Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.13 @ 19:17:04 Player: Luna Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (265) 1325 Value Destroyed (13090) 13090 Prototype IDs (88) 1760 Alien Tech Used (7) 1400 Bonus (13050) 13050 TOTAL SCORE: 39925 Bonus ------- High Alert Combat Kills 1468 Follower Combat Kills 261 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -79 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 52/100 System Corruption 20% Temperature Cool (0) Movement Walking (240) Ox2 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Enhanced Biometal Leg > --- UTILITY (12) ----- Huge Storage Unit Enhanced Optical Array Experimental Core Analyzer Improved Transmission Jammer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Compact Particle Reactor Reinforced Quantum Reactor Experimental Cooling System Experimental Coolant Injector Advanced Weapon Cycler Matter Drive Peak State ------------ > --- POWER ------------ Compact Particle Reactor Zero-point Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Enhanced Optical Array Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler SHELL Armor Advanced Hardlight Generator AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Sigix Shearcannon Z-bomb Delivery System > --- INVENTORY -------- Compact Particle Reactor Reinforced Quantum Reactor Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Experimental Cooling System Huge Storage Unit Experimental Energy Well Experimental Matter Compressor Improved Transmission Jammer Advanced Phase Shifter Graphene Brace Transdimensional Reconstructor Subatomic Replicator Matter Drive Enhanced Quantum Rifle Disintegrator Hypervelocity Railgun Light Antimatter Cannon Hellfire Missile Launcher [Rating: 247] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Z-bomb Delivery System Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 1 1 . . . . . 2 . . . . . 1 . . . . . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . . 2 1 . 2 . . 1 . Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Parts Attached 582 | 6 15 . 1 . 56 31 3 7 . 7 28 49 10 36 8 7 59 35 23 54 48 2 39 58 Power 33 | 1 . . . . 3 2 . . . 1 2 1 2 2 1 . 1 2 2 3 2 . 5 3 Engine 11 | 1 . . . . 2 2 . . . 1 1 1 2 1 . . . . . . . . . . Core 3 | . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . 1 . 1 2 2 3 2 . 5 3 Propulsion 103 | 2 3 . . . 14 10 . . . . 1 15 1 7 . 2 9 6 1 9 6 . 6 11 Treads 25 | . 2 . . . 9 8 . . . . 1 3 1 1 . . . . . . . . . . Leg 58 | . . . . . . . . . . . . 2 . 6 . 2 9 6 1 9 6 . 6 11 Wheel 18 | 2 1 . . . 5 2 . . . . . 8 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 274 | 1 4 . 1 . 16 8 1 5 . 4 13 25 4 20 5 4 26 21 14 25 25 1 22 29 Device 197 | . 2 . . . 11 6 1 3 . 4 8 17 4 10 2 3 22 18 10 21 16 1 16 22 Storage 18 | 1 2 . 1 . 2 . . . . . 1 2 . . 1 . . . . 3 3 . . 2 Processor 10 | . . . . . 1 1 . 1 . . 2 1 . . . . . . 2 1 1 . . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Protection 38 | . . . . . 2 1 . . . . 2 5 . 10 2 1 4 3 . . 4 . 3 1 Artifact 9 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 3 3 Weapon 172 | 2 8 . . . 23 11 2 2 . 2 12 8 3 7 2 1 23 6 6 17 15 1 6 15 Energy Gun 85 | 1 2 . . . 18 5 1 1 . 2 5 3 1 5 . . 14 4 3 10 6 . 3 1 Energy Cannon 29 | . . . . . 1 . . . . . 5 2 . 1 . . 1 2 2 3 4 1 2 5 Ballistic Gun 20 | 1 2 . . . 1 . . . . . . 3 2 . 1 . 1 . 1 3 3 . . 2 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . 1 6 . . . . . 1 1 Launcher 14 | . 4 . . . 1 . . . . . 1 . . . . . . . . . 2 . . 6 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Impact Weapon 11 | . . . . . 2 5 1 1 . . 1 . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . 4 1 . . . . 1 2 . . 3 . 1 2 5 3 14 1 . 13 Parts Lost 63 | . . . . . 4 . . . . 1 5 1 1 14 . 4 3 4 . . . . 2 24 Power 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Propulsion 21 | . . . . . 3 . . . . . 1 1 . 4 . 2 1 1 . . . . . 8 Utility 19 | . . . . . . . . . . . 1 . . 6 . 1 2 2 . . . . . 7 Weapon 19 | . . . . . 1 . . . . 1 3 . 1 3 . 1 . 1 . . . . 1 7 Highest Loss Streak 24 | . . . . . 2 . . . . 1 5 1 1 8 . 4 1 2 . . . . 1 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 100 100 98 95 84 84 84 84 82 93 100 97 99 99 93 96 97 94 93 90 87 86 Engine 3 | . 14 14 14 14 7 7 7 7 7 7 2 4 5 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 4 3 4 4 4 8 7 Treads 6 | . 13 14 14 14 21 22 . . . . . 9 11 5 5 2 . . . . . . . . Leg 14 | . . . . . . . . . . . . . . 