Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.10 @ 16:00:50 Player: derk Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (301) 1505 Value Destroyed (12524) 12524 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1813) 1813 TOTAL SCORE: 22222 Bonus ------- High Alert Combat Kills 1826 Follower Combat Kills 759 Friendly Fire -772 Cogmind --------- Core Integrity 1064/1300 Matter 357/600 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Cooling System Large Storage Unit Large Storage Unit Improved Matter Compressor EM Disruption Field > --- WEAPON (5) ------- Segregator > --- INVENTORY (16) --- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Improved Targeting Computer Core Analyzer Improved Weapon Cycler Layered Heavy Armor Plating EM Disruption Field > --- WEAPON ----------- Variable Charge Gun KE Penetrator KE Penetrator Improved KE Penetrator Mass Driver > --- INVENTORY -------- Light Neutrino Core Antimatter Reactor Heavy Treads Heavy Treads Improved Matter Compressor Improved Light Armor Plating KE Penetrator Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Missile Launcher Segregator [Rating: 127] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Armored Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Damper Plating Weapon KE Penetrator Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 Utility 7 | . . 2 . 2 . 2 1 . . . . . Weapon 3 | . . . 1 . . . . . . . 2 . Parts Attached 354 | 6 15 36 23 25 62 83 25 14 14 24 9 18 Power 38 | 1 1 8 2 2 7 8 1 3 . 3 . 2 Engine 15 | 1 1 4 . . 4 5 . . . . . . Core 17 | . . 4 2 2 3 3 1 . . 1 . 1 Reactor 6 | . . . . . . . . 3 . 2 . 1 Propulsion 100 | 2 7 11 9 10 11 30 9 4 . 3 1 3 Treads 45 | . 4 10 7 6 7 . . 4 . 3 1 3 Leg 31 | . . . . . 2 20 9 . . . . . Wheel 18 | 2 3 . 2 4 1 6 . . . . . . Hover 5 | . . 1 . . . 4 . . . . . . Flight 1 | . . . . . 1 . . . . . . . Utility 114 | 1 3 7 2 8 21 30 8 4 12 10 3 5 Device 52 | . 1 3 . 3 13 11 6 2 4 5 1 3 Storage 25 | 1 1 3 . 1 3 8 . . 4 1 2 1 Processor 13 | . . . 2 . 2 6 . . 1 2 . . Hackware 3 | . 1 . . . 1 . 1 . . . . . Protection 21 | . . 1 . 4 2 5 1 2 3 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 102 | 2 4 10 10 5 23 15 7 3 2 8 5 8 Energy Gun 23 | . 3 4 3 . 7 3 2 . . . 1 . Energy Cannon 5 | . . 2 . . 1 2 . . . . . . Ballistic Gun 41 | 2 1 4 5 2 8 3 4 2 1 5 3 1 Ballistic Cannon 15 | . . . 2 2 2 3 . . . . 1 5 Launcher 9 | . . . . 1 4 1 . . . 2 . 1 Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 6 | . . . . . . 2 1 1 . 1 . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 3 2 1 4 1 4 1 1 2 1 . Parts Lost 94 | . . 5 8 2 24 25 2 . . 5 . 23 Power 13 | . . 1 1 . 4 3 . . . 1 . 3 Propulsion 23 | . . . 4 1 7 5 . . . 1 . 5 Utility 29 | . . 2 . 1 8 10 . . . 3 . 5 Weapon 29 | . . 2 3 . 5 7 2 . . . . 10 Highest Loss Streak 20 | . . 2 2 1 9 13 1 . . 2 . 20 Average Slot Usage (%) 89 | . 98 98 97 93 93 89 99 78 75 76 83 79 Engine 2 | . 13 2 . . 4 3 1 . . . . . Core 3 | . . 8 8 7 2 1 3 . . . . . Reactor 1 | . . . . . . . . 4 5 4 5 3 Treads 11 | . 9 21 22 20 16 . . 10 11 11 10 13 Leg 3 | . . . . . . 8 23 1 . . . . Wheel 1 | . 