Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 05:52:40 Player: H0-R5E Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (327) 327 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 887 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 259/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Propulsion Shielding > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Heat Sink Improved Heat Sink Seismic Detector Transport Network Coupler Advanced Targeting Computer Improved Utility Shielding Hardlight Generator Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Small Storage Unit Seismic Detector Transport Network Coupler Propulsion Shielding EM Pulse Gun EM Pulse Gun Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 17 3 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . . 1 Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 94 90 Engine 12 | . 13 6 Leg 26 | . 26 28 Device 9 | . 11 . Storage 14 | . 14 14 Protection 1 | . . 14 Energy Gun 9 | . 9 12 Ballistic Gun 16 | . 17 14 Naked Turns . | . . . Heaviest Build 22 | 12 22 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 7 | . 7 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 8 | 2 9 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 649 | 248 351 50 Remotely . | . . . Salvage Created 733 | 181 502 50 Parts 52 | 13 32 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 11 3 Guns 12 | . 9 3 AOE 2 | . 2 . Classes Destroyed 6 | 2 4 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Watcher 1 | . 1 . Swarmer 10 | . 7 3 Grunt 4 | . 4 . Best Kill Streak 6 | 6 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 116 | . 85 31 Missed 23 | . 16 7 Damage Taken 885 | . 608 277 Core 265 | . 146 119 Absorbed by Shields . | . . . Redirected to Shielding 26 | . . 26 Regen/Repaired (Parts) 93 | . 93 . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | 15 47 7 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 138 | 30 94 14 Gun 138 | 30 94 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 108 | 30 71 7 Thermal . | . . . Explosive . | . . . Electromagnetic 30 | . 23 7 Robot Hit Streak 9 | 7 9 3 Robot Miss Streak 9 | 3 9 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 83 | 19 56 8 Core Hits 33 | 9 21 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1141 | 200 842 99 Guns 994 | 197 698 99 Cannons . | . . . Explosions 123 | . 123 . Melee . | . . . Ramming 24 | 3 21 . Kinetic 715 | 197 477 41 Thermal 123 | . 123 . Explosive . | . . . Electromagnetic 279 | . 221 58 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | . 22 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 4 | 2 2 . Kicked 4 | 2 2 . Crushed . | . . . Highest Temperature 66 | . 66 . Average Temperature 31 | . 31 . Received Heat Transfer 108 | . 108 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 150 | 30 150 60 Initial 19 | . 19 . Average 50 | 11 56 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 17 7 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 20 1 Successful 12 | . 11 1 Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 3 | . 3 . Assimilate 1 | . 1 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1028 | 112 803 113 Spaces Moved 581 | 46 469 66 Core 6 | 5 1 . Treads . | . . . Legs 575 | 41 468 66 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 112 122 120 Slowest Speed 400 | 120 400 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 79 19 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 764 | 75 601 88 Wait 62 | 1 58 3 Move 580 | 46 468 66 Hop . | . . . Pick Up 16 | 5 5 6 Fast Attach 18 | 6 12 . Attach 3 | . . 3 Detach . | . . . Swap 6 | 1 5 . Drop 7 | . 4 3 Fire 69 | 15 47 7 Melee . | . . . Ram . | . . . Kick 3 | 1 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 3) 571 | -10/Materials | Discovered new exit (range 8) 763 | -10/Materials | Core integrity fell below 50% 826 | -10/Materials | Discovered new exit (range 8) 902 | -10/Materials | Repaired Assault Rifle 916 | -10/Materials | Entered Mines 932 | -10/Mines | Core integrity fell below 20% 978 | -10/Mines | Met a Derelict shopkeep closing up shop 980 | -10/Mines | Assembled infested the area 985 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1029 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- investigation squad. 00982_ QC-3JB(g): "Grab stuff and run for it!" 00982_ Acquired Lgt. Nuclear Core. 00985_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00985_ Acquired Carbon-fiber Leg. 00987_ Acquired Adv. Targeting Computer. 00989_ Dropped Utility Shielding. 00989_ Acquired Imp. Utility Shielding. 00990_ Dropped Sml. Storage Unit. 00991_ Acquired Hardlight Generator. 00993_ Dropped Lgt. Assault Rifle. 00996_ Acquired Imp. Heat Sink. 00999_ Machine disabled. 01001_ HV Slug penetrates Earth. 01005_ SHOP.Sys disabled. 01007_ U-05 Engineer lays Concrete. 01007_ 9Q-JSN(h) destroyed. 01008_ U-05 Engineer lays Concrete. 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""" ###### #?? #???????? | | ????????? ### #????# ### #???????? | | ??????? #####???###????# # #???????? | | ?????? ###????????????????# # #???????? | | ??????????????????????????### # #???????? | | ????????????????????????????# ##??????? | | ???????????????????????????## #??????? | | ???????????????????????##### #?????#? | | ??????????????????????##""## ##????# ? | | ??????????????????????#" # ##????# ? | | ??????????????????????#" ##???? ? | | ??????????????????????#"!! ##### ? | | ??????????????????????#" # #? | | ?????????????????????# ### ## #? | | ???????????????????? #?# ## #? | | ?????????????????? #?# ## #? | | ?????????????????? ##?# ## #? | | ?????????????????#### ##??# ## #? | | ???????????????????? #???# ## ## | | ??????????????????? ### #???# | | ??????????????????##??##? ???####### | | ???????????????????????????# ?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneMakeshiftWell Manual? 0 Play Time 00:12:37 Cumulative 1120.5 hours Start 2024.06.23 @ 00:48:35 End 2024.07.01 @ 05:52:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b97b7a7-fb20-4f7e-b2a7-c127f4941695