Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 01:55:32 Player: cptwinky Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (4820) 4820 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 9309 Bonus ------- High Alert Combat Kills 124 Cogmind --------- Core Integrity 0/850 Matter 104/300 Energy 158/160 System Corruption 3% Temperature Cool (0) Movement Flying (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Cesium-ion Thruster > --- UTILITY (5) ------ Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Micro Nuclear Core Kinecellerator Microactuators Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Power Sword > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Improved Cooling System Coolant Injector IFF Parser Advanced Melee Analysis Suite Microactuators Improved Reaction Control System Improved Light Armor Plating Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Hypervelocity Gauss Rifle Heavy Rocket Launcher Improved Datajack [Rating: 67] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . 1 . 1 . . 1 Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 119 | 6 8 20 10 8 2 30 35 Power 18 | 1 3 3 2 . . 3 6 Engine 10 | 1 3 3 2 . . 1 . Core 8 | . . . . . . 2 6 Reactor . | . . . . . . . . Propulsion 35 | 2 2 9 . 2 1 7 12 Treads 9 | 2 2 . . . . 2 3 Leg 25 | . . 9 . 2 1 5 8 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 38 | 1 1 5 1 5 1 14 10 Device 13 | . . 3 . 1 . 5 4 Storage 6 | 1 1 . . 1 . 2 1 Processor 6 | . . . . 2 . 2 2 Hackware 4 | . . . 1 . . 2 1 Protection 9 | . . 2 . 1 1 3 2 Artifact . | . . . . . . . . Weapon 28 | 2 2 3 7 1 . 6 7 Energy Gun 8 | . . . 4 1 . 2 1 Energy Cannon 3 | . . . 2 . . 1 . Ballistic Gun 11 | 2 2 2 . . . 2 3 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . 1 . . . . 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 6 | . . 2 1 1 . 1 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 44 | . 1 2 1 . 5 8 27 Power 7 | . 1 . 1 . . 1 4 Propulsion 19 | . . 2 . . 1 5 11 Utility 9 | . . . . . 3 1 5 Weapon 9 | . . . . . 1 1 7 Highest Loss Streak 13 | . 1 1 1 . 5 2 13 To Critical Strikes 1 | . . . . . . . 1 Average Backups 11 | 4 7 13 14 15 12 7 14 Power . | . . . . . . . 1 Propulsion 2 | 2 3 3 3 3 2 . . Utility 4 | . 1 1 2 4 4 4 7 Weapon 4 | 1 2 8 6 6 5 1 4 Tool/Special . | . . . . . . . . Unused Backups 38 | . 6 4 3 2 11 . 12 Power 2 | . . . . . . . 2 Propulsion 5 | . 4 . . . 1 . . Utility 13 | . 1 . . . 5 . 7 Weapon 18 | . 1 4 3 2 5 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 85 96 93 98 59 82 90 Engine 6 | . 14 11 9 7 3 1 1 Core 3 | . . . . . . 4 8 Treads 6 | . 28 . . . . 3 8 Leg 20 | . . 32 27 29 17 20 19 Device 7 | . . 12 9 7 3 8 5 Storage 8 | . 14 11 9 7 3 5 5 Processor 5 | . . . . 6 4 4 14 Hackware 2 | . . . 4 7 4 5 . Protection 5 | . . 6 9 6 4 7 4 Energy Gun 5 | . . . 10 23 14 7 3 Energy Cannon 1 | . . . 7 . . 3 . Ballistic Gun 11 | . 28 21 3 . . 3 10 Peak Build Rating 67 | 6 10 23 33 46 45 48 67 Average Rating 33 | 5 8 16 28 41 26 39 52 On Entrance 22 | . 6 9 23 33 45 21 42 Avg Prop Armor Cover (%) 9 | . . . . . . 5 13 Naked Turns 9 | . . . . . 9 . . Heaviest Build 72 | 12 31 38 43 59 59 47 72 Greatest Support 88 | 40 40 39 39 59 59 64 88 Greatest Overweight (x) 3 | . . 1 1 . 3 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 15 20 Average Capacity 13 | 7 8 15 15 15 13 9 15 Most Carried 20 | 7 8 15 15 20 18 12 19 Average Carried 11 | 4 7 13 14 15 11 8 14 Final Capacity 20 | 8 15 15 15 20 5 15 5 Final Carried 18 | 7 8 15 15 18 3 12 4 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Gunner 16% | Tank 12% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 3125 | 326 277 679 209 181 . 389 1064 Remotely . | . . . . . . . . Salvage Created 5413 | 105 466 1056 370 482 . 