Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:31:09 Player: Chickoo Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (160) 800 Value Destroyed (4677) 4677 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 11851 Bonus ------- High Alert Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 85/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Makeshift Hacking Suite Improved System Shield > --- WEAPON (2) ------- Smartbomb Launcher > --- INVENTORY (5) ---- Medium Storage Unit Guided Plasma Cannon Dirty Datajack (17) Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Hacking Suite Makeshift Hacking Suite System Shield Improved System Shield Advanced System Shield Heart of Steel > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Biomechanical Wings Improved Medium Armor Plating Beamcaster Guided Plasma Cannon [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Machine Analyzer Device Hardlight Generator Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 2 . . . . . . Utility 7 | . . . 1 . . . 2 . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 304 | 7 5 11 29 10 . 4 36 71 3 . 40 23 1 64 Power 21 | 1 . 1 4 . . . 4 2 . . 3 . . 6 Engine 15 | 1 . 1 4 . . . 3 1 . . 2 . . 3 Core 5 | . . . . . . . 1 1 . . 1 . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 52 | 2 1 2 8 2 . 1 4 16 . . 7 . . 9 Treads 4 | 2 1 . 1 . . . . . . . . . . . Leg 4 | . . 1 3 . . . . . . . . . . . Wheel 15 | . . . 4 2 . 1 4 3 . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 29 | . . 1 . . . . . 13 . . 7 . . 8 Utility 84 | 2 1 1 5 3 . . 12 13 1 . 17 10 . 19 Device 37 | 1 1 . 3 2 . . 2 2 1 . 13 6 . 6 Storage 9 | 1 . . 1 . . . . 1 . . 1 1 . 4 Processor 6 | . . . 1 . . . 2 1 . . 1 . . 1 Hackware 7 | . . . . . . . . 2 . . 1 1 . 3 Protection 25 | . . 1 . 1 . . 8 7 . . 1 2 . 5 Artifact . | . . . . . . . . . . . . . . . Weapon 147 | 2 3 7 12 5 . 3 16 40 2 . 13 13 1 30 Energy Gun 15 | 1 . 2 1 . . . 1 3 . . . 2 1 4 Energy Cannon 45 | . . . 5 1 . 1 6 12 . . 2 7 . 11 Ballistic Gun 29 | 1 2 1 4 2 . 2 4 4 1 . 3 4 . 1 Ballistic Cannon 4 | . . . . . . . . 4 . . . . . . Launcher 15 | . . 2 . . . . 1 2 1 . 2 . . 7 Special Weapon 2 | . . 2 . . . . . . . . . . . . Impact Weapon 11 | . . . 2 2 . . 4 3 . . . . . . Slashing Weapon 19 | . . . . . . . . 10 . . 6 . . 3 Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon 5 | . 1 . . . . . . 2 . . . . . 2 Unidentified Prototypes 4 | . . . . . . . . 1 . . 1 1 . 1 Parts Lost 72 | . . 8 6 3 . 1 3 16 . . 10 2 . 23 Power 8 | . . 1 1 . . . . 2 . . 1 . . 3 Propulsion 24 | . . 2 3 2 . 1 1 4 . . 4 . . 7 Utility 24 | . . 2 2 1 . . 2 5 . . 3 . . 9 Weapon 16 | . . 3 . . . . . 5 . . 2 2 . 4 Highest Loss Streak 10 | . . 7 5 2 . 1 3 8 . . 5 2 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 82 86 94 81 97 98 72 94 100 85 67 66 77 Engine 6 | . 14 10 10 11 11 11 7 4 . . 1 . . 1 Core 1 | . . . . . . . 1 1 7 7 4 6 6 2 Treads 3 | . 28 12 3 . . . . . . . . . . . Leg 1 | . . 5 10 . . . . . . . . . . . Wheel 10 | . . . 12 28 33 30 26 7 . . . . . . Flight 9 | . . 6 2 . . . . 7 38 38 30 26 26 19 Device 8 | . 14 3 11 17 22 22 9 1 4 7 12 3 6 3 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 6 4 Processor 5 | . . . 2 . . . 5 7 15 15 13 11 6 6 Hackware 4 | . . . . . . . . 