Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.10 @ 15:20:51 Player: ArabianSandBoa Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (624) 3120 Value Destroyed (32925) 32925 Prototype IDs (222) 4440 Alien Tech Used (4) 800 Bonus (34273) 34273 TOTAL SCORE: 83458 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 21383 Follower Combat Kills 921 Entered Garrisons 800 Met Data Miner 300 Used Data Conduit 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Sigix 2000 Friendly Fire -631 Cogmind --------- Core Integrity 0/1300 Matter 271/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (2450) Ox48 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Scrap Engine Cargo Storage Unit Experimental Targeting Computer Advanced Weapon Cycler > --- WEAPON (3) ------- Molecular Scythe > --- INVENTORY (30) --- Coolant Injector Long-range Terrain Scanner Transport Network Coupler Encrypted Comm Array Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Advanced Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter Experimental Phase Shifter Improved Cloaking Device Graphene Brace Experimental EM Disruption Field Advanced Force Field Antimissile System Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Heart of Steel Navigation Efficiency Matrix Advanced Remote Datajack Dual-blade Saw Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Flying FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Cargo Storage Unit Advanced Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter Advanced Focal Shield Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- High-powered Thermal Phase Construct/G > --- INVENTORY -------- Coolant Injector Long-range Terrain Scanner Transport Network Coupler Encrypted Comm Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Charger Advanced Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter Improved Cloaking Device Graphene Brace Experimental EM Disruption Field Advanced Force Field Antimissile System Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Heart of Steel Fusion Bomb Launcher Advanced Remote Datajack Dual-blade Saw Sigix Containment Pod [Rating: 174] Favorites ----------- Power Quantum-Antimatter Reactor Engine Deuterium Engine Reactor Quantum-Antimatter Reactor Propulsion Flying FPA Exoskeleton Wheel Compact Wheel Flight Unit Flying FPA Exoskeleton Utility Armored Scrap Engine Device Armored Scrap Engine Storage Cargo Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon High-powered Thermal Phase Construct/G Energy Gun High-powered Thermal Phase Construct/G Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Ballistic Helical Construct/C Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Slots Evolved 14 | . . 2 . . 4 2 . . . . . . 2 . . . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . Utility 9 | . . 2 . . 2 1 . . . . . . 1 . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 122 | 6 6 10 13 5 17 1 14 2 2 . . . 4 3 2 2 2 5 2 10 6 10 Power 5 | 1 . 1 3 . . . . . . . . . . . . . . . . . . . Engine 5 | 1 . 1 3 . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | 2 1 2 2 1 1 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 1 2 2 1 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 5 5 2 2 11 1 6 2 2 . . . 4 3 2 2 2 5 2 9 6 6 Device 53 | . 1 1 . 1 8 1 5 1 2 . . . 4 2 . 2 2 5 2 7 6 3 Storage 7 | 1 4 . . . . . 