Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.07 @ 01:50:18 Player: Cracklepappy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (745) 3725 Value Destroyed (30597) 30597 Prototype IDs (77) 1540 Alien Tech Used (7) 1400 Bonus (18759) 18759 TOTAL SCORE: 65021 Bonus ------- High Alert Combat Kills 7942 Follower Combat Kills 1023 Entered Garrisons 600 Used RIF Installer 2000 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -306 Cogmind --------- Core Integrity 0/1450 Matter 45/300 Energy 52/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Subatomic Replicator LRC Inertial Stabilizer LRC Inertial Stabilizer Cooled Nova Cannon Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Experimental Power Amplifier Experimental Cooling System 2N-1CE's Frost Array Large Storage Unit Experimental Energy Well Experimental Energy Well Layered Medium Armor Plating System Restoration Module Long-range Tractor Beam > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Cooled Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Advanced Cryofiber Web Experimental Energy Well Experimental Energy Well Improved Matter Compressor Improved Matter Compressor Improved Matter Compressor Improved Matter Compressor Advanced Force Field AEGIS Remote Shield Potential Cannon Linked Autogun Light Antimatter Cannon Kinetic Spear [Rating: 192] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Constructs Flight Unit Advanced Surge Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Medium Reactive Plating Weapon Autogun Energy Gun Improved Spread Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . 2 . . . 2 . . 4 . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . 1 . . . 1 . . . . . . . . . Utility 8 | . . . . . 1 . . . 1 . . 2 . . . . . . . . 2 . 2 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 330 | 7 7 1 27 1 29 7 11 11 16 18 12 12 . 1 11 6 . 19 13 7 15 53 34 7 5 Power 30 | 1 1 . 3 . 5 . 1 1 2 1 . 1 . . . . . . . . . 7 5 2 . Engine 13 | 1 1 . 3 . 4 . . 1 . 1 . 1 . . . . . . . . . . 1 . . Core 5 | . . . . . 1 . 1 . 2 . . . . . . . . . . . . . 1 . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . 7 3 2 . Propulsion 69 | 2 . . 11 1 6 1 1 2 5 5 . . . . . . . . 1 . 4 10 17 1 2 Treads 35 | 2 . . 11 1 6 1 1 2 5 4 . . . . . . . . 1 . . 1 . . . Leg 16 | . . . . . . . . . . . . . . . . . . . . . . 6 10 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . . Flight 12 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 7 1 2 Utility 139 | 2 3 . 5 . 5 2 5 1 7 4 10 7 . . 6 6 . 14 11 3 5 29 9 4 1 Device 65 | 1 . . 1 . 1 1 1 . 3 2 9 3 . . 6 . . 9 6 3 2 10 6 . 1 Storage 21 | 1 2 . . . 1 . 2 . . . 1 1 . . . 2 . 2 1 . . 7 1 . . Processor 17 | . . . . . 1 . 1 . 2 . . 3 . . . 1 . 2 . . . 3 1 3 . Hackware 18 | . . . 2 . . 1 . . . 1 . . . . . 3 . 1 4 . 2 2 1 1 . Protection 18 | . 1 . 2 . 2 . 1 1 2 1 . . . . . . . . . . 1 7 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 3 1 8 . 13 4 4 7 2 8 2 4 . 1 5 . . 5 1 4 6 7 3 . 2 Energy Gun 19 | . 1 . . . 4 . 1 . . 3 2 1 . 1 . . . . . 3 2 1 . . . Energy Cannon 15 | . . . . . 1 . . 2 . 3 . . . . . . . 2 . . 1 4 1 . 1 Ballistic Gun 30 | 2 1 . 6 . 5 3 2 3 . 1 . 1 . . 1 . . 2 . . 1 1 . . 1 Ballistic Cannon 9 | . 1 . . . 1 . . 2 1 . . . . . 2 . . 1 . . . . 1 . . Launcher 9 | . . 1 1 . 1 1 . . . . . 1 . . 1 . . . 1 . 1 . 1 . . Special Weapon 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . 1 . 1 . 1 . 1 4 1 2 . . 3 2 . 3 . 6 2 16 . 1 . Corrupted Parts 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . System Corruption 27 | . . . . . 7 . . . . . . . . . . . . . . . 7 13 . . . Parts Lost 80 | . 2 . 1 . 3 2 . 5 . 3 1 . . . . . . . 2 1 15 9 21 2 13 Power 14 | . 1 . . . 1 . . . . . . . . . . . . . . . 3 4 4 . 1 Propulsion 30 | . . . 1 . . 1 . 3 . 2 . . . . . . . . . . 2 4 9 2 6 Utility 23 | . 1 . . . 1 . . . . . 1 . . . . . . . 2 1 6 1 5 . 5 Weapon 13 | . . . . . 1 1 . 2 . 1 . . . . . . . . . . 4 . 3 . 1 Highest Loss Streak 8 | . 1 . 1 . 2 1 . 5 . 1 1 . . . . . . . 2 1 8 3 7 2 7 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Average Backups 17 | 4 15 20 19 20 19 19 19 19 19 19 16 19 18 18 17 17 16 19 21 22 21 4 12 3 4 Power . | . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . . . . . Propulsion 4 | 3 5 7 8 9 8 7 7 5 5 7 1 1 1 1 . 1 1 1 . . . . . . . Utility 6 | . 4 5 4 5 4 5 6 6 6 3 7 11 10 11 11 10 10 12 14 15 15 . 8 . . Weapon 4 | 1 3 5 4 4 4 4 4 4 5 6 5 4 3 3 2 3 2 3 4 3 1 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 140 | . 9 1 16 1 7 5 4 3 3 15 15 14 2 . 7 . . 9 2 2 11 2 6 2 4 Power 6 | . . . . . . . . . 1 3 . . . . . . . 1 . 1 . . . . . Propulsion 42 | . 4 . 12 . 4 1 . . . 9 6 1 2 . 1 . . . 1 . . . . 1 . Utility 54 | . 4 1 2 . 2 1 2 1 2 . 3 9 . . 5 . . 6 . 1 9 . 5 1 . Weapon 34 | . 1 . 2 1 1 3 2 2 . 3 6 4 . . 1 . . 1 1 . 2 2 1 . 1 Tool/Special 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Average Slot Usage (%) 81 | . 99 100 99 100 99 99 99 98 97 99 70 53 52 52 51 46 47 44 43 44 43 75 83 75 36 Engine 5 | . 14 14 11 11 8 9 2 . 1 4 6 4 5 . 3 . . . . . . . . . . Core 1 | . . . . . . . 6 8 5 2 . 1 . . . 2 . . . . . . . 3 . Reactor 1 | . . . . . . . . . . . . . . 5 1 2 5 4 5 5 3 10 9 4 . Treads 18 | . 27 28 33 33 26 27 27 26 27 29 12 . . 3 1 4 1 . 2 5 2 2 . . . Device 9 | . 7 . 5 11 6 10 14 9 7 10 9 10 11 11 11 7 10 8 10 14 12 10 18 12 4 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 5 5 5 5 5 5 5 5 5 3 8 13 4 3 Processor 4 | . . . . . 2 . . . 8 7 7 10 11 11 11 10 10 10 8 5 3 . . 16 14 Protection 3 | . 6 14 4 . 8 7 3 9 5 3 . . . . . . . . . . 2 6 2 . . Energy Gun 3 | . 2 . . . 7 . . . . 6 13 . . . . . . . . . . . 3 . . Energy Cannon 2 | . . . . . . . . 6 14 11 2 1 . 2 4 5 5 1 2 . . 5 4 . . Ballistic Gun 14 | . 20 27 32 33 25 32 35 23 . 4 4 . . . . . . 1 . . . 2 . . . Ballistic Cannon 2 | . 5 . . . 2 . . 1 15 5 . 3 5 2 . . . 3 2 5 1 . 1 . . Peak Build Rating 192 | 7 10 10 19 20 37 41 43 42 52 54 63 114 116 118 121 121 124 132 138 142 160 175 192 129 98 Average Rating 58 | 6 8 9 16 19 32 37 41 39 48 50 51 90 115 112 110 116 121 119 126 134 129 135 165 113 53 On Entrance 72 | . 