Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 13:41:10 Player: AnotherZach Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (1493) 1493 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-124) -124 TOTAL SCORE: 6104 Bonus ------- Friendly Fire -124 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Compact Mass Driver Carbide Saw > --- INVENTORY -------- Micro Nuclear Core Improved Surge Thruster Improved Surge Thruster Large Storage Unit Advanced Shield Generator [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Surge Thruster Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Surge Thruster Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . 2 . 1 . . . Utility 4 | . . 1 . . 2 . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 136 | 4 2 24 31 11 16 6 24 1 17 Power 17 | . . 3 2 2 2 1 5 . 2 Engine 12 | . . 3 2 2 2 1 1 . 1 Core 5 | . . . . . . . 4 . 1 Reactor . | . . . . . . . . . . Propulsion 48 | 2 . 3 16 5 5 2 11 . 4 Treads 3 | 2 . 1 . . . . . . . Leg 3 | . . 1 1 . . 1 . . . Wheel 4 | . . . 3 . 1 . . . . Hover 8 | . . . . . 1 1 3 . 3 Flight 30 | . . 1 12 5 3 . 8 . 1 Utility 35 | 1 1 5 5 2 6 3 4 . 8 Device 18 | 1 . 1 3 1 3 . 3 . 6 Storage 1 | . . . 1 . . . . . . Processor 6 | . 1 . 1 . 1 3 . . . Hackware 2 | . . . . . 2 . . . . Protection 8 | . . 4 . 1 . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 36 | 1 1 13 8 2 3 . 4 1 3 Energy Gun 2 | . 1 1 . . . . . . . Energy Cannon 6 | . . 5 1 . . . . . . Ballistic Gun 9 | 1 . 1 3 . 2 . 2 . . Ballistic Cannon 6 | . . . 4 . . . . 1 1 Launcher 7 | . . 6 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 5 | . . . . 1 1 . 1 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . . 1 . Parts Lost 41 | . . 7 1 1 11 . 6 . 15 Power 6 | . . . . . 1 . 2 . 3 Propulsion 20 | . . 3 1 1 8 . 1 . 6 Utility 12 | . . 3 . . 2 . 2 . 5 Weapon 3 | . . 1 . . . . 1 . 1 Highest Loss Streak 7 | . . 5 1 1 7 . 6 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 71 74 90 93 81 45 61 94 79 Engine 4 | . . 4 9 9 6 . 1 . . Core 1 | . . . . . . . 1 11 9 Treads 3 | . 28 19 . . . . . . . Leg 2 | . . 10 2 . . 3 4 . . Wheel 4 | . . . 16 . 1 . . . . Hover 2 | . . . . . . 5 8 . 3 Flight 13 | . . . 9 40 24 . 4 35 25 Device 8 | . 14 8 9 8 7 6 8 5 6 Storage 1 | . . . 5 . . . . . . Processor 15 | . 12 11 12 9 11 17 23 23 20 Hackware 2 | . . . . . 14 4 . . . Protection 3 | . . 8 4 7 . . . 5 4 Ballistic Gun 2 | . 14 . 1 9 3 . . 5 1 Ballistic Cannon 5 | . . . 19 . . . . . . Slashing Weapon 2 | . . . . 4 6 6 5 5 3 Peak Build Rating 77 | 4 6 12 18 16 36 37 70 77 76 Average Rating 25 | 3 5 8 12 14 25 24 41 68 59 On Entrance 23 | . 4 5 6 15 16 18 37 68 68 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 3 3 11 41 15 24 16 25 23 34 Greatest Support 60 | 3 3 40 42 20 16 10 31 24 60 Greatest Overweight (x) 4 | . . 3 4 . 2 2 . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 5 5 5 5 5 Average Capacity 6 | 5 5 5 9 5 5 5 5 5 5 Most Carried 15 | 5 5 5 15 15 5 5 5 5 5 Average Carried 5 | 4 4 3 8 5 4 5 4 5 4 Final Capacity 15 | 5 5 5 15 5 5 5 5 5 5 Final Carried 15 | 5 5 4 15 5 5 5 5 5 2 Class Distribution -------------------- 47% | Mutant 17% | Scavenger-Sprinter 15% | Scavenger-Mutant 7% | Hacker-Sprinter 7% | Hacker-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -5/Waste Scavenger-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Matter Collected 2361 | 285 62 179 1146 142 103 . 228 . 216 Remotely . | . . . . . . . . . . Salvage Created 2382 | 150 30 408 878 125 318 . 260 . 213 Parts 157 | 10 5 28 52 2 18 . 