15 29 31 31 32 33 30 30 30 28 27 Wheel 6 | . 14 14 14 14 4 3 15 15 15 15 12 20 23 10 . . . . . . . . . . Device 13 | . 7 14 14 14 18 12 12 9 7 10 14 12 11 8 11 11 14 21 18 14 11 8 11 13 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 5 4 5 5 5 5 5 4 4 6 6 4 4 4 Processor 7 | . . . . . . 1 2 4 7 3 4 3 5 5 5 5 5 4 11 17 18 21 20 16 Protection 7 | . . . . . 7 15 15 15 15 15 10 9 11 12 10 11 10 7 1 . 1 4 3 3 Energy Gun 13 | . 13 14 14 14 25 18 16 16 15 18 20 11 17 14 11 11 10 12 11 11 8 7 . . Energy Cannon 2 | . . . . . . . . . . . 3 1 4 1 5 5 1 2 3 1 3 4 5 4 Ballistic Gun 3 | . 13 14 14 14 . . . . . . . 7 . 5 4 2 . . 2 3 3 4 4 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 2 7 . . . . . 1 2 Naked Turns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Heaviest Build 219 | 14 31 30 50 50 64 70 69 68 67 70 90 132 132 131 131 133 160 154 171 172 178 175 201 219 Greatest Support 203 | 26 26 16 16 16 62 88 56 56 56 56 56 52 52 80 80 115 150 181 181 191 203 203 203 203 Greatest Overweight (x) 25 | . 2 1 3 3 6 2 1 1 1 1 25 4 2 12 1 2 1 . . . . . . 1 Average Overweight (x) . | . . 1 1 3 1 . 1 1 1 1 1 1 2 2 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 16 20 20 20 20 20 20 20 19 23 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 13 15 15 15 19 19 19 19 20 19 19 21 24 22 23 24 24 23 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 5 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 20 20 19 20 20 20 5 25 25 23 25 23 25 24 25 24 25 25 25 7 Class Distribution -------------------- 32% | Scavenger-Mutant 24% | Scavenger-Tank 22% | Mutant 10% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Matter Collected 9640 | 257 343 . . . 615 320 . 118 . 87 207 1166 353 458 90 83 1460 267 291 868 768 4 446 1439 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15467 | . 539 . 28 . 1527 424 . 44 . 64 487 1598 501 564 130 126 1930 525 366 1136 586 . 1564 3328 Parts 626 | . 45 . . . 78 15 . 3 . . 29 51 12 13 . 3 79 25 22 48 33 . 59 111 Haulers Intercepted 5 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 16 | . . . . . 5 . . . . . 1 5 . . . . 4 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 12 . 1 . . 7 19 . 1 . . . . . . . . Prevented 10 | . . . . . . . 1 2 . . . . 1 6 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 189 | . 16 . . . 25 6 . 1 . 1 11 15 4 8 . 2 23 9 3 13 4 . 18 30 Guns 102 | . 5 . . . 19 5 . 1 . 1 7 13 4 8 . 1 12 9 3 13 1 . . . Cannons 53 | . . . . . . . . . . . . 2 . . . . 7 . . . 2 . 18 24 AOE 30 | . 11 . . . 6 . . . . . 4 . . . . . 3 . . . . . . 6 Classes Destroyed 19 | . 7 . 1 . 3 1 . . . . . 1 . 2 . . 1 . . . . . 1 2 Worker 11 | . 1 . . . 1 . . . . . . 4 . . . . 1 . . . . . 1 3 Builder 14 | . 3 . . . 1 1 . . . . 2 2 . . . . 2 . . 2 1 . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 5 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . Recycler 19 | . . . . . 3 1 . . . . . 4 . . . . 4 . 1 . 1 . . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 21 | . 1 . . . 4 . . . . . 2 . . . . . 4 1 1 . 3 . 3 2 Swarmer 35 | . 9 . . . 6 . . . . . 6 . . . . . 5 4 . . . . . 5 Grunt 71 | . 7 . . . 10 4 . . . 1 3 10 4 6 . . 7 4 . 5 1 . 6 3 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 16 | . . . . . 8 . . . . . 1 2 . . . . 2 . . 1 . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 21 | . . . . . 1 . . . . . . 1 . 1 . 2 2 . . 4 . . 6 4 Programmer 34 | . . . . . . 2 . 1 . . 1 2 . . . . 6 1 3 3 2 . 4 9 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 6 . . . 6 6 . 1 . 1 5 7 4 4 . 2 5 8 3 4 2 . 6 5 Combat Bots Only 8 | . 5 . . . 6 5 . 1 . 1 4 6 4 4 . 2 5 8 3 4 2 . 6 5 Max Kills in Single Turn 5 | . 3 . 1 . 3 2 . 1 . 1 2 1 1 1 . 1 3 1 1 2 2 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . . . 3 . . . . . 2 . . . . . 3 . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Damage Taken 25009 | . 434 . . . 1016 262 . 59 . 110 2307 1093 347 1765 . 422 2438 601 164 1683 945 535 1181 9647 Core 3459 | . 158 . . . 126 . . . . . 607 67 18 100 . 30 52 49 59 469 140 69 21 1494 Absorbed by Shields 2349 | . . . . . . . . . . . . . . . . . . . . . . . . 2349 Redirected to Core 450 | . . . . . . . . . . . . . . . . . . . 59 331 60 . . . Redirected to Shielding 91 | . . . . . . . . . . . . . . . . 60 31 . . . . . . . Regen/Repaired (Parts) 1877 | . . . . . 124 . . . . . . . . . . . . . . . 315 36 712 690 Core Remaining (%) 73 | 100 . . . 36 77 . . . . 100 28 . . . . 78 95 . 91 . . 53 . . Volleys Fired 757 | . 