7 10 10 19 20 37 39 40 41 52 48 63 114 118 110 121 116 124 132 122 142 33 162 108 94 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . Heaviest Build 163 | 13 49 48 59 59 85 88 84 100 101 101 70 89 85 85 100 91 112 157 148 136 163 93 124 23 15 Greatest Support 216 | 40 40 40 60 60 66 62 64 66 91 90 116 175 175 192 192 174 174 163 191 216 216 143 160 34 24 Greatest Overweight (x) 38 | . 1 1 1 . 3 1 1 1 1 1 2 1 . . . . . 2 1 1 38 2 4 1 2 Average Overweight (x) . | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 15 15 5 7 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 23 5 14 5 5 Most Carried 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 25 25 25 25 15 15 5 6 Average Carried 18 | 4 15 19 19 19 19 19 19 19 19 19 16 19 19 20 19 19 18 22 24 23 21 5 13 4 4 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 15 5 5 7 Final Carried 25 | 8 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 18 19 25 25 25 5 15 5 5 6 Scrap Engine Consumption 312 | . . . . . . . . . . . 56 51 6 4 20 33 7 72 32 3 28 . . . . Constructs Created 6 | . . . . . . . . . . . 3 1 . . . 1 . . . . 1 . . . . Constructs Modified 136 | . . . . . . . . . . . 20 20 1 4 10 4 7 33 21 3 13 . . . . Class Distribution -------------------- 23% | Construct 16% | Tank 15% | Scavenger-Tank 15% | Mutant 14% | Scavenger-Gunner 6% | Gunner 3% | Bothacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Bothacker-Construct | -5/Garrison Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Construct | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Sprinter | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Matter Collected 20671 | 366 757 175 1482 349 1396 1410 1059 779 704 881 411 596 . 160 498 930 518 2214 862 330 2231 951 1478 . 134 Remotely 1068 | . . . . . . . . . . . . . . . . . . . . . 350 . 718 . . Salvage Created 37371 | 182 851 252 2244 345 1742 1375 1391 1076 1550 1863 1300 2677 1162 977 1586 1372 1471 3192 2596 74 4002 2056 1880 . 155 Parts 1772 | 9 53 25 146 26 117 91 69 60 84 94 48 97 17 26 73 65 23 144 133 7 184 86 80 . 15 Haulers Intercepted 31 | . 2 . 6 . 3 . 3 . 2 5 . 4 . 1 . 2 . 2 . . . 1 . . . Recyclers Shooed 18 | . . . 1 . 3 . 1 . 3 3 . 1 . 2 . . . . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Combat Hostiles Destroyed 514 | . 18 11 32 10 29 46 14 26 19 26 6 25 4 8 29 17 6 42 40 1 40 27 34 . 4 Melee 12 | . . . . . 1 . . . . . . . . . . . . . . . 3 5 1 . 2 Guns 173 | . 14 8 30 10 23 33 14 11 . 8 6 . . . . . . . . . 1 2 11 . 2 Cannons 225 | . 4 . . . . . . 4 16 15 . 21 4 4 23 12 6 37 36 1 18 10 14 . . AOE 89 | . . 3 2 . 5 13 . 10 2 . . 4 . 4 6 5 . 5 4 . 10 9 7 . . Classes Destroyed 28 | 3 7 . 2 2 . 2 . 1 . . 2 2 1 . 2 . . . 1 . . 2 1 . . Worker 51 | 2 3 1 5 1 . . 6 . 2 1 . 4 . 2 . 1 . 7 . . 12 1 3 . . Builder 38 | . 1 . 2 . 3 . 1 . 1 2 4 1 . . . 2 . 4 . . 14 1 2 . . Tunneler 7 | 3 . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . Hauler 31 | . 2 . 6 . 3 . 3 . 2 5 . 4 . 1 . 2 . 2 . . . 1 . . . Recycler 55 | 1 . 1 5 . 4 . 3 . 7 3 10 6 . 4 . 1 . 1 . . 7 2 . . . Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Operator 10 | . 2 . 2 . 2 . . . . . . . . . . . . 1 . . 1 1 . . 1 Watcher 32 | . 3 . 5 . 2 1 2 1 3 2 . 2 . 1 . 1 . 2 1 . 5 1 . . . Swarmer 116 | . 5 11 6 3 10 26 . 4 . . . 2 . 4 11 5 . 9 4 . 8 . 4 . 4 Cutter 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Saboteur 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Grunt 169 | . 13 . 14 3 10 7 9 8 7 12 . 13 . 2 13 3 . 13 9 . 11 11 11 . . Brawler 10 | . . . 2 1 . 2 1 1 . . . . . . . . . . . . . 1 2 . . Duelist 19 | . . . . 1 2 3 1 3 . 2 . . . . . 1 . 1 3 . . 2 . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 71 | . . . 10 . 7 3 2 4 5 8 4 2 . . . 4 . 8 8 . 5 . 1 . . Demolisher 4 | . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . Specialist 10 | . . . . . . 2 1 1 . . . 1 . . . . . . 5 . . . . . . Hunter 43 | . . . . . . 3 1 2 4 2 . . . 2 . 5 . 6 4 . 5 5 4 . . Programmer 39 | . . . . . . . . 3 3 3 . 5 . . 3 . . 4 2 . 9 2 5 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 4 | . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . Compactor 10 | . . . . . . . . . . . . . 4 . . . 6 . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scientist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 3 4 3 7 4 7 8 4 7 5 4 2 9 2 10 12 6 3 7 8 1 17 9 14 . 2 Combat Bots Only 13 | . 3 3 3 3 4 8 4 7 5 4 2 7 2 4 12 5 3 6 8 1 10 7 13 . 2 Max Kills in Single Turn 6 | 1 3 1 2 2 3 3 2 2 3 2 1 2 1 4 2 6 1 4 3 1 3 4 3 . 1 Gunslinging 1 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 1 . 3 3 . 2 2 . . 2 . 3 2 5 . 4 3 . 3 2 2 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Hostile Shots Fired 2813 | . 76 34 87 33 95 142 37 114 128 167 24 126 . 15 51 94 . 203 240 41 509 202 226 31 138 Missed 909 | . 22 10 15 7 30 34 17 24 42 61 11 56 . 3 12 31 . 73 86 4 160 58 73 22 58 Damage Taken 33312 | . 588 188 722 293 940 1094 284 1517 873 1297 188 1275 . 205 792 1006 . 2893 3114 734 7423 2145 3753 240 1748 Core 4227 | . 119 32 92 13 20 114 . 128 163 128 29 103 . 13 69 53 . 237 195 . 1008 297 260 70 1084 Absorbed by Shields 2680 | . . . 143 112 51 64 30 . . 8 . . . . . . . . 71 223 927 1051 . . . Redirected to Shielding 191 | . . 4 . . . . . . . . . . . . . . . . . . . 187 . . . Ignored by Resistances 575 | . . . . . 94 212 . 132 73 64 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9727 | . 98 . . . . . . . . . . 805 115 85 541 383 271 2275 2506 398 2250 . . . . Core Remaining (%) 59 | 100 . 39 . 73 . . . 52 . . 54 . . . 81 . . . . 57 . 20 . . . Volleys Fired 1480 | 16 90 24 104 27 73 72 44 48 48 84 29 64 22 17 91 42 17 158 113 27 114 67 69 7 13 Largest 4 | 2 2 2 3 3 4 4 4 4 4 4 4 1 1 1 1 1 1 1 1 1 1 1 4 1 1 Hottest 308 | 40 60 40 76 69 220 111 109 166 258 280 300 227 86 86 86 59 59 63 114 114 207 200 308 50 300 Shots Fired 2874 | 32 180 45 311 82 273 256 177 130 156 238 107 64 22 16 87 42 17 151 111 24 115 65 154 7 12 Gun 1707 | 32 165 42 309 82 250 246 177 106 . 79 107 . . . 33 . . . . . 3 10 57 . 9 Cannon 1077 | . 15 . . . 21 . . 15 156 150 . 