Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 17:42:10 Player: Back to the Scrapyard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (600) 600 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1100 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 149/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (1600) Ox31 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Heat Sink Large Storage Unit Huge Storage Unit High-capacity Matter Pod (200) Seismic Detector Light Armor Plating Particle Gun Light Assault Rifle Light Assault Rifle Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Huge Storage Unit High-capacity Matter Pod Seismic Detector Light Armor Plating Light Armor Plating Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 8 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power . | . . . Propulsion 3 | . 1 2 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 4 6 12 Power 1 | 1 1 2 Propulsion . | 1 . . Utility 3 | . 3 6 Weapon 2 | 1 1 4 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 2 | . . 2 Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 96 | . 99 90 Engine 14 | . 14 14 Treads 18 | . 18 18 Leg 6 | . 9 . Device 12 | . 14 9 Storage 14 | . 14 14 Protection 1 | . . 4 Energy Gun 9 | . 10 7 Ballistic Gun 14 | . 17 7 Ballistic Cannon 4 | . . 12 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 3 7 7 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 7 | . 7 . Naked Turns . | . . . Heaviest Build 94 | 9 90 94 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 31 | 1 2 31 Average Overweight (x) . | . . 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 16 | 7 13 25 Most Carried 13 | 8 12 13 Average Carried 8 | 4 6 12 Final Capacity 25 | 8 25 25 Final Carried 13 | 5 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 726 | 272 454 . Remotely . | . . . Salvage Created 644 | 41 526 77 Parts 37 | 6 28 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 11 3 Guns 12 | . 11 1 Cannons 2 | . . 2 Classes Destroyed 6 | 1 5 . Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 14 | . 11 3 Best Kill Streak 5 | 2 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 107 | . 71 36 Missed 22 | . 13 9 Hits 85 | . 58 27 Projectile 85 | . 58 27 Damage Taken 1112 | . 747 365 Core 252 | . 140 112 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 3 59 22 Largest 2 | 2 2 2 Hottest 85 | 40 85 85 Shots Fired 167 | 6 117 44 Gun 139 | 6 117 16 Cannon 28 | . . 28 Launcher . | . . . Special . | . . . Kinetic 119 | 6 77 36 Thermal 48 | . 40 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 4 9 5 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 108 | 4 78 26 Core Hits 40 | 3 31 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 2 1 Burn 1 | . 1 . Destroy 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1503 | 46 1004 453 Guns 1160 | 46 995 119 Cannons 334 | . . 334 Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic 914 | 46 509 359 Thermal 580 | . 486 94 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 3 | . . 3 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 402 | . 402 90 Average Temperature 95 | . 107 42 Received Heat Transfer 624 | . 420 204 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1443 | . 1221 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | 10 127 65 Initial 10 | . . 10 Average 43 | . 59 19 Influence Increases 444 | 10 319 115 Destroy 0b10 Robot/C 280 | . 220 60 Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 74 | . 64 10 Disable Machine 15 | . 15 . Lose Combat Pursuer 45 | . . 45 Influence Decreases 429 | 10 291 128 Entered New Map 18 | . . 18 Time Decay 371 | 10 271 90 Lost Part 40 | . 20 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 18 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Operators 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 409 | 2 407 . Seismic 409 | 2 407 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1129 | 67 730 332 Spaces Moved 419 | 38 323 58 Core 24 | 18 . 6 Treads 261 | . 209 52 Legs 134 | 20 114 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 320 Average Speed 194 | 106 157 460 Slowest Speed 1600 | 120 320 1600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 53 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 579 | 59 436 84 Wait 32 | 2 30 . Move 417 | 37 322 58 Hop . | . . . Pick Up 24 | 11 12 1 Fast Attach . | . . . Attach 9 | 6 3 . Detach . | . . . Swap 8 | . 5 3 Drop 2 | . 2 . Fire 84 | 3 59 22 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 1 exit: Sub) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 9) 342 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Entered Mines 895 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 947 | -10/Mines | Identified exit to Subcaves 978 | -10/Mines | Core integrity fell below 20% 1130 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00895_ OM-NVV(g) slips back into the shadows. 00920_ Acquired Rocket Launcher. 00947_ Acquired derelict log, extracted data. Loading 1 Mines exit... 00970_ Lgt. Nuclear Core melted. 00970_ G-47 Trooper destroyed. 00970_ Switching to secondary target: G-47 Trooper. 00981_ G-47 Trooper Particle Gun blasted off. 00988_ R-06 Scavenger collects Aluminum Leg. 00993_ R-06 Scavenger collects Particle Gun. 00994_ G-34 Mercenary knocked back. 00996_ Lgt. Treads destroyed. 00997_ G-34 Mercenary knocked back. 00998_ R-06 Scavenger collects Particle Gun. 01000_ G-34 Mercenary destroyed. 01028_ G-34 Mercenary knocked back. 01036_ Lgt. Treads destroyed. 01037_ G-34 Mercenary destroyed. 01063_ K-01 Serf collects debris. 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