Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 21:13:12 Player: Caluan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (995) 995 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2145 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 2% Temperature Cool (9) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Disposable Heat Sink High-capacity Storage Unit High-capacity Battery (250) Signal Interpreter Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Datajack Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Armored Wheel Disposable Heat Sink High-capacity Storage Unit High-capacity Battery Signal Interpreter Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Assault Rifle Light Assault Rifle Datajack Flail [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 7 7 13 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 3 | 2 1 . Leg . | . . . Wheel 4 | . 1 3 Hover . | . . . Flight . | . . . Utility 10 | 2 3 5 Device 1 | 1 . . Storage 3 | 1 2 . Processor 1 | . . 1 Hackware 1 | . 1 . Protection 4 | . . 4 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . 6 10 Power 3 | . 2 1 Propulsion 5 | . 2 3 Utility 5 | . 1 4 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 4 3 To Critical Strikes . | . . . Average Backups 6 | 1 4 12 Power . | . . . Propulsion . | . . 1 Utility 3 | . 2 6 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 15 | . 1 14 Power . | . . . Propulsion . | . . . Utility 9 | . 1 8 Weapon 5 | . . 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 83 | . 87 75 Engine 5 | . 7 2 Treads 15 | . 22 1 Wheel 7 | . . 23 Device 2 | . 3 . Storage 13 | . 14 11 Hackware 7 | . 10 3 Protection 3 | . . 10 Ballistic Gun 26 | . 28 22 Peak Build Rating 17 | 7 11 17 Average Rating 9 | 5 7 12 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 13 | . 15 12 Naked Turns . | . . . Heaviest Build 61 | 11 46 61 Greatest Support 40 | 40 40 36 Greatest Overweight (x) 4 | . 3 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 14 | 4 14 14 Average Carried 6 | 1 4 12 Final Capacity 20 | 8 20 20 Final Carried 14 | 2 13 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 923 | 297 191 435 Remotely . | . . . Salvage Created 1549 | 116 590 843 Parts 87 | 5 32 50 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 12 18 Guns 30 | . 12 18 Classes Destroyed 10 | 2 4 4 Tunneler 1 | 1 . . Hauler 5 | . 2 3 Recycler 2 | 1 1 . Operator 2 | . 1 1 Watcher 2 | . . 2 Swarmer 8 | . 3 5 Grunt 17 | . 9 8 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 244 | . 88 156 Missed 58 | . 23 35 Hits 186 | . 65 121 Melee 8 | . . 8 Projectile 178 | . 65 113 Critical Strikes 7 | . 2 5 Damage Taken 2251 | . 729 1522 Core 499 | . 97 402 Absorbed by Shields . | . . . Redirected to Shielding 15 | . . 15 Core Remaining (%) 80 | 100 61 . Volleys Fired 196 | 20 82 94 Largest 2 | 2 2 2 Hottest 43 | 40 40 43 Shots Fired 391 | 40 164 187 Gun 391 | 40 164 187 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 391 | 40 164 187 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 3 10 15 Robot Miss Streak 5 | 3 3 5 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 254 | 21 106 127 Core Hits 93 | 7 39 47 Critical Kills 3 | . 1 2 Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . 1 3 Destroy 4 | . 1 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2317 | 167 858 1292 Guns 2317 | 167 858 1292 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 2317 | 167 858 1292 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 50 | . 22 50 Average Temperature 16 | . 7 21 Received Heat Transfer 849 | . 348 501 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 91 Level 1 2 | . . 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 209 | 5 120 209 Initial . | . . . Average 51 | . 24 125 Influence Increases 948 | 10 353 585 Destroy 0b10 Robot/C 600 | . 240 360 Destroy 0b10 Robot/NC 60 | 10 20 30 Destroy Leader 164 | . 54 110 Successful Hack 18 | . 9 9 Destroy Structure 1 | . . 1 Lose Combat Pursuer 105 | . 30 75 Influence Decreases 777 | 10 353 414 Time Decay 657 | 10 333 314 Lost Part 120 | . 20 100 Squads Dispatched 6 | . 2 4 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 65 | . 29 36 Peak Tracking Total 7 | . 5 7 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 9 7 Successful 8 | . 4 4 Failed 8 | . 5 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 4 5 Terminals 16 | . 9 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Patrol Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 2 4 Terminals 6 | . 2 4 Botnet 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 436 | 16 420 . Seismic 436 | 16 420 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2689 | 267 1634 788 Spaces Moved 995 | 131 549 315 Core 12 | 12 . . Treads 639 | 119 520 . Legs . | . . . Wheels 344 | . 29 315 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 135 105 Average Speed 190 | 149 242 116 Slowest Speed 320 | 160 320 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 76 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1461 | 169 720 572 Wait 203 | 4 61 138 Move 993 | 130 548 315 Hop . | . . . Pick Up 36 | 8 18 10 Fast Attach 6 | 1 . 5 Attach 19 | 6 5 8 Detach . | . . . Swap 3 | . 2 1 Drop 4 | . 3 1 Fire 196 | 20 82 94 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 268 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 5) 1079 | -10/Materials | Discovered new exit (range 12) 1210 | -10/Materials | Discovered new exit (range 13) 1231 | -10/Materials | Lost 4 parts (1p2n1w) 1449 | -10/Materials | Discovered new exit (range 16) 1739 | -10/Materials | Discovered new exit (range 7) 1902 | -10/Materials | Entered another Materials area 1902 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2078 | -9/Materials | Lost 3 parts (1n1u1w) 2147 | -9/Materials | Discovered new exit (range 7) 2299 | -9/Materials | Lost 3 parts (1p2u) 2400 | -9/Materials | Discovered new exit (range 12) 2526 | -9/Materials | Core integrity fell below 50% 2549 | -9/Materials | Discovered new exit (range 15) 2570 | -9/Materials | Core integrity fell below 20% 2690 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. Acquired 38 matter. K-01 Serf collects debris. 0SCM WF#0CTAXUQZ8FGA=PP|1W8CN& Acquired Mni. Grenade Launcher. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. Acquired Ion Engine. Acquired 19 matter. Acquired 3 matter. System corrupted: Matter fused (-5). O-16 Technician destroyed. Acquired 7 matter. Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????####Y######?????????????????? | | ?????????????????????# #?????????????????? | | ???????########??????# #?????????????????? | | ???????# #??????# #?????????????????? | | ???????# #??????# !!! #?????????????????? | | ???????# """ #??????# !!! 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""???????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyDynamicNanosword Manual? 0 Play Time 00:17:45 Cumulative 246.5 hours Start 2026.09.12 @ 20:54:48 End 2026.09.12 @ 21:13:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 56 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e8ac9d2-eae9-4111-bcc0-c2a72dc651cd