58 22 14 49 30 17 146 109 24 90 55 96 7 3 Launcher 57 | . . 3 2 . 2 10 . 9 . . . 3 . 2 3 1 . 2 1 . 18 . 1 . . Special 33 | . . . . . . . . . . 9 . 3 . . 2 11 . 3 1 . 4 . . . . Kinetic 2030 | 32 148 42 309 82 221 246 177 106 72 103 27 46 22 2 33 . . 146 58 24 76 7 42 . 9 Thermal 617 | . . . . . . . . 15 84 126 80 12 . 12 49 30 17 . 51 . . 20 111 7 3 Explosive 44 | . . 3 2 . 2 6 . 6 . . . 3 . 2 3 1 . 2 1 . 12 . 1 . . Electromagnetic 150 | . 32 . . . 50 4 . 3 . . . . . . . . . . . . 23 38 . . . Robot Hit Streak 32 | 8 10 8 13 6 16 14 11 11 10 19 15 12 7 8 26 27 12 19 12 7 9 15 32 . 3 Robot Miss Streak 8 | 2 5 3 5 6 4 5 5 3 4 7 5 4 2 3 2 3 2 4 5 8 7 2 4 . 2 Penetration Max 2 | . . . . . . . 1 1 . . . 2 1 . . . . 1 1 . 2 . . . . Secondary Targets 26 | . 1 2 3 2 1 10 4 2 . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 2 | . 1 1 1 1 1 2 2 1 . . . . . . . . . . . . . . 1 . . Capacitor 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . Shots Hit Robots 1810 | 21 110 26 174 40 157 157 93 69 76 131 70 57 20 14 68 36 17 106 90 16 96 69 86 1 10 Core Hits 1108 | 7 43 15 84 17 75 83 46 45 43 78 84 43 10 16 42 22 7 60 69 6 100 51 57 . 5 Critical Kills 15 | . . . 4 . 1 . . 1 1 3 . 1 . . . . . . . . 4 . . . . Critical Parts Destroyed 21 | 1 . . 2 . . . . 1 . 1 . 2 . . . . . . 1 . 13 . . . . Critical Strikes 54 | 1 1 . 6 . 3 . . 2 3 5 . 3 . 1 3 . . . 2 . 19 4 1 . . Burn 5 | . . . . . . . . . . . . . . 1 3 . . . 1 . . . . . . Meltdown 5 | . . . . . . . . 1 1 3 . . . . . . . . . . . . . . . Destroy 20 | 1 . . 6 . 2 . . 1 . 1 . . . . . . . . 1 . 7 . 1 . . Blast 4 | . 1 . . . . . . . 2 1 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Smash 15 | . . . . . . . . . . . . 3 . . . . . . . . 12 . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 205 | . . . 1 . 11 21 . 12 1 2 2 15 . 1 14 . . . . 3 64 37 2 9 10 Impact 113 | . . . . . . . . 12 . 2 2 15 . 1 14 . . . . 3 64 . . . . Slashing 32 | . . . . . 11 21 . . . . . . . . . . . . . . . . . . . Piercing 58 | . . . . . . . . . . . . . . . . . . . . . . 37 2 9 10 Sneak Attacks 18 | . . . 1 . . . . 1 1 . . 7 . . . . . . . . 3 3 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 95878 | 263 1891 605 2674 620 2967 3729 2065 2781 2900 3665 1353 5671 2605 1655 5129 3309 2255 11781 9175 1103 12403 7616 7222 92 349 Guns 18285 | 263 1295 306 2524 620 2319 2536 2064 1267 . 944 1309 . . . 810 . . . . . 23 314 1580 . 111 Cannons 56305 | . 184 . . . 191 . . 276 2465 2673 . 4499 2605 1276 3652 2835 2255 11361 8708 1103 6175 2795 3252 . . Explosions 15410 | . 396 299 111 . 273 1193 . 1140 353 . . 415 . 327 667 474 . 420 467 . 3868 2759 2248 . . Melee 5578 | . . . . . 182 . . 98 . . . 757 . . . . . . . . 2337 1748 126 92 238 Ramming 300 | . 16 . 39 . 2 . 1 . 82 48 44 . . 52 . . . . . . . . 16 . . Kinetic 46845 | 263 1245 306 2524 620 2146 2536 2064 1267 820 1259 292 3668 2605 214 810 . . 11361 4605 1103 5651 252 1123 . 111 Thermal 32680 | . 396 . . . . . . 490 1645 2358 1017 831 . 1062 3652 2835 2255 . 4103 . 1345 4943 5748 . . Explosive 6945 | . . 299 111 . 217 1056 . 596 353 . . 415 . 327 667 474 . 420 467 . 1359 . 184 . . Electromagnetic 3505 | . 234 . . . 420 137 . 330 . . . . . . . . . . . . 1711 673 . . . Impact 3217 | . . . . . . . . 98 . . . 757 . . . . . . . . 2337 . 25 . . Slashing 182 | . . . . . 182 . . . . . . . . . . . . . . . . . . . . Piercing 2204 | . . . . . . . . . . . . . . . . . . . . . . 1748 126 92 238 Highest Corruption 55 | . . . 2 2 7 7 7 10 3 5 5 2 11 11 12 2 14 16 17 27 43 55 13 13 14 Average Corruption 8 | . . . 2 2 7 7 7 9 2 4 4 1 9 11 11 1 9 14 16 24 20 18 5 13 13 Corruption Purged 7 | . . . . . . . . . . . 5 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 651 | . . . 8 21 36 77 49 47 21 35 13 11 5 9 44 8 5 74 44 23 40 53 9 7 12 Message Errors 159 | . . . 1 3 8 21 12 16 9 6 2 3 . 3 11 2 3 17 7 5 9 12 4 3 2 Matter Fused 165 | . . . 3 5 10 22 13 8 5 9 6 4 1 2 10 2 . 18 10 5 7 16 3 2 4 Heat Flow Errors 66 | . . . 1 1 5 6 4 7 . 3 2 . . 2 8 . 1 7 6 2 5 6 . . . Energy Discharges 73 | . . . . 3 3 10 6 3 5 6 1 1 1 . 5 . . 6 8 4 6 2 . . 3 Parts Rejected 7 | . . . . . . 2 . 1 . . . . 1 . . . . . 2 . 1 . . . . Parts Fused 11 | . . . . 1 4 1 2 1 . . . 1 . . . . . 1 . . . . . . . Data Loss (minor) 76 | . . . 2 4 2 11 7 8 2 6 . . 1 1 3 2 . 10 4 1 6 6 . . . Data Loss (major) 28 | . . . . . 2 3 2 1 . 2 1 2 . . 1 1 1 5 2 1 1 2 . 1 . Misfires 8 | . . . . 2 1 . 2 . . . . . . . . . . . . . 1 2 . . . Alerts 15 | . . . . 1 . 1 . 1 . 1 1 . . . 1 1 . 3 . 2 1 1 1 . . Misdirections 13 | . . . . . . . . . . . . . 1 . 1 . . . 3 . 3 2 . 1 2 Weapon Failures 30 | . . . 1 1 1 . 1 1 . 2 . . . 1 4 . . 7 2 3 . 4 1 . 1 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 7973 | . 149 30 . . 36 46 . 111 40 73 . 845 . 249 287 409 . 1333 632 4 2192 1033 331 62 111 Projectiles 5011 | . . . . . 1 . . . 28 73 . 414 . 189 256 363 . 1333 521 4 1127 580 122 . . Explosions 1184 | . 149 30 . . 35 46 . 35 6 . . . . 33 31 46 . . 111 . 107 346 209 . . Melee 1778 | . . . . . . . . 76 6 . . 431 . 27 . . . . . . 958 107 . 62 111 Knockbacks 129 | . 2 . 1 . 3 . . 1 6 2 1 14 . 1 . . . 26 36 10 22 . 4 . . Impact 15 | . . . 1 . . . . 1 2 . 1 5 . 1 . . . . . . 4 . . . . Kinetic 103 | . 2 . . . 3 . . . 4 2 . 8 . . . . . 22 33 10 16 . 3 . . Secondary 11 | . . . . . . . . . . . . 1 . . . . . 4 3 . 2 . 1 . . Self-Inflicted Damage 1217 | . . . . . 72 50 . 198 . . . . . . 59 . . . 156 . 289 351 42 . . Shots 27 | . . . . . 2 2 . 8 . . . . . . 1 . . . 2 . 4 7 1 . . Rammed 28 | . 3 . 6 . 3 . 1 . 6 5 3 . . 1 . . . . . . . . . . . Targets Rammed 32 | . 3 . 8 . 3 . 1 . 6 5 3 . . 1 . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | . 60 . 174 273 493 266 224 327 472 402 336 419 . 208 342 131 147 444 370 426 520 168 109 207 12 Average Temperature 103 | . 20 . 25 40 112 65 37 103 135 133 96 97 . 55 100 45 75 90 137 187 170 52 76 99 12 Received Heat Transfer 4190 | . 285 . 288 16 231 231 150 378 156 375 140 153 . 9 72 102 . 327 418 . 324 301 216 9 9 Effects 49 | . . . . 3 3 . . 2 12 . 1 1 . . . . . 2 9 4 12 . . . . Shutdowns 6 | . . . . . 1 . . . 2 . 