Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 15:43:33 Player: amhuman Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1614) 1614 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (652) 652 TOTAL SCORE: 6991 Bonus ------- Pacifist 200 High Alert Combat Kills 12 Follower Combat Kills 220 Registered with UFD 300 Friendly Fire -80 Cogmind --------- Core Integrity 96/1000 Matter 46/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Advanced Signal Interpreter Particle Charger Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Field Laser Autogun Heavy Flak Cannon Proton Missile Launcher > --- INVENTORY -------- Scrap Suit Improved Heat Sink Advanced Signal Interpreter Particle Charger Scrapoid Pod Heavy Particle Cannon Autogun Improved Heavy Machine Gun [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Weapon Autogun Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . 2 . . . 4 2 Power . | . . . . . . . . . . Propulsion 4 | . . 2 . . . . . 2 . Utility 4 | . . . . 1 . . . 1 2 Weapon 2 | . . . . 1 . . . 1 . Parts Attached 52 | 7 . 2 . 9 . 3 8 21 2 Power 7 | 2 . . . 1 . 1 . 3 . Engine 3 | 2 . . . . . . . 1 . Core 4 | . . . . 1 . 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . . 5 . . 2 8 . Treads 1 | . . . . 1 . . . . . Leg 16 | 2 . . . 4 . . 2 8 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | 1 . . . 2 . . 3 2 1 Device 5 | . . . . 2 . . 1 1 1 Storage 2 | 1 . . . . . . 1 . . Processor 1 | . . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 . 2 . 1 . 2 3 8 1 Energy Gun 2 | . . . . . . . . 2 . Energy Cannon 3 | . . . . . . 1 . 1 1 Ballistic Gun 11 | 2 . 2 . 1 . . 3 3 . Ballistic Cannon 2 | . . . . . . 1 . 1 . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 31 | . . . . 2 . 1 . 24 4 Power 5 | . . . . . . 1 . 4 . Propulsion 12 | . . . . 2 . . . 9 1 Utility 3 | . . . . . . . . 1 2 Weapon 11 | . . . . . . . . 10 1 Highest Loss Streak 6 | . . . . 2 . 1 . 6 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 85 66 66 81 100 99 78 82 22 Engine 1 | . 14 11 11 6 . . . . . Core 6 | . . . . 2 9 8 9 4 . Leg 31 | . 28 22 22 23 36 36 36 33 4 Device 10 | . . . . 9 18 18 12 4 5 Storage 8 | . 14 11 11 9 9 9 9 6 4 Processor 2 | . . . . . . . 6 6 5 Hackware 1 | . . . . . . . . 5 . Ballistic Gun 15 | . 28 22 22 26 27 18 5 13 . Ballistic Cannon 2 | . . . . . . 6 . 2 . Peak Build Rating 58 | 6 6 8 8 24 24 25 35 58 41 Average Rating 29 | 4 6 7 8 14 23 24 27 46 27 On Entrance 16 | . 6 6 8 8 24 24 25 35 28 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 13 16 16 21 21 24 25 38 27 Greatest Support 83 | 20 20 20 20 45 45 45 52 83 16 Greatest Overweight (x) 6 | 3 . . . . . . . 1 6 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 9 Most Carried 10 | 2 1 6 4 8 8 8 10 10 9 Average Carried 7 | 1 1 3 4 5 7 7 9 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 5 Final Carried 10 | 2 1 4 4 8 8 8 10 5 5 Class Distribution -------------------- 56% | Scavenger-Gunner 21% | Mutant 11% | Commander-Mutant 7% | Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Matter Collected 1449 | 243 . 101 . 264 52 229 30 530 . Remotely . | . . . . . . . . . . Salvage Created 1800 | . . 114 . 364 68 253 . 1001 . Parts 87 | . . 13 . 18 6 15 . 35 . Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 36 | . . 5 . 7 1 6 . 17 . Guns 24 | . . 5 . 7 1 4 . 7 . Cannons 10 | . . . . . . 2 . 8 . AOE 2 | . . . . . . . . 2 . Classes Destroyed 12 | . . 2 . 1 1 3 . 5 . Worker 2 | . . . . . . . . 2 . Builder 3 | . . . . . . . . 3 . Hauler 1 | . . . . . . . . 1 . Recycler 2 | . . . . . . . . 2 . Operator 1 | . . . . . 1 . . . . Swarmer 9 | . . 4 . . . . . 5 . Grunt 15 | . . . . 5 . . . 10 . Brawler 1 | . . . . . . . . 