Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.24 @ 12:25:45 Player: Ms. V3-11A Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (467) 2335 Value Destroyed (28428) 28428 Prototype IDs (76) 1520 Alien Tech Used (10) 2000 Bonus (13563) 13563 TOTAL SCORE: 56746 Bonus ------- High Alert Combat Kills 3260 Follower Combat Kills 2080 Registered with UFD 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -1977 Cogmind --------- Core Integrity 0/1600 Matter 145/300 Energy 600/600 System Corruption 42% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Energy Well Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Hellfire Missile Launcher > --- INVENTORY (5) ---- Gamma Rifle Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Coolant Network Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Layered Heavy Armor Plating Light Regenerative Plating SHELL Armor Experimental Force Field > --- WEAPON ----------- Heavy Quantum Rifle Multirail Graviton Cannon > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Advanced Energy Well Subatomic Replicator Enhanced Nova Cannon Potential Cannon Gamma Bomb Array Sigix Terminator Core Stripper Sigix Broadsword Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 237] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads High-density Centrium Heavy Treads Leg Carbon-fiber Leg Hover Unit Antigrav Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Core Physics Calibrator Weapon KE Penetrator Energy Gun Heavy Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Graviton Cannon Launcher Gamma Bomb Array Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 2 . . . . Utility 12 | . . 2 1 1 . . . 3 . . . . 1 . . 2 . . . . 2 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 587 | . 13 31 16 37 49 . 11 24 12 13 5 5 28 35 16 19 61 23 85 19 34 51 Power 70 | . 1 3 2 7 10 . 2 5 2 . 1 . 2 7 4 3 6 5 3 . 2 5 Engine 17 | . 1 3 1 2 7 . 2 1 . . . . . . . . . . . . . . Core 19 | . . . 1 5 3 . . 4 2 . . . . 4 . . . . . . . . Reactor 34 | . . . . . . . . . . . 1 . 2 3 4 3 6 5 3 . 2 5 Propulsion 124 | . 7 11 5 9 10 . 3 6 1 7 . 3 8 12 2 2 8 3 12 1 2 12 Treads 34 | . . . . . . . . . . . . . . . 2 2 8 3 12 1 2 4 Leg 86 | . 7 11 5 9 10 . 3 6 1 7 . 3 8 12 . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 227 | . 2 9 7 15 18 . 2 6 3 2 1 . 10 9 6 6 27 7 49 16 17 15 Device 103 | . 1 4 1 6 8 . 2 4 1 1 . . 3 4 2 3 15 3 24 6 9 6 Storage 16 | . 1 . 1 3 4 . . . . . . . . . . . 1 . 2 . 1 3 Processor 22 | . . 1 3 . . . . . 1 . . . 2 . . . 6 2 . 3 1 3 Hackware 5 | . . . . 1 . . . 1 . . . . 1 1 . . . . 1 . . . Protection 80 | . . 4 2 5 6 . . 1 1 1 1 . 4 4 4 3 5 2 22 6 6 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 166 | . 3 8 2 6 11 . 4 7 6 4 3 2 8 7 4 8 20 8 21 2 13 19 Energy Gun 53 | . . 1 1 4 5 . 1 5 2 1 1 . 1 1 2 4 7 3 4 1 . 9 Energy Cannon 47 | . . 4 . 1 2 . 3 1 1 2 1 1 2 . 2 2 6 4 9 . 4 2 Ballistic Gun 43 | . 3 3 1 . 3 . . 1 3 1 1 1 4 6 . 1 2 1 2 1 3 6 Ballistic Cannon 10 | . . . . . . . . . . . . . 1 . . . 4 . 1 . 4 . Launcher 5 | . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 1 . . . . . . . . . . . . . 3 . 1 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 4 . 1 4 . 1 2 . . 2 . 2 . 3 1 8 2 21 1 3 . Corrupted Parts 21 | . . . . 1 . . . 2 . 5 . 3 . 2 . . 2 3 2 . . 1 System Corruption 88 | . . . . 2 . . . 5 . 21 . 18 . 4 . . 13 6 14 . . 5 Parts Lost 184 | . 1 1 7 3 18 . . 5 1 3 . 1 5 6 2 13 22 3 23 2 12 56 Power 25 | . . . 1 2 7 . . . . . . . . 1 . 1 4 1 1 . 1 6 Propulsion 39 | . . . 1 . 4 . . 3 1 2 . . 1 . . 2 4 . 9 1 1 10 Utility 82 | . 1 1 4 1 5 . . 1 . . . . 3 3 2 6 11 2 13 1 8 20 Weapon 36 | . . . 1 . 2 . . 1 . 1 . 1 1 2 . 4 3 . . . 2 18 Highest Loss Streak 16 | . 1 1 5 2 8 . . 2 1 2 . 1 2 3 1 11 5 1 7 1 10 16 To Critical Strikes 9 | . . . . . . . . . . . . . 1 1 . . 1 . 2 1 . 3 Average Slot Usage (%) 85 | . 91 97 96 96 96 95 93 91 86 91 83 90 94 98 86 76 82 84 71 64 66 51 Engine 2 | . 14 10 1 3 9 7 7 1 . . . . . . . . . . . . . . Core 3 | . . . 7 8 4 7 7 8 11 11 8 5 3 4 . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 5 6 5 9 9 8 7 7 4 4 4 Treads 4 | . . . . . . . . . . . . . . . 8 9 8 12 13 13 12 5 Leg 12 | . 28 21 25 22 22 23 23 20 15 20 23 23 20 20 2 . . . . . . 1 Device 14 | . 6 10 9 13 15 15 12 16 17 17 17 17 11 10 11 16 19 17 10 12 20 14 Storage 5 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 4 4 4 4 4 4 9 Processor 12 | . . 11 17 15 15 15 15 11 11 11 11 11 18 21 21 16 19 20 5 1 3 2 Hackware 1 | . . . . 1 . . . 5 5 5 5 5 5 6 . . . . . . . . Protection 7 | . . 9 7 6 5 7 7 5 5 5 5 5 5 7 10 6 4 7 16 15 9 1 Energy Gun 4 | . 4 2 1 12 9 4 6 4 5 5 . 2 3 4 7 4 3 3 4 4 3 5 Energy Cannon 3 | . . 7 9 1 3 4 3 1 . 3 . 3 1 . 1 7 5 4 3 4 3 . Ballistic Gun 3 | . 23 12 7 . 1 . . 3 4 1 . 1 9 7 5 . . 3 3 . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 . . 4 . . 4 3 . Peak Build Rating 237 | 6 9 22 31 46 52 48 54 83 78 77 77 86 114 113 142 146 159 174 229 231 237 179 Average Rating 101 | 6 7 17 27 41 46 45 48 76 74 75 68 80 104 108 128 136 140 162 177 226 215 118 On Entrance 91 | 6 6 9 22 30 46 48 39 54 77 74 76 77 85 106 111 142 145 144 174 229 229 175 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 13 21 30 30 54 72 72 73 90 92 94 89 92 104 107 120 145 145 135 198 180 182 123 Greatest Support 270 | 20 20 34 51 54 54 45 60 81 55 60 60 80 95 95 160 160 160 210 270 270 270 211 Greatest Overweight (x) 63 | . 1 1 . 