Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 20:17:44 Player: s0lid Result: Destroyed self via exploding Neutrino Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3322) 3322 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 8680 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/1000 Matter 120/300 Energy 42/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Neutrino Core Medium Storage Unit Autogun Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg Armored Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator Improved Weapon Cycler > --- WEAPON ----------- Improved Heavy Machine Gun Heavy Proton Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Large Matter Pod Improved Melee Analysis Suite Core Shielding Wave Gun Precision Assault Rifle Long-range Missile Launcher Axe [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Improved Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . . 1 Utility 6 | . . 2 . . 2 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 167 | 7 13 22 3 13 6 7 5 28 5 58 Power 18 | 1 2 4 1 1 1 1 1 2 . 4 Engine 8 | 1 . 3 1 . 1 . . 1 . 1 Core 10 | . 2 1 . 1 . 1 1 1 . 3 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 6 5 . 4 . . 1 2 4 12 Treads 3 | . . . . . . . . . . 3 Leg 15 | 2 2 . . . . . . . 3 8 Wheel 6 | . 4 1 . . . . . . . 1 Hover 2 | . . 2 . . . . . . . . Flight 10 | . . 2 . 4 . . 1 2 1 . Utility 50 | 2 . 9 . 1 2 1 1 12 1 21 Device 24 | . . 4 . . 1 . 1 5 1 12 Storage 5 | 2 . . . . . . . 1 . 2 Processor 10 | . . 1 . 1 1 1 . 4 . 2 Hackware . | . . . . . . . . . . . Protection 11 | . . 4 . . . . . 2 . 5 Artifact . | . . . . . . . . . . . Weapon 63 | 2 5 4 2 7 3 5 2 12 . 21 Energy Gun 18 | 1 3 2 . 2 1 2 2 2 . 3 Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 19 | 1 2 1 2 1 . . . 5 . 7 Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . . . . . . 1 . 4 . 7 Special Weapon 2 | . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . 1 . 3 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 1 . 1 . . Unidentified Prototypes 10 | . . 1 . 2 . . . 5 . 2 Parts Lost 48 | . . 3 1 . . 2 1 8 7 26 Power 6 | . . . . . . 1 . 2 1 2 Propulsion 16 | . . 1 . . . . . 1 4 10 Utility 16 | . . 1 . . . 1 1 3 2 8 Weapon 10 | . . 1 1 . . . . 2 . 6 Highest Loss Streak 14 | . . 3 1 . . 1 1 6 6 14 Average Slot Usage (%) 89 | . 100 97 95 98 99 99 97 97 70 71 Engine 3 | . 7 6 11 . 3 1 . 1 2 . Core 4 | . 7 4 . 9 3 5 7 4 . 4 Leg 4 | . 10 6 . . . . . . 3 9 Wheel 2 | . 17 5 . . . . . . . 1 Flight 14 | . . 5 22 36 30 30 30 25 19 2 Device 6 | . . 9 11 3 6 . 5 7 4 7 Storage 8 | . 28 11 11 9 7 7 7 7 2 2 Processor 20 | . . 11 11 14 23 29 23 26 26 26 Protection 6 | . . 10 11 9 7 7 7 8 6 3 Energy Gun 5 | . 14 7 . . 3 5 12 6 . 1 Ballistic Gun 6 | . 13 11 8 8 1 . . 4 4 4 Slashing Weapon 1 | . . 2 8 6 7 1 2 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 14 18 27 14 15 20 21 19 29 25 45 Greatest Support 76 | 20 32 20 12 18 24 24 24 27 31 76 Greatest Overweight (x) 8 | 2 . 7 1 . . . . 8 1 8 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 6 6 6 6 6 10 8 8 Average Capacity 6 | 6 8 6 6 6 6 6 6 7 5 5 Most Carried 10 | 8 8 8 6 6 6 6 6 10 8 8 Average Carried 6 | 3 7 6 5 5 5 5 5 7 5 5 Final Capacity 8 | 8 8 6 6 6 6 6 6 8 4 4 Final Carried 8 | 8 8 6 6 6 6 6 6 8 4 3 Class Distribution -------------------- 46% | Mutant 25% | Sprinter 13% | Scavenger-Mutant 9% | Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Matter Collected 2814 | 224 177 411 34 . 