1 1 . . . . . 1 . . . . . . . Energy Bleed 7 | . . . . . 1 . . . . . . . . . . . . . 3 1 2 . . . . Interference 31 | . . . . 3 . . . 2 10 . . . . . . . . . 6 3 7 . . . . Matter Decay 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . 1 1 . . 5 . 1 . . . . . . 10 1 . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . 8 1 . . . Parts Fried 52 | . . . . . 1 . . 4 2 . . 12 . . . . . 3 . . 22 8 . . . Impact Corruptions 44 | . . . . . . . . 3 1 . . 9 . 1 . . . 2 . . 28 . . . . Robots Melted 6 | . . . . . . . . 1 1 3 . . . . . . . . . . . . 1 . . Combat Hostiles 6 | . . . . . . . . 1 1 3 . . . . . . . . . . . . 1 . . Parts Melted 32 | . 1 . . . . . . . 4 5 1 1 . 2 4 2 . . 5 . . 1 6 . . Heat Transferred 23607 | . 300 . . . . . . 633 1924 2573 685 274 . 900 1998 1221 962 . 2257 . 1200 3574 5106 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 1 . . 1 . . . . . . . . . . . . 5 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Maximum Alert Level 5 | . . . 2 1 1 5 3 3 3 2 1 4 1 2 4 4 1 3 4 . 4 4 4 3 3 Low Security (%) 43 | 100 100 100 65 91 58 8 . . . 5 98 18 . . . . . 36 . . 8 . . . . Level 1 15 | . . . 23 8 41 21 45 7 . 41 1 21 100 60 4 . 100 36 . . 20 . . . . Level 2 20 | . . . 11 . . 17 52 32 85 52 . 35 . 40 17 17 . 16 34 . 13 37 36 . 21 Level 3 12 | . . . . . . 23 1 60 14 . . 10 . . 15 78 . 9 14 . 34 38 30 100 78 Level 4 7 | . . . . . . 23 . . . . . 13 . . 61 3 . . 50 . 22 23 32 . . Level 5 . | . . . . . . 5 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1692 | 5 139 113 537 217 392 1692 824 1053 737 557 236 1162 394 456 1589 1108 387 892 1357 . 1235 1272 1380 1090 794 Initial 833 | . . 43 . 202 8 5 824 276 552 332 196 162 394 261 310 833 387 223 431 . . 692 693 776 612 Average 399 | . 60 23 174 130 176 775 440 730 599 398 21 536 385 381 1146 825 353 297 932 . 723 900 915 916 735 Influence Increases 21341 | 30 731 320 1131 290 1004 1727 525 847 789 1437 256 1622 20 322 1319 872 12 1476 1567 . 1867 1110 1271 414 382 Destroy 0b10 Robot/C 10680 | . 360 240 640 200 580 940 280 540 380 760 80 640 . 160 640 440 . 840 800 . 800 600 680 . 80 Destroy 0b10 Robot/NC 1175 | 30 60 20 130 5 75 5 75 5 80 65 75 90 . 40 10 45 . 90 5 . 195 45 25 . 5 Destroy Leader 2152 | . 100 40 202 40 140 50 80 30 140 224 . 112 . 34 50 106 . 198 202 . 180 104 110 . 10 Allied During Kill 356 | . . 4 . . . 8 . 6 . 174 . 73 . . 18 73 . . . . . . . . . Trap Triggered on 0b10 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 380 | . 23 . 48 . 16 7 8 14 36 21 9 72 . . 16 . . 34 25 . 6 . 45 . . Select Force Hacks 200 | . 60 . 30 . . . . . . . 90 . . 20 . . . . . . . . . . . Disable Machine 1230 | . 75 . 15 15 30 . 45 . 75 60 . 90 . . 75 30 . 120 210 . 60 165 75 60 30 Anti-Garrison Action 1250 | . . . . . . 600 . 200 . . . . . . 300 . . . . . 150 . . . . Destroy Structure 2413 | . 38 16 31 . 28 117 7 52 78 43 2 200 20 68 210 148 12 164 280 . 356 196 291 24 32 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 150 | . . . 15 . 30 . . . . . . 30 . . . . . . . . . . . 30 45 Lose Combat Pursuer 1185 | . 15 . . 30 105 . 30 . . 90 . 165 . . . 30 . 30 45 . 120 . 45 300 180 Influence Decreases 11500 | 30 618 363 612 470 1003 40 923 70 610 1263 422 506 40 140 40 597 80 819 706 . 636 568 584 100 260 Time Decay 8075 | 30 608 329 462 470 523 . 583 . 610 553 421 486 40 140 . 262 80 544 386 . 486 478 374 80 130 Lost Part 761 | . 10 . . . 30 20 . 50 . 30 1 . . . . . . . 20 . 150 90 210 20 130 Lost Ally 464 | . . 34 . . . 20 40 20 . 230 . 20 . . 40 60 . . . . . . . . . Purge Threat 2200 | . . . 150 . 450 . 300 . . 450 . . . . . 275 . 275 300 . . . . . . Squads Dispatched 96 | . 6 . 4 . 1 . 1 . 8 9 . 6 . 3 . 5 . 8 5 . 15 10 11 1 3 Investigation 15 | . 3 . 1 . 1 . 1 . 1 1 . . . 1 . . . 3 . . . . 3 . . Extermination 19 | . . . . . . . . . 2 2 . 2 . 1 . . . 3 1 . 3 2 2 . 1 Reinforcement 41 | . 3 . 3 . . . . . 5 4 . 2 . 1 . 4 . 1 4 . 5 3 3 1 2 Assault 14 | . . . . . . . . . . 2 . 2 . . . . . 1 . . 4 2 3 . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . Haulers Reinforced 10 | . . . . . . . . . 2 2 . 1 . 1 . 1 . 1 . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Distress Signals 42 | . 2 . 4 . 2 . 3 1 1 3 . 1 . 1 . 2 . 1 7 . 6 2 2 2 2 Communications Jammed 31 | . . . . . . . . . . . . . . . . 1 . . . . 30 . . . . Distress Signals 31 | . . . . . . . . . . . . . . . . 1 . . . . 30 . . . . Times Spotted 753 | . 39 11 44 12 45 44 22 27 24 41 4 54 6 8 25 25 4 50 72 1 70 33 44 28 20 Peak Tracking Total 14 | . 4 3 4 3 5 7 4 7 2 7 4 10 4 4 7 7 1 6 9 1 13 7 9 14 11 Tactical Retreats 36 | . 1 . . 1 3 . 2 . . 2 . 6 . . . 1 . 2 2 . 4 . 3 5 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Traps Triggered 48 | . 1 . 1 . 1 11 1 4 1 5 . 2 . . 9 3 . 2 2 . 1 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Machines Disabled 107 | . 6 . 2 1 2 4 3 2 5 4 . 6 . . 14 2 . 10 14 4 5 12 5 4 2 Max in Single Turn 4 | . 4 . 1 1 2 1 1 1 1 1 . 2 . . 1 1 . 1 2 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 . . . . Garrison Relay 10 | . . . . . . 3 . 2 . . . . . . 5 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Machines Accessed 120 | . 9 . 13 . 8 5 7 2 8 9 9 12 . 2 3 4 . 7 7 1 3 2 4 3 2 Terminals 82 | . 6 . 9 . 5 5 6 2 6 7 4 7 . . 3 . . 4 6 . 2 2 4 2 2 Fabricators 7 | . . . . . . . . . 1 . . 2 . 1 . 1 . 1 1 . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recycling Units 13 | . 2 . 2 . 1 . . . . 2 4 1 . . . 1 . . . . . . . . . Scanalyzers 7 | . . . 2 . 1 . . . . . . 1 . . . . . 1 . . 1 . . 1 . Garrison Access 6 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . . . . Total Hacks 277 | . 24 . 40 . 21 8 17 2 17 18 17 25 . 2 6 7 . 18 19 2 15 2 8 5 4 Successful 123 | . 9 . 20 . 8 3 5 1 4 8 10 11 . 2 1 2 . 12 9 2 10 . 2 . 4 Failed 152 | . 14 . 19 . 13 5 12 1 13 10 7 14 . . 5 5 . 6 10 . 5 2 6 5 . Catastrophic 45 | . 3 . 4 . 2 1 4 . 5 3 2 5 . . 2 2 . 1 4 . 2 2 1 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 10 . 18 . 7 4 11 . 4 6 9 2 . 1 . 2 . 1 6 . . . . . . Terminals 176 | . 14 . 24 . 14 8 16 2 14 16 4 14 . . 6 . . 8 16 . 2 2 8 4 4 Fabricators 14 | . . . . . . . . . 