Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.06 @ 02:16:34 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (977) 977 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 2626 Bonus ------- Follower Combat Kills 169 Cogmind --------- Core Integrity 279/400 Matter 291/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Cooling System Large Storage Unit Improved Terrain Scanner Transport Network Coupler Propulsion Shielding Light Armor Plating Authchip [R/Combat] Authchip [Device] Authchip [Armor] Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Cooling System Large Storage Unit Improved Terrain Scanner Propulsion Shielding Light Armor Plating Authchip [R/Combat] Authchip [Device] Authchip [Armor] Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Ripper [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 43 | 6 17 . 20 Power 5 | . 4 . 1 Engine 5 | . 4 . 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 . 8 Treads 13 | 2 3 . 8 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 . 5 Device 2 | 1 1 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 15 | 2 7 . 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 15 | 2 7 . 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 2 | . 1 . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 95 100 99 Engine 11 | . 9 14 10 Treads 29 | . 27 28 32 Device 4 | . 10 . . Storage 12 | . 14 14 11 Protection 8 | . 3 14 11 Ballistic Gun 29 | . 28 28 33 Naked Turns . | . . . . Heaviest Build 62 | 9 35 35 62 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 16 | 7 14 15 19 Most Carried 20 | 6 15 15 20 Average Carried 15 | 4 13 15 19 Final Capacity 20 | 8 15 15 20 Final Carried 20 | 6 15 15 20 Class Distribution -------------------- 67% | Mutant 26% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1411 | 252 281 162 716 Remotely . | . . . . Salvage Created 1569 | 56 425 117 971 Parts 93 | 7 21 6 59 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 3 | 1 . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 37 | . 12 3 22 Guns 37 | . 12 3 22 Classes Destroyed 8 | 1 4 . 3 Worker 2 | . . . 2 Tunneler 3 | 3 . . . Hauler 3 | . 1 . 2 Recycler 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 18 | . 6 1 11 Grunt 14 | . 6 2 6 Sentry 5 | . . . 5 Best Kill Streak 8 | 1 6 2 8 Combat Bots Only 8 | . 6 2 8 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1497 | . 612 149 736 Core 322 | . 185 16 121 Absorbed by Shields . | . . . . Redirected to Shielding 18 | . 3 6 9 Regen/Repaired (Parts) 202 | . . . 202 Core Remaining (%) 59 | 100 . 19 . Volleys Fired 139 | 10 63 8 58 Largest 3 | 2 2 2 3 Hottest 69 | 40 40 46 69 Shots Fired 336 | 20 126 16 174 Gun 336 | 20 126 16 174 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 336 | 20 126 16 174 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 5 10 9 11 Robot Miss Streak 3 | 3 3 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 215 | 12 83 11 109 Core Hits 78 | 4 30 6 38 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2862 | 143 786 175 1758 Guns 2800 | 143 772 156 1729 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 62 | . 14 19 29 Kinetic 2800 | 143 772 156 1729 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 12 | . 5 2 5 Targets Rammed 12 | . 5 2 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 146 | . 12 24 146 Average Temperature 40 | . 4 16 44 Received Heat Transfer 507 | . 246 87 174 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 287 | 15 271 138 287 Initial 9 | . 9 7 . Average 85 | 5 92 73 96 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 90 | 100 87 100 84 Level 1 9 | . 12 . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 22 8 33 Peak Tracking Total 8 | . 6 3 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 16 | . 7 1 8 Terminals 14 | . 6 1 7 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 56 | . 24 4 28 Successful 31 | . 11 3 17 Failed 23 | . 12 1 10 Catastrophic 3 | . 2 . 1 Database Lockouts 2 | . 1 . 1 Manual 37 | . 14 4 19 Terminals 49 | . 23 4 22 Fabricators . | . . . . Repair Stations 7 | . 1 . 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 8 3 8 Part Schematic 1 | . . 1 . Robot Analysis 2 | . 1 . 1 Prototype ID Bank 4 | . 1 2 1 Branch Access Points 1 | . . . 1 Repair Station Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 2 | . . . 2 Locate Traps 2 | . 1 . 1 Hauler Manifests 2 | . 1 . 1 Registered Components 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 . 3 Terminals 6 | . 3 . 3 Botnet 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 7 1 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 103 | . . . 