waste | Identified exit to Factory 5577 | -7/Waste | Entered Factory 5588 | -7/Factory | Identified exit to DSF 5594 | -7/Factory | Entered DSF 5632 | -7/DSF | Additional patrols routed to DSF 5666 | -7/DSF | Discovered new exit (range 17) 5683 | -7/DSF | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- additional patrols. 05638_ System corrupted: Matter fused (-4). 05647_ Triggered Alarm Trap. 05647_ Transmission Jammer jams signal. 05666_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05666_ EXIT=FOUND 05666_ Penetrated by Slug. 05666_ Tractor Beam destroyed. 05666_ Critical hit (Blast). 05668_ Acquired 4 matter. 05668_ Penetrated by Slug. 05672_ Acquired 4 matter. 05673_ Penetrated by Slug. 05675_ Slug penetrates Wall. 05679_ Penetrated by Slug. 05681_ System corrupted: Component data lost. 05682_ Acquired Hvy. Particle Cannon. 05683_ Penetrated by Slug. 05683_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????? ### # ### | | ?????????????????????? ? ###?###### | | ???????????????????????? ? ## ###?#[[ | | ?????????????????????? ?? #####[[ | | ???????????????????????? #### ? ##### | | ???????????????????????? ?## ###[[ | | ?????????????????????? ? #?##?###[[ | | ??????????????????????? ??########[[ | | ???????????????????????? ############ | | ???????????????????????? ###===# ## | | ?????????? ??????????? ##===" ## | | ??????????????????? ?? | | ????????????????? ? | | ??????????? ???? ?? | | ????????? ?#? ? ? ?# ##!!!#[[[## | | ????#?#?????#???#?? ### ###!! #[[[## | | ???????????#?#?#?#??### ############ | | ??????#??????########!! H !!########!! | | ???????? ? ???##?####!! !!####?###!! | | #??????#? ? ?#####?# ! !!#?######!! | | ???????#?? ##???####### "########### | | ?????#??? ?? ?####?##!! !!########!! | | ??##??#???? #??###?#!! !!########!! | | ??#???#?#????########!! !!########## | | ????##### ?###]]#]]]### ### # ### | | #?#???#"" ##@]#]]]### ### # ## | | ?##??"""" x | | ??????#""< x | | ??????#"""""## # # % # # ##"" | | ??????#"""""######### #########"" | | ???#######"######?#?##"###########?###" | | #??##????#"###?###??##########?##?####" | | ??##??#??"????####?#################?#" | | ????#??##????#??????#?#####?########?## | | ???#??#??##?##?####?#?#?###?########### | | ????????????#?#?????#??#######?####?##? | | ??????#??#??##?###?###################? | | ?????#???#######?##?##?#?#####??##??##? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 19 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 17 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 12 EM Shielding 2 Armor Coverage 225 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Tractor Beam | 32% | -7/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Throw Away The Key Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Levels Raised 15 | . 2 5 4 4 . . . XP Earned 26598 | 3000 3404 8236 5582 5879 71 . 426 XP Spent 24135 | 2950 3045 6645 6150 5345 . . . Upgrades 60 | 12 11 9 14 14 . . . Propulsion Slot 2 | 1 . 1 . . . . . Utility Slot 7 | 2 . 2 2 1 . . . Weapon Slot 3 | . 2 1 . . . . . Core Integrity 10 | . 2 1 . 7 . . . Heat Dissipation 4 | 3 1 . . . . . . Matter Storage 1 | . . . . 1 . . . Mass Support 1 | 1 . . . . . . . Inventory Capacity 3 | . 1 . 1 1 . . . Sight Range 1 | . 1 . . . . . . Sensor Range 10 | . 2 . 8 . . . . Terrain Scan Density 4 | 4 . . . . . . . Ranged Accuracy 4 | 1 2 1 . . . . . KI Resistance % 1 | . . . 1 . . . . TH Resistance % 1 | . . . 1 . . . . EX Resistance % 1 | . . . 1 . . . . KI Damage % 3 | . . 3 . . . . . TH Damage % 2 | . . . . 2 . . . EX Damage % 2 | . . . . 2 . . . Protomatter Created 889 | . 130 333 235 191 . . . Integrity Restored 1539 | . 124 700 559 156 . . . Core 1468 | . 116 667 529 156 . . . Parts 71 | . 8 33 30 . . . . Protomatter Decayed 400 | . 306 47 . 47 . . . Game ------ Seed MetafieldWeaponsBasin Manual? 0 Play Time 01:11:45 Cumulative 171.3 hours Start 2025.10.28 @ 20:48:48 End 2025.10.28 @ 23:02:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 138 Rogue 126 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fcc1249-3211-4018-a589-28d4c75a1fd6