47 . 1 . 76 15 . 3 . 8 44 71 37 39 3 16 89 36 26 45 47 9 54 91 Largest 4 | . 2 . 2 . 3 3 . 3 . 3 4 4 4 4 2 4 4 4 4 4 4 1 2 2 Hottest 357 | . 70 . 70 . 186 223 . 223 . 234 292 253 220 262 118 297 309 332 357 354 308 120 268 210 Shots Fired 1794 | . 85 . 3 . 222 45 . 9 . 25 81 238 64 132 6 28 283 108 51 148 106 9 55 96 Gun 1322 | . 79 . 3 . 220 45 . 9 . 25 52 228 36 124 . 8 179 95 29 131 58 . 1 . Cannon 432 | . . . . . . . . . . . 25 10 28 8 3 20 86 12 22 17 48 9 54 90 Launcher 18 | . 6 . . . 2 . . . . . 4 . . . . . . . . . . . . 6 Special 22 | . . . . . . . . . . . . . . . 3 . 18 1 . . . . . . Kinetic 388 | . 40 . 1 . 13 . . . . . . 117 9 35 . 4 92 . 5 37 16 . 4 15 Thermal 1257 | . 39 . 2 . 190 45 . 9 . 25 77 121 55 97 6 24 191 108 46 103 90 9 20 . Explosive 18 | . 6 . . . 2 . . . . . 4 . . . . . . . . . . . . 6 Electromagnetic 25 | . . . . . 17 . . . . . . . . . . . . . . 8 . . . . Slashing 106 | . . . . . . . . . . . . . . . . . . . . . . . 31 75 Robot Hit Streak 22 | . 6 . 1 . 15 16 . 1 . 12 8 12 8 8 7 6 15 12 11 14 22 . 15 19 Robot Miss Streak 10 | . 4 . 5 . 4 4 . 3 . 3 6 4 3 3 1 1 8 4 3 7 2 . 5 10 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 1 Secondary Targets 10 | . 1 . . . . 2 . . . . . 1 2 2 . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . 1 1 1 . . 1 . 1 . . . . . Shots Hit Robots 1010 | . 44 . 1 . 135 32 . 3 . 21 30 165 26 84 4 11 151 52 21 75 45 . 30 80 Core Hits 642 | . 29 . 1 . 60 13 . 2 . 12 29 59 14 25 4 4 76 24 10 35 15 . 68 162 Critical Kills 12 | . . . . . . . . . . . . 2 . 1 . 1 . . . 6 2 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . 1 2 . 1 . . . . . 2 . . . . Critical Strikes 247 | . 3 . . . 5 2 . . . 3 3 10 2 2 . 1 9 1 2 11 2 . 64 127 Burn 34 | . 3 . . . 5 2 . . . 3 2 5 2 . . . 6 1 2 3 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Destroy 16 | . . . . . . . . . . . . 5 . 2 . . . . . 8 1 . . . Blast 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 191 | . . . . . . . . . . . . . . . . . . . . . . . 64 127 Melee Attacks 38 | . . . . . 3 17 3 2 . 4 8 . . 1 . . . . . . . . . . Impact 38 | . . . . . 3 17 3 2 . 4 8 . . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37145 | . 1104 . 12 . 2636 705 . 67 . 450 1412 3340 685 1884 100 308 4428 1376 672 2205 1731 11 2817 11202 Guns 17936 | . 550 . 12 . 2286 705 . 67 . 450 557 3201 384 1783 . 91 2792 1336 548 2124 1050 . . . Cannons 14667 | . . . . . . . . . . . 32 139 301 98 66 217 1111 . 124 81 681 . 2776 9041 Explosions 3937 | . 554 . . . 303 . . . . . 700 . . . . . 337 . . . . . 41 2002 Melee 170 | . . . . . 47 . . . . . 123 . . . . . . . . . . . . . Ramming 215 | . . . . . . . . . . . . . . 3 . . 2 40 . . . 11 . 159 Kinetic 5426 | . 302 . . . 151 . . . . . . 1802 134 593 . 86 1287 . 148 555 368 . . . Thermal 15322 | . 248 . 12 . 1997 705 . 67 . 450 589 1538 551 1288 100 222 2802 1336 524 1530 1363 . . . Explosive 3889 | . 554 . . . 303 . . . . . 652 . . . . . 337 . . . . . 41 2002 Electromagnetic 306 | . . . . . 138 . . . . . 48 . . . . . . . . 120 . . . . Impact 170 | . . . . . 47 . . . . . 123 . . . . . . . . . . . . . Slashing 11817 | . . . . . . . . . . . . . . . . . . . . . . . 2776 9041 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 . . 1 . 2 5 11 11 . 18 Average Corruption 2 | . 1 2 2 2 . 2 2 2 2 2 . 1 2 1 . . 1 . 1 4 5 11 . 1 Corruption Purged 4 | . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 124 | . 9 . 5 1 . 1 1 4 2 3 . 8 12 11 . . . . 2 6 38 9 . 12 Message Errors 36 | . 3 . 2 . . . . . . 1 . 2 6 1 . . . . 1 1 12 2 . 5 Matter Fused 24 | . 1 . 1 1 . . . 2 2 . . 3 3 3 . . . . . . 6 2 . . Heat Flow Errors 10 | . 2 . 1 . . 1 . . . . . . . 1 . . . . . . 5 . . . Energy Discharges 15 | . 2 . . . . . 1 . . 1 . . 1 . . . . . . 2 2 2 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Data Loss (minor) 13 | . . . . . . . . . . . . 2 1 3 . . . . . 1 3 2 . 1 Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Misfires 8 | . . . 1 . . . . . . 1 . . . . . . . . . 1 3 . . 2 Alerts 6 | . . . . . . . . 2 . . . . 1 . . . . . 1 . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 560 | . 45 . . . 42 . . . . . 133 . 28 . . . 88 . 24 . . . 10 190 Projectiles 169 | . . . . . . . . . . . 2 . 28 . . . 63 . 24 . . . 10 42 Explosions 207 | . 45 . . . 17 . . . . . 8 . . . . . 25 . . . . . . 112 Melee 184 | . . . . . 25 . . . . . 123 . . . . . . . . . . . . 36 Knockbacks 7 | . . . . . . . . . . . 1 . . . . 3 3 . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . 3 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . 21 . . . 58 . . . . . 116 . . . . . . . . . . . 94 . Shots 7 | . 1 . . . 2 . . . . . 3 . . . . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . 5 Kicked 8 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 506 | . 261 . 177 . 198 96 . 288 . 63 216 187 192 381 . 288 506 344 212 362 213 194 336 312 Average Temperature 88 | . 49 . 102 . 44 43 . 152 . 20 62 49 60 125 . 94 139 111 44 92 76 61 103 103 Received Heat Transfer 3372 | . 156 . . . 333 135 . . . 30 615 342 132 600 . . 270 99 . 198 54 9 27 372 Effects 15 | . . . . . . . . . . . . . . 3 . . 9 . . . . . 2 1 Shutdowns 6 | . . . . . . . . . . . . . . 2 . . 4 . . . . . . . Energy Bleed 8 | . . . . . . . . . . . . . . 1 . . 4 . . . . . 2 1 Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . 2 . . . . . 5 . . . . . . 1 . . . . . 2 Robots Melted 5 | . . . . . . 1 . . . . . . . . . 1 2 . . . 1 . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . . Parts Melted 93 | . . . . . 5 6 . 1 . 4 2 4 3 4 . 3 33 6 6 6 10 . . . Heat Transferred 28415 | . 962 . 37 . 4551 1601 . 124 . 1320 1388 3382 1042 2259 42 348 5135 2217 790 2220 997 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Peak Influence 1054 | . 397 37 . . 299 180 . . . . 373 396 . . . . 627 305 217 406 277 81 591 1054 Initial 377 | . . 37 . . . 100 . . . . 112 163 . . . . . 285 168 48 144 18 48 377 Average 233 | . 189 37 . . 183 49 . . . . 146 231 . . . . 213 271 88 274 129 55 293 704 Maximum Alert Level 3 | . 1 . . . 1 . . . . . 1 2 . . . . 2 1 1 2 1 . 2 3 Low Security (%) 50 | 100 53 100 . 100 43 100 . . . . 84 33 . . . . 61 12 86 18 74 100 37 . Level 1 32 | . 46 . . . 56 . . . . . 15 66 . . . . 7 87 13 71 25 . 17 1 Level 2 11 | . . . . . . . . . . . . . . . . . 31 . . 10 . . 45 43 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 54 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 . . . 1 2 . . . . 7 4 . 1 . . 6 2 2 5 1 . 3 6 Investigation 10 | . 3 . . . 1 . . . . . 2 1 . . . . . 1 . 2 . . . . Extermination 19 | . . . . . . 2 . . . . 1 1 . . . . 3 1 1 3 1 . 2 4 Reinforcement 9 | . 1 . . . . . . . . . 3 2 . . . . 2 . 1 . . . . . Assault 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 2 Garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Distress Signals 11 | . 2 . . . 4 . . . . . 1 . . . . . . . . 1 1 . 1 1 Communications Jammed 48 | . . . . . . . . . . . . . . . . . 31 . . . . . 17 . Distress Signals 38 | . . . . . . . . . . . . . . . . . 25 . . . . . 13 . Times Spotted 394 | . 27 . . . 41 7 . 1 . 6 32 20 4 19 . 2 32 10 6 20 9 5 27 126 Peak Tracking Total 100 | . 5 . 2 . 7 5 . 1 . 3 9 4 4 11 . 2 6 5 3 5 2 6 5 100 Tactical Retreats 16 | . . . . . 2 . . . . 1 3 . . 1 . . 2 . . 2 1 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Traps Triggered 12 | . 3 . . . . 1 . . . . . 1 . . . . 2 2 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 3 2 . . 1 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Machines Disabled 33 | . 1 . . . . . . . . . 6 . . 1 1 . 6 . 4 . 4 1 4 5 Max in Single Turn 3 | . 1 . . . . . . . . . 3 . . . 1 . 2 . 1 . 1 1 2 2 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Machines Accessed 93 | . 8 . 1 . 13 6 . . 4 . 8 6 1 1 9 . 3 2 6 2 8 1 4 10 Terminals 52 | . 6 . . . 9 3 . . . . 5 3 . . . . 2 2 4 . 6 1 2 9 Fabricators 7 | . . . . . . 2 . . . . . 3 . . . . . . . 1 . . 1 . Repair Stations 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 Recycling Units 5 | . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 6 | . . . . . 1 . . . . . 1 . . . . . 1 . . 1 1 . 1 . Total Hacks 269 | . 31 . 1 . 46 14 . . 27 . 23 16 1 1 48 . 8 3 13 3 12 2 5 15 Successful 144 | . 12 . 1 . 22 4 . . 27 . 9 3 1 1 48 . 1 . 6 . 2 1 . 6 Failed 123 | . 18 . . . 23 10 . . . . 14 13 . . . . 7 3 7 3 10 1 5 9 Catastrophic 22 | . 2 . . . 3 4 . . . . 3 2 . . . . 2 1 . 2 1 . . 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Manual 116 | . 27 . 1 . 33 4 . . . . 17 11 . . . . 6 3 7 . 2 . . 5 Terminals 137 | . 28 . . . 36 6 . . . . 15 7 . . . . 6 3 10 . 8 2 3 13 Fabricators 17 | . . . . . . 6 . . . . . 9 . . . . . . . 1 . . 1 . Repair Stations 7 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . 2 Recycling Units 9 | . 3 . . . . 2 . . . . 4 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 4 . . . . . . . . . . . . . 2 . 2 . . . Garrison Access 13 | . . . . . 2 . . . . . 4 . . . . . 2 . . 2 2 . 1 . Terminal Hacks 106 | . 