Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 02:49:28 Player: Xintrosi Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (3332) 3332 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 10456 Bonus ------- High Alert Combat Kills 174 Cogmind --------- Core Integrity 0/1450 Matter 236/300 Energy 69/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Seismic Detector Enhanced Nova Cannon Improved Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Cooled VTOL Module Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Diametric Drive Seismic Detector Nova Cannon Improved Plasma Cutter [Rating: 111] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 1 . . . . 1 1 . Utility 10 | . . 1 1 1 2 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 183 | 8 14 38 29 39 15 7 . . 12 7 14 Power 21 | 1 2 3 4 5 . 1 . . 2 1 2 Engine 9 | 1 2 3 2 . . 1 . . . . . Core 8 | . . . 2 5 . . . . 1 . . Reactor 4 | . . . . . . . . . 1 1 2 Propulsion 52 | 2 3 12 15 12 2 . . . 2 1 3 Treads 14 | 2 1 4 4 1 . . . . . . 2 Leg 9 | . . 4 4 1 . . . . . . . Wheel 14 | . 2 3 6 3 . . . . . . . Hover 1 | . . 1 . . . . . . . . . Flight 14 | . . . 1 7 2 . . . 2 1 1 Utility 45 | 2 2 5 5 8 9 3 . . 4 3 4 Device 20 | 1 . 2 . 5 3 2 . . 3 2 2 Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . . 1 . . 4 1 . . . . . Hackware 4 | . . . 1 . . . . . 1 1 1 Protection 13 | . 1 2 4 3 2 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 65 | 3 7 18 5 14 4 3 . . 4 2 5 Energy Gun 28 | 1 3 13 3 5 . 1 . . . . 2 Energy Cannon 12 | . . . . 3 2 1 . . 2 2 2 Ballistic Gun 10 | 2 3 4 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . 1 1 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . Slashing Weapon 9 | . . . . 3 2 1 . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 2 1 1 . . . . . 2 Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 10 | . . . . 10 . . . . . . . Parts Lost 53 | . 6 12 8 4 2 1 . . 2 . 18 Power 10 | . 1 1 2 1 . . . . 2 . 3 Propulsion 16 | . 2 4 4 . . . . . . . 6 Utility 16 | . 1 1 2 1 2 . . . . . 9 Weapon 11 | . 2 6 . 2 . 1 . . . . . Highest Loss Streak 13 | . 5 2 6 1 1 1 . . 2 . 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 97 98 94 98 98 100 100 95 93 77 Engine 6 | . 14 11 6 . . 4 5 5 2 . . Core 2 | . . . 2 7 6 5 5 5 5 3 . Treads 7 | . 15 12 11 3 . . . . . . . Leg 3 | . . 6 10 . . . . . . . . Wheel 10 | . 12 12 13 20 . . . . . . . Flight 9 | . . . . 8 33 29 29 29 30 28 21 Device 11 | . 1 8 9 16 22 22 23 23 20 19 15 Storage 7 | . 14 11 9 5 . . . . . . . Processor 4 | . . 5 . . 9 17 17 17 15 14 13 Hackware 1 | . . . 2 . . . . . 5 9 9 Protection 10 | . 11 8 15 15 12 5 5 5 5 4 4 Energy Gun 9 | . 14 13 7 12 6 4 5 5 1 . . Ballistic Gun 5 | . 10 7 10 . . . . . . . . Slashing Weapon 1 | . . . . . 5 4 5 5 2 4 3 Peak Build Rating 111 | 7 8 19 31 46 62 69 69 70 89 103 111 Average Rating 36 | 4 7 13 25 37 58 67 69 69 77 98 96 On Entrance 47 | . 7 8 18 29 46 60 69 69 70 89 100 Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 14 29 37 40 39 21 25 25 25 31 39 39 Greatest Support 150 | 40 40 32 80 52 28 26 26 26 34 39 150 Greatest Overweight (x) 3 | . 2 2 3 . . . . . 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 7 13 15 15 12 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 5 5 5 5 5 5 5 Average Carried 9 | 3 10 11 14 12 4 4 5 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 12 15 15 5 5 5 5 5 5 5 5 Class Distribution -------------------- 37% | Mutant 32% | Scavenger-Mutant 9% | Hacker-Ninja 9% | Ninja 5% | Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -6/Factory Ninja | -5/Factory Ninja | -5/Waste Ninja | -5/Factory Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 2465 | 294 305 430 464 341 27 318 . . 76 129 81 Remotely . | . . . . . . . . . . . . Salvage Created 4174 | 125 649 1100 939 667 27 318 . 119 54 37 139 Parts 269 | 12 53 75 56 31 6 10 . 2 3 8 13 Haulers Intercepted 6 | . 1 1 3 . . . . 1 . . . Recyclers Shooed 8 | 1 6 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 77 | . 