2 10 7 10 7 13 24 Protection 7 | . . 2 . 3 . . 19 17 . . . . . 2 Energy Gun 2 | . 14 5 2 . . . 3 1 . . . . . 1 Energy Cannon 2 | . . . 10 10 2 . 3 . . . . . . . Ballistic Gun 6 | . 13 12 9 10 2 21 9 3 2 7 . 3 . . Ballistic Cannon 1 | . . . . . . . . 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 125 | 14 14 18 98 100 99 98 125 123 27 27 28 28 18 36 Greatest Support 48 | 40 40 40 40 30 30 32 38 48 27 27 34 24 20 37 Greatest Overweight (x) 35 | . . 1 9 9 3 4 4 35 . . 1 1 . 6 Average Overweight (x) 1 | . . . 1 3 3 3 2 2 . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 10 10 15 10 10 10 Average Capacity 17 | 7 8 8 14 25 25 25 25 22 10 10 10 9 10 9 Most Carried 25 | 3 8 8 24 23 25 24 25 25 10 8 10 10 10 10 Average Carried 15 | 1 5 6 11 22 24 23 24 22 8 8 8 8 9 8 Final Capacity 25 | 8 8 8 25 25 25 25 25 10 10 10 10 10 10 5 Final Carried 25 | 3 7 8 23 22 25 24 24 9 8 8 7 10 10 3 Class Distribution -------------------- 61% | Mutant 12% | Hacker-Sprinter 10% | Scavenger-Mutant 6% | Hacker-Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Matter Collected 5346 | 109 190 326 558 175 . 152 927 967 171 . 462 370 . 939 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6377 | 80 331 94 1235 201 . 32 974 891 162 . 723 238 . 1416 Parts 342 | 12 20 4 78 8 . 4 60 38 6 . 34 8 . 70 Haulers Intercepted 9 | . 1 . 2 . . . 4 . . . 1 . . 1 Recyclers Shooed 7 | . . . 1 . . . 1 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 4 . . 10 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 125 | . 8 17 22 6 . 3 20 13 6 . 12 4 . 14 Melee 8 | . . . . . . . . 1 . . 5 . . 2 Guns 54 | . 8 7 11 3 . 3 14 4 1 . 3 . . . Cannons 26 | . . 1 11 3 . . 3 4 . . . 4 . . AOE 36 | . . 9 . . . . 2 4 5 . 4 . . 12 Classes Destroyed 19 | 1 5 2 3 1 . . 1 5 . . . . . 1 Worker 4 | . . . . . . . . 1 . . 1 . . 2 Builder 3 | . . . . . . . . 2 . . . . . 1 Tunneler 5 | 3 . . . 1 . . . . . . . . . 1 Hauler 9 | . 1 . 2 . . . 4 . . . 1 . . 1 Recycler 15 | . . . 2 . . . 1 4 . . 2 . . 6 Mechanic 2 | . . . . . . . . 2 . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . Watcher 9 | . 1 . 3 . . . 2 1 . . . . . 2 Swarmer 38 | . 3 2 4 3 . 3 8 4 . . 7 . . 4 Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 41 | . 5 . 11 2 . . 7 3 5 . 3 2 . 3 Brawler 2 | . . . 1 . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 16 | . . . 6 . . . 4 3 . . 1 . . 2 Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 2 | . . . . . . . . 1 . . . . . 1 Programmer 6 | . . . . . . . . 2 . . 1 2 . 1 Heavy 1 | . . . . . . . 1 . . . . . . . Assembled 14 | . . 14 . . . . . . . . . . . . Best Kill Streak 10 | 3 4 10 4 3 . 3 4 5 6 . 4 2 . 6 Combat Bots Only 10 | . 4 10 4 3 . 3 4 4 6 . 4 2 . 4 Max Kills in Single Turn 5 | 1 2 4 1 1 . 1 2 5 2 . 2 1 . 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . 2 4 2 . 2 . . 3 Melee 1 | . . . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 889 | . 26 52 83 38 . 9 131 262 5 . 113 35 . 135 Missed 269 | . 5 15 21 7 . 6 19 66 4 . 64 15 . 47 Damage Taken 10585 | . 247 834 1023 407 . 28 1050 2599 79 . 948 392 . 2978 Core 2721 | . 30 103 236 94 . . 122 632 22 . 394 34 . 1054 Absorbed by Shields 382 | . . . . 8 . . 264 68 . . 42 . . . Redirected to Shielding 55 | . . . . . . . . 55 . . . . . . Ignored by Resistances 136 | . . . . . . . 