8 . 1 . 9 1 . . 27 . 2 . 1 1 48 . . . 4 . 1 1 . 2 Record 51 | . . . . . 1 . . . 11 . . . . . 36 . . . 3 . . . . . Part Schematic 14 | . . . . . 1 . . . 9 . . . . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . 2 Scan Component 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Repair 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . . Insert Component 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks 22 | . 4 . . . 4 2 . . . . 7 2 . . . . . . 1 . . . . 2 Terminals 15 | . 2 . . . 4 1 . . . . 4 1 . . . . . . 1 . . . . 2 Track 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Botnet 10 | . 1 . . . 2 1 . . . . 2 1 . . . . . . 1 . . . . 2 Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . . . 9 5 . . . . 8 6 . . . . 3 2 5 2 6 1 4 9 Full Trace Events 6 | . 1 . . . 1 . . . . . 2 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 3 . . . 9 . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Time 112 | . . . . . 76 . . . . . . . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Total Allies 6 | . . . . . . . . . . 1 . 3 . 2 . . . . . . . . . . Largest Group 3 | . . . . . . . . . . 1 1 3 . 2 . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 96 87 . 79 . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 29 . 49 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . 15 . 3 . 7 . . . . . . . . . . Total Damage 1172 | . . . . . . . . . . 852 . 38 . 282 . . . . . . . . . . Kills 7 | . . . . . . . . . . 5 . 1 . 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Turns Passed 19273 | 60 1035 56 309 18 2251 1170 193 395 91 226 1078 1505 977 984 405 612 1603 677 728 813 1247 258 1011 1571 Spaces Moved 10897 | 52 514 49 248 13 1037 638 157 318 80 152 724 899 655 498 196 288 685 435 516 356 750 166 647 824 Core 36 | 3 . . . . . . . . . . 3 30 . . . . . . . . . . . . Treads 1357 | . 240 . . . 661 433 . . . . 8 15 . . . . . . . . . . . . Legs 5022 | . . . . . . . . . . . . . . 159 196 288 685 435 516 356 750 166 647 824 Wheels 4446 | 49 274 49 248 13 376 205 157 318 80 152 713 818 655 339 . . . . . . . . . . Hover 36 | . . . . . . . . . . . . 36 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 115 115 145 115 115 115 115 115 115 50 50 120 120 190 190 120 116 114 111 111 111 111 111 Average Speed 134 | 86 163 115 123 145 175 147 115 115 115 115 119 114 120 157 190 190 161 118 116 113 111 111 111 135 Slowest Speed 1300 | 90 240 115 145 145 240 241 115 115 115 115 1300 150 120 680 190 260 190 120 117 114 111 111 111 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 83 12 69 11 77 17 37 56 69 27 31 27 70 59 63 49 21 10 57 7 71 12 18 30 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 9 | . 2 . . . . . . . 1 . . . 2 1 3 . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 1 . . . 1 1 . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . . . . . 3 . . . . 3 2 . . . . . . . . . . Spaces Dug 186 | . 15 . . . 14 13 3 2 . 4 25 4 14 4 . 7 14 8 12 6 15 7 17 2 Terrain Destroyed 538 | . 40 . . . 14 13 3 2 . 4 73 11 20 9 . 12 80 12 16 22 32 7 101 67 Melee 31 | . . . . . 2 13 3 2 . 4 6 . . 1 . . . . . . . . . . Projectile 291 | . . . . . . . . . . . 23 11 20 8 . 12 49 12 16 22 32 7 28 51 AOE 199 | . 40 . . . 12 . . . . . 44 . . . . . 31 . . . . . 67 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Sec Acc Com Total 14130 | 63 621 48 250 12 1318 810 163 335 79 176 863 1230 794 600 221 326 988 531 624 673 1086 231 896 1192 Wait 1278 | . 32 . . . 45 67 . . . 2 29 156 88 3 . 16 97 11 23 191 195 48 111 164 Move 10873 | 51 513 48 247 12 1036 637 156 317 79 151 723 898 654 497 195 287 684 434 515 355 749 165 646 824 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 6 8 . . . 40 13 . 2 . 1 11 30 1 9 5 . 18 5 11 2 6 2 15 8 Fast Attach 155 | 6 3 . . . 12 10 . 3 . . 4 21 . 4 5 2 10 7 12 9 24 1 5 17 Attach 90 | . . . . . 8 3 1 . . 2 3 7 1 12 1 2 3 7 . 3 1 . 11 25 Detach 44 | . 2 . . . 8 2 1 1 . 1 1 7 . 1 2 . . 1 1 1 4 . 3 8 Swap 340 | . 12 . 1 . 36 18 2 4 . 5 21 21 9 20 3 3 46 21 11 42 23 1 23 18 Drop 345 | . 4 . 1 . 54 28 . 3 . 2 19 19 4 5 7 . 40 8 25 25 37 4 28 32 Fire 757 | . 47 . 1 . 76 15 . 3 . 8 44 71 37 39 3 16 89 36 26 45 47 9 54 91 Melee 38 | . . . . . 3 17 3 2 . 4 8 . . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 5 Crush 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 588 | -10/Materials | Central database locked down 588 | -10/Materials | Discovered new exit (range 13) 672 | -10/Materials | Core integrity fell below 50% 722 | -10/Materials | Identified exit to Mines 871 | -10/Materials | Discovered new exit (range 8) 1096 | -10/Materials | Entered Mines 1146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1147 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Entered Exiles 1171 | -10/Exiles | Discovered new exit (range 15) 1184 | -10/Exiles | Met 8R-AWN 1197 | -10/Exiles | Met EX-HEX 1232 | -10/Exiles | Met EX-BIN 1248 | -10/Exiles | Aligned with FarCom system 1249 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1323 | -10/Exiles | Exiles lab attacked by MAIN.C 1442 | -10/Exiles | Discovered new exit (range 14) 1459 | -10/Exiles | Attacked by the Exiles 1461 | -10/Exiles | Entered Mines 1463 | -9/Mines | Discovered new exit (range 12) 1479 | -9/Mines | Entered Materials 1479 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1865 | -8/Materials | Discovered new exit (range 3) 2624 | -8/Materials | Discovered new exit (range 10) 3070 | -8/Materials | Build established: Tank 3092 | -8/Materials | Central database locked down 3288 | -8/Materials | Repaired Hvy. Laser? 3302 | -8/Materials | Repaired Hrd. Light Armor Plating? 3730 | -8/Materials | Identified exit to Factory 3730 | -8/Materials | Entered Factory 3730 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3837 | -7/Factory | Fabricated Thermic Laser (x2) 3915 | -7/Factory | Identified exit to DSF 4629 | -7/Factory | Discovered new exit (range 16) 4757 | -7/Factory | Discovered new exit (range 6) 4890 | -7/Factory | Identified exit to Factory 4897 | -7/Factory | Identified exit to Lower Caves 4900 | -7/Factory | Entered Lower Caves 4990 | -7/Lower Caves | Encountered a Warlord checkpoint 5082 | -7/Lower Caves | Discovered new exit (range 11) 5093 | -7/Lower Caves | Entered another Lower Caves area 5115 | -7/Lower Caves | Learned Factory emergency access door positions 5138 | -7/Lower Caves | Discovered exit to Factory (range 13) 5276 | -7/Lower Caves | Spotted B-75 Beast 5425 | -7/Lower Caves | Discovered new exit (range 8) 5488 | -7/Lower Caves | Entered Data Miner 5488 | -7/Data Miner | Discovered new exit (range 6) 5510 | -7/Data Miner | Met Data Miner 5531 | -7/Data Miner | Learned location of Section 7 (-2) 5531 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5554 | -7/Data Miner | Received God Mode back door access code from Data Miner 5579 | -7/Data Miner | Entered Proximity Caves 5616 | -6/Proximity Caves | Build established: Mutant 5688 | -6/Proximity Caves | Escorted by Enhanced Grunt 5782 | -6/Proximity Caves | Discovered exit to Factory (range 8) 5805 | -6/Proximity Caves | Entered Factory 5805 | -6/Factory | Accompanied by 1 ally 5805 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6146 | -6/Factory | Build established: Scavenger-Mutant 6428 | -6/Factory | Identified exit to Factory 6633 | -6/Factory | Cargo convoy interrupted 6702 | -6/Factory | Found Prototype Processor 6702 | -6/Factory | Identified Exp. Targeting Computer 6834 | -6/Factory | Garrison activated, responded to threat 6870 | -6/Factory | Released all parts (6) 6872 | -6/Factory | Core integrity fell below 50% 6883 | -6/Factory | Entered another Factory area 6883 | -5/Factory | Evolved 2 slots: Propulsion x2 6900 | -5/Factory | Lost 5 parts (1n1u3w) 7403 | -5/Factory | Build established: Scavenger-Tank 8222 | -5/Factory | Build established: Scavenger-Mutant 8284 | -5/Factory | Discovered new exit (range 21) 8343 | -5/Factory | Discovered new exit (range 4) 8388 | -5/Factory | Entered Upper Caves 8397 | -5/Upper Caves | Learned location of Armory (-3) 8701 | -5/Upper Caves | Learned 4 Factory zone layouts 9272 | -5/Upper Caves | Discovered new exit (range 6) 9365 | -5/Upper Caves | Entered another Upper Caves area 9366 | -5/Upper Caves | Encountered a Warlord checkpoint 9376 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9428 | -5/Upper Caves | Lost 6 parts (2n3u1w) 9497 | -5/Upper Caves | Build established: Scavenger-Tank 9738 | -5/Upper Caves | Discovered new exit (range 6) 10027 | -5/Upper Caves | Lost 8 parts (1p2n3u2w) 10219 | -5/Upper Caves | Discovered new exit (range 12) 10349 | -5/Upper Caves | Entered Zhirov 10349 | -5/Zhirov | Discovered new exit (range 3) 10384 | -5/Zhirov | Met Zhirov 10443 | -5/Zhirov | Learned location of Quarantine (-3) 10443 | -5/Zhirov | Learned location of Testing (-2) 10443 | -5/Zhirov | Learned location of Command (-1) 10481 