16 23 20 14 . . . . 1 . 3 Melee 1 | . . . . . . . . . 1 . . Guns 57 | . 12 15 16 12 . . . . . . 2 Cannons 3 | . . . . 2 . . . . . . 1 AOE 14 | . 4 7 3 . . . . . . . . Classes Destroyed 14 | 2 5 3 1 2 . . . . . . 1 Worker 3 | . . . . 1 1 1 . . . . . Builder 4 | . 2 . . . . . . . . 2 . Tunneler 4 | 2 . . . 1 1 . . . . . . Hauler 6 | . 1 1 3 . . . . 1 . . . Recycler 5 | 1 2 . . . . 2 . . . . . Operator 5 | . . 3 1 . . 1 . . . . . Watcher 6 | . 1 2 2 1 . . . . . . . Swarmer 21 | . 7 3 5 6 . . . . . . . Cutter 2 | . . . . . . . . . . . 2 Grunt 38 | . 9 14 10 5 . . . . . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . Sentry 10 | . . 5 4 1 . . . . . . . Programmer 3 | . . . . 1 . . . . 1 . 1 Best Kill Streak 5 | 3 4 5 5 5 1 3 . 1 1 1 3 Combat Bots Only 4 | . 3 4 4 4 . . . . 1 . 3 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 2 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Hostile Shots Fired 748 | . 116 112 111 100 38 8 . 2 45 3 213 Missed 260 | . 26 38 21 34 22 3 . 1 28 2 85 Damage Taken 9390 | . 1012 1165 1602 905 240 96 . 20 337 21 3992 Core 2309 | . 159 201 188 99 73 . . 20 78 21 1470 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 293 | . . . . . . . . . . . 293 Redirected to Shielding 199 | . 24 27 29 12 13 9 . . 58 . 27 Core Remaining (%) 79 | 100 36 49 65 85 91 . . 98 93 98 . Volleys Fired 321 | 6 73 91 68 52 2 2 . . 6 13 8 Largest 2 | 2 2 2 2 2 1 1 . . 1 1 2 Hottest 214 | 40 80 106 126 126 85 85 . . 85 85 214 Shots Fired 580 | 12 143 166 131 95 2 2 . . 6 13 10 Gun 530 | 12 139 164 126 84 . 1 . . . . 4 Cannon 39 | . . . . 11 2 1 . . 6 13 6 Launcher 11 | . 4 2 5 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 207 | 12 98 25 72 . . . . . . . . Thermal 245 | . . 63 54 95 2 2 . . 6 13 10 Explosive 11 | . 4 2 5 . . . . . . . . Electromagnetic 117 | . 41 76 . . . . . . . . . Robot Hit Streak 43 | 3 11 19 43 7 . . . . . . 3 Robot Miss Streak 6 | 3 6 5 4 4 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 2 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 373 | 5 73 121 102 51 2 4 . 3 4 3 5 Core Hits 175 | 5 38 45 49 25 1 3 . 1 1 2 5 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 8 | . 1 3 1 2 . . . . . . 1 Burn 6 | . . 3 1 2 . . . . . . . Destroy 2 | . 1 . . . . . . . . . 1 Melee Attacks 104 | . . . . 7 24 19 . 5 10 15 24 Impact 5 | . . . . 5 . . . . . . . Slashing 99 | . . . . 2 24 19 . 5 10 15 24 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 2 3 . 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7756 | 46 1346 2059 1928 1089 164 332 . 204 180 185 223 Guns 5195 | 46 868 1549 1563 1035 . . . . . . 134 Cannons 143 | . . . . 54 . . . . . . 89 Explosions 1351 | . 478 508 365 . . . . . . . . Melee 1065 | . . . . . 164 332 . 204 180 185 . Ramming 2 | . . 2 . . . . . . . . . Kinetic 1762 | 46 570 181 965 . . . . . . . . Thermal 3226 | . 322 994 598 1089 . . . . . . 223 Explosive 694 | . 156 173 365 . . . . . . . . Electromagnetic 1007 | . 298 709 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1065 | . . . . . 164 332 . 204 180 185 . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 5 . . 12 1 . . . 1 . 8 Average Corruption 7 | . 4 . . 11 1 . . . 1 . 5 Corruption Purged 4 | . . . . 3 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . 10 . . 28 . . . . . . 8 Message Errors 10 | . 1 . . 7 . . . . . . 2 Matter Fused 12 | . 3 . . 8 . . . . . . 1 Heat Flow Errors 10 | . 2 . . 5 . . . . . . 3 Energy Discharges 4 | . 2 . . 1 . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . . . 1 Data Loss (major) 3 | . 1 . . 2 . . . . . . . Misfires 2 | . 1 . . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 226 | . 12 44 8 . 38 60 . . 28 36 . Projectiles . | . . . . . . . . . . . . Explosions 64 | . 12 44 8 . . . . . . . . Melee 162 | . . . . . 38 60 . . 28 36 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 421 | . 40 190 191 . . . . . . . . Shots 11 | . 1 5 5 . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 641 | . 