18 . 3 1 1 2 . . . . . . Device 10 | . 2 8 1 4 14 8 15 11 14 14 13 16 Storage 16 | . 14 22 18 15 13 19 17 17 13 11 11 11 Processor 6 | . . . 6 2 3 16 5 1 3 7 10 6 Hackware 3 | . 10 11 9 7 7 . 2 . . . . . Protection 4 | . . 1 . 7 2 4 7 8 7 4 5 3 Energy Gun 3 | . 14 7 3 . 8 1 . . . . 4 1 Ballistic Gun 13 | . 13 13 13 18 11 6 14 16 17 16 15 15 Ballistic Cannon 2 | . . . 5 3 . 5 . . . . 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 10 27 48 52 72 72 79 85 116 117 117 109 120 Greatest Support 215 | 20 40 43 63 68 68 60 88 150 150 150 145 215 Greatest Overweight (x) 10 | . 1 2 4 3 10 5 1 . . . . 1 Average Overweight (x) . | . . . 1 . 1 1 . . . . . . Largest Inventory Capacity 20 | 6 10 16 16 16 16 20 16 16 16 16 16 16 Average Capacity 14 | 5 7 16 16 16 11 11 16 16 16 16 16 16 Most Carried 16 | 4 9 16 16 16 16 14 16 16 16 16 16 14 Average Carried 12 | 2 6 13 15 15 10 8 14 15 15 15 14 10 Final Capacity 16 | 6 10 16 16 16 8 16 16 16 16 16 16 16 Final Carried 16 | 4 9 16 15 16 8 13 16 16 16 13 16 . Class Distribution -------------------- 23% | Scavenger-Tank 19% | Scavenger-Mutant 18% | Mutant 15% | Scavenger-Gunner 5% | Tank 5% | Hacker-Gunner 4% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Hacker-Gunner | -7/Storage Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Matter Collected 10630 | 268 94 751 502 979 1552 2380 701 170 510 1505 820 398 Remotely . | . . . . . . . . . . . . . Salvage Created 14055 | 93 94 1154 1048 1252 2290 2384 1038 247 . 2889 1048 518 Parts 580 | 1 8 88 41 59 103 76 43 2 . 103 37 19 Haulers Intercepted 10 | . . 1 2 1 2 2 . . . . 2 . Recyclers Shooed 13 | . . 3 1 . 1 5 . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Combat Hostiles Destroyed 245 | . 2 28 21 21 46 37 20 . . 48 12 10 Melee 18 | . . . . . . 9 7 . . 2 . . Guns 167 | . 2 25 8 16 36 13 13 . . 40 10 4 Cannons 37 | . . . 11 5 . 13 . . . . 2 6 AOE 23 | . . 3 2 . 10 2 . . . 6 . . Classes Destroyed 16 | 1 2 5 2 2 . 2 . . . 2 . . Worker 14 | . . 3 3 2 1 4 1 . . . . . Builder 4 | . . . . . . 2 . . . 1 . 1 Hauler 10 | . . 1 2 1 2 2 . . . . 2 . Recycler 16 | 1 . . 1 4 3 4 . . . 2 1 . Mechanic 1 | . . . . . . 1 . . . . . . Operator 5 | . 1 . . . 2 . 1 . . 1 . . Watcher 3 | . . . 1 . . . . . . 1 1 . Swarmer 35 | . . 8 . 3 4 4 5 . . 8 . 3 Saboteur 2 | . . . . . . . . . . 2 . . Grunt 129 | . 2 13 17 10 26 21 12 . . 22 2 4 Brawler 4 | . . . 1 . 1 1 . . . 1 . . Duelist 10 | . . 1 1 . 3 1 . . . 4 . . Sentry 31 | . . 6 2 3 6 3 . . . 7 1 3 Hunter 8 | . . . . 2 3 1 . . . . 2 . Programmer 22 | . . . . 3 3 6 3 . . . 7 . Behemoth 2 | . . . . . . . . . . 2 . . Thug 3 | . . . . . 1 . . . . 2 . . Savage 1 | . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . 1 . . Best Kill Streak 12 | 1 1 5 8 7 7 9 6 . . 12 5 5 Combat Bots Only 12 | . 1 5 6 3 7 7 6 . . 12 2 5 Max Kills in Single Turn 3 | 1 1 3 3 2 2 2 1 . . 3 1 1 Gunslinging 1 | . . 1 . 1 . . . . . 1 . . Exploded 3 | . . 3 1 . 2 1 . . . 2 . . Melee 1 | . . . . . . 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Damage Taken 20848 | . 67 1446 1956 1615 3927 4436 745 . 78 2191 938 3449 Core 2180 | . 