95 269 50 597 . 957 Remotely . | . . . . . . . . . . . Salvage Created 4655 | 90 227 494 63 . 95 573 79 1326 . 1708 Parts 235 | 8 14 29 5 . 10 17 5 48 . 99 Haulers Intercepted 5 | . . 1 . . 1 . . 3 . . Recyclers Shooed 10 | 1 . . . . . . . 6 . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 7 4 . . . Prevented 10 | . . . . . . 9 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 61 | . 4 7 4 . 1 10 3 10 . 22 Melee 5 | . . . 3 . . 1 1 . . . Guns 35 | . 4 7 1 . . 3 2 7 . 11 Cannons 2 | . . . . . 1 . . . . 1 AOE 17 | . . . . . . 4 . 3 . 10 Classes Destroyed 16 | 2 2 2 2 . 1 1 . 2 . 4 Worker 6 | . . . . . . . . 1 . 5 Builder 7 | . . . . . . . . . . 7 Tunneler 4 | 2 . . . . . . . . . 2 Hauler 5 | . . 1 . . 1 . . 3 . . Recycler 11 | 1 . . . . . . . 5 . 5 Mechanic 1 | . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . 1 Watcher 5 | . 1 3 . . . . . 1 . . Swarmer 17 | . . . 3 . . 3 3 3 . 5 Grunt 29 | . 4 2 . . . 4 . 6 . 13 Brawler 2 | . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 8 | . . 5 . . . 1 . . . 2 Hunter 1 | . . . . . . . . 1 . . Programmer 2 | . . . . . 1 . . . . 1 Assembled 1 | . . . 1 . . . . . . . Best Kill Streak 13 | 2 2 3 2 . 1 4 3 6 . 13 Combat Bots Only 4 | . 2 1 2 . 1 4 3 4 . 4 Max Kills in Single Turn 4 | 1 1 2 1 . 1 2 1 1 . 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 1 . 3 Melee 1 | . . . 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Damage Taken 6964 | . 170 473 350 29 34 406 147 735 740 3880 Core 1812 | . 39 55 133 . 18 144 47 162 213 1001 Absorbed by Shields 389 | . . 68 . . . . . . 20 301 Core Remaining (%) 77 | 100 84 . 53 100 . . 70 . 55 . Volleys Fired 290 | 12 16 34 12 . 5 33 4 76 . 98 Largest 2 | 2 2 2 1 . 1 2 1 2 . 2 Hottest 196 | 70 63 79 23 . 20 86 55 110 . 196 Shots Fired 411 | 19 32 63 12 . 5 35 4 93 . 148 Gun 366 | 19 32 63 12 . . 20 4 85 . 131 Cannon 4 | . . . . . . . . . . 4 Launcher 36 | . . . . . . 15 . 8 . 13 Special 5 | . . . . . 5 . . . . . Kinetic 232 | 7 16 34 12 . . . . 61 . 102 Thermal 82 | 12 . 18 . . 5 . . 14 . 33 Explosive 18 | . . . . . . . . 8 . 10 Electromagnetic 79 | . 16 11 . . . 35 4 10 . 3 Robot Hit Streak 31 | 4 10 6 2 . 7 7 3 31 . 28 Robot Miss Streak 4 | 2 3 4 4 . . 1 1 2 . 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 5 | . . 2 . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 Shots Hit Robots 332 | 12 21 33 13 . 23 27 6 69 . 128 Core Hits 182 | 5 11 18 5 . 3 18 4 37 . 81 Critical Hits 11 | . . 1 . . . . 1 8 . 1 Critical Kills 3 | . . . . . . . . 3 . . Critical Parts Destroyed 8 | . . 1 . . . . 1 5 . 1 Melee Attacks 43 | . . . 17 . 19 3 3 . . 1 Impact . | . . . . . . . . . . . Slashing 26 | . . . 17 . 4 1 3 . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 19 | . . . . . 16 2 1 . . . Combat Hostiles 17 | . . . . . 14 2 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11053 | 141 271 551 228 . 251 843 209 2504 . 6055 Guns 5804 | 141 271 551 64 . . 242 52 1912 . 2571 Cannons 125 | . . . . . . . . . . 125 Explosions 4512 | . . . . . . 569 . 592 . 3351 Melee 533 | . . . 164 . 180 32 157 . . . Ramming 8 | . . . . . . . . . . 8 Kinetic 4001 | 42 140 268 64 . . . . 1526 . 1961 Thermal 1965 | 99 . 192 . . 71 . . 854 . 749 Explosive 2997 | . . . . . . . . 63 . 2934 Electromagnetic 1549 | . 131 91 . . . 811 52 61 . 