1 . . . . . . 1 . . . . . . . . Processor 12 | . . 1 1 1 3 . . 1 . . . . . . 2 . . . . 2 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 30 | 2 . 2 6 2 5 . 8 . . . . . . . . . . . . 1 . 4 Energy Gun 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . . 2 3 . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 2 . . . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 5 . . . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . . . 1 . . . . . . . . 1 . . . . 1 2 Parts Lost 43 | . 2 3 3 1 7 . 2 3 . . . . . . . . . . . . 2 20 Power 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . 3 Propulsion 13 | . 1 1 1 . 3 . . 2 . . . . . . . . . . . . 1 4 Utility 14 | . . 2 1 1 1 . 1 1 . . . . . . . . . . . . 1 6 Weapon 11 | . . . 1 . 2 . 1 . . . . . . . . . . . . . . 7 Highest Loss Streak 12 | . 2 2 1 1 6 . 1 2 . . . . . . . . . . . . 1 12 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 62 | . 92 96 95 89 59 58 59 54 52 53 53 53 52 52 52 52 52 52 52 57 56 52 Engine 2 | . 9 10 10 11 1 . 3 5 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 6 6 6 6 5 4 5 5 5 5 5 4 4 3 Treads 2 | . . . . . . . 3 6 1 6 6 3 2 . . 5 5 4 5 2 1 . Wheel 4 | . 25 20 20 17 5 6 . . . . . 2 . . 1 . . . . . . . Device 17 | . 13 4 6 5 14 18 16 14 13 20 20 20 26 29 26 17 19 21 21 27 30 31 Storage 6 | . 14 11 11 11 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 Processor 8 | . . 5 4 11 11 13 13 11 12 6 6 6 2 . 2 11 10 10 10 9 5 1 Protection 2 | . . 22 19 11 . . . . . . . . . . . . . . . . . . Energy Gun 2 | . 28 8 . 21 1 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 3 6 1 1 1 6 6 6 5 5 4 3 1 . . . 2 3 Ballistic Gun 3 | . . 13 19 . . . 3 4 4 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 . . . . . . . . . . 1 5 5 5 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 12 88 119 113 103 111 109 168 176 182 182 182 191 201 200 187 185 197 200 200 201 215 214 Greatest Support 245 | 20 26 26 26 32 60 60 177 224 105 105 105 151 187 187 187 153 153 236 236 245 157 157 Greatest Overweight (x) 62 | 1 8 11 6 6 31 1 3 2 3 1 1 1 1 1 1 1 1 1 . 1 2 62 Average Overweight (x) 1 | . 1 4 4 4 2 1 . . 2 1 1 1 1 . . 1 1 . . . 1 2 Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 27 | 6 17 25 25 25 25 25 27 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | . 12 25 25 25 25 24 30 30 30 28 28 30 30 30 30 30 29 30 30 30 30 30 Average Carried 25 | . 7 21 24 24 10 22 26 29 29 28 27 29 28 28 29 28 27 28 29 28 29 29 Final Capacity 30 | 8 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | . 11 25 25 24 24 21 29 30 28 28 27 30 29 29 29 28 28 30 29 30 28 27 Class Distribution -------------------- 62% | Hauler-Construct 18% | Mutant 15% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Hauler-Construct | -6/Garrison Hauler-Construct | -6/Factory Hauler-Construct | -6/Lower Caves Hauler-Construct | -6/Lower Caves Hauler-Construct | -6/Data Miner Hauler-Construct | -5/Proximity Caves Hauler-Construct | -5/Factory Hauler-Construct | -5/Garrison Hauler-Construct | -5/Factory Hauler-Construct | -5/Garrison Hauler-Construct | -4/Factory Hauler-Construct | -4/Garrison Hauler-Construct | -4/Factory Hauler-Construct | -3/Research Hauler-Construct | -3/Quarantine Hauler-Construct | -3/Section 7 Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Matter Collected 3507 | 109 189 255 749 117 211 . 