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10517 | -5/Zhirov | Found Alien Artifact 10517 | -5/Zhirov | Identified Integrated Reactor 10517 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10544 | -5/Zhirov | Found Alien Artifact 10754 | -5/Zhirov | Entered Proximity Caves 11124 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 11212 | -4/Proximity Caves | Discovered new exit (range 3) 11366 | -4/Proximity Caves | Entered Factory 11366 | -4/Factory | Evolved 2 slots: Utility x2 12286 | -4/Factory | Discovered new exit (range 22) 12866 | -4/Factory | First assault squad dispatched 12893 | -4/Factory | Incoming assault squad redirected 12969 | -4/Factory | Entered Research 12969 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13006 | -3/Research | Spotted B-86 Titan 13266 | -3/Research | Discovered new exit (range 10) 13271 | -3/Research | Build established: Scavenger-Mutant 13430 | -3/Research | Incoming investigation squad redirected 13514 | -3/Research | Destroyed 8 combat bots 13646 | -3/Research | Entered Quarantine 13660 | -3/Quarantine | Found Alien Artifact 13696 | -3/Quarantine | Found Alien Artifact 13737 | -3/Quarantine | Identified Subatomic Replicator 13882 | -3/Quarantine | Found Alien Artifact 13882 | -3/Quarantine | Identified Phase Redirector 14039 | -3/Quarantine | Found Alien Artifact 14039 | -3/Quarantine | Identified Phase Armor 14050 | -3/Quarantine | Discovered new exit (range 16) 14339 | -3/Quarantine | Spotted Alpha 7 14372 | -3/Quarantine | Identified exit to Research 14374 | -3/Quarantine | Entered Research 14374 | -2/Research | Evolved 2 slots: Utility x2 14968 | -2/Research | Build established: Scavenger-Skirmisher 14969 | -2/Research | Discovered new exit (range 20) 15067 | -2/Research | Discovered new exit (range 22) 15132 | -2/Research | Identified exit to Testing 15187 | -2/Research | Entered Testing 15316 | -2/Testing | Found Prototype Launcher 15316 | -2/Testing | Identified Tesla Bomb Launcher 15472 | -2/Testing | Found Prototype Energy Gun 15472 | -2/Testing | Identified Warp Gun 15507 | -2/Testing | Found Prototype Launcher 15507 | -2/Testing | Identified Z-bomb Delivery System 15626 | -2/Testing | Found Prototype Energy Cannon 15626 | -2/Testing | Identified Disintegrator 15933 | -2/Testing | Identified Matter Drive 15949 | -2/Testing | Found Prototype Protection 15949 | -2/Testing | Identified Hvy. Regenerative Plating 15952 | -2/Testing | Found Lgt. Regenerative Plating 15956 | -2/Testing | Found Prototype Protection 15956 | -2/Testing | Identified Med. Regenerative Plating 15960 | -2/Testing | Found Prototype Protection 15960 | -2/Testing | Identified SHELL Armor 16022 | -2/Testing | Found Prototype Processor 16022 | -2/Testing | Identified Exp. Core Analyzer 16127 | -2/Testing | Spotted PP-8KQ0EC17F3 16151 | -2/Testing | System corruption reached 10% 16156 | -2/Testing | Destroyed PP-8KQ0EC17F3 16336 | -2/Testing | Spotted Fortress 16415 | -2/Testing | Discovered new exit (range 5) 16419 | -2/Testing | Identified exit to Section 7 16434 | -2/Testing | Entered Section 7 16442 | -2/Section 7 | Spotted S7 Guard 16454 | -2/Section 7 | Identified exit to Access 16629 | -2/Section 7 | Spotted S7 Guard 16671 | -2/Section 7 | Found Alien Energy Cannon 16671 | -2/Section 7 | Identified Sigix Shearcannon 16692 | -2/Section 7 | Entered Access 16692 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16773 | -1/Access | Build established: Scavenger-Mutant 17298 | -1/Access | Discovered new exit (range 5) 17303 | -1/Access | Identified exit to Surface 17442 | -1/Access | First assault squad dispatched 17693 | -1/Access | Discovered new exit (range 8) 17698 | -1/Access | Identified exit to Command 17703 | -1/Access | Entered Command 17915 | -1/Command | Found Prototype Device 17915 | -1/Command | Identified Beam Splitter 17942 | -1/Command | Build established: Mutant 18484 | -1/Command | First assault squad dispatched 18513 | -1/Command | Incoming assault squad redirected 18680 | -1/Command | Repaired Enh. Biometal Leg 18744 | -1/Command | Spotted M Guard 18954 | -1/Command | Spotted M Guard 18954 | -1/Command | Spotted Combat Programmer 18957 | -1/Command | Spotted Combat Programmer 18980 | -1/Command | Destroyed Combat Programmer 18982 | -1/Command | Destroyed Combat Programmer 18990 | -1/Command | Destroyed M Guard 18998 | -1/Command | Destroyed M Guard 18998 | -1/Command | All MAIN.C