12 265 297 144 403 659 53 . . 74 37 236 Absorbed by Shields 969 | . . . . . . 49 350 . . 442 . 128 Core Remaining (%) 62 | 100 95 33 46 . 21 22 . . . 87 96 . Volleys Fired 694 | 2 7 68 60 59 147 140 39 . 8 99 37 28 Largest 5 | 2 2 2 3 3 3 3 3 . 3 3 5 5 Hottest 233 | 40 65 79 154 98 168 180 128 . 81 102 233 233 Shots Fired 1831 | 4 14 133 126 171 385 280 116 . 23 290 177 112 Gun 1466 | 4 14 133 72 145 340 120 116 . 23 284 140 75 Cannon 328 | . . . 54 25 20 156 . . . . 37 36 Launcher 37 | . . . . 1 25 4 . . . 6 . 1 Special . | . . . . . . . . . . . . . Kinetic 1505 | 4 7 92 95 170 231 224 114 . 23 284 154 107 Thermal 245 | . . 19 25 . 129 43 2 . . . 23 4 Explosive 31 | . . . . 1 19 4 . . . 6 . 1 Electromagnetic 50 | . 7 22 6 . 6 9 . . . . . . Robot Hit Streak 35 | 4 14 31 26 10 29 27 10 . 8 21 15 35 Robot Miss Streak 16 | . 1 2 5 4 7 16 3 . 2 3 3 4 Penetration Max 1 | . . . . 1 . . 1 . . 1 1 1 Secondary Targets 23 | . . 1 3 3 3 1 3 . . 9 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . 1 . . Shots Hit Robots 1387 | 4 11 92 103 117 276 265 86 7 17 208 119 82 Core Hits 731 | 2 5 45 79 48 163 149 37 1 5 130 39 28 Critical Hits 49 | . . . 1 1 1 3 4 . 4 22 5 8 Critical Kills 16 | . . . . . . . 2 . . 10 2 2 Critical Parts Destroyed 28 | . . . 1 1 1 3 2 . 3 9 3 5 Melee Attacks 72 | . . . . . . 44 21 7 . . . . Impact . | . . . . . . . . . . . . . Slashing 72 | . . . . . . 44 21 7 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 5 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 34577 | 40 151 1557 2491 2145 6476 6632 2635 431 412 6545 2756 2306 Guns 21675 | 40 151 1391 954 1646 4450 1699 1785 . 402 5582 2255 1320 Cannons 5349 | . . . 963 330 277 2416 . . . . 490 873 Explosions 3968 | . . 131 574 118 1741 433 . . . 890 . 81 Melee 3341 | . . . . . . 2077 833 431 . . . . Ramming 244 | . . 35 . 51 8 7 17 . 10 73 11 32 Kinetic 22136 | 40 52 869 1415 1976 2381 3199 1736 . 402 5582 2346 2138 Thermal 4788 | . . 384 725 . 2464 712 49 . . . 399 55 Explosive 3234 | . . . 265 118 1447 433 . . . 890 . 81 Electromagnetic 834 | . 99 269 86 . 176 204 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3341 | . . . . . . 2077 833 431 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . 2 4 7 15 4 4 4 4 2 2 Average Corruption 4 | . . . 2 2 5 6 1 4 4 4 1 2 Corruption Purged . | . . . . . . . . . . . . . Effects 268 | . . . 4 8 68 88 6 10 27 47 10 . Message Errors 46 | . . . 1 2 10 8 3 3 7 9 3 . Matter Fused 54 | . . . . 1 19 16 . 3 5 10 . . Heat Flow Errors 27 | . . . 1 1 4 7 . 2 4 7 1 . Energy Discharges 33 | . . . 1 . 7 10 2 2 5 4 2 . Parts Rejected 5 | . . . . . 2 2 . . . 1 . . Data Loss (minor) 22 | . . . 1 1 1 11 . . 3 5 . . Data Loss (major) 6 | . . . . . 2 4 . . . . . . Misfires 5 | . . . . . 2 3 . . . . . . Misdirections 8 | . . . . . . 8 . . . . . . Targeting Errors 54 | . . . . 2 16 18 1 . 3 10 4 . Weapon Failures 8 | . . . . 1 5 1 . . . 1 . . Overload Shots 12 | . . . . . 12 . . . . . . . Effects 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Overflow Damage 1042 | . . . 310 . 71 319 191 30 . 72 17 32 Projectiles 153 | . . . 