Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:22:50 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (817) 817 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2782 Bonus ------- None Cogmind --------- Core Integrity 195/550 Matter 222/300 Energy 100/100 System Corruption 2% Temperature Hot (225) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Small Storage Unit Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Seismic Detector Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Small Storage Unit Medium Laser Small Laser Light Assault Rifle Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon 1 | . . . 1 . Parts Attached 28 | 7 3 7 5 6 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . 2 . 2 Treads . | . . . . . Leg 6 | 2 . 2 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 3 2 . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 10 | 3 . 2 2 3 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 2 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 1 14 Power 3 | . . . 1 2 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 100 96 93 82 Engine 7 | . 14 11 2 5 Core 2 | . . . 6 2 Leg 20 | . 28 22 18 15 Device 9 | . 14 11 9 2 Storage 10 | . 14 11 9 9 Processor 3 | . . . 4 9 Hackware 7 | . . 8 9 9 Protection 6 | . . 10 8 3 Energy Gun 6 | . 28 4 . 4 Ballistic Gun 18 | . . 17 26 21 Naked Turns . | . . . . . Heaviest Build 28 | 13 19 21 28 28 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 5 5 8 10 10 Average Carried 6 | 3 3 6 8 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 5 8 10 5 Class Distribution -------------------- 34% | Scavenger-Tank 30% | Mutant 22% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 672 | 249 51 98 166 108 Remotely . | . . . . . Salvage Created 1046 | 187 84 201 220 354 Parts 86 | 15 8 28 17 18 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 24 | . 6 4 7 7 Guns 24 | . 6 4 7 7 Classes Destroyed 8 | 3 1 3 1 . Worker 2 | 2 . . . . Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Operator 3 | . . 2 . 1 Swarmer 10 | . 6 . 4 . Grunt 8 | . . 2 . 6 Sentry 5 | . . 2 2 1 Hunter 1 | . . . 1 . Best Kill Streak 5 | 3 3 5 4 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 190 | . 22 29 36 103 Missed 46 | . 5 11 6 24 Damage Taken 1991 | . 135 228 338 1290 Core 429 | . 26 48 7 348 Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . 15 . . Regen/Repaired (Parts) 75 | . . . 75 . Core Remaining (%) 92 | 100 89 88 . . Volleys Fired 85 | 14 14 15 17 25 Largest 3 | 2 2 2 3 3 Hottest 98 | 90 90 90 71 98 Shots Fired 209 | 28 28 30 51 72 Gun 209 | 28 28 30 51 72 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 137 | . . 22 51 64 Thermal 64 | 28 28 8 . . Explosive . | . . . . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 15 | 5 3 5 12 15 Robot Miss Streak 7 | 5 7 3 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 121 | 14 11 16 27 53 Core Hits 58 | 7 7 11 13 20 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 . 1 1 . Burn 1 | 1 . . . . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1764 | 161 144 181 316 962 Guns 1678 | 161 144 181 314 878 Cannons . | . . . . . Explosions 81 | . . . . 81 Melee . | . . . . . Ramming 5 | . . . 2 3 Kinetic 1186 | . . 123 314 749 Thermal 444 | 161 144 58 . 81 Explosive . | . . . . . Electromagnetic 129 | . . . . 129 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 1 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 3 | . . . 2 1 Kicked 3 | . . . 2 1 Crushed . | . . . . . Highest Temperature 242 | 90 180 51 36 242 Average Temperature 51 | 38 73 15 21 64 Received Heat Transfer 903 | . . 102 99 702 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1117 | 496 372 149 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 318 | 30 219 274 318 266 Initial 133 | . 19 92 115 133 Average 177 | 10 119 217 224 184 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 48 | 100 75 28 32 53 Level 1 51 | . 24 71 67 46 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 1 . 2 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 14 11 9 15 Peak Tracking Total 9 | . 5 5 4 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . . 3 2 4 Terminals 5 | . . 3 . 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . . 8 6 9 Successful 12 | . . 4 2 6 Failed 11 | . . 4 4 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . . 8 . 3 Terminals 12 | . . 8 . 4 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 2 . 2 Part Schematic 2 | . . 2 . . Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 2 . 2 Terminals 3 | . . 2 . 1 Botnet 1 | . . 1 . . Operators 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 . 1 Used . | . . . . . Hacking Detections 9 | . . 3 2 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1200 | 128 179 309 375 209 Spaces Moved 524 | 65 102 153 143 61 Core 13 | 12 . . . 1 Treads . | . . . . . Legs 511 | 53 102 153 143 60 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 157 | 107 120 162 190 190 Slowest Speed 200 | 120 120 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 5 29 19 12 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 721 | 95 130 185 210 101 Wait 53 | . 6 4 36 7 Move 520 | 64 101 152 142 61 Hop . | . . . . . Pick Up 28 | 10 4 6 7 1 Fast Attach . | . . . . . Attach 19 | 6 1 2 4 6 Detach . | . . . . . Swap 9 | 1 2 5 1 . Drop 4 | . 2 1 1 . Fire 85 | 14 14 15 17 25 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 515 | -9/Materials | Discovered new exit (range 14) 617 | -9/Materials | Entered another Materials area 617 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 864 | -8/Materials | Discovered new exit (range 11) 920 | -8/Materials | Repaired Lgt. Armor Plating 990 | -8/Materials | Identified exit to Storage 992 | -8/Materials | Entered Storage 1117 | -8/Storage | Lost 6 parts (1p1n2u2w) 1199 | -8/Storage | Core integrity fell below 50% 1201 | -8/Storage | Self-destructed Last Messages --------------- 01179_ K-01 Serf collects debris. 01180_ G-47 Trooper destroyed. 01180_ Slug penetrates G-47 Trooper. 01180_ G-47 Trooper destroyed. 01182_ K-01 Serf collects debris. 01182_ Aluminum Leg destroyed. 01183_ K-01 Serf destroyed. 01184_ Ion Engine destroyed. 01184_ Slug penetrates G-50 Soldier. 01187_ Critical hit (Burn: +37). 01187_ Shock Rifle destroyed. 01191_ Slug penetrates G-50 Soldier. 01194_ Lgt. Assault Rifle destroyed. 01196_ U-05 Engineer lays Concrete. 01196_ Aluminum Leg destroyed. 01197_ Gauss Rifle destroyed. 01198_ Carbon-fiber Leg destroyed. 01198_ Hvy. Assault Rifle destroyed. 01200_ G-47 Trooper destroyed. 01201_ G-50 Soldier misfires. 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