Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 20:05:59 Player: aperiodic Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (410) 2050 Value Destroyed (15192) 15192 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (4399) 4399 TOTAL SCORE: 31421 Bonus ------- High Alert Combat Kills 1233 Follower Combat Kills 1476 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -910 Cogmind --------- Core Integrity 0/1150 Matter 161/300 Energy 128/555 System Corruption 30% Temperature Critical (529) Movement Treading (240) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino Core Heavy Antimatter Reactor > --- PROPULSION (6) --- Improved Treads Improved Treads > --- UTILITY (8) ------ Medium Storage Unit Seismic Detector Advanced Targeting Computer Improved Power Shielding Improved Heavy Armor Plating Improved Force Field Advanced Hacking Suite > --- WEAPON (3) ------- Wave Gun Autogun Railgun > --- INVENTORY (10) --- Advanced Energy Well (500) Zionite Biocell (600) Improved Matter Compressor (300) Improved Particle Charger Long-range Tractor Beam Transdimensional Reconstructor Wave Gun Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Armored Medium Treads Heavy Siege Treads Heavy Siege Treads Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Enhanced Optical Array Advanced Hacking Suite Advanced System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Armored Medium Treads Advanced Cooling System Advanced Cooling System Advanced Energy Well Zionite Biocell Improved Matter Compressor Seismic Detector 0b10 Alert Chip Advanced Targeting Computer Damper Plating Damper Plating Improved Force Field System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Scatter Rocket Array Molecular Deconstructor [Rating: 156] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Wave Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Scatter Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 2 . 2 2 . . . . . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . Utility 6 | . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 392 | 8 13 5 13 26 43 49 5 16 6 54 14 13 6 2 3 5 1 5 24 11 11 7 3 24 24 1 Power 16 | 1 1 1 . 2 2 3 . . 1 2 . . . . . . . . . . . . . 1 2 . Engine 9 | 1 1 1 . 2 1 2 . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . Propulsion 80 | 2 6 2 3 4 9 8 1 . . 7 1 6 4 2 . 2 . 2 11 . 1 . . 6 3 . Treads 72 | . 3 1 2 3 9 8 1 . . 7 1 6 4 2 . 2 . 2 11 . 1 . . 6 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 2 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 142 | 2 2 . 2 3 10 13 3 8 3 25 6 6 1 . 1 . . 2 11 9 6 3 . 13 13 . Device 76 | 1 1 . 2 1 5 5 2 5 2 7 2 4 . . 1 . . 2 6 7 5 2 . 9 7 . Storage 13 | 1 1 . . . . . . . . 4 1 1 1 . . . . . 1 . . . . 1 2 . Processor 8 | . . . . . . . . . 1 3 . . . . . . . . 1 1 . . . . 2 . Hackware 9 | . . . . 1 1 1 . . . . . 1 . . . . . . 2 . . . . 3 . . Protection 36 | . . . . 1 4 7 1 3 . 11 3 . . . . . . . 1 1 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 154 | 3 4 2 8 17 22 25 1 8 2 20 7 1 1 . 2 3 1 1 2 2 4 4 3 4 6 1 Energy Gun 11 | 2 . . 1 . . . . . . 5 1 . . . . . . . . . . . . . 2 . Energy Cannon 12 | . . . . 1 . 1 . . . 3 2 . 1 . . 2 1 . 1 . . . . . . . Ballistic Gun 58 | 1 3 1 5 7 5 12 1 4 2 5 2 1 . . . . . . 1 1 1 1 1 1 2 1 Ballistic Cannon 14 | . . . . 3 8 1 . . . . . . . . . . . . . . 1 1 . . . . Launcher 35 | . . 1 2 5 1 5 . 1 . 5 2 . . . 2 1 . 1 . 1 2 1 1 3 1 . Special Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Impact Weapon 20 | . . . . 1 8 6 . 3 . 2 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 . 1 2 1 4 . . . 10 . . 1 . . . . . . . 1 3 . 2 . . Corrupted Parts 6 | . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . 2 . System Corruption 36 | . . . . . . . . . . . 4 . . . . . . 10 . . 11 . . . 11 . Parts Lost 53 | . . . . 1 3 3 . 1 . 8 . . 5 . 2 . . . 4 2 3 . . 3 18 . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 15 | . . . . . 1 1 . . . 5 . . 2 . . . . . 2 . . . . . 4 . Utility 21 | . . . . . 2 1 . 1 . 3 . . . . . . . . 1 1 1 . . 1 10 . Weapon 15 | . . . . . . 1 . . . . . . 3 . 2 . . . 1 1 2 . . 1 4 . Highest Loss Streak 17 | . . . . 1 1 2 . 1 . 3 . . 5 . 2 . . . 1 1 2 . . 1 17 . To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 93 99 99 99 100 99 99 93 92 85 62 80 79 80 71 80 85 81 81 66 78 77 61 73 Engine 2 | . 14 13 11 10 6 1 7 7 7 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 5 7 6 4 6 6 6 6 6 5 5 5 5 5 5 4 5 Treads 27 | . 14 . 11 11 35 37 38 38 38 36 38 33 13 26 26 26 26 26 27 23 23 23 23 20 10 10 Wheel 1 | . 13 27 11 11 . . . . . . . . . . . . . . . . . . . . . . Device 9 | . 14 14 18 15 2 3 6 14 13 5 . 11 14 13 13 13 13 13 6 9 9 4 5 8 17 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 6 7 12 8 13 12 13 13 13 11 11 11 11 11 9 7 5 Processor 3 | . . . . . . . . . 1 7 7 1 . . . . . . . 10 11 11 11 8 5 5 Hackware 3 | . . . . 6 9 14 15 . . . . . . . . . . . 8 . . . . 7 5 5 Protection 2 | . . . . . 5 3 . 6 7 6 6 . . . . . . . 4 . 1 5 5 . 1 10 Energy Cannon 6 | . . . . . . . . . . 8 . 16 13 20 18 19 11 15 13 5 3 . . 10 . . Ballistic Gun 8 | . 24 28 30 28 7 16 15 18 17 5 12 1 . . . . . . . 4 6 . 