Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.10 @ 18:34:10 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2843) 2843 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 6102 Bonus ------- High Alert Combat Kills 93 Friendly Fire -79 Cogmind --------- Core Integrity 621/700 Matter 253/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Ion Cannon Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Advanced Treads Improved Heat Sink Cooling System Structural Scanner Trap Scanner Improved Terrain Scanner Transport Network Coupler Matter Filter Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Graphene Brace Hacking Suite Tractor Beam Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Treads Improved Heat Sink Cooling System Structural Scanner Trap Scanner Improved Terrain Scanner Transport Network Coupler Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Graphene Brace Hacking Suite Tractor Beam Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Gun Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 85 | 6 10 2 . 4 41 22 Power 9 | 1 1 . . . 5 2 Engine 4 | 1 1 . . . 1 1 Core 5 | . . . . . 4 1 Reactor . | . . . . . . . Propulsion 17 | 2 1 1 . 1 9 3 Treads 15 | 1 1 . . 1 9 3 Leg . | . . . . . . . Wheel 2 | 1 . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 1 5 1 . . 14 10 Device 16 | . 4 . . . 7 5 Storage 2 | 1 1 . . . . . Processor 4 | . . 1 . . 1 2 Hackware 2 | . . . . . . 2 Protection 7 | . . . . . 6 1 Artifact . | . . . . . . . Weapon 28 | 2 3 . . 3 13 7 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 4 | . . . . . . 4 Ballistic Gun 16 | 1 3 . . 2 9 1 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 1 4 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 28 | . 1 2 . 2 19 4 Power 5 | . . . . . 4 1 Propulsion 12 | . 1 1 . 1 7 2 Utility 5 | . . 1 . . 4 . Weapon 6 | . . . . 1 4 1 Highest Loss Streak 5 | . 1 2 . 2 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 99 100 99 99 96 Engine 9 | . 14 14 14 14 5 3 Core 2 | . . . . . 3 7 Treads 21 | . 14 14 14 13 27 29 Wheel 7 | . 14 13 14 14 . . Device 11 | . 11 3 . . 18 14 Storage 11 | . 14 14 14 14 9 7 Processor 8 | . . 9 14 14 9 13 Protection 2 | . . . . . 8 1 Energy Cannon 2 | . . . . . . 11 Ballistic Gun 19 | . 24 28 28 26 17 2 Naked Turns . | . . . . . . . Heaviest Build 105 | 14 94 94 93 94 101 105 Greatest Support 80 | 20 16 16 16 16 60 80 Greatest Overweight (x) 5 | . 5 5 5 5 1 1 Average Overweight (x) 3 | . 3 5 5 5 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 Most Carried 25 | 4 19 24 22 23 25 25 Average Carried 20 | 2 13 22 22 22 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 19 22 22 21 25 25 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2316 | 221 405 117 . 106 1234 233 Remotely 496 | . 196 . . . 300 . Salvage Created 3265 | . 731 144 . 69 1873 448 Parts 209 | . 67 13 . 3 106 20 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 5 | . 1 . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 90 | . 18 5 . 19 38 10 Guns 57 | . 18 5 . 3 31 . Cannons 8 | . . . . . . 8 AOE 25 | . . . . 16 7 2 Classes Destroyed 15 | . 8 . . 2 4 1 Worker 1 | . 1 . . . . . Builder 3 | . 1 . . 1 1 . Tunneler 2 | . 1 1 . . . . Hauler 5 | . 2 . . . 3 . Operator 2 | . 1 . . . 1 . Watcher 7 | . 3 . . . 2 2 Swarmer 20 | . 9 3 . . 8 . Grunt 37 | . 9 2 . . 18 8 Duelist 4 | . . . . . 3 1 Sentry 6 | . . . . . 6 . Demolisher 2 | . . . . 2 . . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Assembled 17 | . . . . 17 . . Best Kill Streak 18 | . 6 3 . 18 7 4 Combat Bots Only 17 | . 5 3 . 17 6 3 Max Kills in Single Turn 4 | . 2 1 . 4 4 2 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . . 4 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4784 | . 442 293 . 414 2829 806 Core 703 | . 34 58 . 99 433 79 Absorbed by Shields 274 | . . . . . 274 . Core Remaining (%) 48 | 100 . . . 23 21 . Volleys Fired 278 | . 53 15 . 11 164 35 Largest 2 | . 2 2 . 2 2 2 Hottest 135 | . 70 46 . 46 46 135 Shots Fired 507 | . 106 30 . 16 290 65 Gun 437 | . 106 30 . 10 286 5 Cannon 55 | . . . . . . 55 Launcher 15 | . . . . 6 4 5 Special . | . . . . . . . Kinetic 427 | . 