344 30 23 19 120 143 36 224 29 35 . 78 . 303 169 324 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39482 | . 314 519 1553 700 990 . 3387 7211 750 78 428 1254 324 2505 1142 3798 . 2823 344 4262 3810 3290 Parts 1674 | . 16 34 114 30 67 . 138 323 27 7 21 56 12 107 66 165 . 115 17 220 68 71 Haulers Intercepted 16 | . 1 2 6 . . . . 4 . . . . . . 1 . . . . 1 . 1 Recyclers Shooed 5 | . 1 . . 2 1 . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . 16 7 . 49 . . . . . . . . . . Prevented 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Combat Hostiles Destroyed 509 | . 6 11 24 10 17 . 39 96 12 3 4 21 4 29 12 46 . 40 6 47 45 37 Melee 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Guns 154 | . 6 10 24 9 10 . 23 67 5 . . . . . . . . . . . . . Cannons 297 | . . . . . 7 . 8 17 4 3 4 19 4 28 12 45 . 36 4 47 37 22 AOE 34 | . . . . 1 . . 8 5 2 . . 2 . 1 . 1 . 4 2 . 4 4 Classes Destroyed 26 | . 6 1 2 2 4 . 3 2 . . . . . 1 1 1 . 1 . . 1 1 Worker 31 | . 1 . 7 . 3 . . 6 . . . . . . 2 . . . 2 8 1 1 Builder 12 | . . . . . 2 . . 3 . . . . . . 3 . . . 1 2 1 . Tunneler 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Hauler 16 | . 1 2 6 . . . . 4 . . . . . . 1 . . . . 1 . 1 Recycler 22 | . 1 . 1 7 2 . . 4 . . . . . . 1 . . . . 4 1 1 Carrier 8 | . . . . . . . . . . . . . . . . . . 2 . 1 1 4 Mechanic 8 | . . . 1 . . . . 4 . . . . . . . . . . 1 . 2 . Operator 9 | . . . 2 . 1 . . 1 . . . . . . . . . . . 1 2 2 Drone 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Watcher 16 | . 1 . 2 . . . . 4 . . . . 1 . 1 . . . . 2 3 2 Swarmer 80 | . 4 4 8 . 7 . 7 3 3 3 . 5 . . . 7 . 6 3 12 . 8 Cutter 6 | . . . . . . . 4 . . . . . . . . . . 2 . . . . Saboteur 7 | . . . . . . . . 4 . . . . . . . . . . . 1 2 . Grunt 201 | . 2 1 5 . 2 . 18 38 6 . . 8 4 17 3 21 . 18 3 11 32 12 Brawler 26 | . . . . . . . 4 10 . . . 2 . 2 . 2 . 1 . . 3 2 Duelist 22 | . . . . . 1 . 2 7 2 . . 2 . 2 . 1 . 1 . . 3 1 Protector 9 | . . . . 1 . . . 4 . . . . . . . . . . . 1 2 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 53 | . . 6 11 . 1 . 2 6 . . . 2 . 4 1 6 . 4 . 7 . 3 Specialist 6 | . . . . . . . . . . . . . . 3 . 1 . . . . . 2 Hunter 35 | . . . . . 1 . 1 16 . . . . . . 2 3 . 4 . 7 . 1 Programmer 30 | . . . . . 5 . . 8 . . . 1 . . 4 4 . 3 . 4 . 1 Heavy 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Behemoth 8 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . 1 . 1 . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 24 | . 5 6 5 9 5 . 7 24 4 3 4 5 4 8 8 9 . 8 7 20 19 22 Combat Bots Only 18 | . 3 6 4 2 5 . 7 17 4 3 4 5 4 8 5 9 . 6 6 12 16 18 Max Kills in Single Turn 4 | . 1 2 2 2 1 . 3 4 2 1 1 3 1 2 2 3 . 4 4 3 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 3 2 1 . . 2 . 1 . 1 . 2 2 . 2 2 Melee 1 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Damage Taken 14590 | . 213 891 777 109 1336 . 1309 2523 213 83 104 311 29 438 78 290 . 628 35 760 946 3517 Core 2209 | . 37 81 117 23 289 . 151 160 18 . 48 45 . 39 . 9 . 39 9 60 74 1010 Absorbed by Shields 3624 | . . . . 15 18 . 240 . . . . . 28 367 74 240 . 606 37 797 707 495 Regen/Repaired (Parts) 977 | . . . . . . . . . . . . . . . . . . . . . . 977 Core Remaining (%) 75 | 100 85 . . 44 58 . . . . . . 50 . . . 95 . . 95 . . . Volleys Fired 988 | . 29 40 107 29 61 . 87 120 14 14 14 32 8 51 23 79 1 73 11 79 57 59 Largest 2 | . 