136 . . . . . . . Regen/Repaired (Parts) 255 | . . . . . . . 62 . . . . . . 193 Core Remaining (%) 49 | 100 . 46 . . . 17 77 . . 6 . . 49 . Volleys Fired 390 | 4 32 38 69 16 . 3 85 58 9 . 11 16 2 47 Largest 2 | 2 2 2 2 2 . 1 2 2 2 . 2 2 1 1 Hottest 136 | 60 60 120 136 91 . 24 120 123 67 . 67 120 75 120 Shots Fired 628 | 8 62 50 137 32 . 3 142 96 16 . 15 18 2 47 Gun 400 | 8 62 41 67 16 . 3 117 41 9 . 11 4 2 19 Cannon 196 | . . . 70 16 . . 23 53 . . . 14 . 20 Launcher 28 | . . 5 . . . . 2 2 7 . 4 . . 8 Special 4 | . . 4 . . . . . . . . . . . . Kinetic 315 | 4 32 35 58 16 . 3 100 44 9 . 11 2 . 1 Thermal 272 | 4 30 10 70 16 . . 40 50 . . . 14 2 36 Explosive 27 | . . 5 . . . . 2 1 7 . 4 . . 8 Electromagnetic 14 | . . . 9 . . . . 1 . . . 2 . 2 Robot Hit Streak 25 | 3 6 6 15 10 . 4 12 10 5 . 5 14 . 25 Robot Miss Streak 13 | 2 6 3 4 2 . 2 9 3 8 . 13 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . Shots Hit Robots 437 | 3 37 30 95 21 . 3 82 67 11 . 33 11 . 44 Core Hits 272 | 3 20 32 37 8 . 4 45 36 21 . 24 6 . 36 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 9 | . 1 . 1 . . . . 1 . . 1 . . 5 Burn 1 | . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 Smash 1 | . . . 1 . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . 1 . . 2 Melee Attacks 134 | . 1 . 14 2 . . 7 35 . . 43 . . 32 Impact 27 | . . . 14 2 . . 7 4 . . . . . . Slashing 84 | . . . . . . . . 28 . . 43 . . 13 Piercing 19 | . . . . . . . . . . . . . . 19 Sneak Attacks 18 | . 1 . . . . . . 7 . . 6 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . Damage Inflicted 15100 | 34 420 898 1798 387 . 58 2185 2814 712 . 2266 487 . 3041 Guns 3909 | 34 420 257 579 139 . 58 1327 497 97 . 90 72 . 339 Cannons 3796 | . . . 1024 248 . . 527 1017 . . . 415 . 565 Explosions 4076 | . . 617 . . . . 331 460 615 . 512 . . 1541 Melee 3247 | . . . 195 . . . . 792 . . 1664 . . 596 Ramming 48 | . . . . . . . . 48 . . . . . . Kinetic 2998 | . 226 212 455 139 . 58 1101 561 97 . 90 34 . 25 Thermal 4896 | 34 194 69 1024 248 . . 753 1373 . . . 415 . 786 Explosive 3616 | . . 617 . . . . 331 . 615 . 512 . . 1541 Electromagnetic 295 | . . . 124 . . . . 40 . . . 38 . 93 Impact 256 | . . . 195 . . . . 61 . . . . . . Slashing 2611 | . . . . . . . . 731 . . 1664 . . 216 Piercing 380 | . . . . . . . . . . . . . . 380 Highest Corruption 20 | . 1 2 14 14 14 14 . 20 20 20 . . . 6 Average Corruption 11 | . 1 1 13 14 14 14 . 13 20 20 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 180 | . 1 6 30 26 14 15 . 78 7 . . . . 3 Message Errors 45 | . . 1 8 9 3 6 . 14 3 . . . . 1 Matter Fused 37 | . . 4 2 8 5 2 . 15 1 . . . . . Heat Flow Errors 20 | . . 1 . 3 2 . . 12 1 . . . . 1 Energy Discharges 30 | . 1 . 5 3 1 3 . 16 1 . . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 22 | . . . 6 3 2 3 . 7 . . . . . 1 Data Loss (major) 9 | . . . 3 . . . . 6 . . . . . . Misfires 5 | . . . 3 . . . . 2 . . . . . . Alerts 4 | . . . 1 . 1 1 . 1 . . . . . . Misdirections 3 | . . . 2 . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 907 | . . 5 34 12 . . 106 194 . . 383 8 . 165 Projectiles 76 | . . . 1 12 . . 49 3 . . . 8 . 3 Explosions 224 | . . 5 . . . . 57 55 . . 24 . . 83 Melee 607 | . . . 33 . . . . 136 . . 359 . . 79 Knockbacks 7 | . . . . . . . . 7 . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 6 | . . . . . . . . 6 . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . 35 . . . . 76 22 66 . 34 . . 18 Shots 11 | . . 4 . . . . 2 . 2 . 2 . . 1 Rammed 6 | . . . . . . . . 6 . . . . . . Targets Rammed 6 | . . . . . . . . 6 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 685 | . 96 160 531 180 244 . 447 685 166 5 70 338 36 320 Average Temperature 137 | . 43 56 140 33 130 . 134 201 114 5 25 116 19 79 Received Heat Transfer 1735 | . 120 140 228 48 . . 300 495 9 . 58 90 . 247 Effects 46 | . . . 8 . . . 7 28 . . . 2 . 1 Shutdowns 10 | . . . . . . . 3 6 . . . . . 1 Energy Bleed 7 | . . . . . . . 1 4 . . . 2 . . Interference 5 | . . . 2 . . . 2 1 . . . . . . Matter Decay 7 | . . . 1 . . . 1 5 . . . . . . Short Circuit 4 | . . . 1 . . . . 3 . . . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . . . Damage (major) 9 | . . . 4 . . . . 5 . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . 1 . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 9 | . . . 3 . . . 3 1 . . . 1 . 1 Heat Transferred 9174 | 75 450 150 1850 444 . . 1509 2147 . . . 880 . 1669 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Peak Influence 432 | 15 247 50 416 263 . 70 371 339 . . 432 . . 427 Initial 137 | . 9 . 19 131 . . 27 72 . . 137 . . 60 Average 141 | 3 102 5 250 162 . 68 193 75 . . 216 . . 125 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . . 2 . . 2 Low Security (%) 66 | 100 86 100 22 38 . 100 56 92 . . 37 . . 74 Level 1 32 | . 13 . 76 61 . . 43 7 . . 53 . . 25 Level 2 . | . . . . . . . . . . . 8 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 4 . . . 4 6 . . 8 . . 6 Investigation 15 | . 2 . 3 . . . 1 3 . . 4 . . 2 Extermination 6 | . . . . . . . . 3 . . 1 . . 2 Reinforcement 9 | . . . 1 . . . 3 . . . 3 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Distress Signals 4 | . . 1 . . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 199 | . 14 21 29 6 . 3 30 21 8 . 23 13 . 31 Peak Tracking Total 13 | . 4 13 3 3 . 3 5 4 3 . 5 9 . 7 Tactical Retreats 25 | . 3 1 2 . . . 5 1 2 . 3 4 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 6 | . 1 . . . . . 1 3 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . . . . . 1 Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 13 | . . . 3 1 . . . 6 . . 1 . . 2 Max in Single Turn 4 | . . . 1 1 . . . 4 . . 1 . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 70 | . 8 . 6 . 4 . 9 14 . . 11 3 . 15 Terminals 38 | . 7 . 4 . . . 5 8 . . 8 . . 6 Fabricators 5 | . . . . . . . . 1 . . 2 . . 2 Repair Stations 5 | . . . . . . . 1 1 . . . . . 3 Recycling Units 8 | . 1 . . . . . 1 2 . . 1 . . 3 Scanalyzers 6 | . . . 2 . . . 2 1 . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 203 | . 22 . 15 . 7 . 32 33 . . 33 3 . 58 Successful 100 | . 4 . 5 . 7 . 18 15 . . 13 3 . 35 Failed 103 | . 18 . 10 . . . 14 18 . . 20 . . 23 Catastrophic 25 | . 9 . 1 . . . 2 6 . . 2 . . 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 9 . 6 . 1 . 9 11 . . 12 . . 7 Terminals 114 | . 18 . 13 . . . 13 23 . . 24 . . 23 Fabricators 17 | . . . . . . . . 1 . . 8 . . 8 Repair Stations 20 | . . . . . . . 6 1 . . . . . 13 Recycling Units 24 | . 4 . . . . . 3 5 . . 1 . . 11 Scanalyzers 17 | . . . 2 . . . 10 2 . . . . . 