22 . 18 64 . . . . 17 32 Explosions 383 | . . . 288 . 53 4 . . . 38 . . Melee 506 | . . . . . . 251 191 30 . 34 . . Knockbacks 91 | . . . 22 4 . 57 . . . . 4 4 Impact 1 | . . . . 1 . . . . . . . . Kinetic 76 | . . . 20 3 . 46 . . . . 4 3 Secondary 14 | . . . 2 . . 11 . . . . . 1 Self-Inflicted Damage 737 | . . 33 458 51 150 26 . . . . . 19 Shots 15 | . . 1 5 1 6 1 . . . . . 1 Rammed 34 | . . 7 . 12 2 1 . . 2 4 2 4 Targets Rammed 39 | . . 9 . 14 2 1 1 . 2 4 2 4 Kicked 1 | . . . . . . . 1 . . . . . Crushed 4 | . . 2 . 2 . . . . . . . . Highest Temperature 642 | . 47 264 574 642 229 346 120 203 271 319 393 193 Average Temperature 107 | . 18 21 205 172 79 75 36 97 88 98 132 72 Received Heat Transfer 5433 | . 36 411 702 336 1398 1382 125 . 27 597 45 374 Effects 48 | . . . 15 23 . 1 . . 3 5 1 . Shutdowns 4 | . . . . 4 . . . . . . . . Energy Bleed 9 | . . . 4 2 . 1 . . . 2 . . Interference 14 | . . . 6 2 . . . . 3 3 . . Matter Decay 5 | . . . 3 2 . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . Damage (minor) 5 | . . . 1 3 . . . . . . 1 . Damage (major) 8 | . . . . 8 . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . 1 . 1 . . Total Turns 7 | . . . . . . . . 1 . 6 . . Longest Duration 6 | . . . . . . . . 1 . 6 . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . 1 1 . 2 2 . . . . . . Heat Transferred 8174 | . . 705 1101 . 4198 1467 74 . . . 555 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Peak Influence 1040 | 5 107 275 587 526 1040 753 566 189 293 998 657 492 Average Influence 350 | 1 32 97 258 390 508 444 487 143 154 431 492 364 Maximum Alert Level 3 | . . 1 2 2 3 3 2 . 1 3 2 2 Low Security (%) 29 | 100 100 86 40 . 14 . . 100 66 23 . . Level 1 28 | . . 13 27 52 25 47 12 . 33 26 8 64 Level 2 32 | . . . 32 47 32 35 87 . . 29 91 35 Level 3 9 | . . . . . 26 16 . . . 20 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 64 | . 1 3 1 9 16 12 4 . 3 6 5 4 Investigation 12 | . . . 1 3 2 3 1 . . 1 1 . Extermination 16 | . . . . 2 3 5 1 . 2 . 2 1 Reinforcement 23 | . 1 3 . . 8 4 2 . 1 1 2 1 Assault 9 | . . . . . 3 . . . . 4 . 2 Garrison 4 | . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . 2 . 1 . . . . . Haulers Reinforced 6 | . . . . . 2 2 . . . . 2 . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Distress Signals 15 | . . 7 2 . 3 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 398 | . 6 48 32 33 74 56 27 . 13 69 16 24 Peak Tracking Total 10 | . 2 7 8 6 8 6 5 . 3 10 2 10 Tactical Retreats 31 | . 1 5 3 4 2 5 2 . . 6 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Traps Triggered 18 | . . 2 1 1 . 6 4 . 2 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . 4 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Machines Disabled 35 | . . 1 6 1 14 2 . . 2 5 3 1 Max in Single Turn 2 | . . 1 2 1 2 1 . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Machines Accessed 43 | . 3 5 2 5 4 5 3 . 1 10 5 . Terminals 31 | . 2 2 2 2 4 3 1 . 1 10 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 1 . 1 . . 1 . . . . . Recycling Units 6 | . 1 1 . 1 . 1 1 . . . 1 . Scanalyzers 3 | . . 1 . 