1 1 1 5 Ballistic Cannon 1 | . . . . 3 15 3 . . . . . . . . . . . . . . 3 . 5 . . . Launcher 1 | . . . . . . . . . . 3 6 1 . . 1 . . 4 2 4 1 . 1 1 . . Impact Weapon 1 | . . . . . 3 2 7 3 4 1 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 12 92 92 97 100 110 113 107 114 115 114 123 168 168 162 168 168 160 162 175 164 150 150 150 179 131 88 Greatest Support 202 | 20 40 26 16 16 92 118 118 118 118 130 130 146 158 158 151 151 146 153 197 197 194 167 167 202 175 46 Greatest Overweight (x) 9 | . 9 9 6 6 1 1 . . . . . 1 3 1 1 1 1 1 1 . . . . 1 1 1 Average Overweight (x) . | . 2 3 5 5 1 . . . . . . . . 1 1 1 . 1 . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 21 | 7 17 25 25 25 25 25 25 25 25 11 25 25 12 25 25 25 25 25 25 25 25 25 25 25 9 10 Most Carried 25 | 5 19 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 7 Average Carried 20 | 3 11 20 24 24 24 24 24 23 24 9 24 24 10 25 23 24 25 24 24 23 23 23 24 24 5 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 Final Carried 25 | 5 19 21 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 23 25 25 23 7 7 Class Distribution -------------------- 42% | Mutant 14% | Golem 14% | Tank 8% | Hacker-Mutant 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Waste Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 10944 | 298 320 226 482 1210 1547 1202 328 388 94 888 131 409 107 29 210 192 . 161 254 154 488 175 218 811 606 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18847 | 142 526 245 929 1682 1685 1865 144 245 40 1990 115 1539 63 452 196 511 . 555 2310 273 353 175 222 2099 304 187 Parts 857 | 13 34 10 58 97 74 103 1 8 . 42 7 80 2 9 3 19 . 27 119 16 19 1 5 95 7 8 Haulers Intercepted 21 | . 2 . 2 5 5 1 . . . . . 2 . 3 . . . . 1 . . . . . . . Recyclers Shooed 15 | . . . 2 1 1 2 . . . . . . . . . . . . 7 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . 1 8 . . 1 . . . 20 11 . 19 . 17 9 1 4 . 26 1 Prevented 27 | . . . . . . . . 2 . . 3 . . . . 2 . 7 . 4 7 . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 338 | . 9 7 17 30 26 41 3 7 . 57 5 19 . 2 5 8 . 10 27 9 11 . 4 33 6 2 Melee 6 | . . . . . 2 1 1 1 . 1 . . . . . . . . . . . . . . . . Guns 88 | . 9 4 11 17 13 19 . 4 . 3 . . . . . . . . . 2 2 . 2 . . 2 Cannons 107 | . . . . 3 9 6 . . . 5 1 16 . 2 2 6 . 5 26 2 2 . . 20 2 . AOE 119 | . . 3 6 10 . 14 . 2 . 41 4 3 . . 3 1 . 5 1 5 6 . 2 13 . . Classes Destroyed 26 | 2 6 . 3 2 . 3 . 2 . 4 . . 1 . . 1 . . 1 . . . . 1 . . Worker 18 | . 2 1 1 1 4 6 . . . . . 1 . . . . . . 1 . . . . 1 . . Builder 13 | . . . . 1 . 4 . . . . . 1 . . . . . . 3 . . . . 4 . . Tunneler 8 | 4 . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . Hauler 21 | . 2 . 2 5 5 1 . . . . . 2 . 3 . . . . 1 . . . . . . . Recycler 26 | 1 . . 2 4 3 6 . . . . . 2 . . . . . . 5 . . . . 3 . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 2 . . Operator 5 | . 1 . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 17 | . 3 . 2 2 5 3 . . . . . 1 . . . . . . 1 . . . . . . . Swarmer 72 | . 3 3 4 4 4 16 . 3 . . 4 4 . . 1 . . 3 4 8 6 . . 4 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 116 | . 6 4 7 16 16 14 2 2 . . . 8 . 1 3 4 . 5 6 . 3 . 4 14 1 . Brawler 7 | . . . . 2 . 1 1 . . . . . . . . . . . . . . . . 2 1 . Duelist 10 | . . . 1 2 . 2 . 1 . . . . . . . . . 1 1 . . . . . 2 . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 30 | . . . 5 6 6 2 . . . . . 1 . 1 1 . . 1 4 . 1 . . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 12 | . . . . . . 1 . . . . 1 2 . . . . . . 2 1 1 . . 2 . 2 Programmer 25 | . . . . . . 4 . 1 . . . 4 . . . . . . 9 . . . . 7 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 42 | . . . . . . . . . . 42 . . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 3 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 38 | 4 4 3 6 12 6 12 3 6 . 38 4 5 . 3 3 4 . 5 7 5 4 . 4 9 4 2 Combat Bots Only 37 | . 2 3 4 9 4 9 3 6 . 37 4 5 . 1 3 4 . 5 6 5 4 . 4 8 4 2 Max Kills in Single Turn 29 | 2 2 2 3 3 2 3 1 1 . 29 2 2 1 1 2 1 . 2 7 3 4 . 2 5 1 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 29 | . . 2 3 3 . 3 . 1 . 29 2 1 . . 2 1 . 2 1 3 4 . 2 4 . . Melee 1 | . . . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 20498 | . 255 256 323 580 1924 1670 175 302 . 1862 201 1033 1110 238 398 440 . 208 1463 457 1023 . 356 3370 2324 530 Core 2594 | . 20 53 80 99 142 176 . . . 196 . 75 341 32 43 53 . . 64 . 42 . 21 184 702 271 Absorbed by Shields 1970 | . . . 106 221 . . . 12 . 249 . . . . . . . . 416 79 145 . . 152 202 388 Reduced by Siege Mode 928 | . . . . . . . . . . . . . . . . . . 9 66 22 113 . 44 587 87 . Redirected to Shielding 140 | . . . . . . . . . . 124 . . . . . . . . . . . . . . . 16 Regen/Repaired (Parts) 721 | . . . 193 . 372 156 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 70 . 55 74 . . . . . 46 . . . . . . 36 . . . . 87 . . . Volleys Fired 968 | 6 40 25 42 83 99 80 . 10 1 92 19 73 28 11 6 19 . 17 84 37 49 9 7 104 17 10 Largest 3 | 2 2 2 3 3 3 3 . 3 3 3 2 3 3 2 2 3 . 2 2 2 2 1 2 3 2 3 Hottest 197 | 60 100 46 69 90 132 136 . 79 84 180 138 75 75 50 50 75 . 50 94 94 86 . 86 75 81 197 Shots Fired 1888 | 12 78 48 108 221 240 195 . 20 3 175 22 136 48 22 11 40 . 