249 365 267 282 34 36 . . 103 333 641 Average Temperature 61 | . 45 66 69 45 10 15 . . 26 118 65 Received Heat Transfer 2710 | . 192 423 756 219 15 9 . . 21 . 1075 Effects 11 | . . 1 . . . . . . . 1 9 Shutdowns 1 | . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 1 1 Damage (major) 2 | . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . 8 Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 18 | . . 3 4 9 . . . . . . 2 Heat Transferred 6148 | . 250 2272 1332 2072 . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 4 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Peak Influence 738 | 15 238 662 500 364 615 555 157 151 435 393 738 Initial 237 | . 9 74 222 160 177 237 142 109 73 222 220 Average 302 | 3 128 466 270 251 336 436 147 118 245 314 514 Maximum Alert Level 3 | . 1 2 2 1 2 2 . . 2 1 3 Low Security (%) 33 | 100 93 12 14 37 9 . 100 100 34 7 . Level 1 37 | . 6 14 78 62 44 19 . . 48 92 6 Level 2 29 | . . 73 6 . 45 80 . . 16 . 91 Level 3 . | . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 45 | . 5 4 3 5 7 4 . . 3 4 10 Investigation 25 | . 4 . 1 2 2 2 . . 2 4 8 Extermination 2 | . . . . 1 1 . . . . . . Reinforcement 16 | . 1 4 2 2 4 1 . . 1 . 1 Assault 2 | . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 3 | . . . . . 1 1 . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 10 | . 1 3 4 . 1 . . . . . 1 Communications Jammed 4 | . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . 4 Times Spotted 254 | . 34 37 40 18 26 13 5 1 25 3 52 Peak Tracking Total 17 | . 6 7 6 4 9 4 5 2 11 3 17 Tactical Retreats 42 | . 1 3 6 2 9 4 . . 6 1 10 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 14 | . 6 . . 3 1 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 7 | . 3 2 . . . 1 . . . . 1 Max in Single Turn 2 | . 2 1 . . . 1 . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 51 | . 7 3 6 8 5 3 . 2 5 4 8 Terminals 44 | . 6 3 4 6 5 3 . 1 5 4 7 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . 1 . . . Scanalyzers 3 | . . . 2 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 138 | . 17 9 22 18 13 9 . 3 14 12 21 Successful 57 | . 8 3 18 10 3 1 . 2 8 3 1 Failed 81 | . 9 6 4 8 10 8 . 1 6 9 20 Catastrophic 25 | . 2 1 . 2 2 2 . . 2 4 10 Database Lockouts . | . . . . . . . . . . . . Manual 79 | . 15 7 11 8 8 6 . 1 10 2 11 Terminals 123 | . 16 9 15 14 13 9 . 2 14 12 19 Fabricators 3 | . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . 1 . . . Scanalyzers 9 | . . . 7 . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . . . 5 2 2 . . 1 3 3 1 Record 1 | . . . . . . . . . 1 . . Part Schematic 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 3 | . . . 1 . 1 . . . 1 . . Branch Access Points 3 | . . . . . 1 . . 1 . 1 . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 1 Fabricator Hacks 2 | . . . . 2 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 29 | . 8 3 6 5 1 1 . . 5 . . Terminals 28 | . 7 3 6 5 1 1 . . 5 . . Assimilate 2 | . . . . . . . . . 2 . . Botnet 13 | . 2 1 3 3 . 1 . . 3 . . Skim 13 | . 5 2 3 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 46 | . 6 3 6 6 4 3 . 1 5 4 8 Full Trace Events 21 | . . . 1 2 2 2 . . 2 4 8 Feedback Events 3 | . . . 1 . 1 . . . . . 1 Corruption 2 | . . . . . 1 . . . . . 1 Hackware Fried 1 | . . . 1 . . . . . . . . Feedback Blocked 3 | . . . . . . . . . . 1 2 Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . . 2 Machine Destruction 3 | . . . . . . 1 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Total Allies 2 | . . . . . . . 1 . 1 . . Largest Group 1 | . . . . . . . 1 . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . 10 . . Highest-Rated Ally 31 | . . . . . . . 31 . 10 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 5755 | 99 1046 1030 1134 796 367 323 26 82 218 197 437 Spaces Moved 6846 | 43 481 516 638 808 857 726 104 273 644 495 1261 Core 46 | 1 . . . . . . . . . . 45 Treads 302 | 42 129 . 126 . . . . . . . 5 Legs . | . . . . . . . . . . . . Wheels 1750 | . 