Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 08:04:47 // Winter2019/RPGLIKE Player: Calanor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (235) 1175 Value Destroyed (7079) 7079 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3067) 3067 TOTAL SCORE: 14421 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2580 Friendly Fire -13 Cogmind --------- Core Integrity 0/950 Matter 280/300 Energy 480/480 System Corruption 1% Temperature Cool (0) Movement Rolling (86) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Heavy Ion Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System Advanced Targeting Computer Phase Shifter Hacking Suite System Backup Module > --- WEAPON (5) ------- Improved EM Shotgun Arc Projector Advanced Beam Cannon Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY (8) ---- Improved Deuterium Engine Light Angular Momentum Engine Remote Force Field System Shield Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite System Backup Module > --- WEAPON ----------- Improved EM Shotgun Arc Projector Improved EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Phase Shifter Remote Force Field System Shield Advanced Beam Cannon Gauss Cannon Heavy Rocket Launcher [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 13 | 4 . 3 1 2 3 . Power 2 | . . 1 . . 1 . Propulsion 3 | 2 . . . 1 . . Utility 4 | 2 . . 1 1 . . Weapon 4 | . . 2 . . 2 . Parts Attached 162 | 7 20 41 7 43 44 . Power 22 | 1 3 5 1 8 4 . Engine 14 | 1 1 5 1 4 2 . Core 8 | . 2 . . 4 2 . Reactor . | . . . . . . . Propulsion 41 | 3 6 9 1 6 16 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 39 | 3 6 8 1 6 15 . Hover . | . . . . . . . Flight 2 | . . 1 . . 1 . Utility 25 | 1 5 7 1 6 5 . Device 9 | . 2 2 . 1 4 . Storage . | . . . . . . . Processor 7 | 1 3 1 1 1 . . Hackware 1 | . . . . 1 . . Protection 8 | . . 4 . 3 1 . Artifact . | . . . . . . . Weapon 74 | 2 6 20 4 23 19 . Energy Gun 38 | . . 14 2 15 7 . Energy Cannon 15 | . 1 1 . 2 11 . Ballistic Gun 9 | 2 1 2 . 4 . . Ballistic Cannon 4 | . 4 . . . . . Launcher 4 | . . 1 1 2 . . Special Weapon 3 | . . 2 1 . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 4 . 1 2 . Parts Lost 2 | . . . . . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 . Average Slot Usage (%) 97 | . 97 98 99 99 94 . Engine 10 | . 3 13 17 9 10 . Core 4 | . 8 . . 5 5 . Wheel 26 | . 36 29 26 25 18 . Device 10 | . 11 10 8 9 11 . Processor 11 | . 24 16 9 7 5 . Hackware 3 | . . . . 7 5 . Protection 5 | . . 4 8 7 5 . Energy Gun 14 | . . 20 26 18 10 . Energy Cannon 6 | . 4 1 . 3 15 . Ballistic Cannon 1 | . 6 . . . . . Naked Turns . | . . . . . . . Heaviest Build 64 | 5 11 32 32 42 64 51 Greatest Support 59 | 36 36 41 35 51 59 53 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 3 6 6 8 8 8 Average Capacity 5 | . . 5 6 7 8 8 Most Carried 8 | . 3 6 6 8 8 6 Average Carried 5 | . . 4 5 7 7 6 Final Capacity 8 | . 3 6 6 8 8 8 Final Carried 8 | . 3 6 6 8 6 6 Class Distribution -------------------- 26% | Scavenger-Gunner 22% | Mutant 18% | Hauler-Tank 15% | Hauler-Gunner 8% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hauler-Gunner | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 2375 | 249 443 465 116 682 420 . Remotely . | . . . . . . . Salvage Created 8976 | 10 833 2033 204 3110 2786 . Parts 501 | 4 51 134 25 163 124 . Haulers Intercepted 10 | . 2 3 . 5 . . Recyclers Shooed 8 | . 1 3 . 2 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 158 | . 10 39 8 55 46 . Guns 90 | . . 25 8 43 14 . Cannons 46 | . 10 9 . 7 20 . AOE 15 | . . 