Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 19:17:43 Player: Skergy Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (326) 326 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 2787 Bonus ------- Follower Combat Kills 191 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Sensor Drone Bay (18/20) Hacking Drone Bay (1/1) Mini Grenade Launcher Self-destruct Interrupter (49) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Phasing AFG > --- WEAPON ----------- Barrage Gun CR-A16's Pointy Stick > --- INVENTORY -------- Seismic Detector Light Armor Plating Sensor Drone Bay Hacking Drone Bay EM Pulse Gun Mini Grenade Launcher Mining Laser Self-destruct Interrupter [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Phasing AFG Storage Small Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 28 | 7 3 4 1 3 10 Power 4 | 2 . 1 . . 1 Engine 4 | 2 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . . 2 Treads 2 | . . 2 . . . Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 1 2 4 Device 6 | . 1 . 1 2 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 2 1 . 1 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 8 | . 1 . . . 7 Power 2 | . 1 . . . 1 Propulsion 5 | . . . . . 5 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . 1 . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 90 98 100 100 92 Engine 10 | . 7 11 11 11 10 Treads 19 | . . 22 22 22 12 Leg 23 | . 28 22 22 22 26 Device 11 | . 12 11 11 11 10 Storage 11 | . 14 11 11 11 10 Ballistic Gun 6 | . 18 10 11 4 8 Launcher 8 | . . 11 11 11 1 Piercing Weapon 6 | . . . . 6 8 Naked Turns 22 | . . . . . 22 Heaviest Build 41 | 14 15 13 26 32 41 Greatest Support 35 | 20 20 20 20 20 35 Greatest Overweight (x) 5 | . . . 1 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 2 6 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 664 | 254 106 14 46 105 139 Remotely . | . . . . . . Salvage Created 380 | . 196 48 26 . 110 Parts 22 | . 13 2 3 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . 4 14 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 5 1 3 . 2 Guns 11 | . 5 1 3 . 2 Classes Destroyed 5 | . 4 1 . . . Worker 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 . 3 . . Grunt 4 | . 2 . . . 2 Sentry 1 | . . 1 . . . Best Kill Streak 7 | . 7 1 3 . 1 Combat Bots Only 5 | . 5 1 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 154 | . 62 3 11 . 78 Missed 44 | . 25 . 6 . 13 Damage Taken 1806 | . 374 60 91 . 1281 Core 499 | . 89 27 23 . 360 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 64 . . . . Volleys Fired 50 | . 26 2 5 . 17 Largest 2 | . 2 2 2 . 2 Hottest 68 | . 60 53 53 . 68 Shots Fired 84 | . 46 4 8 . 26 Gun 79 | . 46 2 5 . 26 Cannon . | . . . . . . Launcher 5 | . . 2 3 . . Special . | . . . . . . Kinetic 50 | . 26 2 5 . 17 Thermal . | . . . . . . Explosive 5 | . . 2 3 . . Electromagnetic 29 | . 20 . . . 9 Robot Hit Streak 6 | . 3 3 4 . 6 Robot Miss Streak 5 | . 5 . 1 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 47 | . 19 3 4 . 21 Core Hits 25 | . 12 3 3 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 951 | 4 350 48 170 . 379 Guns 732 | . 303 31 54 . 344 Cannons . | . . . . . . Explosions 159 | . 36 17 106 . . Melee 35 | . . . . . 35 Ramming 25 | 4 11 . 10 . . Kinetic 495 | . 166 31 54 . 244 Thermal 36 | . 36 . . . . Explosive 123 | . . 17 106 . . Electromagnetic 237 | . 137 . . . 100 Impact . | . . . . . . Slashing . | . . . . . . Piercing 35 | . . . . . 35 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . 26 . . Projectiles . | . . . . . . Explosions 26 | . . . 26 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . 23 23 50 . . Shots 3 | . 1 1 1 . . Rammed . | . . . . . . Targets Rammed 7 | 1 5 . 1 . . Kicked 7 | 1 5 . 1 . . Crushed . | . . . . . . Highest Temperature 257 | . 85 6 12 . 257 Average Temperature 75 | . 47 4 6 . 115 Received Heat Transfer 459 | . 108 15 . . 336 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 173 | . 173 142 168 . . Initial 72 | . . 72 55 . . Average 111 | . 97 106 145 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 8 3 3 . 15 Peak Tracking Total 6 | . 6 3 3 . 5 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 3 1 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 10 1 . . . Successful 5 | . 4 1 . . . Failed 6 | . 6 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 11 | . 10 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 4 1 . . . Record 1 | . . 1 . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 149 | . . . . 149 149 Highest-Rated Ally 38 | . . . . 38 38 Total Orders 11 | . . . 4 . 7 ROAM 1 | . . . . . 1 FOLLOW 2 | . . . . . 2 EXPLORE 5 | . . . 2 . 3 RETURN 3 | . . . 2 . 1 Ally Attacks 27 | . . . . . 27 Total Damage 1146 | . . . . . 1146 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches 5 | . . . 3 . 2 Drone Recoveries 3 | . . . 2 . 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4297 | 69 212 114 336 2809 757 Spaces Moved 2406 | 44 108 84 187 1461 522 Core 53 | 4 . . . . 49 Treads . | . . . . . . Legs 2353 | 40 108 84 187 1461 473 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 164 | 113 120 120 163 185 126 Slowest Speed 300 | 120 120 120 190 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 5 31 12 91 93 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 4 2 Spaces Dug . | . . . . . . Terrain Destroyed 49 | . 1 18 30 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 49 | . 1 18 30 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2666 | 59 143 93 210 1568 593 Wait 144 | 3 . 1 14 94 32 Move 2401 | 43 107 83 186 1460 522 Hop . | . . . . . . Pick Up 14 | 5 . 2 1 5 1 Fast Attach 16 | 6 3 1 1 1 4 Attach 3 | . . 3 . . . Detach 5 | . 2 1 . . 2 Swap 9 | 1 . . . 2 6 Drop 16 | . . . 2 6 8 Fire 50 | . 26 2 5 . 17 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 7 | 1 5 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 375 | -9/Materials | Discovered new exit (range 13) 396 | -9/Materials | Entered Mines 481 | -9/Mines | Found the Drone Emporium 493 | -9/Mines | Found Prototype Device 493 | -9/Mines | Identified Sensor Drone Bay 518 | -9/Mines | Discovered new exit (range 19) 594 | -9/Mines | Discovered new exit (range 45) 609 | -9/Mines | Identified exit to Materials 704 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 732 | -9/Mines | Entered Zion 795 | -7/Zion | Given the Hacking Drone Bay 796 | -7/Zion | Found Prototype Device 945 | -7/Zion | Identified Hacking Drone Bay 1078 | -7/Zion | Found Prototype Device 1079 | -7/Zion | Identified Phasing AFG 1287 | -7/Zion | Learned location of Armory (-3) 1786 | -7/Zion | Found CR-A16's Pointy Stick 2215 | -7/Zion | Imprinted 2217 | -7/Zion | Declared Zion's savior 3288 | -7/Zion | Given A8's code to call for help 3334 | -7/Zion | Discovered new exit (range 11) 3541 | -7/Zion | Entered Proximity Caves 3541 | -6/Proximity Caves | Accompanied by 4 allies 3843 | -6/Proximity Caves | Learned Factory trap positions 4114 | -6/Proximity Caves | Core integrity fell below 50% 4239 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4267 | -6/Proximity Caves | Core integrity fell below 20% 4291 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 4298 | -6/Proximity Caves | Spotted B-75 Beast 4298 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04257_ G-50 Soldier destroyed. 04257_ Penetrated by Slug. 04260_ Carbon-fiber Leg destroyed. 04260_ Barrage Gun destroyed. 04261_ Adv. Heat Sink fries itself beyond repair. 04261_ Dropped EM Pulse Gun. 04261_ Dropped Sml. Storage Unit. 04263_ Penetrated by Slug. 04264_ Acquired Lgt. Armor Plating. 04265_ Hvy. Laser fries itself beyond repair. 04265_ Penetrated by Slug. 04266_ Carbon-fiber Leg fries itself beyond repair. 04269_ Acquired 21 matter. 04271_ Lgt. Angular Momentum Engine fries itself beyond repair. 04271_ Penetrated by Slug. 04275_ Dropped Lgt. Armor Plating. 04275_ Dropped CR-A16's Pointy Stick. 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BB ?????????? | | #???????# #??### ##???? ?????????? | | #?????? #????# $#??????? ??????????? | | #????? ##????# #??????????????????????? | | #???? ??????# ??????????????????????? | | #????? #?????? ??????????????????????? | | #??????? ??????? ?????????????????????? | | #?????????????? ?????????????????????? | | #??????????????# ?????????????????????? | | ??????????????## ?????????????????????? | | ## ????????????????? ?????????????????????? | | ? #???????????????????# ??????????????????????? | | ? ##??????????????????? ??????????????????????? | | #??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?? #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Robot Respite The One Challenges ------------ None Game ------ Seed TimingRainbowExoskeleton Manual? 0 Play Time 00:48:14 Cumulative 13.0 hours Start 2024.05.20 @ 18:29:21 End 2024.05.20 @ 19:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e1b4a7e-e6c4-4998-be3e-3e54ccf3029c