865 2069 Parts 296 | 10 30 68 21 27 . 49 91 Haulers Intercepted 8 | . 2 4 2 . . . . Recyclers Shooed 11 | . 1 3 1 2 . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 109 | . 13 21 9 6 . 20 40 Guns 77 | . 13 19 1 6 . 11 27 Cannons 11 | . . . 3 . . 6 2 AOE 20 | . . 2 5 . . 2 11 Classes Destroyed 16 | 3 3 3 3 1 . . 3 Worker 13 | 1 . 2 1 1 . 2 6 Builder 5 | . . . 1 1 . 1 2 Tunneler 2 | 2 . . . . . . . Hauler 8 | . 2 4 2 . . . . Recycler 8 | 1 1 2 . 2 . . 2 Mechanic 4 | . . 2 1 . . . 1 Operator 3 | . . . 1 1 . 1 . Watcher 1 | . . 1 . . . . . Swarmer 28 | . 9 5 3 . . 8 3 Grunt 49 | . 4 11 3 2 . 8 21 Brawler 3 | . . . 1 1 . . 1 Duelist 1 | . . . . . . . 1 Sentry 17 | . . 5 2 2 . 3 5 Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . . . 4 Programmer 5 | . . . . 1 . 1 3 Best Kill Streak 24 | 2 5 9 5 5 . 5 24 Combat Bots Only 10 | . 5 6 4 4 . 4 10 Max Kills in Single Turn 9 | 2 2 4 2 2 . 3 9 Gunslinging 1 | . 1 . . . . . . Exploded 8 | . . 2 2 . . 2 8 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 852 | . 57 86 29 52 9 211 408 Missed 291 | . 21 26 14 30 3 70 127 Hits 561 | . 36 60 15 22 6 141 281 Melee 9 | . . . . . 6 . 3 Projectile 552 | . 36 60 15 22 . 141 278 Critical Strikes 12 | . . . 1 . 1 2 8 Damage Taken 7715 | . 341 770 238 177 292 1737 4160 Core 1334 | . 10 109 46 11 151 157 850 Absorbed by Shields 36 | . . . . . . 36 . Redirected to Shielding 27 | . . 27 . . . . . Regen/Repaired (Parts) 239 | . . 77 . 55 . . 107 Core Remaining (%) 82 | 100 96 72 91 . . 54 . Volleys Fired 330 | 11 32 70 40 21 . 76 80 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 183 | 40 46 46 183 183 . 144 163 Shots Fired 764 | 22 64 139 83 63 . 176 217 Gun 630 | 22 64 138 51 63 . 106 186 Cannon 121 | . . . 24 . . 70 27 Launcher 12 | . . 1 7 . . . 4 Special 1 | . . . 1 . . . . Kinetic 430 | 22 64 138 15 . . 43 148 Thermal 282 | . . . 61 63 . 113 45 Explosive 12 | . . 1 7 . . . 4 Electromagnetic 40 | . . . . . . 20 20 Robot Hit Streak 26 | 4 15 15 22 14 . 10 26 Robot Miss Streak 7 | 2 5 5 3 3 . 5 7 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 12 | . 2 2 . 2 . . 6 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 545 | 13 40 113 58 39 . 105 177 Core Hits 377 | 5 22 65 21 22 . 43 199 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . Critical Strikes 16 | . . 1 3 4 . 6 2 Burn 9 | . . . 2 4 . 3 . Destroy 4 | . . 1 1 . . 2 . Blast 3 | . . . . . . 1 2 Melee Attacks 12 | . . . . . . . 12 Impact . | . . . . . . . . Slashing 12 | . . . . . . . 12 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14762 | 168 565 2139 1865 940 . 2950 6135 Guns 9210 | 168 556 1888 661 886 . 1479 3572 Cannons 1949 | . . . 350 . . 1074 525 Explosions 3355 | . . 214 854 . . 388 1899 Melee 64 | . . . . . . . 64 Ramming 184 | . 9 37 . 54 . 9 75 Kinetic 6093 | 168 556 1888 181 . . 607 2693 Thermal 5990 | . . . 967 886 . 1695 2442 Explosive 1897 | . . 214 717 . . 388 578 Electromagnetic 534 | . . . . . . 251 283 Impact . | . . . . . . . . Slashing 64 | . . . . . . . 64 Piercing . | . . . . . . . . Highest Corruption 5 | . 2 . 1 . 5 5 3 Average Corruption 1 | . 1 . 1 . 5 3 1 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 25 | . . . 7 . 2 9 7 Message Errors 3 | . . . 1 . . . 2 Matter Fused 6 | . . . 2 . 2 1 1 Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 4 | . . . 2 . . 1 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . 2 . . 1 2 Data Loss (major) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots 1 | . . . . . . 1 . Overflow Damage 356 | . . 26 56 . . 60 214 Projectiles 43 | . . . 17 . . 19 7 Explosions 313 | . . 26 39 . . 41 207 Melee . | . . . . . . . . Knockbacks 9 | . . . . . . 