96 30 . 10 286 5 Thermal 65 | . 10 . . . . 55 Explosive 15 | . . . . 6 4 5 Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 18 10 . 6 25 10 Robot Miss Streak 3 | . 2 1 . 1 2 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 3 . . . 5 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 372 | . 69 24 . 9 228 42 Core Hits 207 | . 37 8 . 37 96 29 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 5 | . 1 . . 1 3 . Burn 1 | . 1 . . . . . Destroy 4 | . . . . 1 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7949 | . 914 358 . 1387 3905 1385 Guns 4872 | . 885 358 . 138 3420 71 Cannons 897 | . . . . . . 897 Explosions 2151 | . . . . 1249 485 417 Melee . | . . . . . . . Ramming 29 | . 29 . . . . . Kinetic 4783 | . 796 358 . 138 3420 71 Thermal 986 | . 89 . . . . 897 Explosive 2151 | . . . . 1249 485 417 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . . 18 . 6 Projectiles 6 | . . . . . . 6 Explosions 18 | . . . . 18 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . 14 . . 31 . . Shots 1 | . . . . 1 . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 56 | . 54 7 . . 29 56 Average Temperature 15 | . 24 4 . . 7 23 Received Heat Transfer 1729 | . 120 120 . . 1102 387 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 2 . . . . 6 Heat Transferred 1702 | . 333 . . . . 1369 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 592 | . 292 96 . 140 592 356 Initial 268 | . . 36 . . 54 268 Average 153 | . 98 25 . 68 246 219 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 71 | 100 96 100 . 100 41 55 Level 1 21 | . 3 . . . 36 44 Level 2 6 | . . . . . 21 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 5 . . . 10 3 Investigation 5 | . 4 . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . . . 4 2 Assault 1 | . . . . . 1 . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . 2 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 25 10 . 21 60 17 Peak Tracking Total 20 | . 5 3 . 20 7 4 Tactical Retreats 5 | . . 2 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 12 | . 7 1 1 . 2 1 Terminals 8 | . 5 1 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 29 | . 18 1 1 . 8 1 Successful 15 | . 10 . 1 . 3 1 Failed 13 | . 7 1 . . 5 . Catastrophic 3 | . 2 . . . 1 . Database Lockouts 1 | . 1 . . . . . Manual 15 | . 8 2 . . 5 . Terminals 22 | . 13 1 . . 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 10 | . 7 . 1 . 2 . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Unreport Threat 3 | . 3 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 4 | . 3 . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Reject 1 | . 1 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 5 1 . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 6148 | 65 1354 1132 364 208 1783 1242 Spaces Moved 2658 | 56 714 612 209 101 512 454 Core 9 | 9 . . . . . . Treads 967 | 1 . . . . 512 454 Legs . | . . . . . . . Wheels 1682 | 46 714 612 209 101 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 175 175 175 240 240 Average Speed 192 | 93 158 175 175 175 240 240 Slowest Speed 240 | 160 175 175 175 175 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 83 98 65 35 51 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 25 | . . . . 18 7 . Terrain Destroyed 65 | . . . . 38 19 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . . . . 38 19 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3185 | 66 835 643 208 116 778 539 Wait 53 | . 21 10 . . 10 12 Move 2652 | 55 713 611 208 100 511 454 Hop . | . . . . . . . Pick Up 79 | 5 24 5 . 1 37 7 Fast Attach 17 | 5 3 . . . 4 5 Attach 39 | 1 1 2 . 2 23 10 Detach 1 | . . . . . . 1 Swap 29 | . 6 . . 2 14 7 Drop 36 | . 13 . . . 15 8 Fire 278 | . 53 15 . 