29 149 38 58 10 10 157 28 30 Gun 904 | 12 76 46 104 190 123 129 . 17 3 86 13 6 . . . . . . . 30 28 . 5 . 6 30 Cannon 876 | . . . . 23 117 51 . . . 76 6 116 48 22 6 37 . 23 149 5 27 1 2 150 17 . Launcher 92 | . . 2 4 8 . 15 . 3 . 13 3 14 . . 5 3 . 6 . 3 3 . 3 7 . . Special 16 | . 2 . . . . . . . . . . . . . . . . . . . . 9 . . 5 . Kinetic 1013 | 6 61 46 104 213 240 176 . 17 3 41 . 6 . . . . . . . 30 43 1 7 . . 19 Thermal 661 | 6 17 . . . . . . . . 45 13 116 48 22 6 32 . 23 146 3 . . . 150 23 11 Explosive 57 | . . 2 4 8 . 15 . 3 . 4 3 . . . 5 . . . . . 3 . 3 7 . . Electromagnetic 143 | . . . . . . 4 . . . 85 6 14 . . . 8 . 6 3 5 12 . . . . . Robot Hit Streak 40 | 5 20 21 23 8 30 39 . 11 8 19 4 14 27 9 4 18 . 8 40 27 9 10 8 19 11 6 Robot Miss Streak 10 | 1 3 2 3 3 3 10 . 1 . 10 1 5 2 1 8 1 . 2 2 1 2 1 2 4 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . 1 . 1 4 4 5 . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1207 | 10 49 37 79 143 152 146 6 22 1 109 4 73 37 19 5 27 . 16 92 13 25 8 9 90 20 15 Core Hits 866 | 6 26 14 39 73 67 129 1 16 2 168 9 36 3 6 27 14 . 15 45 10 26 . 18 102 5 9 Critical Kills 3 | 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . 1 3 1 1 1 . 1 . . . . . . . . . 1 . . . . . . Critical Strikes 20 | 1 . . . 3 7 1 1 1 . 2 . . . . . . . . . 1 1 . 1 . . 1 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 5 | 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . Blast 7 | . . . . 1 4 . . . . . . . . . . . . . . . 1 . 1 . . . Smash 7 | . . . . . 2 1 1 1 . 2 . . . . . . . . . . . . . . . . Melee Attacks 74 | . . . . 1 17 20 8 6 12 10 . . . . . . . . . . . . . . . . Impact 74 | . . . . 1 17 20 8 6 12 10 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 2 5 1 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46506 | 133 683 674 1686 3332 3426 4837 308 883 13 5882 408 3682 1646 804 1037 1139 . 1005 5038 467 1275 . 597 6565 662 324 Guns 9520 | 133 683 540 1199 2018 1389 1491 . 259 13 915 . 97 . . . . . . . 79 218 . 112 . 50 324 Cannons 21096 | . . . . 239 1492 904 . . . 1159 118 3143 1646 804 147 929 . 539 4405 203 507 . 30 4219 612 . Explosions 13175 | . . 124 487 1075 . 1686 . 335 . 3215 290 420 . . 890 210 . 466 484 185 550 . 455 2303 . . Melee 2415 | . . . . . 489 736 308 289 . 593 . . . . . . . . . . . . . . . . Ramming 300 | . . 10 . . 56 20 . . . . . 22 . . . . . . 149 . . . . 43 . . Kinetic 11674 | 76 573 540 1199 2257 2881 2292 . 259 13 603 . 97 . . . . . . . 79 488 . 142 . . 175 Thermal 18073 | 57 110 . . . . 32 . . . 604 . 3143 1646 804 147 855 . 716 4791 138 . . . 4219 662 149 Explosive 10615 | . . 124 487 1075 . 1576 . 335 . 2565 290 . . . 890 . . . . . 515 . 455 2303 . . Electromagnetic 3429 | . . . . . . 181 . . . 1517 118 420 . . . 284 . 289 98 250 272 . . . . . Impact 2415 | . . . . . 489 736 308 289 . 593 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 2 2 . . 1 2 1 . . 2 4 3 3 3 3 3 3 13 6 . 12 12 12 5 30 30 Average Corruption 5 | . 2 2 . . 1 1 1 . . 1 2 2 3 3 3 3 3 3 3 . 11 12 12 2 20 30 Corruption Purged 24 | . . . . . . 4 1 . . 2 . 2 . . . . . . 6 . . . . 5 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 394 | . 7 8 . . 11 5 2 . . 14 . 20 30 5 36 11 7 26 9 . 45 18 27 22 73 18 Message Errors 96 | . 2 2 . . 2 2 . . . 2 . 2 7 1 10 2 1 9 1 . 12 5 7 4 19 6 Matter Fused 96 | . 1 2 . . 2 . 1 . . 6 . 5 7 1 9 5 3 6 2 . 10 5 7 5 16 3 Heat Flow Errors 51 | . 1 . . . 2 . . . . . . 3 5 1 3 1 . 3 . . 7 2 5 4 11 3 Energy Discharges 43 | . 1 1 . . . 3 . . . 3 . 2 4 . 3 2 . 1 2 . 4 1 4 4 6 2 Parts Rejected 4 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 . . Data Loss (minor) 43 | . . 1 . . 2 . . . . 2 . 5 3 1 2 . 3 4 2 . 6 3 1 1 7 . Data Loss (major) 26 | . 1 1 . . 1 . 1 . . 1 . 1 2 . 6 . . 1 1 . 2 . . 2 4 2 Misfires 14 | . . . . . 1 . . . . . . 1 1 . 3 . . 1 . . . 1 1 . 4 1 Alerts 16 | . 1 . . . 1 . . . . . . 1 1 1 . . . . . . 3 1 2 1 4 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2352 | . . . 10 4 227 498 76 200 . 362 7 213 . 3 13 56 . 24 440 3 40 . . 176 . . Projectiles 850 | . . . . . 28 23 . . . . . 213 . 3 . 33 . . 380 3 25 . . 142 . . Explosions 324 | . . . 10 4 . 78 . 7 . 86 7 . . . 13 23 . 24 51 . 15 . . 6 . . Melee 1178 | . . . . . 199 397 76 193 . 276 . . . . . . . . 9 . . . . 28 . . Knockbacks 36 | . . . . 2 11 13 1 1 . 1 . . . . . . . . 2 . 4 . 1 . . . Impact 8 | . . . . . . 3 1 1 . 1 . . . . . . . . 2 . . . . . . . Kinetic 27 | . . . . 1 11 10 . . . . . . . . . . . . . . 4 . 1 . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 764 | . . 5 . 134 . 246 . . . 20 17 42 . . 67 11 . . 159 . 63 . . . . . Shots 24 | . . . . 3 . 6 . . . 1 1 4 . . 2 2 . . 2 . 3 . . . . . Rammed 21 | . . 1 . . 8 1 . . . . . 1 . . . . . . 10 . . . . . . . Targets Rammed 25 | . . 1 . . 9 2 . . . . . 2 . . . . . . 10 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . Highest Temperature 587 | . 126 4 16 160 305 558 . 30 9 244 224 135 226 250 183 193 . 164 9 11 275 127 254 246 326 587 Average Temperature 71 | . 14 3 7 29 87 98 . 9 6 67 46 67 88 128 89 48 . 73 5 4 74 51 88 113 99 173 Received Heat Transfer 4253 | . 96 120 108 211 999 306 99 36 . 392 . 219 . 39 93 526 . 