2 7 Impact . | . . . . . . . . Kinetic 9 | . . . . . . 2 7 Secondary . | . . . . . . . . Self-Inflicted Damage 195 | . . . . . . 75 120 Shots 4 | . . . . . . 1 3 Rammed 5 | . 3 . . . . . 2 Targets Rammed 28 | . 4 6 . 4 . 3 11 Kicked 22 | . . 6 . 4 . 3 9 Crushed 1 | . 1 . . . . . . Highest Temperature 327 | . 4 1 237 109 . 327 199 Average Temperature 94 | . 3 1 89 41 . 111 92 Received Heat Transfer 1681 | . 87 315 81 57 . 412 729 Effects 2 | . . . 1 . . 1 . Energy Bleed 1 | . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . . . . 1 5 Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 21 | . . . 1 9 . 5 6 Heat Transferred 9988 | . . . 1728 1887 . 2923 3450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 2 | . . 1 1 . . 1 2 Low Security (%) 74 | 100 100 68 95 100 100 77 47 Level 1 22 | . . 31 4 . . 22 44 Level 2 2 | . . . . . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 696 | 10 165 353 275 100 17 260 696 Initial 138 | . . 34 138 46 17 . 50 Average 127 | 1 92 128 64 39 4 108 218 Influence Increases 3669 | 20 382 672 427 193 . 681 1294 Destroy 0b10 Robot/C 2180 | . 260 420 180 120 . 400 800 Destroy 0b10 Robot/NC 220 | 20 15 55 30 25 . 20 55 Destroy Leader 508 | . 44 120 44 40 . 80 180 Trap Triggered on 0b10 10 | . . . . . . . 10 Successful Hack 139 | . 33 9 12 6 . 55 24 Disable Machine 225 | . . . 75 . . 60 90 Destroy Structure 177 | . . 8 41 2 . 36 90 Lose Combat Pursuer 210 | . 30 60 45 . . 30 45 Influence Decreases 3053 | 20 300 425 653 246 50 578 781 Entered New Map 382 | . . 48 191 57 33 . 53 Time Decay 1846 | 20 290 357 187 189 17 338 448 Lost Part 380 | . 10 20 . . . 80 270 Lost Ally 20 | . . . . . . 10 10 Purge Threat 425 | . . . 275 . . 150 . Squads Dispatched 21 | . . 4 . 2 . 4 11 Investigation 6 | . . 3 . . . . 3 Extermination 5 | . . . . 1 . 1 3 Reinforcement 10 | . . 1 . 1 . 3 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 11 | . . 6 1 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 19 37 16 13 6 29 55 Peak Tracking Total 9 | . 3 5 4 4 6 6 9 Tactical Retreats 11 | . 2 4 1 . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 8 | . 2 . 1 1 . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts 7 | . . . . . . . 7 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . . . 1 Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 15 | . . . 5 . . 4 6 Max in Single Turn 6 | . . . 2 . . 1 6 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 34 | . 3 5 4 2 . 9 11 Terminals 21 | . 3 3 4 1 . 4 6 Fabricators 1 | . . . . . . . 1 Repair Stations 4 | . . 1 . 1 . 1 1 Recycling Units 2 | . . . . . . 1 1 Scanalyzers 3 | . . 1 . . . 1 1 Garrison Access 3 | . . . . . . 2 1 Total Hacks 81 | . 10 15 10 5 . 19 22 Successful 39 | . 6 7 6 3 . 9 8 Failed 42 | . 4 8 4 2 . 10 14 Catastrophic 9 | . 1 2 1 . . 2 3 Database Lockouts . | . . . . . . . . Manual 39 | . 8 7 9 2 . 4 9 Terminals 58 | . 10 10 10 3 . 11 14 Fabricators 2 | . . . . . . . 2 Repair Stations 6 | . . 2 . 2 . 1 1 Recycling Units 2 | . . . . . . 1 1 Scanalyzers 9 | . . 3 . . . 3 3 Garrison Access 4 | . . . . . . 3 1 Terminal Hacks 20 | . 6 2 6 1 . 4 1 Part Schematic 1 | . 1 . . . . . . Robot Analysis 6 | . 3 1 1 1 . . . Prototype ID Bank 2 | . 1 1 . . . . . Level Access Points 1 | . . . . . . 1 . Unreport Threat 3 | . . . 2 . . 1 . Locate Traps 4 | . 1 . 1 . . 1 1 Zone Layout 3 | . . . 2 . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 4 | . . 2 . 2 . . . Scan Component 2 | . . 1 . 1 . . . Repair 2 | . . 1 . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 6 | . . 3 . . . 2 1 Retrieve Study 6 | . . 3 . . . 2 1 Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 5 | . . . . . . 2 3 Terminals 3 | . . . . . . 1 2 Assimilate 2 | . . . . . . 