1 . Duelist 2 | . . . . . . 1 . 1 . Sentry 7 | . . 1 . 2 1 3 . . . Demolisher 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 9 | . . 4 . 4 1 3 . 9 . Combat Bots Only 6 | . . 4 . 4 1 3 . 6 . Max Kills in Single Turn 4 | . . 1 . 1 1 2 . 4 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 533 | . . 35 5 32 8 13 . 324 116 Missed 188 | . . 11 2 6 3 3 . 135 28 Damage Taken 5581 | . . 242 34 424 72 160 . 3240 1409 Core 1313 | . . 57 . 45 . 16 . 291 904 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 100 . 85 . . . 88 65 . Volleys Fired 99 | . . 14 . 19 5 11 . 49 1 Largest 4 | . . 2 . 3 3 3 . 4 1 Hottest 178 | . . 46 . 69 69 121 . 178 75 Shots Fired 267 | . . 28 . 57 15 27 . 139 1 Gun 208 | . . 28 . 57 15 16 . 92 . Cannon 54 | . . . . . . 11 . 42 1 Launcher 5 | . . . . . . . . 5 . Special . | . . . . . . . . . . Kinetic 220 | . . 28 . 57 15 21 . 99 . Thermal 41 | . . . . . . 6 . 35 . Explosive . | . . . . . . . . . . Electromagnetic 6 | . . . . . . . . 5 1 Robot Hit Streak 13 | . . 3 . 13 10 12 . 9 5 Robot Miss Streak 7 | . . 4 . 5 2 3 . 7 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . Shots Hit Robots 174 | . . 13 . 41 10 13 . 96 1 Core Hits 118 | . . 6 . 18 4 10 . 79 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 2 . Burn 2 | . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4342 | . . 239 . 626 145 323 . 2971 38 Guns 2341 | . . 239 . 626 145 183 . 1148 . Cannons 1189 | . . . . . . 140 . 1022 27 Explosions 801 | . . . . . . . . 801 . Melee . | . . . . . . . . . . Ramming 11 | . . . . . . . . . 11 Kinetic 2899 | . . 239 . 626 145 242 . 1647 . Thermal 1070 | . . . . . . 81 . 989 . Explosive . | . . . . . . . . . . Electromagnetic 362 | . . . . . . . . 335 27 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 5 2 Average Corruption 1 | . . . . . . 1 1 3 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . . . 7 6 . Message Errors 3 | . . . . . . . 3 . . Matter Fused 3 | . . . . . . . 2 1 . Heat Flow Errors 2 | . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 62 | . . . . . . 17 . 45 . Projectiles 17 | . . . . . . 17 . . . Explosions 45 | . . . . . . . . 45 . Melee . | . . . . . . . . . . Knockbacks 21 | . . . . . . . . 21 . Impact . | . . . . . . . . . . Kinetic 20 | . . . . . . . . 20 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 80 | . . . . . . . . 76 4 Shots 3 | . . . . . . . . 3 . Rammed 8 | . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . 8 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 371 | . . 27 . 25 . . 206 371 6 Average Temperature 90 | . . 19 . 10 . . 91 106 4 Received Heat Transfer 1257 | . . 63 21 261 18 36 . 840 18 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . Heat Transferred 1708 | . . . . . . 111 . 1597 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Peak Influence 435 | . . 135 52 202 171 86 . 435 166 Initial 166 | . . . 52 20 85 66 . . 166 Average 103 | . . 59 52 113 119 39 . 182 161 Maximum Alert Level 2 | . . . . 1 . . . 2 . Low Security (%) 84 | 100 100 100 100 87 100 100 . 53 100 Level 1 15 | . . . . 12 . . . 44 . Level 2 . | . . . . . . . . 2 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . . . 1 . . 6 1 Investigation 1 | . . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . . . . . 1 . . 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Distress Signals 2 | . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | . 1 5 2 7 4 6 . 35 7 Peak Tracking Total 6 | . 1 4 2 4 3 3 . 5 6 Tactical Retreats 5 | . . . . . . . . 4 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Traps Triggered 2 | . . . . . . . . 2 . Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Machines Disabled 6 | . . . . . . . . 