54 155 . 84 . 51 439 226 . Effects 22 | . . . . . . 11 . . . 4 . . . . . . . . . . 2 . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . Interference 9 | . . . . . . 4 . . . 3 . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 31 | . . . . . . . . . . . . . . . . . . 2 9 3 4 . 1 11 1 . Total Turns 495 | . . . . . . . . . . . . . . . . . . 27 148 34 77 . 20 179 10 . Longest Duration 48 | . . . . . . . . . . . . . . . . . . 24 48 19 28 . 20 47 10 . Robots Corrupted 9 | . . . . . . . . . . 7 . . . . . 1 . . . . 1 . . . . . Combat Hostiles 9 | . . . . . . . . . . 7 . . . . . 1 . . . . 1 . . . . . Parts Fried 32 | . . . . . 3 10 2 1 . 8 1 . . . . 4 . . . 2 . . . 1 . . Impact Corruptions 47 | . . . . . 6 12 4 9 . 14 . . . . . . . . 1 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 1 1 . 1 . . . . . 3 . 4 . 1 . 1 . . 1 . . . . 3 1 . Heat Transferred 10902 | 125 250 . . . . 50 . . . 707 . 1725 950 475 75 550 . 400 2625 75 . . . 2175 424 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 2 . . . . . . . 3 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 1057 | 25 266 352 342 988 538 1057 . . . . . 394 125 588 . . . . 930 . . . . 878 . . Initial 406 | . 16 47 6 122 406 67 . . . . . 18 122 . . . . . 30 . . . . 56 . . Average 257 | 7 137 158 158 490 225 487 . . . . . 190 26 206 . . . . 303 . . . . 225 . . Maximum Alert Level 3 | . 1 1 1 3 2 3 . . . . . 1 . 2 . . . . 3 . . . . 3 . . Low Security (%) 52 | 100 86 90 65 9 37 26 . . . . . 52 100 62 . . . . 48 . . . . 57 . . Level 1 28 | . 13 9 34 34 48 31 . . . . . 47 . 20 . . . . 18 . . . . 21 . . Level 2 10 | . . . . 35 13 8 . . . . . . . 16 . . . . 18 . . . . 19 . . Level 3 8 | . . . . 20 . 33 . . . . . . . . . . . . 14 . . . . 1 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . 3 5 5 14 . . . . . 5 . 3 . . . . 8 . . . . 10 . . Investigation 14 | . . . 2 1 3 2 . . . . . 1 . 1 . . . . 1 . . . . 3 . . Extermination 14 | . . . . . . 4 . . . . . 3 . . . . . . 3 . . . . 4 . . Reinforcement 16 | . 2 . 1 2 2 2 . . . . . 1 . 2 . . . . 3 . . . . 1 . . Assault 8 | . . . . 2 . 3 . . . . . . . . . . . . 1 . . . . 2 . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 10 | . . . 1 2 2 2 . . . . . . . 2 . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 472 | . 23 13 25 41 45 56 2 8 . 55 4 30 8 7 10 10 . 11 36 8 11 . 4 46 17 2 Peak Tracking Total 37 | . 3 3 5 9 5 7 2 3 . 37 4 5 6 3 3 4 . 5 5 5 5 . 4 10 7 2 Tactical Retreats 23 | . 2 . 2 1 1 1 . 1 . . . 5 1 . . 2 . . 3 . 1 . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 10 | . 1 . 1 . 1 3 . . . . . 2 . 1 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . Triggered 7 | . . . . . . . . 1 . . . . . . . 3 . . . 2 . . . . 1 . Most Traps Carried 6 | . . . . . . . . 6 6 4 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 62 | . 1 1 . 7 3 18 . . . 2 . 10 . 1 . . . . 14 1 1 . . 3 . . Max in Single Turn 7 | . 1 1 . 2 1 7 . . . 1 . 4 . . . . . . 6 1 1 . . 1 . . Garrison Access 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 79 | . 4 . 9 10 13 11 1 . . . . 3 . 3 . . 4 1 4 1 1 5 . 8 1 . Terminals 54 | . 4 . 8 9 10 8 . . . . . 2 . 3 . . . 1 4 . . . . 5 . . Fabricators 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . Repair Stations 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Total Hacks 275 | . 13 . 25 21 53 36 1 . . . . 8 . 11 . . 29 1 15 1 1 17 . 35 8 . Successful 170 | . 4 . 11 13 33 16 1 . . . . 4 . 3 . . 29 1 6 1 1 17 . 22 8 . Failed 103 | . 9 . 14 8 19 20 . . . . . 4 . 8 . . . . 9 . . . . 12 . . Catastrophic 12 | . 2 . 2 1 1 3 . . . . . 2 . . . . . . . . . . . 1 . . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Manual 83 | . 6 . 6 5 23 15 . . . . . 1 . 6 . . . . 11 1 . . . 9 . . Terminals 168 | . 13 . 19 18 42 27 . . . . . 6 . 11 . . . 1 15 . . . . 16 . . Fabricators 12 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . 9 . . Repair Stations 22 | . . . 6 . 9 7 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Garrison Access 6 | . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 115 | . 3 . 4 9 19 8 1 . . . . 2 . 3 . . 29 1 4 1 1 17 . 5 8 . Record 27 | . . . . . . . . . . . . . . . . . 11 1 . . 1 6 . . 8 . Part Schematic 16 | . . . . . . 1 . . . . . . . . . . 11 . . . . 3 . 1 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 14 | . 2 . 1 . 5 1 . . . . . . . . . . . . 1 . . 4 . . . . Prototype ID Bank 16 | . . . 3 2 1 1 . . . . . . . 1 . . 3 . . . . 4 . 1 . . Open Door 5 | . . . . 3 . . 1 . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . . . 4 1 . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Locate Traps 10 | . 1 . . 2 3 1 . . . . . 1 . . . . . . 1 . . . . 1 . . Recall Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . 5 . . Load Schematic 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . 3 . . Build 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Repair Station Hacks 17 | . . . 6 . 7 4 . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . . . 3 . 4 2 . . . . . . . . . . . . . . . . . . . . Repair 8 | . . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Analyze 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Garrison Access Hacks 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 . 