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 141 | . 12 25 11 13 14 14 8 . 1 32 11 . Successful 82 | . 9 23 3 7 5 5 4 . . 20 6 . Failed 59 | . 3 2 8 6 9 9 4 . 1 12 5 . Catastrophic 9 | . . . . . 1 2 1 . 1 3 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 74 | . 3 7 10 4 14 7 3 . 1 17 8 . Terminals 102 | . 10 8 11 6 14 8 3 . 1 32 9 . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . 2 . 2 . . 3 . . . . . Recycling Units 15 | . 2 2 . 3 . 4 2 . . . 2 . Scanalyzers 17 | . . 13 . 2 . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 32 | . 5 3 2 1 3 . . . . 16 2 . Part Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 . . Open Door 7 | . . . . . 1 . . . . 6 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . Unreport Threat 8 | . 1 2 . 1 2 . . . . 1 1 . Locate Traps 4 | . 1 . 1 . . . . . . 2 . . Dispatch Records 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . 2 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . 1 . . 1 . . . . . Scan Component 3 | . . 1 . 1 . . 1 . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 11 | . 2 2 . 3 . 2 2 . . . . . Process 1 | . . . . 1 . . . . . . . . Report Inventory 5 | . 1 1 . 1 . 1 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 4 | . 1 1 . . . 1 1 . . . . . Scanalyzer 16 | . . 13 . 1 . 2 . . . . . . Insert Component 9 | . . 7 . 1 . 1 . . . . . . Analyze 7 | . . 6 . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 57 | . 4 6 7 4 4 8 4 . 1 10 9 . Terminals 18 | . 2 2 1 1 2 1 1 . . 4 4 . Botnet 18 | . 2 2 1 1 2 1 1 . . 4 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 36 | . 3 3 2 5 4 5 2 . 1 6 5 . Full Trace Events 12 | . 2 1 1 2 2 2 . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 5 . . . 1 . . . 1 . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 38 | . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 155 | . . . . 155 . . . . . . . . Retrieved Matter 165 | . . . . 165 . . . . . . . . Retrieved Components 12 | . 2 6 . . . 1 3 . . . . . Parts Scanalyzed 7 | . . 5 . 1 . 1 . . . . . . Part Schematics Acquired 6 | . . 5 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . Programmers 4 | . . . . 4 . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Total Allies 32 | . . . . . 2 . . 20 . 10 . . Largest Group 20 | . . . . . 2 . . 20 20 7 . . Highest-Rated Group 819 | . . . . . 62 . . 819 819 252 . . Highest-Rated Ally 50 | . . . . . 31 . . 50 50 46 . . Total Orders 2 | . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . Ally Attacks 180 | . . . . . 17 . . 4 82 77 . . Total Damage 3950 | . . . . . 230 . . 120 2004 1596 . . Kills 32 | . . . . . 1 . . 1 18 12 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Robot Analysis Total 1 | . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Turns Passed 15348 | 56 411 1947 770 1354 1881 3032 972 524 1198 1941 901 361 Spaces Moved 7513 | 47 286 847 351 654 690 1530 547 286 694 964 470 147 Core 3 | 1 . . . . 2 . . . . . . . Treads 4667 | . 60 847 184 558 486 . . 257 694 964 470 147 Legs 1211 | . . . . . 32 603 547 29 . . . . Wheels 916 | 46 226 . 167 96 126 255 . . . . . . Hover 554 | . . . . . . 