2 . . 5 . 1 . 1 . 2 3 . . . . . . Repair Stations 7 | . 3 . . . . . . . . . . 2 . . . 2 . . . . . . . . . Recycling Units 32 | . 7 . 6 . 2 . . . . 2 11 1 . . . 3 . . . . . . . . . Scanalyzers 37 | . . . 10 . 3 . . . . . . 3 . . . . . 7 . . 13 . . 1 . Garrison Access 7 | . . . . . 2 . 1 . 1 . . . . 1 . 1 . 1 . . . . . . . Terminal Hacks 62 | . 3 . 9 . 6 3 4 1 3 6 2 6 . . 1 . . 3 7 2 . . 2 . 4 Record 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Part Schematic 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . . Open Door 4 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 10 | . . . 1 . 3 . 2 . . 2 . . . . . . . . 2 . . . . . . Locate Traps 15 | . 1 . 1 . 1 . 2 . . 1 . 4 . . . . . 1 3 . . . 1 . . Hauler Manifests 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Activate Exoskeleton 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Release Object 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 . . . . . . 1 3 . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . 1 . . . . . . 1 3 . . . . . . . . . . . . . . Scanalyzer 28 | . . . 9 . 1 . . . . . . 2 . . . . . 6 . . 10 . . . . Insert Component 15 | . . . 4 . 1 . . . . . . 2 . . . . . 3 . . 5 . . . . Analyze 13 | . . . 5 . . . . . . . . . . . . . . 3 . . 5 . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 13 | . 2 . 1 . . . . . . 1 5 1 . 1 . 1 . 1 . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . . . 5 . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Used 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 96 | . 7 . 11 . 6 2 6 1 7 6 8 12 . . 3 3 . 5 7 . 3 2 4 3 . Full Trace Events 5 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . 50 . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 5 . . . . . . . . . . 1 . . . 2 . . 1 2 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 6 . . . . . . . . 9 4 . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . 1 . . . . . . . . . . . . 3 . . 1 . . . . Part Schematics Acquired 7 | . . . 4 . . . . . . . . . . . . . . 2 . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Used RIF Installer 4 | . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . 1 4 . 1 . . . 7 . 1 1 . 4 . . . . Non-combat 14 | . . . . . . . . . 1 4 . 1 . . . 4 . 1 . . 3 . . . . Combat 5 | . . . . . . . . . . . . . . . . 3 . . 1 . 1 . . . . Autooverrided 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 25 | . . . . . . . . . 1 5 . 1 . . . 10 . 3 1 . 4 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_chute 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . drop_inventory 5 | . . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . ignore_parts 3 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . purge_threat 5 | . . . . . . . . . . 1 . . . . . 2 . 2 . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_low 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 43 | . . . . . . 11 . 10 . . . . . . 19 . . . . . 3 . . . . Machine Destruction 43 | . . . . . . 11 . 10 . . . . . . 19 . . . . . 3 . . . . Attached 7 | . . . . . . . . . . 1 . . . . . 3 . 1 . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 3 . 3 . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Total Allies 32 | . . 2 . 1 . 5 . 3 . 13 . 2 . . 4 2 . . . . . . . . . Largest Group 10 | . . 2 . 1 1 3 3 3 . 10 . 2 . . 2 4 . . . . . . . . . Highest-Rated Group 344 | . . 46 . 31 31 72 72 72 . 173 . 82 . . 232 344 . . . . . . . . . Highest-Rated Ally 116 | . . 31 . 31 31 31 24 24 . 31 . 41 . . 116 116 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 187 | . . 6 . . . 10 4 7 . 104 . 25 . . 12 19 . . . . . . . . . Total Damage 4117 | . . 64 . . . 165 82 188 . 1408 . 1021 . . 361 828 . . . . . . . . . Kills 34 | . . 1 . . . 1 . 3 . 12 . 8 . . 2 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Active Infowar (turns) 4233 | 154 1602 . . . . . . . . . 2 311 . . 738 100 178 617 . . 531 . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Seismic 1756 | 154 1602 . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Jamming 2471 | . . . . . . . . . . . . 309 . . 738 100 178 615 . . 531 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Turns Passed 35863 | 343 3138 1428 2484 1188 2549 2540 1803 1365 1981 1605 4953 1268 89 280 1120 572 178 1823 903 433 1280 1228 878 169 265 Spaces Moved 18982 | 175 1124 565 1228 631 898 964 515 454 783 642 2814 1494 98 187 967 446 93 1329 700 209 551 560 509 611 435 Core 209 | 2 . . . . . . . . . . . . . . . . . . . . 45 . . . 162 Treads 10929 | 173 1124 565 1228 631 898 964 515 454 783 642 1201 . . 85 146 440 17 117 391 209 238 108 . . . Legs 1233 | . . . . . . . . . . . 5 59 . . . 6 76 558 . . . 149 380 . . Wheels 1084 | . . . . . . . . . . . 761 . . . 200 . . 64 59 . . . . . . Hover 2790 | . . . . . . . . . . . . 1218 98 102 621 . . 362 . . 154 235 . . . Flight 2737 | . . . . . . . . . . . 847 217 . . . . . 228 250 . 114 68 129 611 273 Fastest Speed 5 | 50 160 240 160 160 160 161 233 233 160 156 42 37 37 37 63 102 102 64 71 71 40 40 10 5 6 Average Speed 142 | 158 220 240 160 160 243 228 240 237 221 186 131 50 37 72 79 102 160 97 78 141 122 149 92 11 35 Slowest Speed 1950 | 160 240 240 240 160 410 250 241 240 240 240 240 101 37 114 114 102 162 176 94 148 1950 270 190 53 150 Overloaded Moves 100 | . . . . . . . . . . . . . . . . . . . . . . . . 73 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 13 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 58 | 11 98 98 95 97 69 91 50 49 24 92 99 32 80 8 86 12 77 30 46 94 23 45 16 68 28 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 7 | . 2 1 1 . . . . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 1 . . . 1 . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 . . . . . . 1 . . . . . . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 263 | . . 25 . . 11 38 . 16 . . . 10 . 1 36 11 . 5 32 . 11 13 3 10 41 Terrain Destroyed 1388 | . 44 38 15 . 25 55 3 32 83 39 . 105 10 32 69 30 6 96 179 11 197 156 112 10 41 Melee 27 | . . . . . . 1 . 5 . . . 4 . 1 5 . . . . . 4 . . 4 3 Projectile 659 | . . . . . 10 3 3 3 54 39 . 69 10 7 31 19 6 77 149 11 73 4 47 6 38 AOE 702 | . 