11 164 35 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 165 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 3) 490 | -10/Materials | Discovered new exit (range 10) 1252 | -10/Materials | Discovered new exit (range 5) 1420 | -10/Materials | Entered Mines 1448 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1561 | -10/Mines | Discovered new exit (range 14) 1714 | -10/Mines | Learned location of Storage (-9) 1801 | -10/Mines | Discovered new exit (range 9) 2183 | -10/Mines | Received a Mining Laser from a helpful Derelict 2545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2545 | -10/Mines | Discovered new exit (range 5) 2552 | -10/Mines | Entered Exiles 2596 | -10/Exiles | Met 8R-AWN 2626 | -10/Exiles | Met EX-HEX 2694 | -10/Exiles | Met EX-DEC 2701 | -10/Exiles | Learned location of Zion (-7) 2777 | -10/Exiles | Visited The Gauntlet 2897 | -10/Exiles | Discovered new exit (range 14) 2916 | -10/Exiles | Entered Mines 2958 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3005 | -9/Mines | Assembled infested the area 3009 | -9/Mines | Core integrity fell below 50% 3010 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3044 | -9/Mines | Destroyed 17 combat bots 3116 | -9/Mines | Discovered new exit (range 6) 3124 | -9/Mines | Entered Materials 3124 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3420 | -8/Materials | Build established: Scavenger-Mutant 3963 | -8/Materials | Lost 3 parts (2n1u) 4063 | -8/Materials | Lost 5 parts (1p1n1u2w) 4127 | -8/Materials | Discovered new exit (range 20) 4313 | -8/Materials | Core integrity fell below 50% 4469 | -8/Materials | Lost 4 parts (2p1n1w) 4508 | -8/Materials | Garrison activated, responded to threat 4544 | -8/Materials | Discovered new exit (range 14) 4724 | -8/Materials | First assault squad dispatched 4786 | -8/Materials | Lost 4 parts (1p1n1u1w) 4836 | -8/Materials | Garrison activated, responded to threat 4907 | -8/Materials | Entered Factory 4907 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5510 | -7/Factory | Build established: Scavenger-Skirmisher 6149 | -7/Factory | Self-destructed Last Messages --------------- 05673_ U-05 Engineer lays Concrete. 05675_ U-05 Engineer builds a Door. 05677_ U-05 Engineer builds a Wall. 05679_ The unstable cave ceiling collapses. 05681_ U-05 Engineer builds a Wall. 05685_ U-05 Engineer lays Concrete. 05692_ Acquired 47 matter. 05692_ U-05 Engineer lays Concrete. 05706_ U-05 Engineer builds a Wall. 05729_ U-05 Engineer lays Concrete. 05819_ Acquired Hrd. Light Armor Plating. 05902_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05907_ Slug penetrates O-24 Administrator. 05913_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 05994_ >> Machine Analyzer network decryption results: 05994_ Scanalyzer x3 06037_ Acquired Matter Filter. 06145_ Penetrated by Slug. 06148_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# !# | | ???????????????????????????????# # | | ???????????????????????????????# " " # | | ???????????????????????????????# " " # | | ????????????????? ?????######## " " # | | ?????????????????? ????? + " " # | | ?????????????####+#/####### # " " ##########+## | | ?????????????# = # # " " #??????? | | ?????????????# + + " " #??""""""""" | | ?????????????# ! ###### " " #??? | | ?????????????# #????# " " #? """"""""" | | ?????????????# #????# #? | | ?????????????# #????#######? """"""""" | | ?????????????# #?????????????? | | ?????????????# #?????????????????###### | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????"?"?"?"?"???? | | ?????????????# #??????????"?"?"?"?"???? | | ?????????????############+#??????????"?"?"?"?"???? | | ????????????????????????# #??????????"?"?"?"?"???? | | ????????????????????????# #??????????"?"?"?"?"???? | | ????????????????????????# #??????????"?"?"?"?"???? | | ????????????????????????# #??????????"?"?"?"?"???? | | ????????????????????????# #??????????"?"?"?"?"???? | | ????????????????????????#@#??????????"?"?"?"?"???? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????+ ?????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# w ?????????????? | | ????????????????????????# #######????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? +??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveComponentWeb Manual? 0 Play Time 00:38:56 Cumulative 192.6 hours Start 2023.01.05 @ 17:06:27 End 2023.01.10 @ 18:34:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 73 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a09f9527-3e2a-4e58-be3f-283477a3a662