35 . 7 Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 4 | 1 . . 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 37 | . . 8 15 . 4 . 7 . 3 Melee 9 | . . . . . 2 . 5 . 2 Guns 3 | . . 1 . . 2 . . . . Cannons 19 | . . 3 15 . . . . . 1 AOE 6 | . . 4 . . . . 2 . . Classes Destroyed 13 | 2 2 4 2 . 1 . 2 . . Worker 6 | . 1 1 3 . 1 . . . . Builder 5 | . . 1 2 . 1 . 1 . . Tunneler 6 | 4 . . . . 1 . . . 1 Hauler 2 | . . . 2 . . . . . . Recycler 10 | 1 . 2 5 1 1 . . . . Operator 3 | . . . 1 1 1 . . . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 14 | . . 3 8 . 2 . 1 . . Cutter 5 | . . . . . . . 5 . . Grunt 10 | . . 2 5 . 1 . . . 2 Sentry 6 | . . 3 2 . . . . . 1 Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 7 | 5 2 6 7 2 3 . 3 . 1 Combat Bots Only 4 | . . 3 4 . 2 . 3 . 1 Max Kills in Single Turn 3 | 1 1 3 2 1 1 . 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . 2 . . Melee 1 | . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Hostile Shots Fired 559 | . 2 103 78 13 68 . 74 . 221 Missed 213 | . 2 31 24 8 25 . 33 . 90 Damage Taken 5686 | . . 994 469 57 744 . 907 . 2515 Core 1595 | . . 272 105 . 207 . 329 . 682 Absorbed by Shields 53 | . . . 53 . . . . . . Redirected to Shielding 98 | . . 51 40 7 . . . . . Core Remaining (%) 79 | 100 100 . 5 100 70 100 . . . Volleys Fired 139 | 26 3 23 74 3 5 . 2 . 3 Largest 2 | 1 2 2 2 1 2 . 1 . 2 Hottest 108 | 20 60 108 78 23 70 . 39 . 93 Shots Fired 231 | 26 6 37 141 3 10 . 2 . 6 Gun 59 | 26 6 11 . 3 10 . . . 3 Cannon 162 | . . 18 141 . . . . . 3 Launcher 10 | . . 8 . . . . 2 . . Special . | . . . . . . . . . . Kinetic 191 | 26 3 3 140 3 10 . . . 6 Thermal 19 | . . 18 1 . . . . . . Explosive 8 | . . 8 . . . . . . . Electromagnetic 13 | . 3 8 . . . . 2 . . Robot Hit Streak 10 | 5 2 10 5 . 2 . 3 . 6 Robot Miss Streak 8 | 2 1 2 7 4 8 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 160 | 18 3 24 55 4 22 1 16 . 17 Core Hits 86 | 6 2 20 30 3 7 . 11 . 7 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . . . Critical Strikes 18 | . . . 3 2 6 1 2 . 4 Destroy 4 | . . . . . 4 . . . . Blast 3 | . . . 3 . . . . . . Smash 1 | . . . . 1 . . . . . Sever 10 | . . . . 1 2 1 2 . 4 Melee Attacks 77 | . . . . 6 26 5 22 . 18 Impact 1 | . . . . 1 . . . . . Slashing 76 | . . . . 5 26 5 22 . 18 Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . 1 5 1 3 . 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4780 | 233 37 860 1269 213 826 61 741 . 540 Guns 462 | 233 37 77 . 23 37 . . . 55 Cannons 1630 | . . 285 1269 . . . . . 76 Explosions 656 | . . 488 . . . . 168 . . Melee 1959 | . . . . 190 789 61 573 . 346 Ramming 73 | . . 10 . . . . . . 63 Kinetic 1737 | 233 37 28 1248 23 37 . . . 131 Thermal 433 | . . 353 21 . . . 59 . . Explosive 420 | . . 420 . . . . . . . Electromagnetic 158 | . . 49 . . . . 109 . . Impact 76 | . . . . 76 . . . . . Slashing 1883 | . . . . 114 789 61 573 . 346 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 392 | . . 7 23 82 163 . 100 . 17 Projectiles 23 | . . . 23 . . . . . . Explosions 7 | . . 7 . . . . . . . Melee 362 | . . . . 82 163 . 100 . 17 Knockbacks 6 | . . . 5 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic 4 | . . . 4 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 206 | . . 52 . . . . 124 . 30 Shots 6 | . . 3 . . . . 3 . . Rammed 8 | . . 3 . . . . . . 5 Targets Rammed 8 | . . 3 . . . . . . 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 408 | . 15 298 137 4 . . 58 231 408 Average Temperature 74 | . 10 113 41 4 . . 