guards destroyed 19004 | -1/Command | Found Prototype Reactor 19004 | -1/Command | Identified Zero-point Reactor 19017 | -1/Command | Found Prototype Device 19017 | -1/Command | Identified Thermal Barrier 19021 | -1/Command | Found Prototype Device 19021 | -1/Command | Identified AEGIS Remote Shield 19048 | -1/Command | Found Prototype Device 19048 | -1/Command | Identified Exp. Focal Shield 19059 | -1/Command | Found Prototype Launcher 19059 | -1/Command | Identified Adv. Micro-nuke Launcher 19062 | -1/Command | Found Prototype Energy Cannon 19062 | -1/Command | Identified Cld. Nova Cannon 19067 | -1/Command | Found Prototype Launcher 19067 | -1/Command | Identified Hellfire Missile Launcher 19148 | -1/Command | Met MAIN.C 19149 | -1/Command | 0b10 Conduit disabled 19156 | -1/Command | Destroyed MAIN.C Shell 19158 | -1/Command | MAIN.C activated Command garrisons 19217 | -1/Command | Identified Transdimensional Reconstructor 19217 | -1/Command | Failed to warp due to unstable space 19259 | -1/Command | System corruption reached 10% 19267 | -1/Command | Core integrity fell below 50% 19267 | -1/Command | Used Subatomic Replicator to replicate Phase Gun 19272 | -1/Command | Core integrity fell below 20% 19274 | -1/Command | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 19270_ I-47 Archangel sends out distress signal. 19271_ The unstable cave ceiling collapses. 19271_ G-73 Enforcer crushed by falling debris. 19271_ Hyp. Railgun destroyed. 19271_ Slug penetrates G-73 Enforcer. 19271_ G-73 Enforcer suffers critical hit (Destroy). 19271_ Penetrated by Slug. 19271_ Lgt. Antimatter Cannon destroyed. 19272_ Penetrated by Slug. 19272_ Adv. Phase Shifter destroyed. 19272_ Dropped Huge Storage Unit. 19272_ The unstable cave ceiling collapses. 19272_ G-73 Enforcer crushed by falling debris. 19272_ Exp. Energy Well destroyed. 19273_ The unstable cave ceiling collapses. 19273_ G-73 Enforcer crushed by falling debris. 19273_ Penetrated by Slug. 19273_ Enh. Quantum Rifle destroyed. 19273_ C-57 Dissector destroyed. 19273_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????### #????????????????? | | ?????????????????????????#### #????????????????? | | ?????????????????????????#===] #????????????????? | | #???????????????????????###/# % #????????????????? | | ?????????????????????#### % #????????????????? | | ???????????????????## # #????????????????? | | ####################!#"# # #???????##???????? | | += % % %!=|!bg# ##? #???????# #??????? | | +!% % % |!%x!s[#b #? #????????# #?????? | | + % !%![[=glg# #?? #?????????# #????? | | ####"##############xh!;# #?? #??????????# #???? | | ??????????????????#glbM###???#???????????# #??? | | ???????????????????#%gh=s######?############"### | | ????????????????????#]hgxb%# #?# # #!!*# # [= | | ?????????????????????#hgclpg#gh ### W # !%/##"!%! | | ?????????????????????#[le@gg*[ W !=*!! [** | | ?????????????????????#%!g*chxgs g [*=!% | | ?????????????????????#[*x!x]== %!==!! | | ?????????????????????#**sxgggpg ! !!!!!= | | ?????????????????????# ]!l!g!g d [!!% | | ?????????????????????# *[##; ### W W ## | | ?????????????????????######## #?# # ## | | ????????????????????????????# #?####### # #### | | ????????????????????????????? gd#??????? # # #?? | | ????????????????????????????? #???????# #### #? | | ?????????????????????????????? i#???????# #???# # | | ?????????????????????????????? g#???????# #????# | | ?????????????????????????????? #???????# #?????# | | ??????????????????????????????? #???????# #?????? | | ??????????????????????????????? #???????####?????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 61 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 EM Shielding 3 Corruption Block 8 Armor Coverage 975 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 55 Core Analysis 11 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Hvy. Laser | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Thermic Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Redirector Phase Armor Matter Drive Sigix Shearcannon Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Corridor Of Doom Hard Hitter Meet Your Maker Nope Preemptive Strike Ultimate Loadout Challenges ------------ None Game ------ Seed AutogunDiametricWell Manual? 0 Play Time 04:59:48 Cumulative 120.0 hours Start 2022.02.05 @ 17:46:42 End 2022.02.13 @ 19:17:04 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8b062669-e4fe-4c48-92a1-e69e724c5c49