4 . 4 7 . Classes Destroyed 16 | 1 5 6 . 3 1 . Worker 8 | . . 4 . 2 2 . Builder 10 | . . . . 4 6 . Tunneler 6 | 1 . 1 3 . 1 . Hauler 10 | . 2 3 . 5 . . Recycler 18 | . 5 5 . 4 4 . Mechanic 2 | . . 1 . . 1 . Operator 7 | . 3 1 . 2 1 . Watcher 16 | . 3 5 . 5 3 . Swarmer 30 | . . 13 4 10 3 . Grunt 73 | . 10 14 2 23 24 . Brawler 11 | . . 1 1 7 2 . Duelist 7 | . . 1 . 1 5 . Protector 3 | . . . . 2 1 . Sentry 27 | . . 10 1 10 6 . Hunter 3 | . . . . 2 1 . Programmer 4 | . . . . . 4 . Best Kill Streak 8 | 1 6 7 5 8 6 . Combat Bots Only 8 | . 4 6 4 8 6 . Max Kills in Single Turn 4 | 1 1 2 2 3 4 . Gunslinging 1 | . . 1 1 1 . . Exploded 2 | . . 1 . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 7108 | . 451 1563 128 2111 2825 30 Core 5241 | . 357 1236 89 1497 2039 23 Absorbed by Shields 384 | . . . . 42 342 . Redirected to Core 4496 | . 300 945 74 1324 1830 23 Core Remaining (%) 90 | 100 67 . 95 100 . . Volleys Fired 544 | 1 110 127 16 168 122 . Largest 5 | 1 1 3 3 3 5 . Hottest 322 | 20 60 157 146 197 322 . Shots Fired 1373 | 1 110 241 35 485 501 . Gun 863 | 1 13 201 30 437 181 . Cannon 499 | . 97 38 . 44 320 . Launcher 7 | . . 1 2 4 . . Special 4 | . . 1 3 . . . Kinetic 125 | 1 58 3 . 63 . . Thermal 801 | . 52 143 15 290 301 . Explosive 7 | . . 1 2 4 . . Electromagnetic 440 | . . 94 18 128 200 . Robot Hit Streak 29 | 1 12 15 10 27 29 . Robot Miss Streak 8 | . 3 2 5 8 7 . Penetration Max . | . . . . . . . Secondary Targets 19 | . . 5 2 12 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 961 | 1 79 178 19 337 347 . Core Hits 406 | 1 28 83 15 136 143 . Critical Hits 17 | . 1 1 . 7 8 . Critical Kills 3 | . . . . 1 2 . Critical Parts Destroyed 11 | . 1 1 . 4 5 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 18749 | 14 1487 3067 526 6049 7606 . Guns 9896 | 14 106 2080 281 5012 2403 . Cannons 6324 | . 1381 470 . 447 4026 . Explosions 2529 | . . 517 245 590 1177 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1360 | 14 804 14 . 528 . . Thermal 11252 | . 683 2032 85 3728 4724 . Explosive 444 | . . 43 245 156 . . Electromagnetic 5693 | . . 978 196 1637 2882 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 3 . 2 1 Average Corruption 2 | . . 1 3 . 1 1 Corruption Purged 1 | . . . . . 1 . Effects 60 | . . 29 15 . 16 . Message Errors 12 | . . 7 3 . 2 . Matter Fused 10 | . . 5 5 . . . Heat Flow Errors 6 | . . 4 . . 2 . Energy Discharges 7 | . . 5 2 . . . Data Loss (minor) 11 | . . 4 3 . 4 . Targeting Errors 10 | . . 3 1 . 6 . Weapon Failures 4 | . . 1 1 . 2 . Overload Shots . | . . . . . . . Overflow Damage 332 | . 39 7 1 53 232 . Projectiles 170 | . 39 . . 19 112 . Explosions 162 | . . 7 1 34 120 . Melee . | . . . . . . . Knockbacks 15 | . 15 . . . . . Impact . | . . . . . . . Kinetic 12 | . 12 . . . . . Secondary 3 | . 3 . . . . . Self-Inflicted Damage 489 | . . 117 11 121 240 . Shots 13 | . . 3 1 3 6 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 460 | . . 233 24 364 460 . Average Temperature 78 | . . 43 11 59 104 . Received Heat Transfer 2040 | . 249 363 6 777 645 . Effects 15 | . . . . 4 11 . Shutdowns 3 | . . . . . 3 . Interference 8 | . . . . 3 5 . Matter Decay 2 | . . . . . 2 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . 1 . . 3 . Combat Hostiles 4 | . . 1 . . 3 . Parts Fried 21 | . . 2 . 9 10 . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 1 2 . Combat Hostiles 3 | . . . . 1 2 . Parts Melted 30 | . . 8 . 9 13 . Heat Transferred 18980 | . 1443 4263 185 6802 6287 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 31 | . . 