1 9 1 1 4 2 6 1 1 1 1 1 . 1 1 63 . . 30 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 9 10 10 13 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 5 10 10 10 15 17 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 8 9 9 13 15 17 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 15 Final Capacity 20 | 8 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 10 10 10 15 17 19 20 20 20 20 20 19 20 20 20 20 20 20 20 18 19 5 Class Distribution -------------------- 35% | Scavenger-Gunner 26% | Scavenger-Mutant 9% | Commander-Mutant 6% | Mutant 5% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Commander-Gunner | -4/Cetus Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Tank | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Matter Collected 12037 | 200 325 672 264 390 756 34 133 425 302 185 . 171 690 1226 350 160 1475 332 1805 375 792 975 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28732 | . 627 1333 1104 762 1600 66 . 1624 523 761 320 242 2179 1277 701 930 2675 864 4851 1936 2180 2177 Parts 1180 | . 35 90 50 27 71 1 . 61 15 31 12 8 93 43 26 22 121 43 185 69 76 101 Haulers Intercepted 11 | . 2 5 1 . . . . . . . . . . 1 . . 1 . 1 . . . Recyclers Shooed 17 | . 1 1 1 1 . . . 3 . . . . 3 . . . . 1 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 15 2 1 . . . . . . . . . . Prevented 34 | . . . . . . . . . 5 15 8 6 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 416 | . 14 26 22 14 30 1 . 25 5 13 . 5 25 14 8 15 40 12 58 28 30 31 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 232 | . 14 9 12 11 27 . . 17 1 3 . . 17 12 6 10 10 9 29 10 16 19 Cannons 134 | . . 17 10 1 2 . . 5 2 4 . . 8 2 2 4 23 2 17 16 13 6 AOE 17 | . . . . 1 . . . . . 4 . 2 . . . . 3 . 3 . . 4 Classes Destroyed 23 | . 4 7 1 1 1 . . 1 1 . . . . 1 . . 3 1 2 . . . Worker 9 | . . 3 . . 1 . . . . . . . 1 . . 1 1 . 2 . . . Builder 7 | . . 1 . . . . . . . . . . 4 . . . . . 2 . . . Hauler 11 | . 2 5 1 . . . . . . . . . . 1 . . 1 . 1 . . . Recycler 10 | . . 1 . 1 . . . 1 . . . . 4 2 . . 1 . . . . . Mechanic 5 | . 1 1 . . . . . 1 . . . . . . . . . 1 1 . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . . 2 . . . . . . . . . . 1 . 2 . . . . . . . Swarmer 47 | . 3 11 3 . 4 . . 2 . 4 . 3 3 3 . 2 . 4 1 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 167 | . 11 8 16 11 11 . . 9 3 7 . . 11 1 . 11 9 2 26 7 14 10 Brawler 11 | . . 1 . . . . . 1 1 1 . . . . . . 1 . 2 3 1 . Duelist 8 | . . 1 . . 3 . . . . . . . . . . . 1 . 1 1 1 . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . Sentry 40 | . . 5 3 1 8 1 . 4 . . . . 2 6 . 2 . . 4 2 . 2 Specialist 6 | . . . . . . . . . . . . . . . . . 4 . . 2 . . Hunter 39 | . . . . . . . . 3 . . . 2 6 1 2 . 8 3 5 2 4 3 Programmer 66 | . . . . 2 3 . . 6 . 1 . . 3 1 . . 13 2 14 2 3 16 Q-Series 10 | . . . . . . . . . . . . . . . . . . 1 3 . 6 . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Cetus Guard 6 | . . . . . . . . . . . . . . . 6 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 4 11 4 5 9 1 . 5 4 4 . 3 8 3 5 4 4 4 9 10 6 5 Combat Bots Only 10 | . 4 5 4 5 9 1 . 5 4 4 . 3 5 2 4 4 4 4 8 10 6 5 Max Kills in Single Turn 4 | . 2 2 1 1 2 1 . 1 1 4 . 2 3 2 2 1 2 2 3 2 1 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . . 4 . 2 . . . . 2 . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-4/Cetus) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Hostile Shots Fired 4951 | . 67 108 161 140 591 18 . 206 46 66 . 50 222 113 63 393 475 76 729 284 587 556 Missed 1359 | . 16 26 46 54 216 7 . 73 5 16 . 18 86 32 17 87 112 27 175 56 153 137 Damage Taken 59016 | . 429 645 1372 936 2896 61 . 2099 640 728 . 362 1819 1397 1005 5090 6213 1092 11844 3207 9313 7868 Core 4792 | . 114 84 114 172 427 20 . 195 105 45 . 17 243 81 50 291 391 . 637 193 231 1382 Absorbed by Shields 2516 | . . . . . 58 . . . . . . . . 269 30 . . . 265 1317 577 . Reduced by Siege Mode 1595 | . . . . . . . . . . . . . . . 40 503 193 43 189 93 489 45 Redirected to Shielding 271 | . . 2 . . . . . . . . . . . . . . . 43 12 9 . 205 Ignored by Resistances 17316 | . 133 199 395 274 940 19 . 582 174 201 . 103 521 457 277 1631 1871 273 3252 1217 2657 2140 Regen/Repaired (Parts) 10136 | . . 34 . 122 . . 10 58 36 . . . 31 220 . . . . 4226 3597 1802 . Core Remaining (%) 57 | 100 54 79 79 . . . 11 . . . . 63 . . 67 . 47 . . 14 . . Volleys Fired 1426 | . 62 69 68 59 117 3 . 92 20 26 18 13 65 46 31 54 135 25 196 89 123 115 Largest 3 | . 2 2 2 2 2 2 . 2 2 2 1 2 3 3 3 3 3 3 3 3 3 3 Hottest 480 | . 70 91 137 149 150 50 . 165 140 135 69 129 194 194 240 480 289 197 270 270 270 270 Shots Fired 3136 | . 124 138 135 105 214 6 . 174 36 53 17 21 187 130 76 119 347 70 437 211 276 260 Gun 2025 | . 124 79 67 102 188 3 . 129 30 34 . 7 153 86 60 74 106 50 301 86 124 222 Cannon 1103 | . . 59 68 3 26 3 . 45 6 19 17 14 34 44 16 45 240 20 134 125 152 33 Launcher 8 | . . . . . . . . . . . . . . . . . 1 . 2 . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1128 | . 105 73 49 . 55 . . 51 16 7 . . 122 95 33 10 82 25 171 49 87 98 Thermal 1626 | . 19 65 86 85 141 6 . 73 8 6 . . 38 24 43 109 186 25 242 162 188 120 Explosive 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Electromagnetic 377 | . . . . 20 18 . . 50 12 40 17 21 27 11 . . 79 20 24 . 1 37 Robot Hit Streak 63 | . 15 22 19 23 22 19 . 26 42 30 16 7 28 34 37 42 45 63 43 24 50 31 Robot Miss Streak 5 | . 2 3 2 2 2 1 . 3 . 