44 38 15 . 15 51 . 24 29 . . 32 . 24 33 11 . 19 30 . 120 152 65 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Was Fac Arm Lab Res Tes Res Qua Sec Total 25452 | 205 1611 592 1557 760 1120 1162 971 629 920 912 4018 1928 129 316 1224 536 110 1726 949 307 944 832 801 676 517 Wait 3247 | . 348 . 100 98 29 15 368 11 34 96 1078 269 3 104 107 23 . 161 77 9 145 10 82 40 40 Move 18922 | 174 1123 564 1227 630 898 963 515 453 782 641 2811 1494 97 187 966 446 92 1326 699 208 550 559 508 585 424 Hop 19 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 12 5 Pick Up 295 | 8 24 1 29 2 21 11 6 13 9 19 24 21 3 . 10 1 1 18 10 11 12 25 10 2 4 Fast Attach 248 | 7 2 . 4 . 14 3 10 6 11 15 5 9 1 2 7 5 . 15 8 7 10 57 36 9 5 Attach 112 | . 2 . 4 . 8 5 . 5 1 5 7 8 . . 3 1 . 1 6 7 14 13 14 2 6 Detach 54 | . . . . . 3 . 1 . . 2 11 5 . . 2 2 . 1 2 3 5 3 7 2 5 Swap 232 | . 5 2 25 1 20 20 7 9 12 12 11 13 . 2 7 10 . 16 15 2 22 8 13 . . Drop 432 | . 14 1 41 2 31 11 19 11 16 27 36 30 3 2 17 6 . 29 14 14 8 47 40 8 5 Fire 1480 | 16 90 24 104 27 73 72 44 48 48 84 29 64 22 17 91 42 17 158 113 27 114 67 69 7 13 Melee 205 | . . . 1 . 11 21 . 12 1 2 2 15 . 1 14 . . . . 3 64 37 2 9 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush 30 | . 3 . 8 . 3 . 1 . 6 5 3 . . 1 . . . . . . . . . . . Escape Stasis 58 | . . . . . . 17 . 8 . 4 . . . . . . . . 5 . . 6 18 . . Rewire 86 | . . . . . 9 24 . 53 . . . . . . . . . . . . . . . . . Trap 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 344 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 1447 | -10/Materials | Discovered new exit (range 7) 1598 | -10/Materials | Discovered new exit (range 8) 1801 | -10/Materials | Discovered new exit (range 9) 2526 | -10/Materials | Central database locked down 2912 | -10/Materials | Discovered new exit (range 10) 2947 | -10/Materials | Discovered new exit (range 15) 3183 | -10/Materials | Discovered new exit (range 15) 3338 | -10/Materials | Repaired Lgt. Treads 3482 | -10/Materials | Entered Mines 3701 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3770 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4037 | -10/Mines | Core integrity fell below 50% 4101 | -10/Mines | Discovered new exit (range 10) 4236 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4427 | -10/Mines | Discovered new exit (range 16) 4514 | -10/Mines | Discovered new exit (range 6) 4910 | -10/Mines | Entered Materials 4910 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5407 | -9/Materials | Build established: Scavenger-Tank 5463 | -9/Materials | Identified exit to Mines 5790 | -9/Materials | Discovered new exit (range 8) 6417 | -9/Materials | Discovered new exit (range 14) 6803 | -9/Materials | Central database locked down 6818 | -9/Materials | Discovered new exit (range 9) 6949 | -9/Materials | Build established: Tank 7394 | -9/Materials | Entered Mines 7638 | -9/Mines | Discovered new exit (range 11) 7853 | -9/Mines | Assembled infested the area 8424 | -9/Mines | Discovered new exit (range 7) 8503 | -9/Mines | Received a Mining Laser from a helpful Derelict 8582 | -9/Mines | Entered Materials 8582 | -8/Materials | Accompanied by 1 ally 8582 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9376 | -8/Materials | Discovered new exit (range 10) 9489 | -8/Materials | Build established: Gunner 10171 | -8/Materials | Build established: Scavenger-Tank 10321 | -8/Materials | Discovered new exit (range 16) 10802 | -8/Materials | Build established: Tank 11131 | -8/Materials | Identified exit to Garrison 11131 | -8/Materials | Entered Garrison 11221 | -8/Garrison | Triggered checkpoint 11310 | -8/Garrison | Rescued a captive Derelict 11311 | -8/Garrison | Rescued a captive Derelict 11421 | -8/Garrison | Triggered checkpoint 11657 | -8/Garrison | Triggered checkpoint 11781 | -8/Garrison | Discovered new exit (range 10) 11831 | -8/Garrison | Triggered checkpoint 11875 | -8/Garrison | Triggered checkpoint 11887 | -8/Garrison | Garrison Relay disabled 12251 | -8/Garrison | Triggered checkpoint 12254 | -8/Garrison | Triggered checkpoint 12283 | -8/Garrison | Destroyed 8 combat bots 12436 | -8/Garrison | Build established: Gunner 12447 | -8/Garrison | Discovered new exit (range 8) 12529 | -8/Garrison | Triggered checkpoint 12573 | -8/Garrison | Triggered checkpoint 12923 | -8/Garrison | Build established: Tank 13042 | -8/Garrison | Triggered checkpoint 13177 | -8/Garrison | Triggered checkpoint 13227 | -8/Garrison | Triggered checkpoint 13265 | -8/Garrison | Discovered new exit (range 5) 13305 | -8/Garrison | Garrison Relay disabled 13465 | -8/Garrison | Discovered new exit (range 14) 13508 | -8/Garrison | Installed Relay Interface Framework 13598 | -8/Garrison | Discovered new exit (range 32) 13598 | -8/Garrison | Discovered new exit (range 50) 13598 | -8/Garrison | Discovered new exit (range 61) 13598 | -8/Garrison | Discovered new exit (range 17) 13671 | -8/Garrison | Entered Materials 13671 | -8/Materials | Accompanied by 3 allies 13929 | -8/Materials | Lost 3 allies 14048 | -8/Materials | Build established: Scavenger-Tank 14170 | -8/Materials | Discovered new exit (range 5) 15411 | -8/Materials | Discovered new exit (range 16) 15474 | -8/Materials | Identified exit to Garrison 15474 | -8/Materials | Entered Garrison 15502 | -8/Garrison | Triggered checkpoint 15559 | -8/Garrison | Triggered checkpoint 15882 | -8/Garrison | System corruption reached 10% 15955 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 15960 | -8/Garrison | Lost 5 parts (3n2w) 15962 | -8/Garrison | Destroyed 7 combat bots 16092 | -8/Garrison | Triggered checkpoint 16161 | -8/Garrison | Garrison Relay disabled 16317 | -8/Garrison | Discovered new exit (range 84) 16317 | -8/Garrison | Discovered new exit (range 30) 16317 | -8/Garrison | Discovered new exit (range 80) 16404 | -8/Garrison | Triggered checkpoint 16453 | -8/Garrison | Build established: Tank 16488 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 16839 | -8/Garrison | Entered Factory 16839 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17026 | -7/Factory | Discovered new exit (range 5) 17032 | -7/Factory | Discovered new exit (range 15) 17548 | -7/Factory | Build established: Scavenger-Gunner 18047 | -7/Factory | Identified exit to Factory 18520 | -7/Factory | Identified exit to Storage 18520 | -7/Factory | Identified exit to Lower Caves 18820 | -7/Factory | Entered Storage 18821 | -7/Storage | Identified exit to Recycling 19097 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 19345 | -7/Storage | Lost 3 allies 19396 | -7/Storage | Build established: Commander-Gunner 19493 | -7/Storage | Lost 4 allies 19714 | -7/Storage | Met a pair of Derelict thieves 19786 | -7/Storage | Build established: Scavenger-Gunner 19998 | -7/Storage | Discovered exit to Factory (range 16) 20419 | -7/Storage | Used back door to open Recycling access 20425 | -7/Storage | Entered Recycling 20532 | -7/Recycling | Scanned before Scraplab entrance 20880 | -7/Recycling | Discovered new exit (range 16) 21845 | -7/Recycling | Angered Scraplab inhabitants 21937 | -7/Recycling | Found Prototype Device 21937 | -7/Recycling | Identified Scrap Engine 22630 | -7/Recycling | Build established: Gunner 23510 | -7/Recycling | Build established: Construct 25378 | -7/Recycling | Entered Factory 25378 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 25641 | -5/Factory | Fabricated H-66 Slayer? 25761 | -5/Factory | Discovered new exit (range 5) 25797 | -5/Factory | Allied Derelicts emerged from ambush trap array 26278 | -5/Factory | First assault squad dispatched 26282 | -5/Factory | Discovered new exit (range 5) 26336 | -5/Factory | Cargo convoy interrupted 26428 | -5/Factory | Found PL-3XN's Ring of Power 26446 | -5/Factory | Destroyed 7 combat bots 26646 | -5/Factory | Sucked down chute 26646 | -5/Factory | Entered Waste 26657 | -5/Waste | Spotted C-40 Crusher 26658 | -5/Waste | Spotted C-40 Crusher 26658 | -5/Waste | Spotted C-40 Crusher 26661 | -5/Waste | EMP discharged 26661 | -5/Waste | System corruption reached 10% 26661 | -5/Waste | Destroyed C-40 Crusher 26661 | -5/Waste | Spotted C-40 Crusher 26665 | -5/Waste | Destroyed C-40 Crusher 26668 | -5/Waste | Spotted C-40 Crusher 26679 | -5/Waste | Spotted C-40 Crusher 26688 | -5/Waste | Discovered new exit (range 15) 26717 | -5/Waste | Destroyed C-40 Crusher 26721 | -5/Waste | Destroyed C-40 Crusher 26735 | -5/Waste | Entered Factory 27015 | -5/Factory | Identified exit to Garrison 27015 | -5/Factory | Entered Garrison 27047 | -5/Garrison | Triggered checkpoint 27070 | -5/Garrison | Garrison Relay disabled 27187 | -5/Garrison | Triggered checkpoint 27328 | -5/Garrison | Destroyed 12 combat bots 27336 | -5/Garrison | Expanded RIF knowledge: Autooverride 27359 | -5/Garrison | Discovered new exit (range 8) 27370 | -5/Garrison | Build established: Bothacker-Construct 27376 | -5/Garrison | Triggered checkpoint 27390 | -5/Garrison | Garrison Relay disabled 27470 | -5/Garrison | Discovered new exit (range 11) 27471 | -5/Garrison | Spotted B-90 Cyclops 27485 | -5/Garrison | Learned Factory security intel 27486 | -5/Garrison | Triggered checkpoint 27506 | -5/Garrison | Garrison Relay disabled 27597 | -5/Garrison | Triggered checkpoint 27628 | -5/Garrison | Discovered new exit (range 10) 27643 | -5/Garrison | Triggered checkpoint 27664 | -5/Garrison | Garrison Relay disabled 27702 | -5/Garrison | Found embedded Infiltrators 27718 | -5/Garrison | Garrison Relay disabled 27789 | -5/Garrison | Destroyed B-90 Cyclops 27792 | -5/Garrison | Spotted B-86 Titan 27804 | -5/Garrison | Destroyed B-86 Titan 27810 | -5/Garrison | Rewired B-86 Titan 27811 | -5/Garrison | Rewired B-86 Titan 28135 | -5/Garrison | Entered Factory 28135 | -4/Factory | Accompanied by 2 allies 28135 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 28406 | -4/Factory | Discovered new exit (range 29) 28606 | -4/Factory | Spotted B-86 Titan 28609 | -4/Factory | Garrison activated, responded to threat 28707 | -4/Factory | Sucked down chute 28707 | -4/Factory | Entered Waste 28717 | -4/Waste | Build established: Construct 28719 | -4/Waste | Spotted C-40 Crusher 28721 | -4/Waste | Destroyed C-40 Crusher 28722 | -4/Waste | EMP discharged 28751 | -4/Waste | Spotted C-40 Crusher 28760 | -4/Waste | Destroyed C-40 Crusher 28766 | -4/Waste | Spotted C-40 Crusher 28768 | -4/Waste | Destroyed C-40 Crusher 28770 | -4/Waste | Spotted C-40 Crusher 28777 | -4/Waste | Destroyed C-40 Crusher 28802 | -4/Waste | Spotted C-40 Crusher 28806 | -4/Waste | Destroyed C-40 Crusher 28812 | -4/Waste | Spotted C-40 Crusher 28814 | -4/Waste | Destroyed C-40 Crusher 28822 | -4/Waste | EMP discharged 28822 | -4/Waste | System corruption reached 10% 28853 | -4/Waste | Discovered new exit (range 12) 28879 | -4/Waste | Found Prototype Launcher 28885 | -4/Waste | Entered Factory 28909 | -4/Factory | Identified Com. Tesla Bomb Launcher 29029 | -4/Factory | Spotted B-86 Titan 29054 | -4/Factory | Destroyed B-86 Titan 29809 | -4/Factory | Found Prototype Processor 29811 | -4/Factory | Found Prototype Processor 29820 | -4/Factory | Identified Exp. Melee Analysis Suite (x2) 30385 | -4/Factory | First assault squad dispatched 30602 | -4/Factory | Discovered new exit (range 9) 30708 | -4/Factory | Entered Armory 30709 | -4/Armory | Met VL-GR5, who suggested a friendly competition 30876 | -4/Armory | Lost the competition with VL-GR5 31017 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 31080 | -4/Armory | Discovered new exit (range 3) 31088 | -4/Armory | Destroyed 8 combat bots 31339 | -4/Armory | Spotted B-86 Titan 31353 | -4/Armory | Destroyed B-86 Titan 31436 | -4/Armory | Discovered new exit (range 5) 31517 | -4/Armory | Fabricated Mak. Microdissipator Network (x1) 31611 | -4/Armory | Entered Lab 31611 | -4/Lab | Discovered new exit (range 9) 31626 | -4/Lab | Unable to decrypt terminal 31658 | -4/Lab | Gained access to the hidden lab's interior 31673 | -4/Lab | Found Alien Artifact 31679 | -4/Lab | Detected by scanners 31688 | -4/Lab | Confronted by A5 31740 | -4/Lab | Destroyed A5 31770 | -4/Lab | Found Prototype Hackware 