2 2 2 2 2 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 136 | . 100 100 46 113 136 . 37 26 52 52 52 52 52 52 46 71 71 71 71 74 99 99 Shots Fired 1214 | . 58 80 211 58 85 . 87 120 14 14 14 32 8 51 23 79 1 73 11 79 57 59 Gun 620 | . 58 80 210 57 48 . 70 87 10 . . . . . . . . . . . . . Cannon 589 | . . . 1 1 37 . 14 33 4 14 14 32 8 51 23 79 1 73 11 79 57 57 Launcher 5 | . . . . . . . 3 . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 698 | . . 48 211 . 50 . 84 85 4 14 14 32 8 30 . 20 . . . 77 21 . Thermal 295 | . 58 32 . 1 16 . . . . . . . . 21 23 59 1 73 11 . . . Explosive 5 | . . . . . . . 3 . . . . . . . . . . . . . . 2 Electromagnetic 216 | . . . . 57 19 . . 35 10 . . . . . . . . . . 2 36 57 Robot Hit Streak 38 | . 17 13 28 8 12 . 25 14 9 4 8 12 9 10 12 38 . 11 9 9 23 19 Robot Miss Streak 11 | . 5 3 3 8 11 . 7 7 11 8 5 9 7 6 5 11 . 4 4 8 5 4 Penetration Max 2 | . . . . . . . . 1 . . . 1 . 1 . . . . . 2 . . Secondary Targets 5 | . . 2 2 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 969 | . 35 54 155 32 73 . 123 117 13 4 14 29 6 33 19 49 . 50 8 65 45 45 Core Hits 945 | . 14 22 64 25 40 . 197 224 16 3 11 27 4 41 16 50 . 40 7 49 46 49 Critical Kills 28 | . . 1 2 . . . 9 8 . . . . . . . . . . . 5 2 1 Critical Parts Destroyed 41 | . . . 1 . 3 . 10 11 . 1 . 1 . . . . . . . 7 4 3 Critical Strikes 95 | . 2 4 3 . 3 . 32 21 . 1 . 1 . . . . . . . 13 8 7 Burn 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . Destroy 80 | . . 1 3 . 3 . 22 21 . 1 . 1 . . . . . . . 13 8 7 Sever 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Melee Attacks 75 | . . . 3 . . . 69 . . . . . . . . . . . . 1 . 2 Impact 9 | . . . 3 . . . 6 . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . 63 . . . . . . . . . . . . 1 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 121188 | . 444 808 2368 1040 1906 . 6238 14698 2010 347 1929 6333 686 7766 3649 13432 . 11452 2204 17930 14939 11009 Guns 19532 | . 444 768 2368 697 928 . 2678 10356 1293 . . . . . . . . . . . . . Cannons 92937 | . . . . . 936 . 697 3179 608 347 1912 5801 686 7522 3649 13352 . 10978 1927 17686 14161 9496 Explosions 6876 | . . . . 343 42 . 1222 1163 109 . . 532 . 244 . 80 . 474 254 244 778 1391 Melee 1763 | . . . . . . . 1641 . . . . . . . . . . . . . . 122 Ramming 80 | . . 40 . . . . . . . . 17 . . . . . . . 23 . . . Kinetic 54472 | . . 503 2368 . 1263 . 3375 9261 608 347 1912 5801 686 4980 . 2285 . . . 17686 3397 . Thermal 36502 | . 444 265 . 343 227 . 795 1116 109 . . 532 . 2723 3649 11105 . 11452 1927 244 778 793 Explosive 1368 | . . . . . . . 427 47 . . . . . . . 42 . . 254 . . 598 Electromagnetic 27003 | . . . . 697 416 . . 4274 1293 . . . . 63 . . . . . . 10764 9496 Impact 217 | . . . . . . . 217 . . . . . . . . . . . . . . . Slashing 1546 | . . . . . . . 1424 . . . . . . . . . . . . . . 122 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 . 1 2 3 . . 1 1 1 1 1 . 2 2 2 . . . 3 5 17 Average Corruption 1 | . 1 . 1 1 2 . . 1 1 1 1 1 . 1 2 2 . . . 1 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Effects 129 | . 2 . 11 8 28 . . 2 3 1 2 11 . 17 12 17 . . . 6 7 2 Message Errors 32 | . . . 4 3 5 . . 1 1 1 . 1 . 4 2 8 . . . 2 . . Matter Fused 34 | . 2 . 3 4 7 . . . 1 . 1 3 . 6 1 3 . . . . 2 1 Heat Flow Errors 13 | . . . . . 2 . . . 1 . 1 1 . 1 3 1 . . . . 2 1 Energy Discharges 26 | . . . 1 . 9 . . . . . . 