9 . 8 14 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 1855 | 5 220 656 294 1627 1855 . Average Influence 625 | 2 103 460 201 797 1057 . Maximum Alert Level 5 | . 1 2 1 5 5 . Low Security (%) 24 | 100 94 6 51 12 . . Level 1 10 | . 5 16 48 7 . . Level 2 30 | . . 76 . 34 16 . Level 3 16 | . . . . 17 46 . Level 4 12 | . . . . 21 27 . Level 5 1 | . . . . 6 . . High Security 2 | . . . . . 9 . Max Security . | . . . . . . . Squads Dispatched 37 | . 3 3 . 10 21 . Investigation 3 | . . 2 . . 1 . Extermination 5 | . . . . . 5 . Reinforcement 11 | . 3 1 . 5 2 . Assault 15 | . . . . 3 12 . Garrison 3 | . . . . 2 1 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 7 | . 2 3 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 257 | . 28 55 8 84 81 1 Peak Tracking Total 16 | . 4 6 4 6 16 1 Tactical Retreats 8 | . 1 1 . 3 3 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 15 | . 5 2 . 1 7 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 10 | . . . . 10 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 23 | . 1 2 1 10 9 . Max in Single Turn 2 | . 1 1 1 2 1 . Garrison Access 2 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 41 | . 5 12 . 12 12 . Terminals 25 | . 2 8 . 7 8 . Fabricators 2 | . . . . . 2 . Repair Stations 5 | . 1 2 . 1 1 . Recycling Units 7 | . 2 2 . 2 1 . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 115 | . 8 29 . 49 29 . Successful 92 | . 8 21 . 42 21 . Failed 23 | . . 8 . 7 8 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 66 | . 3 19 . 23 21 . Fabricators 6 | . . . . . 6 . Repair Stations 16 | . 3 7 . 5 1 . Recycling Units 8 | . 2 3 . 2 1 . Scanalyzers 19 | . . . . 19 . . Garrison Access . | . . . . . . . Terminal Hacks 50 | . 3 14 . 17 16 . Record 4 | . . . . 2 2 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 8 | . 1 3 . 2 2 . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 4 | . . . . 3 1 . Alert Level 7 | . 1 2 . 1 3 . Unreport Threat 4 | . . 2 . . 2 . Locate Traps 8 | . 1 3 . 3 1 . Disarm Traps 2 | . . . . 2 . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . . . . . 1 . Investigation Status 1 | . . . . 1 . . Registered Components 2 | . . 1 . . 1 . Zone Layout 5 | . . 2 . 1 2 . Fabricator Hacks 4 | . . . . . 4 . Network Status 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Build 2 | . . . . . 2 . Repair Station Hacks 12 | . 3 5 . 4 . . Scan Component 7 | . 2 3 . 2 . . Repair 5 | . 1 2 . 2 . . Recycling Unit Hacks 7 | . 2 2 . 2 1 . Report Inventory 7 | . 2 2 . 2 1 . Scanalyzer 19 | . . . . 19 . . Insert Component 6 | . . . . 6 . . Analyze 13 | . . . . 13 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used . | . . . . . . . Hacking Detections 29 | . 3 9 . 8 9 . Full Trace Events 3 | . . 2 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . 6 . . Parts Built . | . . . . . . . Matter 186 | . . . . . 186 . Time 99 | . . . . . 99 . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 2 . 2 . . Time 167 | . 26 58 . 83 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . . 6 . . Part Schematics Acquired 6 | . . . . 6 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 1 1 . Machine Destruction 2 | . . . . 1 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 9045 | 54 1422 2072 748 2377 2371 1 Spaces Moved 7383 | 45 1130 1676 808 1923 1800 1 Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 7380 | 42 1130 1676 808 1923 1800 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 86 80 80 80 85 86 Average Speed 84 | 86 86 81 80 80 93 86 Slowest Speed 103 | 100 100 86 80 85 103 86 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 94 94 100 99 38 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 4 | . . 