2 1 2 5 2 3 2 1 1 2 3 3 3 Penetration Max 2 | . . . . . . . . 1 1 . . . 1 1 1 1 . 1 1 . 2 1 Secondary Targets 34 | . 1 . . 2 9 . . 3 . . . . 4 1 . 5 3 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 . . . . 1 1 . 1 1 1 . . . 1 Shots Hit Robots 2467 | . 101 94 112 84 164 5 . 145 28 43 16 15 149 106 56 91 271 59 332 147 234 215 Core Hits 1072 | . 39 43 48 30 74 . . 56 16 24 4 6 102 41 29 33 104 27 145 62 102 87 Critical Kills 39 | . 1 1 . . 1 . . . 4 . . . 3 6 6 2 4 1 4 1 2 3 Critical Parts Destroyed 49 | . . . . . . . . 2 1 . . . 13 7 7 2 3 2 2 . 2 8 Critical Strikes 154 | . 3 1 1 5 9 . . 3 5 . 1 . 16 21 16 4 21 4 9 1 7 27 Burn 27 | . 2 . 1 4 7 . . 1 . . . . . . . . . . . . . 12 Meltdown 9 | . . . . . 1 . . . . . . . . . . 2 1 . 3 1 1 . Destroy 84 | . 1 1 . . . . . 2 5 . . . 16 15 16 2 6 3 4 . 3 10 Blast 16 | . . . . . . . . . . . . . . 6 . . 6 . 1 . 3 . Corrupt 17 | . . . . 1 1 . . . . . 1 . . . . . 8 1 1 . . 4 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . 1 . . . . . . . . . . . . . . 15 . . 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Impact 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Slashing 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80141 | . 889 1827 2144 1790 3755 116 . 3913 667 1498 251 518 5028 3113 1893 3166 9841 1920 14031 6378 9827 7576 Guns 43862 | . 889 794 871 1660 2997 58 . 2952 469 694 . 122 3651 1793 1384 1974 2680 1295 7250 2378 4641 5310 Cannons 31035 | . . 1033 1273 31 752 58 . 961 198 452 251 279 988 1320 509 1192 6579 625 3977 4000 5186 1371 Explosions 4369 | . . . . 99 . . . . . 352 . 117 389 . . . 582 . 2014 . . 816 Melee 869 | . . . . . . . . . . . . . . . . . . . 790 . . 79 Ramming 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Kinetic 23922 | . 687 722 572 . 915 . . 1049 92 123 . . 2563 2185 836 171 2061 494 3853 1693 3118 2788 Thermal 45438 | . 202 1105 1572 1460 2487 116 . 1803 275 550 . 117 1653 543 1057 2995 5803 801 7786 4685 6700 3728 Explosive 1132 | . . . . . . . . . . . . . . . . . 163 . 512 . . 457 Electromagnetic 9111 | . . . . 330 347 . . 1061 300 825 251 401 812 385 . . 1814 625 1427 . 9 524 Impact 79 | . . . . . . . . . . . . . . . . . . . . . . 79 Slashing 453 | . . . . . . . . . . . . . . . . . . . 453 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 61 | . . 1 . 4 6 6 . 17 17 38 38 56 2 6 6 . 27 6 53 61 10 42 Average Corruption 16 | . . 1 . 3 4 6 . 5 17 30 38 48 1 3 6 . 17 5 26 56 9 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . 28 . . . . . Effects 718 | . . 3 . 24 58 8 . 36 35 34 23 48 3 37 26 . 82 4 139 85 10 63 Message Errors 172 | . . . . 4 14 . . 7 7 9 7 17 3 11 7 . 18 2 26 19 3 18 Matter Fused 158 | . . 2 . 10 15 4 . 6 11 7 4 12 . 8 7 . 20 . 21 16 1 14 Heat Flow Errors 75 | . . 1 . 4 7 . . 9 3 4 2 3 . 5 2 . 8 . 15 4 . 8 Energy Discharges 66 | . . . . 3 7 1 . 3 2 5 4 3 . 3 1 . 9 1 11 6 2 5 Parts Rejected 14 | . . . . . 1 . . 1 . . . . . . . . 1 . 5 5 1 . Parts Fused 5 | . . . . . 1 1 . . . . 1 . . 1 . . . . 1 . . . Data Loss (minor) 81 | . . . . 1 5 1 . 7 7 4 1 6 . 5 4 . 11 . 18 6 1 4 Data Loss (major) 26 | . . . . 2 3 1 . 1 1 . 2 2 . 3 1 . 2 1 6 1 . . Misfires 30 | . . . . . 2 . . . 2 3 . 2 . . 3 . 5 . 6 2 1 4 Alerts 13 | . . . . . 1 . . 1 1 . 1 . . 1 . . 1 . 3 1 . 3 Misdirections 11 | . . . . . . . . 1 . . . 1 . . . . 1 . 3 2 1 2 Weapon Failures 67 | . . . . . 2 . . . 1 2 1 2 . . 1 . 6 . 24 23 . 5 Overload Shots 35 | . . . . . 17 . . . . . . . . . 6 12 . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1138 | . . 14 2 . 49 . . 17 . 17 27 . 97 22 . 27 106 9 381 49 115 206 Projectiles 777 | . . 14 2 . 49 . . 17 . . 27 . 37 22 . 27 104 9 191 49 115 114 Explosions 361 | . . . . . . . . . . 17 . . 60 . . . 2 . 190 . . 92 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 60 | . . . . . . . . . . . . . . 2 . . 14 . 1 12 28 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 59 | . . . . . . . . . . . . . . 2 . . 14 . 1 11 28 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 393 | . . . . . . . . . . . . . 72 . . . 164 . 75 . . 82 Shots 13 | . . . . . . . . . . . . . 2 . . . 5 . 4 . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 524 | . 242 182 83 421 270 . . 131 204 252 137 207 400 248 191 197 75 6 524 159 . 200 Average Temperature 86 | . 68 36 28 70 64 . . 50 142 74 88 89 83 90 78 86 62 4 123 73 . 63 Received Heat Transfer 11601 | . 267 204 981 672 1364 24 . 351 387 390 . . 237 584 144 1329 608 36 1926 419 1003 675 Effects 17 | . . . . 2 . . . . . . . . . . . . . . 15 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Energy Bleed 5 | . . . . 1 . . . . . . . . . . . . . . 4 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Siege Activations 23 | . . . . . . . . . . . . . . . 1 2 3 3 5 2 6 1 Total Turns 764 | . . . . . . . . . . . . . . . 29 100 208 24 139 70 188 6 Longest Duration 167 | . . . . . . . . . . . . . . . 29 92 167 13 36 40 83 6 Robots Corrupted 20 | . . . . 1 . . . 1 1 2 1 3 . . . . 4 1 5 . . 1 Combat Hostiles 20 | . . . . 1 . . . 1 1 2 1 3 . . . . 4 1 5 . . 1 Parts Fried 59 | . . . . 2 5 . . 7 2 4 . 4 1 3 . . 12 1 16 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . 1 1 . 2 1 . . . . . . 2 1 . 3 2 1 . Combat Hostiles 12 | . . . . . 1 1 . 2 1 . . . . . . 1 . . 3 2 1 . Parts Melted 85 | . 1 4 7 2 12 1 . 9 1 . . . 3 1 1 3 1 . 11 4 10 14 Heat Transferred 51615 | . 740 1924 2960 3036 4031 185 . 3325 450 500 . 