2 . 6 2 2 . . . 4 . . Data Loss (minor) 12 | . . . 1 . 2 . . . . . . 2 . . 4 2 . . . . 1 . Data Loss (major) 8 | . . . . . 2 . . 1 . . . 2 . . . 1 . . . . 2 . Alerts 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13198 | . . . . 6 32 . . 216 26 . 98 270 115 413 481 1529 . 1085 543 3365 3203 1816 Projectiles 12935 | . . . . . 32 . . 53 26 . 98 270 115 394 481 1529 . 1085 509 3365 3203 1775 Explosions 263 | . . . . 6 . . . 163 . . . . . 19 . . . . 34 . . 41 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 126 | . . . . . 11 . 5 13 2 3 16 11 3 12 . 8 . . . 32 10 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 117 | . . . . . 11 . 4 13 2 3 13 11 3 10 . 8 . . . 30 9 . Secondary 8 | . . . . . . . . . . . 3 . . 2 . . . . . 2 1 . Self-Inflicted Damage 632 | . . 20 . 88 . . 126 . 40 . 8 . . 84 . . . . 11 18 76 161 Shots 16 | . . . . 4 . . 3 . 1 . . . . 2 . . . . . 1 2 3 Rammed 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Targets Rammed 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 601 | . 31 402 46 124 241 . 20 115 185 152 251 241 97 171 270 281 60 601 . 194 335 146 Average Temperature 74 | . 15 142 15 33 59 . 6 19 42 66 95 72 38 28 97 78 31 229 . 63 96 44 Received Heat Transfer 2112 | . 54 237 237 15 61 . 273 540 54 . . 66 12 32 4 60 . 106 . 41 141 179 Effects 15 | . . 1 . . . . . . . . . . . . 4 3 . 7 . . . . Shutdowns 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Interference 8 | . . . . . . . . . . . . . . . 2 3 . 3 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . . 6 1 . . . . . . . . . . . 4 13 Combat Hostiles 21 | . . . . . . . . 6 1 . . . . . . . . . . . 4 10 Parts Fried 232 | . . . . 1 4 . . 44 11 . . . . 1 . . . . . . 97 74 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . Heat Transferred 7940 | . 1480 999 . 528 383 . 750 850 50 . . 450 . 150 . 50 . 600 . 300 650 700 Parts Sabotaged 10 | . . . . . . . . 2 . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 59 | . . . . 5 1 . 8 10 3 . . 3 . 5 1 1 . 6 1 3 7 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Peak Influence 4516 | . 209 277 473 304 936 177 1758 3709 . . . . 302 2805 1937 4516 2376 3912 2339 3095 3624 3574 Initial 2370 | . . 7 25 103 936 177 133 922 . . . . 70 211 1472 1365 2370 1673 2053 1227 1740 2038 Average 1456 | . 111 86 308 137 504 177 915 2365 . . . . 195 2039 1567 3409 2373 2933 2119 1709 2784 2741 Maximum Alert Level 5 | . 1 1 2 1 3 . 5 5 . . . . 1 5 5 5 5 5 5 5 5 5 Low Security (%) 12 | 100 86 90 9 92 . 100 1 . . . . . 35 . . . . . . . . . Level 1 18 | . 13 9 79 7 41 . 18 . . . . . 64 2 . . . . . . . . Level 2 10 | . . . 10 . 42 . 20 . . . . . . 11 . . . . . . . . Level 3 5 | . . . . . 16 . 17 12 . . . . . 1 . . . . . . . . Level 4 13 | . . . . . . . 35 6 . . . . . 12 74 3 . . . 58 . . Level 5 31 | . . . . . . . 7 17 . . . . . 73 25 96 100 100 100 30 56 29 High Security 7 | . . . . . . . . 62 . . . . . . . . . . . 11 43 70 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 1 2 3 . 7 1 . 27 . . . . . . 4 . . . 1 17 14 14 Investigation 9 | . 1 . 2 . 2 1 . . . . . . . . 1 . . . . 1 . 1 Extermination 9 | . . . . . 4 . . 1 . . . . . . 2 . . . . 2 . . Reinforcement 14 | . . 2 1 . . . . 3 . . . . . . 1 . . . . 3 2 2 Assault 50 | . . . . . . . . 23 . . . . . . . . . . 