1 3 . . . Terrain Destroyed 242 | . 1 30 26 114 71 . Melee . | . . . . . . . Projectile 26 | . 1 1 3 . 21 . AOE 216 | . . 29 23 114 50 . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 9124 | 57 1463 2150 873 2406 2174 1 Wait 642 | 4 189 174 33 140 102 . Move 7377 | 44 1129 1675 807 1922 1799 1 Hop . | . . . . . . . Pick Up 70 | . 3 28 1 20 18 . Fast Attach 53 | 6 18 9 1 7 12 . Attach 17 | . . 8 . 2 7 . Detach 5 | . . 3 . 1 1 . Swap 92 | 1 2 24 6 34 25 . Drop 109 | 1 7 37 3 35 26 . Fire 544 | 1 110 127 16 168 122 . Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 206 | . 5 65 6 76 54 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 2 | -11/Scrapyard | Met Revision 17 35 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 429 | -10/Materials | Repaired Lgt. Ion Engine 572 | -10/Materials | Discovered new exit (range 9) 687 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Discovered new exit (range 16) 1170 | -10/Materials | Reached level 2 1381 | -10/Materials | Discovered new exit (range 15) 1477 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Reached level 3 1480 | -9/Materials | Upgraded with Weapon slot (x1) 1560 | -9/Materials | Core integrity fell below 50% 1711 | -9/Materials | Reached level 4 1869 | -9/Materials | Discovered new exit (range 11) 2120 | -9/Materials | Identified exit to Mines 2120 | -9/Materials | Identified exit to Storage 2160 | -9/Materials | Reached level 5 2415 | -9/Materials | Build established: Scavenger-Mutant 2495 | -9/Materials | Repaired Beam Rifle 2522 | -9/Materials | Repaired Wheel 2528 | -9/Materials | Upgraded with Power slot (x1) 2528 | -9/Materials | Upgraded with Weapon slot (x1) 2858 | -9/Materials | Reached level 6 2922 | -9/Materials | Build established: Scavenger-Gunner 3197 | -9/Materials | Discovered new exit (range 16) 3549 | -9/Materials | Entered Mines 3576 | -9/Mines | Reached level 7 3777 | -9/Mines | Discovered new exit (range 10) 3876 | -9/Mines | Discovered new exit (range 11) 3934 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3946 | -9/Mines | Learned Materials interactive machine intel 4055 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4267 | -9/Mines | Upgraded with Utility slot (x1) 4297 | -9/Mines | Entered Materials 4298 | -8/Materials | Loaded intel: 19 interactive machine locations 4299 | -8/Materials | Reached level 8 4490 | -8/Materials | Repaired Med. Armor Plating 4542 | -8/Materials | Repaired Imp. Medium Laser 4600 | -8/Materials | Reached level 9 4729 | -8/Materials | Core integrity fell below 50% 4850 | -8/Materials | Reached level 10 5068 | -8/Materials | Discovered new exit (range 3) 5232 | -8/Materials | Discovered new exit (range 13) 5356 | -8/Materials | Reached level 11 5482 | -8/Materials | Build established: Hauler-Gunner 5487 | -8/Materials | Discovered new exit (range 15) 5893 | -8/Materials | Garrison activated, responded to threat 5897 | -8/Materials | First assault squad dispatched 5963 | -8/Materials | Destroyed 8 combat bots 5970 | -8/Materials | Reached level 12 6253 | -8/Materials | Upgraded with Propulsion slot (x1) 6253 | -8/Materials | Upgraded with Utility slot (x1) 6588 | -8/Materials | Build established: Scavenger-Tank 6674 | -8/Materials | Entered Factory 6676 | -7/Factory | Reached level 13 6677 | -7/Factory | Upgraded with Weapon slot (x1) 7070 | -7/Factory | Reached level 