150 2450 703 1186 2979 4002 925 7355 4329 5254 5131 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 10 | . . . . 1 . . . . . 3 . 1 2 . . . 2 . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Peak Influence 911 | . 210 436 419 378 343 65 . 303 . . . . 768 529 330 625 412 229 772 911 660 571 Initial 477 | . . 3 152 163 12 . . . . . . . . 319 233 56 148 30 14 331 477 312 Average 258 | . 61 250 219 154 145 40 . 98 . . . . 332 347 272 390 147 92 362 567 525 385 Maximum Alert Level 3 | . 1 2 2 1 1 . . 1 . . . . 3 2 1 2 2 1 3 3 2 2 Low Security (%) 48 | 100 99 37 55 84 71 100 . 90 . . . . 32 . 18 10 72 98 39 . . . Level 1 26 | . . 42 41 15 28 . . 9 . . . . 19 71 81 24 23 1 15 12 5 45 Level 2 23 | . . 19 3 . . . . . . . . . 39 27 . 64 3 . 39 58 94 54 Level 3 2 | . . . . . . . . . . . . . 8 . . . . . 5 29 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 2 . 3 4 7 . . 8 . . . . 8 3 1 8 11 5 15 10 8 8 Investigation 24 | . 2 . 2 2 1 . . 2 . . . . 4 2 1 3 1 1 1 . 1 1 Extermination 39 | . . . . 2 4 . . 4 . . . . 3 . . . 6 2 7 2 4 5 Reinforcement 19 | . . . 1 . . . . 2 . . . . 1 1 . 3 2 1 2 4 . 2 Assault 12 | . . . . . 2 . . . . . . . . . . 1 1 . 4 1 3 . Garrison 4 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Distress Signals 25 | . 3 2 1 . 3 . . 3 . . . . 4 1 2 . 2 . 1 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 653 | . 21 35 32 21 50 2 . 51 5 15 . 7 33 37 11 28 73 13 83 44 47 45 Peak Tracking Total 11 | . 4 5 7 6 10 1 . 7 4 5 . 5 5 5 5 11 6 5 7 9 8 7 Tactical Retreats 38 | . 1 2 3 3 1 . . 2 . 1 . 1 3 3 . . 4 . 5 1 4 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Traps Triggered 38 | . 2 6 . 6 3 . . 3 . . . . 3 3 . . 7 1 . 3 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Machines Disabled 66 | . . 1 . 1 8 . . 2 1 . . . 9 3 2 3 10 1 16 6 1 2 Max in Single Turn 3 | . . 1 . 1 1 . . 1 1 . . . 3 1 1 . 2 1 2 1 . 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Machines Accessed 117 | . 8 7 5 5 10 1 3 10 1 . 2 . 5 14 1 7 13 5 6 4 6 4 Terminals 84 | . 8 4 4 3 10 1 . 7 . . . . 4 13 1 3 9 2 4 3 5 3 Fabricators 8 | . . . . 1 . . . 3 . . . . . . . 1 . 2 . . 1 . Repair Stations 9 | . . 2 . 1 . . . . . . . . . 1 . . 2 1 1 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 1 1 . . . . . . . . . . . . 2 2 . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Total Hacks 310 | . 21 19 28 14 30 2 9 30 1 . 9 . 17 35 7 20 22 10 9 8 11 8 Successful 167 | . 11 10 16 5 15 1 9 21 1 . 9 . 7 21 . 8 11 7 4 3 7 1 Failed 141 | . 9 9 12 9 14 1 . 9 . . . . 10 14 7 12 11 3 5 5 4 7 Catastrophic 19 | . . . . . . . . 1 . . . . 3 . 1 4 2 2 4 1 . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Manual 138 | . 18 9 8 6 19 . . 27 . . . . 6 6 1 10 10 6 2 4 3 3 Terminals 222 | . 21 12 20 10 30 2 . 23 . . . . 13 33 7 5 15 4 4 6 10 7 Fabricators 18 | . . . . 1 . . . 7 . . . . . . . 5 . 4 . . 1 . Repair Stations 20 | . . 4 . 3 . . . . . . . . . 2 . . 5 2 3 . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . 3 8 . . . . . . . . . . . . 8 2 . 2 . . . Garrison Access 8 | . . . . . . . . . . . . . 4 . . 2 . . . 2 . . Terminal Hacks 81 | . 5 2 3 1 9 1 9 8 1 . 9 . 4 15 . . 5 2 2 . 5 . Record 13 | . . . . . . . 3 . . . 5 . 1 2 . . 1 1 . . . . Part Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 15 | . 2 . . . 3 . 5 . . . 4 . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Open Door 16 | . . . . . 3 . . . 1 . . . . 6 . . 2 . 1 . 3 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 1 . . . 1 . . . . . . . . . . . . 1 . Terminal Index 8 | . . . 1 . . 1 . 1 . . . . 1 1 . . 2 1 . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . 2 . . 5 . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 11 | . . 3 . 2 . . . . . . . . . 2 . . 2 1 1 . . . Scan Component 8 | . . 2 . 1 . . . . . . . . . 1 . . 2 1 1 . . . Repair 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 2 8 . . . . . . . . . . . . 4 2 . 1 . . . Insert Component 11 | . . 1 4 . . . . . . . . . . . . 3 2 . 1 . . . Analyze 6 | . . 1 4 . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 55 | . 6 3 5 2 6 . . 12 . . . . 3 4 . 4 2 3 . 2 2 1 Terminals 44 | . 6 3 5 1 6 . . 8 . . . . 2 4 . 2 2 1 . 2 1 1 Botnet 21 | . 1 . 2 . 1 . . 3 . . . . 2 4 . 2 2 1 . 2 . 1 Skim 21 | . 5 3 3 . 5 . . 5 . . . . . . . . . . . . . . Search 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . Fabricators 10 | . . . . 1 . . . 4 . . . . . . . 2 . 2 . . 1 . Report 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Liberate 8 | . . . . 1 . . . 3 . . . . . . . 1 . 2 . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 8 6 5 4 5 1 . 8 . . . . 5 12 1 7 11 5 4 3 4 3 Full Trace Events 12 | . . . 2 1 1 . . 1 . . . . 2 1 1 1 . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 1 4 . . . . . . . . . . 5 . 1 2 . 4 3 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . . . Parts Repaired 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Time 72 | . . 38 . 12 . . . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 4 . . . . . . . . . . . . 1 . . 1 . . . Part Schematics Acquired 6 | . . 1 4 . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 2 . 3 2 . . Machine Destruction 7 | . . . . . . . . . . . . . . . . . 2 . 3 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . 14 . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Total Allies 64 | . . . . 3 12 . . 6 . . . . . 21 5 . . . . . 3 14 Largest Group 17 | . . . . 3 10 9 9 9 . . . . . 13 17 10 . . . . 