1 3 6 2 . . . . . . . . . . . . 2 . . . . 3 . . Terminals 17 | . 1 . 1 3 6 2 . . . . . . . . . . . . 2 . . . . 2 . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Botnet 7 | . . . . 2 2 1 . . . . . . . . . . . . 1 . . . . 1 . . Operators 6 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 4 . 8 8 11 8 . . . . . 2 . 3 . . . . 4 . . . . 8 . . Full Trace Events 9 | . . . 1 1 2 1 . . . . . . . 1 . . . . 1 . . . . 2 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . . . . 4 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 111 | . . . . . . . . . . . . . . . . . . . . . . . . 111 . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Part Schematics Acquired 34 | . . . . . . 1 . . 15 . . . . . . . 11 . . . . 3 . 4 . . Parts Built 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . 53 . . . . . . . . . . . 58 . . Total Part Build Rating 26 | . . . . . . . . . . . . 12 . . . . . . . . . . . 14 . . Parts Repaired 8 | . . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . Time 309 | . . . 134 . 80 95 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 35 | . . 3 . 2 1 . . . . . . . 19 . . . . 1 . . . . . 5 4 . Largest Group 19 | . . 3 . 2 1 . . . . . . . 19 16 6 . . 1 1 . . . . 3 2 . Highest-Rated Group 684 | . . 40 . 62 10 . . . . . . . 684 554 256 . . 96 96 . . . . 144 76 . Highest-Rated Ally 96 | . . 16 . 31 10 . . . . . . . 50 46 46 . . 96 96 . . . . 69 49 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 338 | . . 27 . 16 . . . . . . . . 99 90 34 . . 15 8 . . . . 42 7 . Total Damage 9926 | . . 296 . 232 . . . . . . . . 4316 1907 685 . . 369 380 . . . . 1505 236 . Kills 51 | . . 5 . 1 . . . . . . . . 6 15 9 . . 2 2 . . . . 8 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 14 | . 2 . 1 . 5 1 . . . . . . . . . . . . 1 . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . . . . 2 1 1 . 1 . . . 1 . . . . 2 2 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 37819 | 80 1053 802 1292 1422 2391 2829 992 1558 2040 5828 570 2104 1601 437 1735 737 285 1109 1210 1117 1202 570 748 2203 1619 285 Spaces Moved 17694 | 57 550 523 520 527 762 1397 595 722 1228 3277 313 656 874 166 542 281 100 429 500 625 604 305 423 890 727 101 Core 427 | 2 . . . . . . . . . . . . 396 . . . . . . . . . . . 29 . Treads 15047 | . 175 . . . 762 1397 595 722 1228 3277 313 656 258 166 542 281 100 429 500 625 604 305 423 890 698 101 Legs 220 | . . . . . . . . . . . . . 220 . . . . . . . . . . . . . Wheels 2000 | 55 375 523 520 527 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 175 175 240 158 161 161 161 158 160 160 50 240 240 240 160 240 160 160 160 163 163 158 50 240 Average Speed 175 | 78 144 137 184 188 240 165 161 161 161 160 160 235 136 240 240 240 161 240 161 160 163 163 163 183 201 240 Slowest Speed 320 | 80 320 215 190 190 240 242 161 161 161 162 160 240 320 240 240 240 240 240 243 162 165 163 163 270 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 82 74 48 91 73 44 68 65 84 89 53 16 96 8 58 52 70 65 19 77 72 63 58 28 74 15 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 7 | . . . . . . . . . 1 . . . . . . . 1 . . 1 1 3 . . . . Known Exits Taken 5 | . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 28 | . . 1 . . . . 3 4 3 . 2 . . . 1 3 . 2 . . 4 . 2 . 2 1 Spaces Dug 170 | . 1 . . 1 6 5 . 1 3 3 8 16 . . 30 6 . 2 63 2 1 . . 21 1 . Terrain Destroyed 1043 | . 1 20 18 64 30 137 . 25 3 35 65 40 10 3 139 10 . 19 106 3 101 1 60 143 6 4 Melee 15 | . . . . 1 5 5 . 1 3 . . . . . . . . . . . . . . . . . Projectile 261 | . 1 . . 4 25 1 . . . 24 10 40 10 3 2 10 . 11 43 . 5 1 1 60 6 4 AOE 764 | . . 20 18 59 . 131 . 24 . 11 55 . . . 137 . . 8 63 . 96 . 59 83 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total 22579 | 75 724 557 772 795 1092 1722 613 1081 1271 3680 354 1115 1247 185 967 310 225 481 750 698 753 360 471 1310 846 125 Wait 2937 | . 95 2 171 113 133 133 . 325 1 157 . 336 307 4 410 . 122 25 113 25 80 28 33 260 51 13 Move 17669 | 56 549 522 519 526 761 1396 594 721 1227 3276 312 656 873 165 541 280 99 428 499 624 603 304 422 889 726 101 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 5 18 2 14 17 14 16 3 2 10 33 3 10 21 . . 3 . 2 7 1 4 3 3 7 5 . Fast Attach 128 | 7 2 1 4 5 9 7 . . 3 30 2 2 6 1 . . 1 1 8 . 3 7 . 7 22 . Attach 71 | . . . 3 1 7 6 1 2 2 13 4 3 . . 2 . . 1 7 2 4 1 3 8 1 . Detach 32 | . . . 2 2 . 1 . . 1 11 1 1 . . 1 1 . . 2 . 1 1 . 5 2 . Swap 195 | 1 11 4 6 20 27 36 4 14 1 11 8 8 . 1 1 5 . 3 9 9 5 . . 9 1 1 Drop 256 | . 9 . 11 27 18 25 3 1 13 41 5 24 12 3 6 2 3 4 11 . 4 7 3 20 4 . Fire 968 | 6 40 25 42 83 99 80 . 10 1 92 19 73 28 11 6 19 . 17 84 37 49 9 7 104 17 10 Melee 72 | . . . . 1 15 20 8 6 12 10 . . . . . . . . . . . . . . . . Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . . . . 9 2 . . . . . 2 . . . . . . 10 . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Trap 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res x2] / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 6) 452 | -10/Materials | Discovered new exit (range 14) 919 | -10/Materials | Discovered new exit (range 16) 1134 | -10/Materials | Entered Mines 1208 | -10/Mines | Learned Materials emergency access door positions 1222 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1295 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1927 | -10/Mines | Discovered new exit (range 5) 1933 | -10/Mines | Assembled infested the area 1936 | -10/Mines | Entered Materials 1936 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1980 | -9/Materials | Discovered new exit (range 16) 2367 | -9/Materials | Discovered new exit (range 4) 2399 | -9/Materials | Repaired Imp. Assault Rifle 2452 | -9/Materials | Repaired Imp. Assault Rifle 2486 | -9/Materials | Repaired Shield Generator? 2712 | -9/Materials | Discovered new exit (range 13) 2784 | -9/Materials | Discovered new exit (range 4) 3134 | -9/Materials | Build established: Tank 3134 | -9/Materials | Discovered new exit (range 6) 3228 | -9/Materials | Entered Storage 3955 | -9/Storage | Discovered new exit (range 12) 4299 | -9/Storage | Met a pair of Derelict thieves 4390 | -9/Storage | Destroyed 9 combat bots 4455 | -9/Storage | Found Prototype Launcher 4455 | -9/Storage | Identified Scatter Rocket Array 4650 | -9/Storage | Entered Materials 4650 | -8/Materials | Evolved 2 slots: Propulsion x2 5408 | -8/Materials | Discovered new exit (range 13) 5811 | -8/Materials | Repaired Imp. Treads 6140 | -8/Materials | Discovered new exit (range 13) 6153 | -8/Materials | Build established: Gunner 6416 | -8/Materials | Central database locked down 6611 | -8/Materials | Build established: Tank 6781 | -8/Materials | Repaired Imp. Treads 6854 | -8/Materials | Repaired Imp. Treads 7041 | -8/Materials | Entered Factory 7041 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7324 | -7/Factory | Identified exit to Lower Caves 7359 | -7/Factory | Garrison activated, responded to threat 7370 | -7/Factory | Build established: Hacker-Gunner 7731 | -7/Factory | Discovered new exit (range 14) 7930 | -7/Factory | Repaired Med. Treads 7982 | -7/Factory | Repaired Imp. Assault Rifle 8549 | -7/Factory | Build established: Hacker-Tank 9041 | -7/Factory | First assault squad dispatched 9081 | -7/Factory | Build established: Hacker-Mutant 9160 | -7/Factory | Destroyed 9 combat bots 9870 | -7/Factory | Entered Lower Caves 10610 | -7/Lower Caves | Discovered new exit (range 5) 10638 | -7/Lower Caves | Encountered a Warlord checkpoint 10653 | -7/Lower Caves | Learned Factory stockpile data 10862 | -7/Lower Caves | Entered another Lower Caves area 10996 | -7/Lower Caves | Discovered new exit (range 8) 11224 | -7/Lower Caves | Build established: Tank 11716 | -7/Lower Caves | Identified exit to Zion 11897 | -7/Lower Caves | Encountered a Warlord checkpoint 11976 | -7/Lower Caves | Build established: Mutant 12420 | -7/Lower Caves | Entered Zion 12586 | -7/Zion | Discovered new exit (range 11) 12913 | -7/Zion | Learned location of Data Miner (-6) 13174 | -7/Zion | Given A8's code to call for help 13330 | -7/Zion | Learned Factory emergency access door positions 13660 | -7/Zion | Discovered new exit (range 4) 13666 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14070 | -7/Zion | Found Prototype Processor 14072 | -7/Zion | Found Prototype Processor 14076 | -7/Zion | Found Prototype Processor 14085 | -7/Zion | Found Prototype Processor 14114 | -7/Zion | Build established: Tank 14460 | -7/Zion | Entered Deep Caves 14887 | -7/Deep Caves | Attacked by Z-Imprinter 14920 | -7/Deep Caves | Destroyed Z-Imprinter 15009 | -7/Deep Caves | Found Prototype Protection 15009 | -7/Deep Caves | Identified Zio. Weapon Casing 15225 | -7/Deep Caves | Z-Facility disabled 15273 | -7/Deep Caves | Found Prototype Protection 15273 | -7/Deep Caves | Identified Zio. Heavy Carapace 15366 | -7/Deep Caves | Build established: Mutant 15706 | -7/Deep Caves | Found Zio. Weapon Casing 15733 | -7/Deep Caves | Found Zio. Weapon Casing 16504 | -7/Deep Caves | Found Zio. Weapon Casing 16888 | -7/Deep Caves | Discovered new exit (range 15) 17687 | -7/Deep Caves | Spotted as-31400 17698 | -7/Deep Caves | Destroyed as-31400 17745 | -7/Deep Caves | Triggered Deep Caves wall 17745 | -7/Deep Caves | Spotted AS-71082 17750 | -7/Deep Caves | Destroyed AS-71082 17755 | -7/Deep Caves | Exposed GOLEM chamber 17761 | -7/Deep Caves | Spotted AS-44506 17779 | -7/Deep Caves | Destroyed 37 combat bots 17779 | -7/Deep Caves | Destroyed AS-44506 17803 | -7/Deep Caves | Lost 3 parts (2n1u) 17980 | -7/Deep Caves | Spotted as-61823 17983 | -7/Deep Caves | Core integrity fell below 50% 17989 | -7/Deep Caves | Destroyed as-61823 18111 | -7/Deep Caves | Found Prototype Processor 18123 | -7/Deep Caves | Build established: Scavenger-Mutant 18140 | -7/Deep Caves | Found GOLEM Unit 18464 | -7/Deep Caves | Build established: Mutant 18919 | -7/Deep Caves | Found Zio. Weapon Casing 19097 | -7/Deep Caves | Build established: Gunner 19198 | -7/Deep Caves | Found GOLEM Unit 19294 | -7/Deep Caves | Identified Exp. Signal Interpreter 19295 | -7/Deep Caves | Identified Exp. Terrain Scan Processor (x2) 19352 | -7/Deep Caves | Identified Exp. Melee Analysis Suite 19469 | -7/Deep Caves | Build established: Mutant 20075 | -7/Deep Caves | Build