23 125 102 Received Heat Transfer 828 | . . 321 87 18 87 . . . 315 Effects 3 | . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . 1 . . 1 . . Impact Corruptions 4 | . . . 1 3 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 705 | . . 618 37 . . . 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Peak Influence 440 | 25 73 357 440 312 376 173 321 142 292 Initial 185 | . 16 30 150 185 141 169 84 112 99 Average 196 | 7 52 175 260 216 232 170 155 119 198 Maximum Alert Level 2 | . . 1 2 1 1 . 1 . 1 Low Security (%) 50 | 100 100 54 18 41 39 100 70 100 42 Level 1 48 | . . 45 77 58 60 . 29 . 57 Level 2 1 | . . . 4 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 1 2 1 3 . 6 . 4 Investigation 7 | . . 1 1 . 1 . 2 . 2 Extermination 2 | . . . . . 1 . 1 . . Reinforcement 8 | . 1 . 1 1 1 . 2 . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Distress Signals 9 | . . 3 . 1 . . 1 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 5 27 21 11 18 . 12 4 66 Peak Tracking Total 21 | . 3 21 4 9 9 1 7 4 18 Tactical Retreats 16 | . . 1 1 1 2 . 3 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Traps Triggered 6 | . . 1 . . 2 . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Machines Disabled 8 | . . 2 3 . 1 . 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Machines Accessed 31 | . 2 4 9 3 3 2 4 . 4 Terminals 17 | . 2 1 6 3 1 1 1 . 2 Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . . 1 . 1 . 1 . . Recycling Units 8 | . . 2 2 . . 1 1 . 2 Scanalyzers 2 | . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 89 | . 6 12 29 7 11 3 12 . 9 Successful 42 | . 1 10 16 2 6 . 4 . 3 Failed 46 | . 5 2 12 5 5 3 8 . 6 Catastrophic 6 | . 1 . 1 1 . 1 2 . . Database Lockouts 1 | . . . 1 . . . . . . Manual 34 | . 1 4 17 4 5 . 1 . 2 Terminals 49 | . 6 3 22 7 4 1 1 . 5 Fabricators 4 | . . . . . 4 . . . . Repair Stations 9 | . . . 3 . 3 . 3 . . Recycling Units 17 | . . 5 4 . . 2 2 . 4 Scanalyzers 10 | . . 4 . . . . 6 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . . 1 6 1 3 . . . . Robot Schematic 1 | . . . 1 . . . . . . Open Door 2 | . . . 2 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . Zone Layout 3 | . . . 2 . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . 1 . 1 . . . . Scan Component 1 | . . . 1 . . . . . . Refit 1 | . . . . . 1 . . . . Recycling Unit Hacks 5 | . . 3 1 . . . . . 1 Retrieve Components 5 | . . 3 1 . . . . . 1 Scanalyzer 8 | . . 4 . . . . 4 . . Insert Component 4 | . . 2 . . . . 2 . . Analyze 4 | . . 2 . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 1 2 8 1 1 . . . 2 Terminals 12 | . 1 1 7 1 . . . . 2 Track 1 | . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 6 | . 1 1 2 1 . . . . 1 Operators 1 | . . . 1 . . . . . . Skim 2 | . . . 2 . . . . . . Sabotage 1 | . . . . . . . . . 1 Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . Reject 2 | . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 2 3 7 3 3 2 4 . 2 Full Trace Events 8 | . . 1 2 1 1 . 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . . 2 . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 35 | . . . . . 35 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . 2 10 . . . . . 1 Parts Scanalyzed 4 | . . 2 . . . . 2 . . Part Schematics Acquired 4 | . . 2 . . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . Total Orders 1 | . . . 1 . . . . . . EXPLORE 1 | . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . 6 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Turns Passed 2686 | 117 125 229 723 111 395 241 284 12 449 Spaces Moved 2877 | 82 178 196 402 193 445 350 300 64 667 Core 583 | 82 178 165 . . 