554 . . . . . . Flight 162 | . . . . . 44 118 . . . . . . Fastest Speed 50 | 50 80 160 105 100 140 61 120 120 160 160 160 160 Average Speed 153 | 79 103 179 143 163 179 133 130 155 160 160 160 160 Slowest Speed 550 | 80 160 200 200 210 550 440 150 160 160 160 160 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 41 66 36 20 66 28 12 96 17 84 15 4 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 416 | . . 4 113 8 144 32 6 . 1 51 38 19 Melee . | . . . . . . . . . . . . . Projectile 90 | . . . . 5 8 7 6 . 1 14 38 11 AOE 326 | . . 4 113 3 136 25 . . . 37 . 8 Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Was Fac Ext Fac Res Total 10056 | 58 387 1147 528 854 1074 2191 722 363 769 1208 548 207 Wait 859 | . 57 135 57 58 108 303 49 16 29 21 19 7 Move 7502 | 46 285 846 350 653 689 1529 547 285 693 963 469 147 Hop . | . . . . . . . . . . . . . Pick Up 181 | 4 11 23 18 17 29 38 12 12 7 5 5 . Fast Attach 134 | 6 5 15 6 9 21 35 12 6 7 7 2 3 Attach 121 | . 2 7 9 8 23 31 6 3 4 10 5 13 Detach 37 | . . 2 . 3 6 9 6 3 2 4 2 . Swap 99 | . 8 14 8 8 18 17 7 5 3 7 2 2 Drop 228 | . 12 28 20 25 31 34 22 26 14 8 5 3 Fire 694 | 2 7 68 60 59 147 140 39 . 8 99 37 28 Melee 72 | . . . . . . 44 21 7 . . . . Ram 2 | . . . . . 1 1 . . . . . . Kick 1 | . . . . . . . 1 . . . . . Crush 36 | . . 9 . 14 1 . . . 2 4 2 4 Escape Stasis 10 | . . . . . . 10 . . . . . . Rewire 80 | . . . . . . . . . . 80 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Storage -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 3 exits: [*Res x2] / [*Upp]) -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 7) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Utility x2 1233 | -9/Materials | Build established: Scavenger-Mutant 1330 | -9/Materials | Discovered new exit (range 11) 1554 | -9/Materials | Discovered new exit (range 6) 1620 | -9/Materials | Repaired Lgt. Nuclear Core 1830 | -9/Materials | Core integrity fell below 50% 2004 | -9/Materials | Discovered new exit (range 5) 2415 | -9/Materials | Entered another Materials area 2415 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2707 | -8/Materials | Build established: Scavenger-Gunner 2913 | -8/Materials | Core integrity fell below 50% 3165 | -8/Materials | Discovered new exit (range 9) 3185 | -8/Materials | Entered Factory 3185 | -7/Factory | Evolved 2 slots: Utility x2 3267 | -7/Factory | Discovered new exit (range 4) 3559 | -7/Factory | Discovered new exit (range 15) 3628 | -7/Factory | Build established: Gunner 3947 | -7/Factory | Build established: Tank 4353 | -7/Factory | Discovered new exit (range 13) 4381 | -7/Factory | Garrison activated, responded to threat 4398 | -7/Factory | Garrison activated, responded to threat 4539 | -7/Factory | Entered Storage 4612 | -7/Storage | Met a pair of Derelict thieves 5053 | -7/Storage | Build established: Hacker-Gunner 5324 | -7/Storage | Core integrity fell below 50% 5945 | -7/Storage | Destroyed 7 combat bots 6139 | -7/Storage | First assault squad dispatched 6263 | -7/Storage | Lost 9 parts (3n5u1w) 6345 | -7/Storage | Discovered new exit (range 21) 