established: Gunner 20288 | -7/Deep Caves | Entered Proximity Caves 20475 | -6/Proximity Caves | Learned Factory stockpile data 20523 | -6/Proximity Caves | Spotted B-75 Beast 20677 | -6/Proximity Caves | Build established: Mutant 20837 | -6/Proximity Caves | Discovered new exit (range 11) 20858 | -6/Proximity Caves | Entered Factory 20858 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21205 | -6/Factory | Build established: Golem 21724 | -6/Factory | Build established: Scavenger-Golem 22096 | -6/Factory | Fabricated Adv. Shield Generator (x2) 22348 | -6/Factory | Build established: Golem 22753 | -6/Factory | Identified exit to Lower Caves 22962 | -6/Factory | Sucked down chute 22962 | -6/Factory | Entered Waste 23034 | -6/Waste | Spotted C-40 Crusher 23045 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 23051 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 23054 | -6/Waste | Crushed by Compactor (1 part destroyed) 23063 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23089 | -6/Waste | Spotted C-40 Crusher 23092 | -6/Waste | Spotted C-40 Crusher 23101 | -6/Waste | Spotted C-40 Crusher 23110 | -6/Waste | Spotted C-40 Crusher 23118 | -6/Waste | Lost 5 parts (2n3w) 23133 | -6/Waste | Spotted C-40 Crusher 23139 | -6/Waste | Discovered new exit (range 10) 23168 | -6/Waste | Warlord forces began an assault 23177 | -6/Waste | Allies destroyed C-40 Crusher 23178 | -6/Waste | Allies destroyed C-40 Crusher 23184 | -6/Waste | Allies destroyed C-40 Crusher 23186 | -6/Waste | Allies destroyed C-40 Crusher 23189 | -6/Waste | Allies destroyed C-40 Crusher 23199 | -6/Waste | Allies destroyed C-40 Crusher 24428 | -6/Waste | Found Damper Plating 24450 | -6/Waste | Found Damper Plating 24563 | -6/Waste | Entered Factory 24563 | -6/Factory | Accompanied by 16 allies 24938 | -6/Factory | Core integrity fell below 50% 25000 | -6/Factory | Entered Lower Caves 25000 | -6/Lower Caves | Accompanied by 6 allies 25147 | -6/Lower Caves | Learned Factory stockpile data 25628 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25932 | -6/Lower Caves | Build established: Mutant 26048 | -6/Lower Caves | Discovered new exit (range 8) 26401 | -6/Lower Caves | Build established: Golem 26735 | -6/Lower Caves | Entered another Lower Caves area 26736 | -6/Lower Caves | Discovered new exit (range 10) 26893 | -6/Lower Caves | Ambushed by wild Derelicts 27406 | -6/Lower Caves | Discovered new exit (range 9) 27472 | -6/Lower Caves | Entered Data Miner 27474 | -6/Data Miner | Discovered new exit (range 6) 27504 | -6/Data Miner | Met Data Miner 27538 | -6/Data Miner | Learned location of Section 7 (-2) 27538 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27559 | -6/Data Miner | Received God Mode back door access code from Data Miner 27757 | -6/Data Miner | Entered Proximity Caves 28127 | -5/Proximity Caves | Escorted by Enhanced Grunt 28149 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28701 | -5/Proximity Caves | Discovered new exit (range 5) 28865 | -5/Proximity Caves | System corruption reached 10% 28866 | -5/Proximity Caves | Entered Factory 28866 | -5/Factory | Accompanied by 1 ally 28866 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28867 | -5/Factory | Identified exit to Upper Caves 29067 | -5/Factory | Build established: Scavenger-Mutant 29501 | -5/Factory | Spotted B-75 Beast 29552 | -5/Factory | Destroyed B-75 Beast 29766 | -5/Factory | First assault squad dispatched 29794 | -5/Factory | Incoming assault squad redirected 30076 | -5/Factory | Entered Upper Caves 30214 | -5/Upper Caves | Build established: Mutant 30953 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 30987 | -5/Upper Caves | Found Prototype Special Weapon 31028 | -5/Upper Caves | Discovered new exit (range 14) 31193 | -5/Upper Caves | Entered another Upper Caves area 31298 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 31342 | -5/Upper Caves | System corruption reached 10% 31376 | -5/Upper Caves | Discovered new exit (range 14) 31725 | -5/Upper Caves | Found Alien Artifact 31726 | -5/Upper Caves | Identified Dimensional Node Initializer 31726 | -5/Upper Caves | Initialized slip node 32257 | -5/Upper Caves | Discovered new exit (range 16) 32395 | -5/Upper Caves | Entered Zhirov 32397 | -5/Zhirov | Discovered new exit (range 3) 32426 | -5/Zhirov | Met Zhirov 32475 | -5/Zhirov | Learned location of Quarantine (-2) 32475 | -5/Zhirov | Learned location of Testing (-3) 32475 | -5/Zhirov | Learned location of Command (-1) 32492 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 32520 | -5/Zhirov | Found Alien Artifact 32520 | -5/Zhirov | Identified Integrated Reactor 32520 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32544 | -5/Zhirov | Found Alien Artifact 32591 | -5/Zhirov | Identified Molecular Deconstructor 32965 | -5/Zhirov | Entered Proximity Caves 33234 | -4/Proximity Caves | Learned Research interactive machine intel 33263 | -4/Proximity Caves | Build established: Tank 33408 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 33682 | -4/Proximity Caves | Discovered new exit (range 8) 33713 | -4/Proximity Caves | Entered Factory 33713 | -4/Factory | Evolved 2 slots: Utility x2 33800 | -4/Factory | Identified exit to Upper Caves 33800 | -4/Factory | Identified exit to Extension 33811 | -4/Factory | Discovered new exit (range 13) 33857 | -4/Factory | Build established: Mutant 34668 | -4/Factory | Central database locked down 34749 | -4/Factory | Fabricated Hvy. Siege Treads? 