403 Impact . | . . . . . . . . . . . Slashing 533 | . . . 164 . 180 32 157 . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 Average Corruption 3 | . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Effects 13 | . . . . . . . . . . 13 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 3 Targeting Errors 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 427 | . . . 6 . 38 20 6 28 . 329 Projectiles 2 | . . . . . . . . . . 2 Explosions 375 | . . . . . . 20 . 28 . 327 Melee 50 | . . . 6 . 38 . 6 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . . . 48 . 183 Shots 7 | . . . . . . . . 1 . 6 Rammed 2 | . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 247 | 60 102 247 . . . 51 12 128 7 209 Average Temperature 58 | 22 34 87 . . . 15 6 45 7 88 Received Heat Transfer 1481 | . 96 155 . 18 . 99 . 207 242 664 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Fried 4 | . 1 . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 2830 | 296 . 481 . . 185 . . 831 . 1037 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Peak Influence 699 | 15 131 303 86 103 103 . . 699 318 609 Average Influence 193 | 6 57 141 68 51 46 . . 336 288 246 Maximum Alert Level 2 | . . 1 . . . . . 2 1 2 Low Security (%) 61 | 100 100 65 100 100 100 . . 45 . 36 Level 1 28 | . . 34 . . . . . 22 100 54 Level 2 9 | . . . . . . . . 31 . 9 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . . . . . 6 2 8 Investigation 2 | . . . . . . . . . 1 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . . . . . . . . 3 1 3 Assault 2 | . . . . . . . . 2 . . Garrison 4 | . . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Distress Signals 6 | . . 3 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 170 | . 6 14 10 6 9 23 3 32 15 52 Peak Tracking Total 13 | . 2 4 3 6 4 10 3 10 13 11 Tactical Retreats 32 | . . 3 2 . 3 5 1 5 2 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Traps Triggered 4 | . . . . . 1 . . . 2 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Machines Disabled 22 | . . . . . . . . 13 . 9 Max in Single Turn 9 | . . . . . . . . 9 . 3 Garrison Access 2 | . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Machines Accessed 14 | . . 2 . 1 3 . . 2 3 3 Terminals 10 | . . 2 . 1 1 . . 1 3 2 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 32 | . . 7 . 1 5 . . 6 8 5 Successful 15 | . . 4 . 1 2 . . 4 1 3 Failed 17 | . . 3 . . 3 . . 2 7 2 Catastrophic 4 | . . . . . 1 . . . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . 1 . . . . . . . 1 Terminals 25 | . . 7 . 1 3 . . 2 8 4 Fabricators 2 | . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . 4 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . 4 . 1 1 . . 1 1 2 Prototype ID Bank 1 | . . . . . . . . . . 1 Open Door 2 | . . . . . . . . 1 1 . Unreport Threat 2 | . . 1 . . 1 . . . . . Locate Traps 2 | . . . . 1 . . . . . 1 Maintenance Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 Network Status 1 | . . . . . 1 . . . . . Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 2 | . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . 2 . 1 2 . . 1 3 2 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 Matter 153 | . . . . . . . . . . 153 Time 81 | . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat 1 | . . . . . 1 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . no_distress 1 | . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Total Allies 3 | . . . . . 