1 156 . . 1 Treads 14 | . . 14 . . . . . . . Legs . | . . . . . . . . . . Wheels 216 | . . . 162 . 54 . . . . Hover 620 | . . . . . 11 194 246 . 169 Flight 1444 | . . 17 240 193 379 . 54 64 497 Fastest Speed 12 | 50 50 40 32 27 28 50 12 15 15 Average Speed 51 | 50 50 59 86 30 52 62 60 15 26 Slowest Speed 370 | 50 50 200 370 31 197 150 71 15 250 Overloaded Moves 4 | . . . . . . . 4 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . . 3 . 4 . 1 . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 38 34 57 18 18 11 9 67 21 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 44 | . . 27 2 . 2 4 6 . 3 Terrain Destroyed 112 | . . 76 12 . 2 4 14 . 4 Melee 15 | . . . . . 2 4 6 . 3 Projectile 13 | . . . 12 . . . . . 1 AOE 84 | . . 76 . . . . 8 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Was Fac Total 3725 | 129 209 275 635 237 555 362 363 65 895 Wait 298 | 13 22 7 82 5 35 . 3 . 131 Move 2846 | 81 177 195 395 192 437 349 298 63 659 Hop 10 | . . . 3 . 3 . 1 . 3 Pick Up 49 | 5 2 5 17 6 5 . 3 . 6 Fast Attach 70 | 4 1 7 22 3 6 6 15 1 5 Attach 52 | . 1 17 8 8 5 . 6 . 7 Detach 24 | . 1 13 6 . . . 2 . 2 Swap 14 | . . . 1 . 5 . 3 . 5 Drop 79 | . 2 5 24 14 10 2 8 1 13 Fire 139 | 26 3 23 74 3 5 . 2 . 3 Melee 77 | . . . . 6 26 5 22 . 18 Ram 5 | . . . . . . . . . 5 Kick . | . . . . . . . . . . Crush 3 | . . 3 . . . . . . . Escape Stasis 56 | . . . . . 18 . . . 38 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Identified exit to Materials 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Identified exit to Mines 300 | -9/Materials | Identified exit to Storage 352 | -9/Materials | Build established: Mutant 455 | -9/Materials | Core integrity fell below 50% 472 | -9/Materials | Entered Storage 488 | -9/Storage | Lost 5 parts (3n2u) 502 | -9/Storage | Central database locked down 853 | -9/Storage | Core integrity fell below 20% 1076 | -9/Storage | Build established: Scavenger-Mutant 1110 | -9/Storage | Murdered 3 allies 1116 | -9/Storage | Lost 3 allies 1185 | -9/Storage | Discovered new exit (range 9) 1194 | -9/Storage | Identified exit to Materials 1195 | -9/Storage | Entered Materials 1195 | -8/Materials | Evolved 2 slots: Propulsion x2 1296 | -8/Materials | Discovered new exit (range 16) 1306 | -8/Materials | Identified exit to Factory 1306 | -8/Materials | Entered Factory 1306 | -7/Factory | Evolved 2 slots: Utility x2 1349 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 1681 | -7/Factory | Discovered new exit (range 19) 1700 | -7/Factory | Identified exit to Factory 1701 | -7/Factory | Entered another Factory area 1701 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1731 | -6/Factory | Lost 7 parts (1p5n1u) 1931 | -6/Factory | Discovered new exit (range 6) 1935 | -6/Factory | Identified exit to Factory 1942 | -6/Factory | Entered another Factory area 1942 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1975 | -5/Factory | Build established: Mutant 2132 | -5/Factory | Garrison activated, responded to threat 2199 | -5/Factory | Lost 6 parts (2p1n2u1w) 2226 | -5/Factory | Manually triggered Chute Trap 2226 | -5/Factory | Sucked down chute 2226 | -5/Factory | Entered Waste 2232 | -5/Waste | Spotted C-40 Crusher 2232 | -5/Waste | Spotted C-40 Crusher 2233 | -5/Waste | Spotted C-40 Crusher 2233 | -5/Waste | Spotted C-40 Crusher 2235 | -5/Waste | Spotted C-40 Crusher 2236 | -5/Waste | Discovered new exit (range 16) 2236 | -5/Waste | Spotted C-40 Crusher 2238 | -5/Waste | Identified exit to Factory 2238 | -5/Waste | Entered Factory 2307 | -5/Factory | Spotted B-75 Beast 2481 | -5/Factory | Build established: Scavenger-Sprinter 2589 | -5/Factory | Core integrity fell below 50% 2630 | -5/Factory | Lost 6 parts (2p1n2u1w) 2657 | -5/Factory | Core integrity fell below 20% 2687 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02671_ Adv. Melee Analysis Suite temporarily disabled. 