3 13 Highest-Rated Group 1083 | . . . . 90 173 151 151 151 . . . . . 649 1083 556 . . . . 174 178 Highest-Rated Ally 159 | . . . . 30 31 29 29 30 . . . . . 159 159 96 . . . . 58 15 Total Orders 4 | . . . . . . . . . . . . . . . 4 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 377 | . . . . 14 37 10 . 71 . . . . . 149 29 25 . . . . 11 31 Total Damage 9845 | . . . . 379 638 151 . 823 . . . . . 3905 577 2547 . . . . 357 468 Kills 55 | . . . . 5 7 1 . 8 . . . . . 18 2 10 . . . . . 4 Allies Corrupted 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Robot Analysis Total 15 | . 2 . . . 3 . 5 . . . 4 . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 95 | . . . . . . . . . . . . . 41 36 5 13 . . . . . . Traps 14 | . . . . . . . . . . . . . 5 6 . 3 . . . . . . Emergency Access 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . Items 60 | . . . . . . . . . . . . . 29 24 . 7 . . . . . . Machines 7 | . . . . . . . . . . . . . 1 2 4 . . . . . . . Patrols 6 | . . . . . . . . . . . . . 3 2 . 1 . . . . . . Guards 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . Exits 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Turns Passed 30935 | 1 866 1551 705 1766 2012 359 2960 1931 896 597 382 896 1308 1830 847 1049 3456 969 2735 1005 1384 1430 Spaces Moved 13635 | 1 495 745 354 1018 748 146 1567 846 384 244 176 446 562 797 280 512 1457 421 848 392 560 636 Core 69 | . . . . . 2 . . . . . . . . . . . . . 3 . . 64 Treads 4755 | . . . . . . . . . . . . . . . 252 512 1457 421 845 392 560 316 Legs 8659 | 1 495 745 354 1018 746 146 1567 846 384 244 176 446 562 797 28 . . . . . . 104 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 152 | . . . . . . . . . . . . . . . . . . . . . . 152 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 126 125 120 190 173 107 193 190 190 190 120 120 160 160 160 153 160 160 160 50 Average Speed 173 | 120 123 163 127 140 156 190 185 184 209 202 190 190 182 174 164 160 189 173 223 160 161 153 Slowest Speed 3200 | 120 190 190 130 200 500 190 190 400 265 540 190 190 190 190 240 160 250 237 3200 160 166 1550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 2 84 63 36 23 90 36 91 25 55 36 62 68 19 83 66 16 89 9 83 20 12 17 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 . . . 1 . . . 1 . . 1 . 1 1 . . 1 . Unknown Exits Taken 14 | 1 . 1 1 . 1 1 1 . 1 1 1 . 1 1 . 1 . . 1 1 . . Scrap Searched 7 | . . . . . . . 4 . 2 1 . . . . . . . . . . . . Spaces Dug 32 | . . . . 1 3 . . . . . . . 1 . . 2 6 . 8 6 5 . Terrain Destroyed 431 | . . . . 5 6 1 . 2 1 18 . 4 73 13 3 12 51 4 94 29 29 86 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 257 | . . . . . 6 1 . 2 1 . . . 50 13 3 12 26 4 76 29 29 5 AOE 171 | . . . . 4 . . . . . 18 . 4 23 . . . 25 . 18 . . 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Ext Cet Res Qua Res Tes Sec Acc Com Total 18086 | 2 660 946 477 1246 1385 223 1626 1042 439 296 209 477 711 1135 611 638 1876 601 1290 572 777 847 Wait 1703 | . 59 57 16 90 410 73 23 61 11 3 . 9 23 134 259 30 154 111 61 57 34 28 Move 13613 | . 494 744 353 1017 747 145 1566 845 383 243 175 445 561 796 279 511 1456 420 847 391 559 636 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | . 13 16 14 15 22 . 9 9 6 3 3 1 14 9 7 14 30 4 18 1 12 5 Fast Attach 297 | . 2 16 1 17 19 . 3 8 3 4 4 . 8 8 5 5 35 16 62 21 21 39 Attach 115 | . . 4 9 5 8 . 1 6 1 1 2 1 6 5 2 10 16 1 18 2 7 10 Detach 27 | . . . . . 2 2 3 . . . 1 . 1 1 . 2 2 . 10 . . 3 Swap 182 | . 11 11 6 15 22 . 7 10 8 8 . 4 14 22 9 4 11 6 5 . 7 2 Drop 367 | 2 19 29 10 17 27 . 14 11 7 8 6 4 19 21 19 8 37 18 58 11 14 8 Fire 1426 | . 62 69 68 59 117 3 . 92 20 26 18 13 65 46 31 54 135 25 196 89 123 115 Melee 17 | . . . . 1 . . . . . . . . . . . . . . 15 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . 10 10 . . . . . . . . 5 . . . . . . . . Rewire 88 | . . . . . . . . . . . . . . 88 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 656 | -10/Materials | Identified exit to Materials 656 | -10/Materials | Identified exit to Subcaves 714 | -10/Materials | Learned Storage terminal intel 780 | -10/Materials | Central database locked down 795 | -10/Materials | Learned 2 Storage zone layouts 858 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Utility x2 1112 | -9/Materials | Repaired Imp. Heat Sink 1939 | -9/Materials | Discovered new exit (range 15) 2277 | -9/Materials | Discovered new exit (range 10) 2419 | -9/Materials | Entered another Materials area 2419 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -8/Materials | Lost 5 parts (1p1n2u1w) 2961 | -8/Materials | Build established: Scavenger-Mutant 3103 | -8/Materials | Discovered new exit (range 14) 3124 | -8/Materials | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3185 | -7/Factory | Repaired Titanium Leg 4859 | -7/Factory | Identified exit to Storage 4859 | -7/Factory | Identified exit to Lower Caves 4890 | -7/Factory | Entered Storage 4890 | -7/Storage | Accompanied by 2 allies 4892 | -7/Storage | Loaded intel: 15 terminal locations 5325 | -7/Storage | Lost 3 parts (1p2u) 5406 | -7/Storage | Identified exit to Factory 5611 | -7/Storage | Central database locked down 5971 | -7/Storage | Met a pair of Derelict thieves 6035 | -7/Storage | Core integrity fell below 50% 6097 | -7/Storage | Lost 8 parts (2p4n1u1w) 6118 | -7/Storage | Destroyed 9 combat bots 6304 | -7/Storage | Core integrity fell below 20% 6666 