2 . . . . 1 Largest Group 2 | . . . . . 2 . . . . 1 Highest-Rated Group 62 | . . . . . 62 . . . . 8 Highest-Rated Ally 31 | . . . . . 31 . . . . 8 Total Orders 5 | . . . . . . . . 1 . 4 COLLECT 1 | . . . . . . . . . . 1 EXPLORE 4 | . . . . . . . . 1 . 3 Ally Attacks 10 | . . . . . 10 . . . . . Total Damage 85 | . . . . . 85 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . 2 . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Turns Passed 4079 | 108 394 498 373 118 187 285 72 855 120 1069 Spaces Moved 4204 | 53 266 303 365 237 450 501 102 825 187 915 Core 585 | 10 . 4 . . . . . 1 66 504 Treads 15 | . . . . . . . . . . 15 Legs 432 | 43 100 15 . . . . . . 1 273 Wheels 299 | . 166 115 . . . . . . . 18 Hover 61 | . . 61 . . . . . . . . Flight 2812 | . . 108 365 237 450 501 102 824 120 105 Fastest Speed 26 | 50 100 32 32 29 26 26 26 26 27 42 Average Speed 55 | 115 107 112 71 29 26 27 27 29 51 75 Slowest Speed 450 | 150 120 400 102 29 29 32 29 450 120 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 41 | . . . 4 5 10 1 . 15 6 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 36 25 71 22 12 60 16 15 46 24 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . . 1 . . 1 2 . . . Spaces Dug 38 | . . . . . . . . 38 . . Terrain Destroyed 300 | . . . . . . 10 . 163 . 127 Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . . 6 . 1 AOE 293 | . . . . . . 10 . 157 . 126 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Ext Fac Total 5467 | 79 344 409 428 278 482 609 137 1326 204 1171 Wait 620 | . 25 18 31 22 5 63 17 379 5 55 Move 4116 | 52 265 302 356 226 432 498 101 795 174 915 Hop 37 | . . . 4 5 7 1 . 14 6 . Pick Up 70 | 8 10 10 1 5 4 2 3 15 . 12 Fast Attach 76 | 7 4 11 2 5 2 1 . 13 3 28 Attach 37 | . 1 5 . 2 1 1 1 5 1 20 Detach 19 | . . 3 . . . . . 3 2 11 Swap 54 | . 8 6 1 6 3 5 4 10 1 10 Drop 94 | . 15 20 4 7 4 2 4 16 2 20 Fire 290 | 12 16 34 12 . 5 33 4 76 . 98 Melee 43 | . . . 17 . 19 3 3 . . 1 Ram 1 | . . . . . . . . . . 1 Kick 1 | . . . . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x2 790 | -9/Materials | Lost 3 parts (1n1u1w) 979 | -9/Materials | Discovered new exit (range 11) 1001 | -9/Materials | Entered Mines 1304 | -9/Mines | Excavation squad dispatched 1304 | -9/Mines | A large section of the Mines collapsed 1370 | -9/Mines | Discovered new exit (range 4) 1374 | -9/Mines | Entered Materials 1374 | -8/Materials | Evolved 2 slots: Propulsion x2 1482 | -8/Materials | Discovered new exit (range 14) 1492 | -8/Materials | Entered Factory 1492 | -7/Factory | Evolved 2 slots: Utility x2 1511 | -7/Factory | Allied Derelicts emerged from ambush trap array 1602 | -7/Factory | Build established: Sprinter 1642 | -7/Factory | Discovered new exit (range 3) 1679 | -7/Factory | Entered Lower Caves 1702 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1938 | -7/Lower Caves | Discovered new exit (range 8) 1964 | -7/Lower Caves | Entered another Lower Caves area 2005 | -7/Lower Caves | Encountered a Warlord checkpoint 2028 | -7/Lower Caves | Discovered new exit (range 4) 2036 | -7/Lower Caves | Entered Factory 2036 | -6/Factory | Evolved 2 slots: Utility x2 2255 | -6/Factory | Spotted B-75 Beast 2498 | -6/Factory | Lost 6 parts (1p1n2u2w) 2552 | -6/Factory | Discovered new exit (range 10) 2614 | -6/Factory | Garrison activated, responded to threat 2890 | -6/Factory | Identified exit to Extension 2891 | -6/Factory | Entered Extension 2986 | -6/Extension | Lost 6 parts (1p3n2u) 2998 | -6/Extension | Spotted B-75 Beast 3002 | -6/Extension | Spotted B-75 Beast 3010 | -6/Extension | Discovered new exit (range 3) 3010 | -6/Extension | Identified exit to Factory 3011 | -6/Extension | Entered Factory 3011 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3473 | -5/Factory | Build established: Scavenger-Mutant 3519 | -5/Factory | Garrison activated, responded to threat 3747 | -5/Factory | Lost 14 parts (1p7n3u3w) 3857 | -5/Factory | Fabricated R-06 Scavenger? 3877 | -5/Factory | Discovered new exit (range 22) 3972 | -5/Factory | Build established: Mutant 4051 | -5/Factory | Core integrity fell below 50% 4067 | -5/Factory | Core integrity fell below 20% 4080 | -5/Factory | Destroyed self via exploding Neutrino Reactor Last Messages --------------- 04058_ Imp. Medium Treads destroyed. 04058_ Acquired Hvy. Phase Cannon. 04062_ Destroyed Imp. Heat Sink. 04063_ Penetrated by Slug. 04063_ Nuclear Reactor explodes. 04063_ Penetrated by Slug. 04064_ Hvy. Phase Cannon destroyed. 04065_ Imp. Maneuvering Thrusters destroyed. 04065_ Dropped Hvy. Phase Cannon. 04065_ Imp. Medium Treads destroyed. 04065_ Penetrated by Slug. 04068_ Slammed into G-50 Soldier. 04069_ The unstable cave ceiling collapses. 04069_ Slug penetrates Wall. 04070_ Adv. Targeting Computer destroyed. 04079_ Connecting with Terminal... 04080_ Neutrino Reactor explodes. 04080_ P-70 Sage destroyed. 04080_ Lrn. Missile Launcher destroyed. 04080_ Destroyed Lrn. Missile Launcher. Map ----- +----------------------------------------------------+ | """ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###+###????????????????????????????????? | | ########### #????????????????????????????????? | | #????????????????????????????????? | | < ! ?????????????????????????????? | | % #????????????????????????????????? | | ##+####### #????????????????????????????????? | | # #?# #?????????????????????????????????? | | # """#?# ##############????????????????????? | | # Y"### # #????????????????????? | | """ ## # ""#????????????????????? | | ## # T"#????????????????????? | | # # @""#????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | ] # # % #????????????????????? | | ### # #????????????????????? | | ## # #????????????????????? | | /] ## # #????????????????????? | | # / ### + #????????????????????? | | # ] #?# # #????????????????????? | | # ### ##############????????????????????? | | ## #????????????????????????????????? | | ! ## #????????????????????????????????? | | = ###"### #????????????????????????????????? | | ! #????????????????????????????????? | | =! ####### #????????????????????????????????? | | |%! #?????#######????????????????????????????????? | | = #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 37 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Armor Coverage 225 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 12 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assassin Deadly Force Challenges ------------ None Game ------ Seed IntegrationTargetStorm Manual? 0 Play Time 01:47:45 Cumulative 85.0 hours Start 2020.02.02 @ 12:24:27 End 2020.02.03 @ 20:17:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 51 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f810563b-a0ed-4c99-88c7-3829c58b2b09