352 516 512 370 . . . . . . . Hover . | . . . . . . . . . . . . Flight 4748 | . . . . 438 857 726 104 273 644 495 1211 Fastest Speed 17 | 50 90 105 90 23 20 24 24 24 17 21 18 Average Speed 51 | 157 122 125 122 54 25 24 24 24 20 21 23 Slowest Speed 240 | 160 240 130 160 95 27 27 24 24 94 21 180 Overloaded Moves 78 | . . . . . 18 . . . 23 . 37 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 29 | . . . . . 8 3 2 4 4 . 8 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 83 51 60 23 32 25 77 12 23 15 40 Regions Visited 11 Branch Regions . Pre-discovered Areas 3 | . 3 . . . . . . . . . . Known Exits Taken 6 | . 1 . 1 . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 100 | . 7 . . 8 23 10 . 2 11 13 26 Terrain Destroyed 227 | . 76 35 20 8 23 10 . 2 11 15 27 Melee 75 | . . . . 6 21 9 . 2 5 9 23 Projectile 21 | . . . . 2 2 1 . . 6 6 4 AOE 131 | . 76 35 20 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Total 8285 | 60 803 730 862 1054 958 838 102 279 703 552 1344 Wait 686 | . 217 50 94 111 53 84 1 . 25 16 35 Move 6782 | 42 480 515 637 807 842 720 100 264 635 494 1246 Hop 25 | . . . . . 6 3 1 4 4 . 7 Pick Up 84 | 4 14 21 17 8 6 1 . 3 4 3 3 Fast Attach 49 | 7 2 5 5 13 7 3 . . 2 . 5 Attach 45 | . 4 11 9 6 1 1 . . 4 3 6 Detach 12 | . . . 1 2 2 1 . . 1 1 4 Swap 89 | 1 8 22 15 20 7 3 . . 6 4 3 Drop 87 | . 5 14 16 28 8 1 . 3 6 3 3 Fire 321 | 6 73 91 68 52 2 2 . . 6 13 8 Melee 104 | . . . . 7 24 19 . 5 10 15 24 Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: *Res x4 / *Ext) -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 448 | -10/Materials | Core integrity fell below 50% 489 | -10/Materials | Lost 5 parts (1p2n2w) 502 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Discovered new exit (range 4) 859 | -10/Materials | Discovered new exit (range 9) 968 | -10/Materials | Learned Storage trap positions 1010 | -10/Materials | Identified exit to Materials 1044 | -10/Materials | Learned location of Mines (-9) 1068 | -10/Materials | Learned 4 Subcaves zone layouts 1084 | -10/Materials | Learned Storage emergency access door positions 1109 | -10/Materials | Learned Storage terminal intel 1146 | -10/Materials | Entered another Materials area 1146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -9/Materials | Discovered new exit (range 14) 1566 | -9/Materials | Build established: Scavenger-Mutant 1576 | -9/Materials | Identified exit to Mines 1743 | -9/Materials | Core integrity fell below 50% 2021 | -9/Materials | Discovered new exit (range 16) 2176 | -9/Materials | Entered another Materials area 2176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2633 | -8/Materials | Lost 6 parts (2p4n) 2749 | -8/Materials | Hacking Suite fried by hacking feedback 3058 | -8/Materials | Build established: Mutant 3105 | -8/Materials | Identified exit to Factory 3310 | -8/Materials | Entered Factory 3310 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3362 | -7/Factory | Discovered new exit (range 8) 3478 | -7/Factory | System corruption reached 10% 3625 | -7/Factory | Fabricated Imp. VTOL Module? 3774 | -7/Factory | Build established: Scavenger-Mutant 3994 | -7/Factory | Discovered new exit (range 8) 4097 | -7/Factory | Discovered new exit (range 12) 4106 | -7/Factory | Entered another Factory area 4106 | -6/Factory | Evolved 2 slots: Utility x2 4213 | -6/Factory | Build established: Scavenger-Sprinter 4265 | -6/Factory | Identified exit to Lower Caves 4432 | -6/Factory | Identified exit to Factory 4456 | -6/Factory | Search patrols dispatched 4473 | -6/Factory | Entered another Factory area 4473 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4645 | -5/Factory | Discovered new exit (range 15) 4649 | -5/Factory | Identified exit to Upper Caves 4773 | -5/Factory | Search patrols dispatched 4796 | -5/Factory | Sucked down chute 4796 | -5/Factory | Entered Waste 4797 | -5/Waste | Met a frightened Derelict 4805 | -5/Waste | Spotted C-40 Crusher 4805 | -5/Waste | Spotted C-40 Crusher 4809 | -5/Waste | Spotted