6420 | -7/Storage | Entered Factory 6420 | -6/Factory | Evolved 2 slots: Utility x2 6560 | -6/Factory | Build established: Scavenger-Skirmisher 7297 | -6/Factory | Build established: Scavenger-Scout 7432 | -6/Factory | Core integrity fell below 50% 7458 | -6/Factory | Lost 13 parts (2p2n5u4w) 7464 | -6/Factory | Destroyed 7 combat bots 7951 | -6/Factory | Build established: Mutant 8366 | -6/Factory | Lost 3 parts (1p1n1u) 8492 | -6/Factory | Found Prototype Processor 8501 | -6/Factory | Found Prototype Processor 8533 | -6/Factory | Identified Exp. Signal Interpreter (x2) 8930 | -6/Factory | System corruption reached 10% 9373 | -6/Factory | Build established: Scavenger-Mutant 9412 | -6/Factory | Discovered new exit (range 4) 9451 | -6/Factory | Identified exit to Factory 9452 | -6/Factory | Entered another Factory area 9452 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9900 | -5/Factory | Build established: Scavenger-Tank 10424 | -5/Factory | Sucked down chute 10424 | -5/Factory | Entered Waste 10425 | -5/Waste | Joined by Warlord forces that had cleared the area 10512 | -5/Waste | Found Damper Plating 10733 | -5/Waste | Found Damper Plating 10840 | -5/Waste | A Compactor rumbled back to life 10840 | -5/Waste | Allies destroyed C-40 Crusher 10900 | -5/Waste | Discovered new exit (range 11) 10948 | -5/Waste | Entered Factory 10948 | -5/Factory | Accompanied by 20 allies 11186 | -5/Factory | Discovered new exit (range 5) 12110 | -5/Factory | Discovered new exit (range 15) 12146 | -5/Factory | Entered Extension 12146 | -5/Extension | Accompanied by 5 allies 12178 | -5/Extension | Disrupted transfer network 13006 | -5/Extension | Spotted B-75 Beast 13020 | -5/Extension | Destroyed B-75 Beast 13047 | -5/Extension | Spotted B-75 Beast 13063 | -5/Extension | Destroyed B-75 Beast 13207 | -5/Extension | Discovered new exit (range 3) 13250 | -5/Extension | Rescued a captive Derelict 13346 | -5/Extension | First assault squad dispatched 13368 | -5/Extension | Rescued a captive Derelict 13369 | -5/Extension | Rescued a captive Derelict 13406 | -5/Extension | Rescued a captive Derelict 13406 | -5/Extension | Rescued a captive Derelict 13619 | -5/Extension | Rescued a captive Derelict 13620 | -5/Extension | Rescued a captive Derelict 13649 | -5/Extension | Rescued a captive Derelict 13744 | -5/Extension | Build established: Scavenger-Gunner 13752 | -5/Extension | Discovered new exit (range 10) 13753 | -5/Extension | Discovered new exit (range 6) 13756 | -5/Extension | Destroyed 12 combat bots 14016 | -5/Extension | Destroyed 8 combat bots 14087 | -5/Extension | Entered Factory 14087 | -4/Factory | Evolved 2 slots: Weapon x2 14093 | -4/Factory | Discovered new exit (range 11) 14265 | -4/Factory | Discovered new exit (range 6) 14736 | -4/Factory | Found Prototype Device 14736 | -4/Factory | Identified EM Disruption Field 14968 | -4/Factory | Discovered new exit (range 13) 14988 | -4/Factory | Entered Research 14988 | -3/Research | Evolved 2 slots: Propulsion x2 15278 | -3/Research | Build established: Scavenger-Tank 15283 | -3/Research | First assault squad dispatched 15287 | -3/Research | Spotted B-86 Titan 15349 | -3/Research | Self-destructed Last Messages --------------- 15339_ U-05 Engineer builds a Wall. 15340_ U-05 Engineer lays Concrete. 