103 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 57 | . . 19 38 Total Damage 611 | . . 138 473 Kills 11 | . . 5 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4116 | 132 1619 1031 1334 Spaces Moved 2042 | 58 854 618 512 Core 2 | 2 . . . Treads 2040 | 56 854 618 512 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 167 | 156 160 160 191 Slowest Speed 240 | 160 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 6 90 99 65 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2462 | 79 1003 644 736 Wait 170 | . 37 15 118 Move 2039 | 57 853 617 512 Hop . | . . . . Pick Up 28 | 6 13 1 8 Fast Attach 17 | 6 7 . 4 Attach 3 | . 1 . 2 Detach 2 | . 1 . 1 Swap 23 | . 9 . 14 Drop 29 | . 14 1 14 Fire 139 | 10 63 8 58 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 12 | . 5 2 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 442 | -10/Materials | Central database locked down 683 | -10/Materials | Discovered new exit (range 9) 845 | -10/Materials | Discovered new exit (range 8) 882 | -10/Materials | Discovered new exit (range 15) 1423 | -10/Materials | Core integrity fell below 50% 1512 | -10/Materials | Discovered new exit (range 10) 1752 | -10/Materials | Entered Mines 1782 | -10/Mines | Core integrity fell below 20% 1802 | -10/Mines | Identified exit to Materials 1882 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1944 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2027 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2027 | -10/Mines | Discovered new exit (range 5) 2184 | -10/Mines | Discovered exit to Materials (range 10) 2227 | -10/Mines | Learned Materials garrison access intel 2783 | -10/Mines | Entered Materials 2783 | -9/Materials | Accompanied by 3 allies 2783 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3085 | -9/Materials | Central database locked down 3088 | -9/Materials | Discovered new exit (range 11) 3187 | -9/Materials | Build established: Scavenger-Tank 3278 | -9/Materials | Repaired Lgt. Treads 3306 | -9/Materials | Repaired Lgt. Treads 3358 | -9/Materials | Repaired Hvy. Ion Engine 3478 | -9/Materials | Discovered new exit (range 8) 3574 | -9/Materials | Discovered new exit (range 8) 3820 | -9/Materials | Identified exit to Mines 3820 | -9/Materials | Identified exit to Storage 3915 | -9/Materials | Destroyed 8 combat bots 3980 | -9/Materials | Discovered new exit (range 6) 4117 | -9/Materials | Self-destructed Last Messages --------------- 03969_ K-01 Serf collects debris. 03980_ Connecting with Terminal... 03980_ EXIT=FOUND 03995_ K-01 Serf cleans the Material Processor. 04006_ G-47 Trooper destroyed. 04009_ K-01 Serf collects debris. 04010_ Acquired 31 matter. 04012_ K-01 Serf collects debris. 04022_ K-01 Serf cleans the Material Processor. 04029_ K-01 Serf cleans the Terminal. 04037_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. Ion Engine Prc. Beam Rifle 04037_ Slammed into K-01 Serf. 04093_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04104_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########??########??????????? | | ?????????????????????# #??# ! #??????????? | | ?????????????????????# """ #??# [#??????????? | | ?????????????????????# """ "#??# """ #????####### | | ?????????????????????# """ T#??# """ ###### | | ?????????????????????# "#??# """ ## + "" | | ??????????????????????? ????? !?# # "" | | ????????????????####+####@#########+#### # "" | | ??????????? # * | | ??????????? + "" | | ??????????? a # "" | | ???????????? ##+##############+########### # "" | | ???????????????????????????? #########+# | | ???????????????????????????# "" # T%####### | | ########???????????????????# """ # ## #? | | # #???????????????????# S" # """ ## < #? | | # #???????????????????# # """"" ## #? | | # #??????????#######??# # """"" ## #? | | # #???????# #??# # """"" ## #? | | # #???????# """ =#??# """ # """ ## #? | | # #???????# """ #??# "?? # [!= ## ## | | # #???????# """ [ #??# ????#######+### # | | # #???????# #???????????# [%= T" # | | # #???????# #???????????# " # | | # #???????# "Y" #????######?# # | | # % #???????# """ #????# """?# #### # | | # = =#???????# % #????# """ # ########## | | # !=%=#######?#####+####????# """ # # #?? | | #####+## ##### #?????# / + #?? | | !%= ####### # # #?? | | *%% > + # # !!! #?? | | [ % ############## #?!! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalWardroneComputer Manual? 0 Play Time 00:22:31 Cumulative 322.6 hours Start 2022.02.06 @ 01:48:16 End 2022.02.06 @ 02:16:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 58 Gallery% 61 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c4073de-ee8e-42c1-9fef-df57d6594710