6 . Max in Single Turn 2 | . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Machines Accessed 7 | . . . . 1 2 . . 3 1 Terminals 6 | . . . . 1 2 . . 2 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 18 | . . . . 2 6 . . 8 2 Successful 5 | . . . . . 3 . . 2 . Failed 13 | . . . . 2 3 . . 6 2 Catastrophic 2 | . . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 15 | . . . . 1 7 . . 5 2 Terminals 15 | . . . . 2 6 . . 5 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 2 . . 1 . Terminals 3 | . . . . . 2 . . 1 . Botnet 3 | . . . . . 2 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . 1 2 . . 3 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Total Allies 9 | . . . . . . 6 . 3 . Largest Group 7 | . . . . . . 6 6 7 . Highest-Rated Group 138 | . . . . . . 100 100 138 . Highest-Rated Ally 34 | . . . . . . 34 34 34 . Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . . . . . . 37 . Total Damage 711 | . . . . . . . . 711 . Kills 11 | . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Turns Passed 3727 | 71 86 90 58 278 135 1209 537 1009 254 Spaces Moved 2587 | 46 72 39 49 156 94 924 399 675 133 Core 45 | 11 . . . . . . . . 34 Treads . | . . . . . . . . . . Legs 2542 | 35 72 39 49 156 94 924 399 675 99 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 120 50 Average Speed 123 | 130 120 120 120 120 120 120 122 121 171 Slowest Speed 350 | 200 120 120 120 120 120 120 122 190 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 4 19 4 19 15 18 95 37 28 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 77 | . . . . . . 3 . 74 . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . 3 . . . AOE 74 | . . . . . . . . 74 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Total 2928 | 53 72 61 48 214 108 1005 452 766 149 Wait 74 | . . . . 18 8 4 30 14 . Move 2578 | 45 71 38 48 155 93 923 398 674 133 Hop . | . . . . . . . . . . Pick Up 31 | 1 . 5 . 8 1 1 5 6 4 Fast Attach 26 | 6 . . . 7 . . 1 11 1 Attach 17 | . . 2 . 1 . 1 3 9 1 Detach 6 | . . . . . . . 4 1 1 Swap 9 | 1 . . . 1 . 2 4 1 . Drop 17 | . 1 2 . 5 1 . 7 1 . Fire 99 | . . 14 . 19 5 11 . 49 1 Melee . | . . . . . . . . . . Ram 8 | . . . . . . . . . 8 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 63 | . . . . . . 63 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Discovered new exit (range 10) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Propulsion x2 217 | -9/Materials | Discovered new exit (range 16) 248 | -9/Materials | Entered Mines 300 | -9/Mines | Discovered new exit (range 6) 306 | -9/Mines | Entered Materials 306 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 311 | -8/Materials | Build established: Mutant 554 | -8/Materials | Discovered new exit (range 8) 584 | -8/Materials | Entered Storage 600 | -8/Storage | Identified exit to Recycling 714 | -8/Storage | Used back door to open Recycling access 719 | -8/Storage | Entered Recycling 793 | -8/Recycling | Build established: Scavenger-Gunner 892 | -8/Recycling | Discovered new exit (range 7) 1877 | -8/Recycling | Scanned before Scraplab entrance 1894 | -8/Recycling | Entered Scraplab 1904 | -8/Recycling | Discovered new exit (range 4) 1928 | -8/Recycling | Entered Scraptown 1928 | -8/Scraptown | Accompanied by 6 allies 2059 | -8/Scraptown | Visited UFD Registry 2059 | -8/Scraptown | Registered with UFD as "Wavesourcer" 2092 | -8/Scraptown | Visited A0-MCA Data Center 2099 | -8/Scraptown | Given a B- rating by A0-MCA 2104 | -8/Scraptown | Found A0-MCA's Component Scanner 2130 | -8/Scraptown | Visited Analyses Database 2152 | -8/Scraptown | Visited LU-1G1's Boring Crew 2166 | -8/Scraptown | Visited Curators Association 2239 | -8/Scraptown | Build established: Commander-Mutant 2343 | -8/Scraptown | Visited Scrap Suit Storage 2354 | -8/Scraptown | Found Scrap Suit 2356 | -8/Scraptown | Found Scrap Suit 2379 | -8/Scraptown | Visited Scrapoid Pod Storage 2386 | -8/Scraptown | Found Scrapoid Pod 2428 | -8/Scraptown | Discovered new exit (range 3) 2465 | -8/Scraptown | Entered Factory 2465 | -6/Factory | Accompanied by 6 allies 2465 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2791 | -6/Factory | Build established: Scavenger-Gunner 2895 | -6/Factory | Lost 4 parts (1p1n2w) 2912 | -6/Factory | Allied Derelicts emerged from ambush trap array 3118 | -6/Factory | Garrison activated, responded to threat 3151 | -6/Factory | Lost 5 allies 3201 | -6/Factory | Lost 6 parts (1p3n1u1w) 3292 | -6/Factory | Spotted B-75 Beast 3333 | -6/Factory | Lost 6 parts (1p1n4w) 3381 | -6/Factory | Discovered new exit (range 11) 3401 | -6/Factory | Lost 4 parts (1p1n2w) 3474 | -6/Factory | Entered another Factory area 3474 | -5/Factory | Evolved 2 slots: Utility x2 3566 | -5/Factory | Build established: Mutant 3700 | -5/Factory | Core integrity fell below 50% 3713 | -5/Factory | Core integrity fell below 20% 3716 | -5/Factory | Lost 3 parts (1n1u1w) 3728 | -5/Factory | Self-destructed Last Messages --------------- 03592_ Acquired Imp. Transmission Jammer. 03622_ Acquired Imp. Coolant Injector. 03633_ Acquired Proton Cannon. 03660_ ALERT: All DSF locations entering lockdown mode. 03663_ Penetrated by Slug. 03666_ Proton Cannon destroyed. 03670_ Arm. Leg destroyed. 03685_ Scrapoid Pod destroyed. 03685_ Slammed into S-27 Virus. 03685_ Destabilizing: Core damaged (-50). 03687_ Slammed into S-27 Virus. 03699_ Destabilizing: System corrupted (+2). 03705_ Connecting with Terminal... 03705_ Current location identified: Factory 03705_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 03705_ Slammed into S-27 Virus. 03706_ Penetrated by Slug. 03717_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????###########??????????????????? | | ?????????????????# ? #???????????????? | | ?????????????????# ? #???????????????? | | ?????????????????# ? #???????????????? | | ?????????????????# = #???????????????? | | ?????????????????# "" #???????????????? | | ?????????????????# "" #???????????????? | | ?????????????????# """ #???????????????? | | ???????????####### """ !#???????????????? | | ???????????# + """ #???????????????? | | ???????????# # #???????????????? | | ???????????# # #???????????????? | | ?????????### s @ #???????????????? | | ?????????+ #########################????? | | ?????????# #?????????????# #????? | | ?????????# #?????????????# #????? | | ?????????+ #?????????????# #????? | | ?????????### #?????????????# #????? | | ???????????# #?????????????# #????? | | ???????????# #?????????????# #????? | | ?########### #?????????????? ?????? | | ?# """ # #???????????????? ???????? | | ?# """ # #?#????????????####+####?????? | | ?# """ # # ?????????????# #?????? | | ?# !# # ?????????????# #?????? | | ?# """!/* +??????????????# #?????? | | ?# T" #! #??????????????# #?????? | | ?# """ # #??????????????# #?????? | | ?# # #??????????????# ########? | | ########+### #??????????????# # # | | #??????????????# # """" ? | | #??????????????# + """" ? | | #??????????????# # """" # | | #??????????????# # """" # | | #??????????????# # """" # | | #########"## #??????????????# # """" # | | ????????#### #####+########## # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearWarpSystem Manual? 0 Play Time 00:41:55 Cumulative 131.3 hours Start 2025.02.15 @ 14:59:48 End 2025.02.15 @ 15:43:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 336a0dac-fae4-4810-b90a-23bfeb05a314