15340_ C-30 ARC bursts open, deploying its payload. 15340_ G-73 Enforcer unfolds itself. 15340_ G-67 Veteran unfolds itself. 15340_ I-47 Archangel unfolds itself. 15341_ U-05 Engineer lays Concrete. 15342_ Y-72 Warden destroyed. 15342_ Slug penetrates Wall. 15343_ B-86 Titan activates siege mode. 15343_ U-05 Engineer builds a Wall. 15345_ Hvy. Gauss Cannon destroyed. 15345_ Lgt. Neutrino Core destroyed. 15345_ Knocked back. 15345_ Penetrated by Slug. 15347_ U-05 Engineer builds a Wall. 15348_ Hvy. Gauss Cannon destroyed. 15348_ Penetrated by Slug. 15349_ K-01 Serf collects debris. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ????????????###+#????????????????? ##????????????? | | ????????##### ######?########= #????????????? | | ????????? ^ ^ #?# #????????????? | | ??????????? % ### #????????????? | | ????????????# k ?# ##### #????????????? | | ????????????# i u?# #?????????????????????? | | ????????????# BB## ######????????????????? | | ????????????# uuBB #????????????????? | | ?????????+ gg u #????????????????? | | ????????????# ###g#%;;##### #????????????????? | | ????????????#????#!%!p ! #??# #???######???????? | | ????????????# p | g @#??# ##### [ #???????? | | ????????????# # #### ^ #???????? | | ????????????# ??# "" ;# # ^ #???????? | | ?????????????????# """ # ## ##### #???????? | | ?????????????????# """ ## # ######+###???????? | | ?????????????????# =#?## "* [ #?????????? | | ?????????????????# #??# # =#?????????? | | ?????????????????# #??# # = #?????????? | | ?????????????????##########??# # #?????????? | | ?????????????????###########?# # #?????????? | | ????#####+#??????# ! ### # #?????????? | | ???? ????# / ########?????????? | | ??? # ### #????????????????? | | ?????? [# ###+#######???????????? | | ????????? """ [+% =!!#! = #???????????? | | ????????? "" # =! # ! #???????????? | | ?????????? """ ??# =! # #???????????? | | ????????? ????# # #???????????? | | ???????? ??????####+################???????????? | | ??????? ???????????# # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# # = #?????????????? | | ????????????????????# # = #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 65 Energy Generation 25 Energy Capacity 825 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 2400 Resistance: KI 25 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 52 Targeting Accuracy 8 Melee Accuracy 19 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Cld. Deuterium Engine | -6/Factory | Scanalyzed Hcp. Storage Unit | -5/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Achiever Fist Fight Oh No You Don't! Overkill Turtlemind We Are Legion Challenges ------------ None Game ------ Seed TargetReactionCapacitor Manual? 0 Play Time 04:24:19 Cumulative 26.0 hours Start 2020.01.07 @ 18:48:27 End 2020.01.10 @ 16:00:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13e5143a-3544-4455-8897-a2096d3abf68