34754 | -4/Factory | Destroyed 8 combat bots 34914 | -4/Factory | Discovered new exit (range 8) 34974 | -4/Factory | Build established: Hacker-Mutant 35109 | -4/Factory | Spotted B-86 Titan 35215 | -4/Factory | Destroyed B-86 Titan 35599 | -4/Factory | Fabricated H-88 Terminator (x2) 35713 | -4/Factory | First assault squad dispatched 35792 | -4/Factory | Build established: Hacker-Golem 35913 | -4/Factory | Destroyed 8 combat bots 35916 | -4/Factory | Entered Upper Caves 36005 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36036 | -4/Upper Caves | Core integrity fell below 50% 36055 | -4/Upper Caves | System corruption reached 10% 36085 | -4/Upper Caves | Lost 17 parts (4n10u3w) 36349 | -4/Upper Caves | Build established: Mutant 36636 | -4/Upper Caves | Encountered a Warlord checkpoint 36968 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36968 | -4/Upper Caves | Learned Research garrison access intel 37029 | -4/Upper Caves | Learned 4 Research zone layouts 37058 | -4/Upper Caves | System corruption reached 30% 37319 | -4/Upper Caves | A Commander dispatched an escort 37331 | -4/Upper Caves | Learned location of 1 exit from Research 37331 | -4/Upper Caves | Learned Factory trap positions 37331 | -4/Upper Caves | Learned Research emergency access door positions 37331 | -4/Upper Caves | Learned Armory stockpile data 37331 | -4/Upper Caves | Learned Armory security intel 37437 | -4/Upper Caves | Discovered new exit (range 14) 37535 | -4/Upper Caves | Entered another Upper Caves area 37665 | -4/Upper Caves | Build established: Scavenger-Tank 37820 | -4/Upper Caves | Core integrity fell below 20% 37821 | -4/Upper Caves | Core destroyed Last Messages --------------- 37809_ Slug penetrates Wall. 37809_ Slug penetrates Z4-GXZ(S). 37809_ Slug penetrates Wall. 37809_ H-77 Assassin destroyed. 37810_ Slug penetrates Z4-GXZ(S). 37810_ Slug penetrates Wall. 37810_ Slug penetrates Z4-GXZ(S). 37810_ Slug penetrates Wall. 37812_ H-77 Assassin destroyed. 37815_ Overheating: Matter decay (-26). 37815_ System corrupted: Heat flow error (+178). 37815_ Destroyed Med. Treads. 37816_ Power failure, Neutrino Core shutdown. 37816_ Coil Gun fries itself beyond repair. 37818_ System corrupted: Wave Gun failed to cycle. 37818_ Z4-GXZ(S) destroyed. 37818_ Slug penetrates Wall. 37820_ Overheating: Core damaged (-161). 37821_ Power failure, Hvy. Antimatter Reactor shutdown. 37821_ Overheating: Core damaged (-161). Map ----- +----------------------------------------------------+ | ???????????????????###### ?????????????????????? | | ???????????????????# #? ##???????????????????? | | ???????????????????# #?# #???????????????????? | | ???????????????????# ??# #???????????????????? | | ???????????????????# ??# ######??????????????? | | ???????????#??????## #??# ## ##???###???????? | | ???????????# ?????# ##?# ##### ##??????? | | ???????????#%?????# #?# ## ##?????? | | ???????????# ?????# #?# ### #?????? | | ???????????# #??### ##?# #?# #?????? | | ????????#### ### ### #??## ##?????? | | ???????## ## ###?## ##?????? | | ???????# #### #### ##????? | | ?????# #??## ## ## ##???? | | ?????# ## ##??###### #???? | | ?????# ??## #???????# #???? | | ?????# ????## #???????# ##### | | ????? ???????# #??????# | | ????? #????????# #?????# ## | | ?????????### ????# #????# #?## %% #### | | ?????????# ### #???# #???# #### | | ?????????# *#######???# ## | | ?????????# !%S%[ ###???# ##### | | ????????# # ####!* [ ##??# ???### ##### | | ????????#????#????## [%* #??# ?????###???# | | ???????????????????####;%@##??## ???????????? | | ?????????????????????# ####????#######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 55 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Armor Coverage 1200 Resistance: TH 10 Resistance: EM 15 Power Shielding 66 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 21 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Lrn. Tractor Beam | -7/Factory | Hacked Med. Treads | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Recalibrator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Siege Treads | -4/Factory | Hacked Hvy. Antimatter Reactor | -4/Factory | Scanalyzed Adv. Cooling System | -4/Factory | Scanalyzed Adv. Energy Well | -4/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Adv. Shield Generator | x2 | -6/Factory | Authchip Hvy. Siege Treads | x2 | -4/Factory H-88 Terminator | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionHeatTerminator Manual? 0 Play Time 06:05:37 Cumulative 480.8 hours Start 2022.03.26 @ 12:34:13 End 2022.03.26 @ 20:05:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 150 Adventurer 4 Explorer 0 Win Type - Total 11 Types 5/2/3/0/0/0/0/1/0 Lore% 80 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f535bd5a-6929-44f5-917a-ce5ceeb47b79