C-40 Crusher 4812 | -5/Waste | Spotted C-40 Crusher 4812 | -5/Waste | Spotted C-40 Crusher 4813 | -5/Waste | Spotted C-40 Crusher 4820 | -5/Waste | Discovered new exit (range 11) 4822 | -5/Waste | Identified exit to Factory 4822 | -5/Waste | Entered Factory 4901 | -5/Factory | Discovered new exit (range 10) 4904 | -5/Factory | Identified exit to Factory 4904 | -5/Factory | Entered another Factory area 4904 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4952 | -4/Factory | Discovered new exit (range 6) 4952 | -4/Factory | Identified exit to Extension 5090 | -4/Factory | Identified exit to Research 5122 | -4/Factory | Entered Research 5122 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5140 | -3/Research | Identified exit to Armory 5140 | -3/Research | Identified exit to Testing 5166 | -3/Research | Spotted B-86 Titan 5317 | -3/Research | Discovered new exit (range 10) 5319 | -3/Research | Identified exit to Research 5319 | -3/Research | Entered another Research area 5319 | -2/Research | Evolved 2 slots: Utility x2 5398 | -2/Research | Build established: Hacker-Ninja 5559 | -2/Research | Lost 3 parts (1p1n1u) 5569 | -2/Research | Search patrols dispatched 5713 | -2/Research | Spotted B-90 Cyclops 5736 | -2/Research | Core integrity fell below 50% 5741 | -2/Research | Core integrity fell below 20% 5756 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05740_ P-80 Master resets C-57 Dissector, system corruption cleaned. 05740_ Knocked back. 05741_ Overheating: Imp. System Shield damaged (-7). 05741_ Overheating: Machine Analyzer damaged (-4). 05741_ U-05 Engineer builds a Wall. 05742_ >> Machine Analyzer network decryption results: 05742_ Terminal x2 05743_ Overheating: Matter decay (-40). 05743_ Imp. System Shield destroyed. 05747_ Overheating: Imp. Hacking Suite damaged (-3). 05748_ Overheating: Energy bleed (-11). 05752_ System corrupted: Component data lost. 05753_ >> Machine Analyzer network decryption results: 05753_ Scanalyzer x2 Map ----- +----------------------------------------------------+ | ???????/ #?????????????????????????????? | | ???????# #####?????????????????????????? | | ???????# +?????????????????????????? | | ???????# ####+###??????????????????? | | ???????# ??????????????????? | | ???????# ???????????????????? | | ???????# ????????????????????? | | ######## #?????????????????????? | | """ """ #?????????????????????? | | """ """ #?????????????????????? | | = """ """ #???""""??????????????? | | %* % #??"""""??????????????? | | ! [= +???""""??????????????? | | [=% #???""""??????????????? | | ############ #??????????""?????????? | | ! #????????# #??????????""?????????? | | #????????# #??????????"T?????????? | | #"""####+######????????# R#??????????""?????????? | | " # ?????????????# #??????????""?????????? | | ### #???????????# #?????####????????????? | | %#?? ??????######?# #???? #????????????? | | #?? ? ] #??? """ ?# R#?? #????????????? | | #?? ? ? #??? """ #c #? #????????????? | | ##? ? ? #?# """ # R# #????????????? | | #? ? ???# + k/ "" ??????????????? | | ##? ? ???# # @ # S"" ??????????????? | | #??? ?? ??# # # "" ??????????????? | | #??? ?? #?# ?# #? ??????????????? | | ##??? ??? ???# ?# #? ?????????????? | | ?????#???????########??# #??######?????????????? | | ?????????????????"""???# #?????????????????????? | | ?????????????????"""???# +?????????????????"""?? | | ?????????????????"""???# #?????????????????"""?? | | ???????????????????????+ g#?????????????????"""?? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# gg#?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????????????g #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 37 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 150 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonShadeArmor Manual? 0 Play Time 02:44:32 Cumulative 125.3 hours Start 2025.02.05 @ 23:42:10 End 2025.02.06 @ 02:49:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb41e446-3c57-49eb-9e70-97813b990065