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6871 | -7/Storage | Used back door to open Recycling access 6871 | -7/Storage | Discovered new exit (range 4) 6902 | -7/Storage | Entered Recycling 6902 | -7/Recycling | Accompanied by 9 allies 6975 | -7/Recycling | Build established: Commander-Mutant 7140 | -7/Recycling | Scanned before Scraplab entrance 7179 | -7/Recycling | Entered Scraplab 7196 | -7/Recycling | Discovered new exit (range 3) 7261 | -7/Recycling | Entered Scraptown 7261 | -7/Scraptown | Accompanied by 9 allies 7261 | -7/Scraptown | System corruption cleaned by C-Scrubber 7757 | -7/Scraptown | Discovered new exit (range 4) 7958 | -7/Scraptown | Visited The Evicted 8000 | -7/Scraptown | Visited SPCMW 8069 | -7/Scraptown | Visited Assassins FH 8423 | -7/Scraptown | Visited Comm Corps 8522 | -7/Scraptown | Visited CR-KLE's Repair Center 8541 | -7/Scraptown | Visited Shadow of the Wyrm 8937 | -7/Scraptown | Visited UFD Registry 8937 | -7/Scraptown | Registered with UFD as "Steamhacker" 8984 | -7/Scraptown | Visited Scrapoid Research Area 9075 | -7/Scraptown | Visited Science Guys 9239 | -7/Scraptown | Visited Derelict Rescue Squad 9251 | -7/Scraptown | Found DRS Beacon 9286 | -7/Scraptown | Visited Modified Component R&D 9400 | -7/Scraptown | Found Scrap Suit 9649 | -7/Scraptown | Discovered new exit (range 5) 9692 | -7/Scraptown | Found Scrap Suit 9743 | -7/Scraptown | Visited Research Penetration Think Tank 9769 | -7/Scraptown | Build established: Commander-Scrapper 9786 | -7/Scraptown | Visited Analyses Database 9824 | -7/Scraptown | Visited LU-1G1's Boring Crew 10018 | -7/Scraptown | Visited Abandonware Association 10037 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 10075 | -7/Scraptown | Visited Observation Area 10221 | -7/Scraptown | Entered Factory 10221 | -5/Factory | Accompanied by 9 allies 10221 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10479 | -5/Factory | Lost 5 allies 10542 | -5/Factory | Lost 3 allies 10547 | -5/Factory | Identified exit to Upper Caves 10747 | -5/Factory | Build established: Scavenger-Mutant 11242 | -5/Factory | Build established: Hacker-Mutant 11766 | -5/Factory | System corruption reached 10% 12015 | -5/Factory | Build established: Scavenger-Mutant 12130 | -5/Factory | Identified exit to Factory 12152 | -5/Factory | Entered Upper Caves 12630 | -5/Upper Caves | Build established: Hacker-Mutant 12666 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12980 | -5/Upper Caves | Discovered new exit (range 16) 13048 | -5/Upper Caves | Entered another Upper Caves area 13323 | -5/Upper Caves | System corruption reached 30% 13492 | -5/Upper Caves | Build established: Scavenger-Mutant 13622 | -5/Upper Caves | Discovered new exit (range 14) 13645 | -5/Upper Caves | Entered Zhirov 13646 | -5/Zhirov | Discovered new exit (range 3) 13681 | -5/Zhirov | Met Zhirov 13721 | -5/Zhirov | Learned location of Testing (-2) 13721 | -5/Zhirov | Learned location of Quarantine (-3) 13721 | -5/Zhirov | Learned location of Command (-1) 13749 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13905 | -5/Zhirov | Found Alien Artifact 13905 | -5/Zhirov | Identified Integrated Dissipator 13905 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13930 | -5/Zhirov | Found Alien Artifact 14027 | -5/Zhirov | Entered Proximity Caves 14157 | -4/Proximity Caves | Learned location of 1 exit from Research 14411 | -4/Proximity Caves | Learned 8 Research zone layouts 14719 | -4/Proximity Caves | Learned Research non-interactive machine intel 14915 | -4/Proximity Caves | Discovered exit to Factory (range 2) 14923 | -4/Proximity Caves | Entered Factory 14923 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15220 | -4/Factory | Build established: Scavenger-Gunner 16212 | -4/Factory | Discovered new exit (range 16) 16231 | -4/Factory | Entered Extension 16244 | -4/Extension | Disrupted transfer network 16652 | -4/Extension | Repaired Imp. Medium Armor Plating 16725 | -4/Extension | Rescued a captive Derelict 16846 | -4/Extension | Rescued A7 16891 | -4/Extension | Rescued a captive Derelict 17161 | -4/Extension | Spotted B-86 Titan 17179 | -4/Extension | Spotted B-86 Titan 17180 | -4/Extension | Destroyed B-86 Titan 17211 | -4/Extension | Allies destroyed B-86 Titan 17218 | -4/Extension | Lost 4 allies 17231 | -4/Extension | Lost 3 parts (2u1w) 17263 | -4/Extension | Identified exit to Research 17349 | -4/Extension | Rescued a captive Derelict 17420 | -4/Extension | Rescued a captive Derelict 17906 | -4/Extension | Lost 3 allies 17917 | -4/Extension | Rescued a captive Derelict 17918 | -4/Extension | Rescued a captive Derelict 17990 | -4/Extension | Discovered exit to Research (range 10) 17992 | -4/Extension | Discovered new exit (range 6) 18061 | -4/Extension | Entered Cetus 18061 | -4/Cetus | Accompanied by 13 allies (A7) 18066 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 18089 | -4/Cetus | Spotted Cetus Guard 18089 | -4/Cetus | Spotted Cetus Guard 18091 | -4/Cetus | Spotted Cetus Guard 18091 | -4/Cetus | Destroyed Cetus Guard 18101 | -4/Cetus | Spotted Cetus Guard 18109 | -4/Cetus | Destroyed Cetus Guard 18112 | -4/Cetus | Allies destroyed Cetus Guard 18118 | -4/Cetus | Allies destroyed Cetus Guard 18309 | -4/Cetus | Started Cetus Manufacturing Module 18334 | -4/Cetus | Manufactured an Enhanced Grunt 18359 | -4/Cetus | Manufactured an Enhanced Grunt 18384 | -4/Cetus | Manufactured an Enhanced Grunt 18409 | -4/Cetus | Manufactured an Enhanced Grunt 18434 | -4/Cetus | Manufactured an Enhanced Grunt 18597 | -4/Cetus | Escorted A7 to Cetus Mainframe 18624 | -4/Cetus | Discovered new exit (range 16) 18626 | -4/Cetus | Build established: Commander-Gunner 18665 | -4/Cetus | Spotted Cetus Guard 18667 | -4/Cetus | Spotted Cetus Guard 18667 | -4/Cetus | Spotted Cetus Guard 18669 | -4/Cetus | Spotted Cetus Guard 18677 | -4/Cetus | Destroyed Cetus Guard 18686 | -4/Cetus | Destroyed Cetus Guard 18689 | -4/Cetus | Destroyed Cetus Guard 18700 | -4/Cetus | Destroyed Cetus Guard 18724 | -4/Cetus | Met Revision 17 18811 | -4/Cetus | Security sweep announced 18844 | -4/Cetus | Murdered A7 18845 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18908 | -4/Cetus | Entered Research 18908 | -3/Research | Accompanied by 10 allies 18908 | -3/Research | Evolved 2 slots: Utility x2 18909 | -3/Research | Identified exit to Research 18911 | -3/Research | Loaded intel: 69 non-interactive machine locations 19066 | -3/Research | Lost 9 allies 19108 | -3/Research | Revision forces began assault on 0b10 19158 | -3/Research | Met up with Revision 17++ 19167 | -3/Research | Lost 11 parts (1p2n4u4w) 19356 | -3/Research | Spotted B-86 Titan 19404 | -3/Research | Found Hvy. Reflective Plating 19509 | -3/Research | Build established: Scavenger-Gunner 19608 | -3/Research | Research terminal network offline 19927 | -3/Research | Discovered new exit (range 11) 19957 | -3/Research | Entered Quarantine 20178 | -3/Quarantine | Found Prototype Processor 20178 | -3/Quarantine | Identified Exp. Signal Interpreter 20241 | -3/Quarantine | Found Gamma Bomb Array 20305 | -3/Quarantine | Found Alien Artifact 20305 | -3/Quarantine | Identified Core Reset Matrix 20305 | -3/Quarantine | Identified Transdimensional Reconstructor 20305 | -3/Quarantine | Used Core Reset Matrix 20309 | -3/Quarantine | Detected hypermatrix surge 20309 | -3/Quarantine | Sensed 8 artifacts in vicinity 20345 | -3/Quarantine | Met incapacitated Sigix Warrior 20345 | -3/Quarantine | Lockdown squad dispatched 20352 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 20355 | -3/Quarantine | Unlocked Sigix quarantine chamber 20362 | -3/Quarantine | Found Sigix Containment Pod 20500 | -3/Quarantine | Spotted Lightning 20508 | -3/Quarantine | Spotted Lightning 20513 | -3/Quarantine | Spotted Lightning 20522 | -3/Quarantine | Destroyed Lightning 20528 | -3/Quarantine | Destroyed Lightning 20541 | -3/Quarantine | Destroyed Lightning 20550 | -3/Quarantine | Lost 3 parts (1p1n1u) 20572 | -3/Quarantine | Found Prototype Energy Cannon 20583 | -3/Quarantine | Found Prototype Processor 20583 | -3/Quarantine | Identified Exp. Targeting Computer 20759 | -3/Quarantine | Identified EMDS 20968 | -3/Quarantine | Garrison activated, responded to threat 21022 | -3/Quarantine | Found Subatomic Replicator 21184 | -3/Quarantine | Lost 5 parts (3u2w) 22015 | -3/Quarantine | Scanned by Researcher 22051 | -3/Quarantine | Found Sigix Broadsword 22095 | -3/Quarantine | Spotted Alpha 7 22118 | -3/Quarantine | System corruption reached 10% 22124 | -3/Quarantine | Destroyed Alpha 7 22129 | -3/Quarantine | Found Corrupted Prototype Ballistic Gun 22143 | -3/Quarantine | Found Corrupted Prototype Energy Gun 22176 | -3/Quarantine | Found Sigix Terminator 22230 | -3/Quarantine | Discovered exit to Research (range 16) 22290 | -3/Quarantine | Found Sigix Corpse 22303 | -3/Quarantine | Found Sigix Corpse 22928 | -3/Quarantine | Found Core Stripper 23034 | -3/Quarantine | Found Prototype Device 23034 | -3/Quarantine | Identified Exp. Focal Shield 23286 | -3/Quarantine | Core integrity fell below 50% 23413 | -3/Quarantine | Entered Research 23413 | -2/Research | Evolved 2 slots: Propulsion x2 23923 | -2/Research | Discovered new exit (range 4) 23999 | -2/Research | Garrison activated, responded to threat 24198 | -2/Research | Fabricated Rnf. Quantum Reactor (x2) 24380 | -2/Research | Identified exit to Testing 24382 | -2/Research | Entered Testing 24505 | -2/Testing | Found Prototype Protection 24505 | -2/Testing | Identified SHELL Armor 24508 | -2/Testing | Found Prototype Protection 24508 | -2/Testing | Identified Lgt. Regenerative Plating 24513 | -2/Testing | Found Lgt. Regenerative Plating 24517 | -2/Testing | Found Prototype Protection 24517 | -2/Testing | Identified Med. Regenerative Plating 24915 | -2/Testing | Found Prototype Energy Cannon 24945 | -2/Testing | System corruption reached 10% 24970 | -2/Testing | Found Prototype Device 24970 | -2/Testing | Identified Exp. Focal Shield 25052 | -2/Testing | Found Prototype Protection 25052 | -2/Testing | Identified Centrium Heavy Armor Plating 25137 | -2/Testing | Found Prototype Device 25137 | -2/Testing | Identified Thermal Barrier 25260 | -2/Testing | Build established: Scavenger-Tank 25405 | -2/Testing | Discovered new exit (range 16) 25665 | -2/Testing | Build established: Scavenger-Gunner 25677 | -2/Testing | Garrison activated, responded to threat 25882 | -2/Testing | First assault squad dispatched 25894 | -2/Testing | Destroyed 8 combat bots 26087 | -2/Testing | System corruption reached 30% 26124 | -2/Testing | Lost 7 parts (1p2n4u) 26199 | -2/Testing | Identified Potential Cannon 26281 | -2/Testing | Spotted PL-2FSD4IPLPH 26387 | -2/Testing | Build established: Scavenger-Tank 