02672_ Slammed into S-27 Virus. 02672_ Adv. Melee Analysis Suite broken. 02672_ Destabilizing: Short circuit. 02673_ Critical hit (Burn: +37). 02673_ Slammed into S-27 Virus. 02674_ S-27 Virus destroyed. 02680_ Penetrated by Slug. 02680_ Gravmag Array destroyed. 02683_ Penetrated by Slug. 02683_ Dropped Mic. Nuclear Core. 02683_ Penetrated by Slug. 02683_ Lyr. Light Armor Plating destroyed. 02686_ Penetrated by Slug. 02686_ Gravmag Array destroyed. 02686_ W-25 Informer sends out distress signal. 02687_ Penetrated by Slug. 02687_ Slug penetrates Wall. 02687_ Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????# """""" #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# "T" #??????????????????????????? | | ?????????# = """ #??????????????????????????? | | ?????????# % #??????????????????????????? | | ?????????#######/##########??????????????????????? | | ?????????????# ^ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ##############?????????? | | ?????????????# s # #?????????? | | ?????????????# gs # * "T" #?????????? | | ?????????????########s # "%" " % #?????????? | | ????????????????????#sR # "=" " #?????????? | | ????????############# # " " " #?????????? | | ?????? w # " " " #?????????? | | ?????? # " " " #?????????? | | ?????? + " " " #?????????? | | ???????############## * # " " " #?????????? | | ?????????????? ??# # " " " * #?????????? | | ?????????????? ?# # " " " %[ #?????????? | | ??????????????" """?# # = #?????????? | | ?????????????"" """ # ##############?????????? | | ??????????# """ """ # h########???????????????? | | ??????????# + @ w ????????? | | ??????????# # ########???????????????? | | ??????????# # h #??????????????????????? | | ??????????########### #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# w +??????????????????????? | | ????????????## #??????????????????????? | | ????????????# #??????????????????????? | | ????????????#T ###+####??????????????????????? | | #+############u k #?????????????????????????????? | | #?????????????????????????????? | | ^ #?????????????????????????????? | | +?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #/######+###########?????????????????????????????? | | ??? ??????????????????????????????????????? | | ? "?????????????????????????????????????? | | !# ! ""????????????????????????????????????? | | # R" ??????????????????????????????????? | | ! # """ ??????????????????????????????????? | | # ???????????????????????????????????? | | ! # ??????????????????????????????????? | | ! # ! #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 77 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Gravmag System | -5/Factory | Scanalyzed Imp. Light Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravGaussCalibrator Manual? 0 Play Time 00:52:45 Cumulative 754.5 hours Start 2024.10.02 @ 12:51:45 End 2024.10.02 @ 13:41:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 43 Adventurer 138 Explorer 0 Win Type - Total 13 Types 8/0/1/2/1/0/0/0/1 Lore% 80 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3070f58f-391f-4e59-828c-aecb8b711364