14 7073 | -7/Factory | Upgraded with Power slot (x1) 7341 | -7/Factory | Build established: Hauler-Tank 7430 | -7/Factory | Discovered new exit (range 13) 7467 | -7/Factory | Local fabrication network quarantined 7670 | -7/Factory | Discovered new exit (range 7) 7874 | -7/Factory | First assault squad dispatched 7903 | -7/Factory | Discovered new exit (range 3) 7931 | -7/Factory | Reached level 15 7934 | -7/Factory | Upgraded with Weapon slot (x1) 8689 | -7/Factory | Reached level 16 8803 | -7/Factory | Garrison activated, responded to threat 8809 | -7/Factory | High security lockdown imminent 8889 | -7/Factory | High security lockdown engaged 8982 | -7/Factory | Build established: Hauler-Gunner 9001 | -7/Factory | Core integrity fell below 50% 9022 | -7/Factory | Core integrity fell below 20% 9045 | -7/Factory | Entered Lower Caves 9046 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slug penetrates Wall. Imp. Medium Armor Plating destroyed. Slug penetrates L-41 Fighter. ALERT: Assault forces dispatched. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. L-41 Fighter destroyed. G-47 Trooper destroyed. Penetrated by Slug. H-55 Commando suffers critical hit. Destroyed Carbon-fiber Leg. Subcomponent Replicator disabled. Penetrated by Slug. Slug penetrates Wall. P-60 Hacker resets H-55 Commando, system corruption cleaned. Slug penetrates L-41 Fighter. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ????????????????????????### #???????????????????? | | ????????????????????????# #?????#?????????????? | | ???????????????????????## ### #?????????????? | | ??????????????????###### @ #?????????????? | | ??????????? #????????????? | | ??????????? ## #????????????? | | ??????????? ##### ##?????#????????????? | | ??????????? ????????# p ##???????????????????? | | ???????????????????# ##????????????????????? | | ?????????????????? ##?????????????????????? | | ????????????????# #######??????????????????????? | | ????????????????####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 47 Energy Capacity 495 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 6 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 5 Phase Shifting 5 Evasion (%) 47 Targeting Accuracy 12 Salvage Targeting 1 Offensive Hacking 15 Item Schematics ----------------- Electrolaser | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Serviceable Loadout Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Levels Raised 15 | . 1 4 1 5 4 . XP Earned 26169 | 3000 1550 6941 1475 8008 5195 . XP Spent 25485 | 2960 1500 6035 1250 7700 6040 . Upgrades 49 | 9 3 13 2 10 12 . Power Slot 2 | . . 1 . . 1 . Propulsion Slot 3 | 2 . . . 1 . . Utility Slot 4 | 2 . . 1 1 . . Weapon Slot 4 | . . 2 . . 2 . Core Integrity 7 | 4 . 2 . . 1 . Heat Dissipation 6 | . . 2 . 2 2 . Energy Generation 2 | . . . . 1 1 . Energy Storage 2 | 1 . . . . 1 . Mass Support 1 | . . 1 . . . . Inventory Capacity 8 | . 3 3 . 2 . . Sensor Range 3 | . . 2 . . 1 . Terrain Scan Density 1 | . . . . 1 . . Ranged Accuracy 4 | . . . . 2 2 . Hack Attack % 1 | . . . . . 1 . KI Resistance % 1 | . . . 1 . . . Protomatter Created 2510 | . 90 534 92 872 922 . Integrity Restored 4369 | . 99 1434 107 1627 1102 . Core 4281 | . 99 1434 107 1539 1102 . Parts 88 | . . . . 88 . . Protomatter Decayed 1069 | . 57 55 158 328 471 . Game ------ Seed BoreRocketMace Manual? 0 Play Time 02:52:30 Cumulative 26.2 hours Start 2020.09.10 @ 05:03:23 End 2020.09.10 @ 08:04:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fec50b4b-62a4-475a-9faa-0d329465db7f