3 Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 42 | . 2 . 3 . 7 . 3 7 . . 6 3 . 11 Record 10 | . . . . . 6 . . 2 . . . . . 2 Part Schematic 2 | . . . . . . . . . . . 1 . . 1 Robot Analysis 3 | . 1 . . . . . . 1 . . 1 . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . Open Door 4 | . . . . . . . . . . . . 3 . 1 Open DSF 4 | . . . . . . . . 1 . . 2 . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 Alert Level 4 | . . . . . . . 1 2 . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . 1 . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 1 . . 5 . . 3 Network Status 2 | . . . . . . . . 1 . . 1 . . . Load Schematic 4 | . . . . . . . . . . . 2 . . 2 Build 3 | . . . . . . . . . . . 2 . . 1 Repair Station Hacks 14 | . . . . . . . 4 . . . . . . 10 Scan Component 8 | . . . . . . . 3 . . . . . . 5 Repair 5 | . . . . . . . 1 . . . . . . 4 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 11 | . 1 . . . . . 2 3 . . . . . 5 Process 1 | . . . . . . . . . . . . . . 1 Report Inventory 3 | . 1 . . . . . 1 . . . . . . 1 Retrieve Matter 4 | . . . . . . . . 2 . . . . . 2 Retrieve Components 3 | . . . . . . . 1 1 . . . . . 1 Scanalyzer 14 | . . . 2 . . . 9 1 . . . . . 2 Insert Component 10 | . . . 2 . . . 6 1 . . . . . 1 Analyze 4 | . . . . . . . 3 . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 9 | . 1 . . . . . . 2 . . 2 . . 4 Terminals 6 | . . . . . . . . 2 . . 2 . . 2 Assimilate 3 | . . . . . . . . 1 . . 1 . . 1 Botnet 3 | . . . . . . . . 1 . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . 2 Reject 3 | . 1 . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 55 | . 8 . 4 . . . 9 13 . . 9 . . 12 Full Trace Events 15 | . 3 . 3 . . . 1 2 . . 4 . . 2 Feedback Events 2 | . 1 . . . . . . . . . 1 . . . Corruption 1 | . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 3 . . . 1 . . 2 Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . 201 . . 44 Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . Parts Repaired 5 | . . . . . . . 1 . . . . . . 4 Time 181 | . . . . . . . 44 . . . . . . 137 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 25 | . . . . . . . . . . . . . . 25 Retrieved Matter 25 | . . . . . . . . . . . . . . 25 Retrieved Components 6 | . . . . . . . 2 2 . . . . . 2 Parts Scanalyzed 4 | . . . . . . . 3 . . . . . . 1 Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . no_distress 1 | . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total Allies 2 | . . . . . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . . . . . 1 . . 1 Highest-Rated Group 26 | . . . . . . . . . . . 10 . . 26 Highest-Rated Ally 26 | . . . . . . . . . . . 10 . . 26 Total Orders 5 | . . . . . . . . . . . 4 1 . . STAY 2 | . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total 3 | . 1 . . . . . . 1 . . 1 . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 2 . . . 1 . Drone Launches 6 | . . . . . . . . . . . 2 4 . . Drone Recoveries 4 | . . . . . . . . . . . 2 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Turns Passed 11035 | 80 813 546 1300 622 349 321 1609 2501 144 12 1080 489 52 1117 Spaces Moved 9421 | 39 432 328 627 399 278 238 793 1589 443 48 1444 962 177 1624 Core 158 | 7 . 50 . . . . . 33 . . . . . 68 Treads 737 | 32 432 131 142 . . . . . . . . . . . Legs 287 | . . 