31812 | -4/Lab | Found Alien Artifact 31812 | -4/Lab | Identified Integrated Dissipator 31812 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 31822 | -4/Lab | Found Alien Artifact 31836 | -4/Lab | Found Alien Artifact 31861 | -4/Lab | Found Prototype Hackware 31869 | -4/Lab | Found Prototype Energy Gun 31869 | -4/Lab | Identified Hyp. EM Gauss Rifle 31874 | -4/Lab | Found Prototype Energy Gun 31874 | -4/Lab | Identified Tachyon Dispersion Ray 31885 | -4/Lab | Found Hvy. Regenerative Plating 31915 | -4/Lab | Found Prototype Special Weapon 31972 | -4/Lab | Unable to decrypt terminal 32044 | -4/Lab | Entered Research 32044 | -3/Research | Evolved 2 slots: Utility x2 32050 | -3/Research | Identified Core Regenerator 32050 | -3/Research | Identified Core Reset Matrix 32050 | -3/Research | Identified Deep Network Scanner 32050 | -3/Research | Identified Exp. Hacking Suite 32092 | -3/Research | Identified Gui. Remote Datajack 32625 | -3/Research | Destroyed 10 combat bots 32763 | -3/Research | System corruption reached 10% 32840 | -3/Research | Found Adv. Micro-nuke Launcher 32844 | -3/Research | Found Exp. Terrain Scan Processor 33005 | -3/Research | Intercept squad dispatched 33016 | -3/Research | Spotted Tracker 33016 | -3/Research | Spotted Tracker 33023 | -3/Research | Destroyed Tracker 33037 | -3/Research | Destroyed Tracker 33044 | -3/Research | First assault squad dispatched 33048 | -3/Research | Spotted Combat Programmer 33058 | -3/Research | Spotted Combat Programmer 33074 | -3/Research | System corruption reached 30% 33087 | -3/Research | Core integrity fell below 50% 33092 | -3/Research | Identified Transdimensional Reconstructor 33092 | -3/Research | Warped through subspace 33120 | -3/Research | Lost 8 parts (2p2n3u1w) 33241 | -3/Research | Released all parts (9) 33263 | -3/Research | Core integrity fell below 20% 33271 | -3/Research | Lost 3 parts (1p2w) 33322 | -3/Research | Discovered new exit (range 4) 33324 | -3/Research | Entered Testing 33328 | -3/Testing | Build established: Mutant 33360 | -3/Testing | Found Quantum Capacitor 33370 | -3/Testing | Found Prototype Device 33370 | -3/Testing | Identified AEGIS Remote Shield 33395 | -3/Testing | Found Prototype Energy Cannon 33395 | -3/Testing | Identified Disintegrator 33397 | -3/Testing | Used Core Regenerator, restored core integrity (+325) 33576 | -3/Testing | Found Prototype Device 33576 | -3/Testing | Identified 2N-1CE's Frost Array 33631 | -3/Testing | Found Prototype Energy Cannon 33637 | -3/Testing | Used Core Reset Matrix 33648 | -3/Testing | Scanned by Researcher 33791 | -3/Testing | Intercept squad dispatched 33802 | -3/Testing | Spotted Tracker 33803 | -3/Testing | Spotted Tracker 33804 | -3/Testing | Identified Potential Cannon 33808 | -3/Testing | Destroyed Tracker 33816 | -3/Testing | Destroyed Tracker 33824 | -3/Testing | First assault squad dispatched 33828 | -3/Testing | Spotted Combat Programmer 33829 | -3/Testing | Spotted Combat Programmer 33834 | -3/Testing | Destroyed Combat Programmer 33858 | -3/Testing | Destroyed Combat Programmer 33893 | -3/Testing | Found Prototype Energy Cannon 33893 | -3/Testing | Identified Cld. Nova Cannon 33983 | -3/Testing | Build established: Scavenger-Tank 34307 | -3/Testing | Found Prototype Energy Cannon 34307 | -3/Testing | Identified Hpw. Disruptor Cannon 34391 | -3/Testing | Destroyed 7 combat bots 34391 | -3/Testing | Lost 3 parts (2p1n) 34458 | -3/Testing | Found Prototype Processor 34458 | -3/Testing | Identified Exp. Target Analyzer 34469 | -3/Testing | Discovered new exit (range 10) 34552 | -3/Testing | Entered Research 34552 | -2/Research | Evolved 2 slots: Utility x2 34946 | -2/Research | Destroyed 13 combat bots 34946 | -2/Research | Lost 3 parts (1p2n) 35091 | -2/Research | First assault squad dispatched 35119 | -2/Research | Lost 7 parts (1p2n3u1w) 35183 | -2/Research | Lost 3 parts (2n1u) 35284 | -2/Research | System corruption reached 10% 35316 | -2/Research | Lost 6 parts (1p2n1u2w) 35323 | -2/Research | Destroyed 8 combat bots 35427 | -2/Research | Discovered new exit (range 8) 35430 | -2/Research | Entered Quarantine 35431 | -2/Quarantine | Detected hypermatrix surge 35431 | -2/Quarantine | Sensed 8 artifacts in vicinity 35445 | -2/Quarantine | Found Subatomic Replicator 35492 | -2/Quarantine | Found Core Cannon 35499 | -2/Quarantine | Found Terrabomb 35499 | -2/Quarantine | Used Terrabomb 35513 | -2/Quarantine | Discovered new exit (range 15) 35523 | -2/Quarantine | Cryocooling Duct disabled 35538 | -2/Quarantine | Ambient heat levels rising (+20) 35538 | -2/Quarantine | Non-combat units ordered to evacuate 35588 | -2/Quarantine | Spotted Fortress 35598 | -2/Quarantine | Discovered new exit (range 6) 35599 | -2/Quarantine | Build established: Scavenger-Sprinter 35599 | -2/Quarantine | Entered Section 7 35600 | -2/Section 7 | Detected hypermatrix surge 35600 | -2/Section 7 | Sensed 23 artifacts in vicinity 35606 | -2/Section 7 | Spotted B-90 Cyclops 35641 | -2/Section 7 | Spotted Alpha 7 35658 | -2/Section 7 | Spotted Alpha 7 35666 | -2/Section 7 | Core integrity fell below 50% 35693 | -2/Section 7 | Lost 7 parts (1p4n2u) 35703 | -2/Section 7 | Spotted B-99 Colossus 35728 | -2/Section 7 | Core integrity fell below 20% 35748 | -2/Section 7 | Lost 3 parts (1n1u1w) 35758 | -2/Section 7 | Found LRC Storage 35758 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 35760 | -2/Section 7 | Found LRC Inertial Stabilizer 35763 | -2/Section 7 | Found LRC Inertial Stabilizer 35864 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 35809_ Exp. Energy Well destroyed. 35809_ Machine disabled. 35810_ Slug penetrates Machine. 35810_ Slug penetrates Reinforced Barrier. 35810_ Slug penetrates Machine. 35812_ Penetrated by Slug. 35812_ Xenon Bombardment Thruster destroyed. 35812_ Slug penetrates Reinforced Barrier. 35813_ Slug penetrates Alpha 7. 35822_ System corrupted: Matter fused (-9). 35824_ Slug penetrates Reinforced Barrier. 35829_ Acquired 35 matter. 35838_ Machine disabled. 35841_ ZQ&|ZKYZNTKT7IC3I:ZOJNRF7&F