26746 | -2/Testing | Spotted Fortress 26836 | -2/Testing | Destroyed Fortress 26864 | -2/Testing | Lost 6 parts (3n3u) 26878 | -2/Testing | Found Prototype Reactor 26878 | -2/Testing | Identified Vortex Chain Reactor 26882 | -2/Testing | Found Vortex Chain Reactor 26884 | -2/Testing | Found Unknown Protection 26884 | -2/Testing | Identified Hvy. Insulated Plating 26889 | -2/Testing | Found Prototype Device 26889 | -2/Testing | Identified Exp. EM Disruption Field 26898 | -2/Testing | Found Prototype Device 26898 | -2/Testing | Identified Exp. Force Field 26969 | -2/Testing | Found Prototype Device 26969 | -2/Testing | Identified Thermal Barrier 26984 | -2/Testing | Found Prototype Protection 26984 | -2/Testing | Identified Centrium Heavy Armor Plating 27108 | -2/Testing | Discovered new exit (range 6) 27117 | -2/Testing | Entered Section 7 27118 | -2/Section 7 | Sensed 23 artifacts in vicinity 27164 | -2/Section 7 | Build established: Tank 27537 | -2/Section 7 | Discovered new exit (range 14) 27539 | -2/Section 7 | Spotted S7 Guard 27576 | -2/Section 7 | Destroyed S7 Guard 27672 | -2/Section 7 | Found Integrated Reactor 27672 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27713 | -2/Section 7 | Scanned by Researcher 27729 | -2/Section 7 | Found Integrated Mediator 27729 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 27778 | -2/Section 7 | Intercept squad dispatched 27778 | -2/Section 7 | Spotted Tracker 27778 | -2/Section 7 | Spotted Tracker 27779 | -2/Section 7 | Spotted Combat Programmer 27780 | -2/Section 7 | Spotted Combat Programmer 27790 | -2/Section 7 | Destroyed Tracker 27804 | -2/Section 7 | Destroyed Combat Programmer 27811 | -2/Section 7 | Destroyed Tracker 27820 | -2/Section 7 | Destroyed Combat Programmer 27867 | -2/Section 7 | First assault squad dispatched 27967 | -2/Section 7 | Build established: Alien-Tank 28016 | -2/Section 7 | Found Core Physics Calibrator 28019 | -2/Section 7 | Destroyed 10 combat bots 28056 | -2/Section 7 | Found Integrity Redistributor 28056 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-398) 28057 | -2/Section 7 | Core integrity fell below 50% 28070 | -2/Section 7 | Core integrity fell below 20% 28081 | -2/Section 7 | Warped through subspace 28122 | -2/Section 7 | Entered Access 28122 | -1/Access | Evolved 2 slots: Utility x2 28198 | -1/Access | Spotted B-99 Colossus 28256 | -1/Access | Destroyed B-99 Colossus 28291 | -1/Access | Found Prototype Ballistic Gun 28291 | -1/Access | Identified Multirail 28298 | -1/Access | Found Unknown Protection 28298 | -1/Access | Identified Hvy. Reflective Plating 28325 | -1/Access | Used Subatomic Replicator to replicate Graviton Cannon 28514 | -1/Access | Found Prototype Launcher 28514 | -1/Access | Identified Hellfire Missile Launcher 28649 | -1/Access | First assault squad dispatched 28779 | -1/Access | Lost 3 allies 28921 | -1/Access | Identified exit to Command 29150 | -1/Access | Build established: Scavenger-Gunner 29231 | -1/Access | System corruption reached 10% 29319 | -1/Access | Lost 10 parts (1p1n6u2w) 29506 | -1/Access | Entered Command 29710 | -1/Command | Lost 3 parts (1p1u1w) 30103 | -1/Command | Lost 12 parts (1p3n4u4w) 30554 | -1/Command | Lost 16 parts (2p3n6u5w) 30567 | -1/Command | Core integrity fell below 50% 30588 | -1/Command | Emitted hypermatrix ping 30593 | -1/Command | Assembled emerged from beneath the floor 30638 | -1/Command | Lost 9 parts (3u4w) 30643 | -1/Command | Assembled emerged from beneath the floor 30719 | -1/Command | Lost 9 allies 30840 | -1/Command | System corruption reached 30% 30891 | -1/Command | Core integrity fell below 20% 30932 | -1/Command | Lost 14 parts (1p4n5u4w) 30936 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 30898_ Biometal Heavy Treads destroyed. 30899_ Hvy. Machine Gun destroyed. 30901_ Penetrated by Slug. 30901_ Quantum Rifle destroyed. 30903_ Quantum Router disabled. 30908_ Slug penetrates Wall. 30908_ Penetrated by Slug. 30911_ Slug penetrates Wall. 30922_ Acquired Hellfire Missile Launcher. 30923_ G-73 Enforcer destroyed. 30923_ K-01 Serf collects debris. 30925_ System corrupted: FCS attempts to trigger Hellfire Missile Launcher. 30925_ System corrupted: Hellfire Missile Launcher misfires. 30926_ The unstable cave ceiling collapses. 30928_ Destroyed Imp. Antigrav System. 30930_ P-80 Master destroyed. 30932_ The unstable cave ceiling collapses. 30936_ Slug penetrates Wall. 30936_ Penetrated by Slug. 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Antimatter Reactor | -3/Quarantine | Archive Imp. KE Penetrator | -3/Quarantine | Archive Adv. EM Disruption Field | -2/Testing | Archive Com. Mass Driver | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Exp. Actuator Array | -2/Section 7 | Archive Exp. Shield Generator | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive Fabricated ------------ Rnf. Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Sigix Broadsword Integrated Reactor Integrated Mediator Core Physics Calibrator Integrity Redistributor Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed AngularHardenedPendant Manual? 0 Play Time 04:52:33 Cumulative 313.7 hours Start 2024.08.24 @ 05:06:06 End 2024.08.24 @ 12:25:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 239 Rogue 63 Adventurer 150 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 606de972-941e-4408-b47a-3bd5440c4b65