129 158 . . . . . . . . . . . Wheels 2765 | . . . 327 399 278 238 793 691 . . . . . 39 Hover . | . . . . . . . . . . . . . . . Flight 5474 | . . 18 . . . . . 865 443 48 1444 962 177 1517 Fastest Speed 14 | 50 160 100 120 125 125 128 120 24 25 25 14 20 26 20 Average Speed 81 | 140 160 132 134 137 125 129 130 121 25 25 24 39 26 32 Slowest Speed 1800 | 160 160 160 400 215 125 140 150 1800 25 25 99 93 26 350 Overloaded Moves 63 | . . . . . . . . . . . 20 38 . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 2 . . 1 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 48 | 4 69 76 50 79 62 68 50 31 65 8 29 85 18 33 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 . 1 . 1 1 . Scrap Searched 16 | . . 1 . 1 . 2 . . 9 . . 3 . . Spaces Dug 51 | . . . 2 2 . . 7 16 . . 10 1 . 13 Terrain Destroyed 371 | . . 20 2 2 . . 30 68 81 . 53 3 . 112 Melee 46 | . . . 2 2 . . 7 16 . . 10 . . 9 Projectile 16 | . . . . . . . 6 2 . . . 3 . 5 AOE 309 | . . 20 . . . . 17 50 81 . 43 . . 98 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total 11926 | 54 490 383 928 435 280 246 1215 1948 457 47 2076 1056 180 2131 Wait 1296 | . 13 . 137 5 . . 239 116 . . 484 25 . 277 Move 9401 | 38 431 327 626 398 277 237 792 1588 442 47 1439 961 176 1622 Hop 3 | . . . . . . . . . . . 2 . . 1 Pick Up 155 | 5 5 7 29 3 1 1 27 30 1 . 10 7 . 29 Fast Attach 82 | 5 . . 13 . . 1 3 15 . . 9 8 . 28 Attach 127 | 2 . 7 3 3 . 3 6 30 2 . 25 13 1 32 Detach 70 | . . . . . 2 1 . 16 1 . 17 16 1 16 Swap 95 | . 5 4 13 7 . . 27 26 1 . 6 2 . 4 Drop 146 | . 3 . 22 1 . . 29 27 1 . 12 8 . 43 Fire 390 | 4 32 38 69 16 . 3 85 58 9 . 11 16 2 47 Melee 133 | . 1 . 14 2 . . 7 34 . . 43 . . 32 Ram 7 | . . . 1 . . . . 6 . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . . . . . Trap 3 | . . . 1 . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: [*Fac] / *Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 12) 507 | -10/Materials | Discovered new exit (range 9) 894 | -10/Materials | Entered Mines 895 | -10/Mines | Learned location of Storage (-7) 904 | -10/Mines | Found a hidden stash of uninstalled traps 999 | -10/Mines | Assembled infested the area 1004 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1056 | -10/Mines | Destroyed 10 combat bots 1172 | -10/Mines | Lost 7 parts (1p2n1u3w) 1420 | -10/Mines | Core integrity fell below 50% 1429 | -10/Mines | Discovered new exit (range 9) 1440 | -10/Mines | Entered Materials 1440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -9/Materials | Discovered new exit (range 12) 2057 | -9/Materials | Core integrity fell below 50% 2078 | -9/Materials | System corruption reached 10% 2110 | -9/Materials | Lost 5 parts (1p2n2u) 2536 | -9/Materials | Discovered new exit (range 11) 2585 | -9/Materials | Build established: Scavenger-Mutant 2740 | -9/Materials | Entered Mines 2758 | -9/Mines | Met a Derelict bent on vengeance 3010 | -9/Mines | Discovered new exit (range 9) 3053 | -9/Mines | Core integrity fell below 20% 3139 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3142 | -9/Mines | Discovered new exit (range 5) 3202 | -9/Mines | Learned Materials terminal intel 3225 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3262 | -9/Mines | Learned location of 1 exit from Materials 3362 | -9/Mines | Entered Exiles 3364 | -9/Exiles | Build established: Mutant 3381 | -9/Exiles | Discovered new exit (range 15) 3407 | -9/Exiles | Met 8R-AWN 3430 | -9/Exiles | Met EX-HEX 3491 | -9/Exiles | Met EX-BIN 3512 | -9/Exiles | Aligned with FarCom system 3513 | -9/Exiles | Given EX-Vault access code 3542 | -9/Exiles | Opened EX-Vault 3550 | -9/Exiles | Found Gui. Plasma Cannon 3594 | -9/Exiles | Exiles lab attacked by MAIN.C 3642 | -9/Exiles | Learned location of Zion (-7) 3694 | -9/Exiles | Discovered new exit (range 14) 3711 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3711 | -9/Exiles | Entered Mines 4016 | -8/Mines | Discovered new exit (range 9) 4032 | -8/Mines | Entered Materials 4032 | -8/Materials | Evolved 2 slots: Utility x2 4033 | -8/Materials | Identified exit to Factory 4034 | -8/Materials | Loaded intel: 12 terminal locations 4694 | -8/Materials | Lost 3 parts (1n2u) 4964 | -8/Materials | Repaired Broken Arm. Wheel 5029 | -8/Materials | Discovered exit to Factory (range 16) 5641 | -8/Materials | Entered Factory 5641 | -7/Factory | Evolved 2 slots: Propulsion x2 5642 | -7/Factory | Identified exit to Storage 5919 | -7/Factory | Crushed by falling debris 6209 | -7/Factory | Lost 8 parts (1p2n3u2w) 6924 | -7/Factory | System corruption reached 10% 7487 | -7/Factory | Core integrity fell below 50% 7550 | -7/Factory | Core integrity fell below 20% 7577 | -7/Factory | Lost 4 parts (1p2u1w) 8046 | -7/Factory | Discovered new exit (range 14) 8068 | -7/Factory | Discovered new exit (range 13) 8142 | -7/Factory | Entered Lower Caves 8145 | -7/Lower Caves | Build established: Hacker-Sprinter 8159 | -7/Lower Caves | Identified exit to Lower Caves 8286 | -7/Lower Caves | Entered another Lower Caves area 8297 | -7/Lower Caves | Discovered new exit (range 5) 8298 | -7/Lower Caves | Entered Factory 8298 | -6/Factory | Evolved 2 slots: Utility x2 8329 | -6/Factory | Identified exit to DSF 8597 | -6/Factory | Identified exit to Lower Caves 8691 | -6/Factory | Fabricated Cld. VTOL Module? 8787 | -6/Factory | Build established: Hacker-Scout 8788 | -6/Factory | Fabricated Cld. VTOL Module? 9151 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 9330 | -6/Factory | Lost 5 parts (1p1n2u1w) 9378 | -6/Factory | Entered Lower Caves 9600 | -6/Lower Caves | Encountered a Warlord checkpoint 9638 | -6/Lower Caves | Core integrity fell below 50% 9662 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9769 | -6/Lower Caves | Discovered new exit (range 10) 9776 | -6/Lower Caves | Found Prototype Device 9776 | -6/Lower Caves | Identified Heart of Steel 9867 | -6/Lower Caves | Entered another Lower Caves area 9900 | -6/Lower Caves | Discovered new exit (range 9) 9904 | -6/Lower Caves | Learned 8 Factory zone layouts 9919 | -6/Lower Caves | Entered Factory 9919 | -5/Factory | Evolved 2 slots: Utility x2 9920 | -5/Factory | Identified exit to Extension 9935 | -5/Factory | Identified exit to DSF 10001 | -5/Factory | Discovered new exit (range 11) 10077 | -5/Factory | Repaired Mic. Nuclear Core? 10125 | -5/Factory | Discovered exit to Extension (range 6) 10139 | -5/Factory | Build established: Hacker-Sprinter 10324 | -5/Factory | Repaired Cld. VTOL Module 10358 | -5/Factory | Repaired Imp. VTOL Module 10421 | -5/Factory | Repaired Beamcaster 10514 | -5/Factory | Lost 3 parts (1p1u1w) 10913 | -5/Factory | Lost 10 parts (1p5n2u2w) 10989 | -5/Factory | Core integrity fell below 50% 11026 | -5/Factory | Lost 8 parts (1p2n5u) 11031 | -5/Factory | Core integrity fell below 20% 11036 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 11022_ Dropped Unknown Storage. 