1 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Patch 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Decoy 1 | . . . . . . 1 . Data Cores Recovered 3 | . . . 1 1 . 1 . Used . | . . . . . . . . Hacking Detections 27 | . 2 5 4 2 . 6 8 Full Trace Events 5 | . . 4 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 3 . . . 2 1 Parts Repaired 2 | . . 1 . 1 . . . Time 58 | . . 32 . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 2 | . . . . . . 1 1 Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 26 | . . . . . . 26 26 Highest-Rated Ally 26 | . . . . . . 26 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 298 | . . . . . . . 298 Sensors 297 | . . . . . . . 297 IFF 1 | . . . . . . . 1 Robot Analysis Total 6 | . 3 1 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 6078 | 166 789 962 635 490 97 1153 1786 Spaces Moved 3439 | 75 391 528 373 327 116 594 1035 Core 175 | 4 . . . . 67 . 104 Treads 462 | 71 391 . . . . . . Legs 2688 | . . 528 373 327 49 594 817 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 114 | . . . . . . . 114 Fastest Speed 35 | 50 160 105 105 111 50 105 35 Average Speed 127 | 154 160 116 128 111 78 132 126 Slowest Speed 260 | 160 160 175 175 111 200 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . . 5 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 6 75 51 36 15 76 16 31 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 21 | . . 8 . . . 2 11 Terrain Destroyed 208 | . . 8 58 . . 33 109 Melee 11 | . . . . . . . 11 Projectile 22 | . . . 2 . . 14 6 AOE 175 | . . 8 56 . . 19 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 4426 | 101 497 736 453 408 120 807 1304 Wait 311 | 3 40 73 10 29 1 77 78 Move 3424 | 74 390 527 372 327 115 593 1026 Hop 4 | . . . . . . . 4 Pick Up 80 | 7 9 20 7 8 . 11 18 Fast Attach 67 | 6 3 5 5 3 2 25 18 Attach 28 | . 1 5 4 2 2 2 12 Detach 18 | . 1 2 1 2 . 8 4 Swap 46 | . 4 11 4 5 . 3 19 Drop 71 | . 13 17 10 7 . 9 15 Fire 330 | 11 32 70 40 21 . 76 80 Melee 12 | . . . . . . . 12 Ram 2 | . . . . . . . 2 Kick 22 | . . 6 . 4 . 3 9 Crush 4 | . 4 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 7 | . . . . . . . 7 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 757 | -10/Materials | Discovered new exit (range 5) 909 | -10/Materials | Discovered new exit (range 16) 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1532 | -9/Materials | Discovered new exit (range 13) 1601 | -9/Materials | Repaired Imp. Aluminum Leg+ 1897 | -9/Materials | Discovered new exit (range 8) 1918 | -9/Materials | Entered another Materials area 1918 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2238 | -8/Materials | Build established: Tank 2410 | -8/Materials | Discovered new exit (range 16) 2537 | -8/Materials | Discovered new exit (range 11) 2553 | -8/Materials | Entered Factory 2553 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2645 | -7/Factory | Repaired Lgt. Armor Plating 2898 | -7/Factory | Build established: Gunner 3043 | -7/Factory | Sucked down chute 3043 | -7/Factory | Entered Waste 3058 | -7/Waste | EMP discharged 3058 | -7/Waste | Spotted C-40 Crusher 3059 | -7/Waste | Spotted C-40 Crusher 3070 | -7/Waste | Spotted C-40 Crusher 3080 | -7/Waste | Spotted C-40 Crusher 3081 | -7/Waste | Spotted C-40 Crusher 3087 | -7/Waste | Spotted C-40 Crusher 3090 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3095 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3096 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3096 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3106 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3123 | -7/Waste | Discovered new exit (range 16) 3137 | -7/Waste | Lost 5 parts (1n3u1w) 3140 | -7/Waste | Entered Factory 3741 | -7/Factory | Identified exit to Factory 3979 | -7/Factory | Build established: Tank 4293 | -7/Factory | Entered another Factory area 4293 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4587 | -6/Factory | Build established: Scavenger-Gunner 5195 | -6/Factory | Destroyed 10 combat bots 5197 | -6/Factory | Lost 4 parts (2p1n1w) 5304 | -6/Factory | Lost 3 parts (3w) 5347 | -6/Factory | Discovered new exit (range 14) 5399 | -6/Factory | Identified exit to Lower Caves 5641 | -6/Factory | Discovered exit to Lower Caves (range 4) 5972 | -6/Factory | Destroyed 8 combat bots 5980 | -6/Factory | Core integrity fell below 50% 6011 | -6/Factory | Lost 13 parts (2p6n2u3w) 6025 | -6/Factory | Core integrity fell below 20% 6063 | -6/Factory | Spotted B-75 Beast 6079 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06001_ K-01 Serf cleans the Pressure Siphon. 06015_ Slammed into U-05 Engineer. 06015_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06016_ Slammed into U-05 Engineer. 06016_ Destroyed Structural Scanner. 06016_ U-05 Engineer system corrupted by crushing effect. 06017_ U-05 Engineer system terminally corrupted. 06017_ Wheel fried. 06017_ Lgt. Ion Engine fried. 06017_ Wheel fried. 06017_ Terrain Scanner fried. 06017_ Terrain Scan Processor fried. 06018_ Acquired 30 matter. 06024_ System Shield destroyed. 06032_ Acquired Prototype Flight Unit. 06032_ Identified Imp. Cesium-ion Thruster. 06044_ Acquired Core Analyzer. 06052_ Slug penetrates Wall. 06059_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | #???#################????????????????????????? | | ## ##### +????????????????????????? | | ?# ####????????????????????????????? | | ?# #???????????????????????????????? | | ?# ##+########?????????????????????????? | | ?# # = =#?????????????????????????? | | ?# """ # #?????????????????????????? | | ?# """ # "" "" #?????????????????????????? | | ?# """ + "" "" #######+## ????????? | | ?# """ # """ """ + ????????? | | ?# # """ """ ## ????????? | | ## """ ### """ """ ## """ """ """ ??????????? | | """ #?# ## "R """ "?????????????? | | """ #?######+##### """ """ ??????????????? | | """ #??????# #?### """ ??????????????? | | #??????# #?? B """ ??????????????? | | """ ######?# #???B """ "?????????????? | | """ # * # #???# """ """ ""????????? | | """ # # ##### ???????? | | """ #! """ + p ???????? | | # """ # #####/###??????????????? | | # """ # #??????????????????????? | | # ?# @#??????????????????????? | | ![ ######?# ###;#?????????????????????? | | [ #??????# #??##?????????????????????? | | #??????# #?????????????????????????? | | #??????# #?????????????????????????? | | ######## #?????????????????????????? | | #?????????????????????????? | | #### ##+##/###########+#####?????????????????????? | | ???# # #??# #?????????????????????? | | ???# # !#??# """ !#?????????????????????? | | ???# # "" #??# """ #?????????????????????? | | ???# # "" #??# """ #?????????????????????? | | ??? + """ #??# #?????????????????????? | | ???### !! """ #??# """ #?????????????????????? | | ?????# !! """ #??# """ #?????????????????????? | | ?????# #??# ??? #?????????????????????? | | ?????#########????# ??? ??????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 23% | -9/Materials Lgt. Armor Plating | 38% | -7/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatRecoilWell Manual? 0 Play Time 00:41:12 Cumulative 2183.8 hours Start 2026.03.09 @ 01:15:59 End 2026.03.09 @ 01:55:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1382 Rogue 1378 Adventurer 4 Explorer 0 Win Type - Total 308 Types 230/14/25/11/3/1/5/10/5/4 Lore% 98 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae3dadb8-b8cc-4518-b819-498eb9377737