11023_ 00YY&MG38UH4P QVE7FIY 11031_ K-01 Serf collects debris. 11031_ Slug penetrates Wall. 11032_ U-05 Engineer lays Concrete. 11032_ K-01 Serf collects debris. 11033_ P-70 Sage destroyed. 11035_ Nuclear Reactor explodes. 11035_ Destroyed Hvy. Laser. 11035_ Destroyed Lgt. Angular Momentum Engine. 11035_ U-05 Engineer lays Concrete. 11035_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11036_ K-01 Serf collects debris. 11036_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | " #?# """"" # #?? #?????######## + """ " | | " #?# """"" # #? #?????# # # """ " | | " #?# """ # #? #?????# # # """ " | | #?# # # #?????# = + + | | #?# """ # # #?????#/= # ####### | | #?# "" F"" / + #?????#== #!#### | | #?# """""" # ###########?????# # + " | | #?# """" # ## ?? #?????######## # " | | ############### ## """ #????######### # " | | ## """ [ #????# % + | | ## """ #???## ########## | | ## #???# #?????????### | | ############### #???#T #????????? | | ??????????????# g #???## #????????? | | ??????????????#u g #????# #????????? | | ?????????????## g ! #???## ##?"""?""" | | ???????????### ##### ] #?"""?""" | | ??????????# # g #?"""?""" | | ??????????# |%= H +???????? | | ??????????## # #?"""?""" | | ???????????# # ] % k## #?"""?""" " | | ???????????####!% #######?"""?""" Y | | ????????????# #u ## ###????????? " | | ????????????# # !#????????? | | ????????????# # "S #?????????### | | ????????????# # # %@ """?????????????? | | ???????????? # # # "" ????????????? | | ??????"""""" # # ^ #? Y???????????? | | ??????"""""" # # ####??? #???????????? | | ??????"""""" ?# # #????????#???????????? | | ??????"""""" ?# # #????????????????????? | | ??????????????+ + #????????????????????? | | ??????????????? # #????""??????????????? | | ??????????????????#! +????T???????????????? | | ??????????????????# #????????????????????? | | ??????????????????#######;###????????????????????? | | ????????????????????????? ???????????????????????? | | ???????T?????????????????#???????????????????????? | | ??????????????????BB?????????????????????????????? | | ??????????????????BB?????????????????????????????? | | ????????"""?"""??????????????????????????????????? | | ????????"""?"""??????????????????????????????????? | | ????????"""?"""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 73 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 36 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Mak. Shrapnel Gun | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Hyp. Railgun | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Deadly Force Error 47 I Survived The Infestation Just What I Needed Leap Before You Look Unlikely Earthworm Challenges ------------ None Game ------ Seed rei ayanami Manual? 1 Play Time 04:48:21 Cumulative 17.1 hours Start 2024.04.07 @ 00:17:44 End 2024.04.09 @ 23:31:09 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32c1e196-43b1-430c-a8c7-aa2ff0be5b19