1 6 12 8 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 Searches Triggered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Distress Signals 10 | . 1 . 2 . . . . 3 . . . . . . . . . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 623 | . 10 21 34 32 23 . 46 120 13 4 4 19 5 31 10 27 2 34 5 52 62 69 Peak Tracking Total 17 | . 4 7 4 5 6 . 8 16 4 4 3 5 3 6 3 4 2 4 3 10 17 17 Tactical Retreats 17 | . 1 . 1 . 2 . 2 . 1 2 . 1 . 1 . . . . . 2 2 2 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Traps Triggered 33 | . 1 . 2 . . . 7 . . . . . . 10 . 9 1 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . 7 7 5 5 5 5 5 5 . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Machines Disabled 140 | . . . 2 5 1 . 11 14 . . . 1 5 11 5 21 . 13 3 11 22 15 Max in Single Turn 5 | . . . 1 1 1 . 2 5 . . . 1 3 2 1 2 . 2 2 3 3 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 13 | . . . . . . . 2 . . . . . . 4 . 5 . 2 . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Machines Accessed 49 | . 4 2 6 6 5 1 1 . 2 . 4 . 1 3 2 1 1 3 1 3 2 1 Terminals 29 | . 3 2 6 3 3 . 1 . . . . . . 3 . 1 . 3 1 1 2 . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . 3 1 . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . 1 Total Hacks 143 | . 12 7 21 17 10 4 2 . 2 . 29 . 1 6 6 3 2 7 1 8 3 2 Successful 77 | . 7 4 8 7 3 1 . . 2 . 29 . 1 2 4 1 1 2 1 1 2 1 Failed 66 | . 5 3 13 10 7 3 2 . . . . . . 4 2 2 1 5 . 7 1 1 Catastrophic 11 | . . . 2 . 4 . 1 . . . . . . 1 . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 6 2 8 3 . . . . . . . . . . . . . . . . 2 . Terminals 76 | . 10 7 21 8 7 . 2 . . . . . . 6 . 3 . 7 1 1 3 . Fabricators 6 | . . . . . 2 . . . . . . . . . 4 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 2 . . 9 1 . . . . . . . . . . . . . . 7 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 4 . . . . . . 1 . 2 . 2 . . . . 2 Terminal Hacks 56 | . 3 3 6 4 1 . . . 2 . 29 . . 2 . 1 . 2 1 . 2 . Record 13 | . . 1 . . . . . . . . 11 . . . . . . . . . 1 . Part Schematic 12 | . . . 1 . . . . . . . 11 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . . 1 . . . . . 2 . . . . . . . . 1 . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . 2 1 3 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 1 1 . . . . . . . . . . . . . . 1 . . Retrieve Components 5 | . 2 . . 1 1 . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . 1 Unlock Access 5 | . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . 1 Unauthorized Hacks 7 | . 2 1 2 2 . . . . . . . . . . . . . . . . . . Terminals 7 | . 2 1 2 2 . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 1 2 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 3 1 5 5 5 1 1 . . . . . . 3 1 1 . 3 . 3 1 1 Full Trace Events 16 | . 1 . 2 1 2 1 1 . . . . . . 2 1 1 . 2 . 1 . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . . 11 . . . . . . . . . 2 . Parts Built 6 | . . . . . 2 . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 340 | . . . . . 95 . . . . . . . . . 245 . . . . . . . Total Part Build Rating 40 | . . . . . 10 . . . . . . . . . 30 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . 1 10 . . . . . . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 59 | . . . . . . . 10 3 . . . . . 16 . 21 . 8 . . 1 . Machine Destruction 56 | . . . . . . . 10 . . . . . . 16 . 21 . 8 . . 1 . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . 15 . . 1 . . . . . . 4 . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Total Allies 30 | . . . . 15 . . 1 . . . . . . 6 . 5 . 3 . . . . Largest Group 14 | . . . . 14 12 . 1 . . . . . . 4 2 3 2 3 2 . . . Highest-Rated Group 249 | . . . . 181 141 . 29 . . . . . . 249 141 175 107 170 124 . . . Highest-Rated Ally 95 | . . . . 27 27 . 29 . . . . . . 95 95 68 68 68 62 . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 171 | . . . . 44 12 . 9 . . . . . . 46 . 21 2 23 14 . . . Total Damage 4294 | . . . . 419 184 . 114 . . . . . . 1440 . 873 148 815 301 . . . Kills 33 | . . . . 9 1 . 1 . . . . . . 13 . 5 . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Robot Analysis Total 131 | . . . . . . . . . . . 131 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Turns Passed 19257 | 37 487 562 1639 784 2447 61 2268 986 886 248 180 1286 220 1223 736 1430 161 1244 302 1016 585 469 Spaces Moved 9272 | 40 340 210 706 232 744 29 847 373 391 167 110 1044 176 657 327 725 83 535 81 660 443 352 Core 29 | 17 . . . . 11 . . . . . . . . . . . . . . . . 1 Treads 4147 | . . . . . 23 . 557 373 96 167 110 681 83 . 70 725 83 500 81 387 211 . Legs 1171 | . . . . . . . 141 . 45 . . . 93 657 162 . . 35 . . 38 . Wheels 2702 | 23 340 210 706 232 645 29 59 . . . . 363 . . 95 . . . . . . . Hover 534 | . . . . . 65 . 90 . 250 . . . . . . . . . . 129 . . Flight 638 | . . . . . . . . . . . . . . . . . . . . 144 194 300 Fastest Speed 50 | 50 80 135 135 145 145 189 94 153 135 135 135 114 94 56 92 130 135 135 187 62 79 85 Average Speed 148 | 69 106 159 154 165 227 189 181 176 203 135 135 116 103 100 112 155 175 184 187 112 99 107 Slowest Speed 3150 | 100 200 245 190 190 1737 189 337 280 280 135 135 135 114 106 130 214 214 187 187 187 161 3150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Microwarps 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Exploration Rate (%) 44 | 3 54 24 87 61 21 2 76 15 58 45 78 98 6 95 10 96 3 85 4 26 55 31 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 33 | . . . . . . . . . 1 . 32 . . . . . . . . . . . Known Exits Taken 12 | . . . . . 1 1 . 1 1 1 1 1 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 4 | . . . . . . . . . 1 1 . 2 . . . . . . . . . . Spaces Dug 399 | . . . . . . . 9 . . 39 . 17 17 48 8 81 4 22 35 53 44 22 Terrain Destroyed 3076 | . . . . 12 2 . 53 388 22 118 11 150 49 324 110 697 4 246 58 449 239 144 Melee 9 | . . . . . . . 9 . . . . . . . . . . . . . . . Projectile 2478 | . . . . . . . 17 265 15 118 11 142 49 323 97 549 4 167 25 415 182 99 AOE 589 | . . . . 12 2 . 27 123 7 . . 8 . 1 13 148 . 79 33 34 57 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Res Qua Sec Total 13683 | 45 405 357 1053 572 1429 37 1395 628 477 181 135 1093 209 1192 672 955 98 696 217 873 553 411 Wait 2548 | . 16 64 145 119 555 1 325 123 55 1 1 15 18 403 310 62 7 60 116 95 36 21 Move 9209 | 39 339 210 705 231 743 29 845 372 390 166 109 1043 176 656 327 724 83 534 80 659 442 307 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | . 11 23 38 1 23 2 19 3 6 . 5 3 . 9 4 17 2 11 3 7 3 2 Fast Attach 39 | 6 2 5 2 2 5 . 2 1 2 . . . 2 1 1 . . 1 . 1 1 5 Attach 55 | . . 3 3 1 9 1 8 1 . . . . 2 2 . . 2 2 1 7 6 7 Detach 44 | . . 2 1 . 6 . 7 2 1 . . . 2 2 1 . 2 2 . 5 5 6 Swap 31 | . 4 2 8 2 3 . 4 . . . . . . . 1 2 . 2 1 2 . . Drop 173 | . 4 8 41 1 24 4 14 4 9 . 5 . 1 10 5 18 1 11 4 4 3 2 Fire 988 | . 29 40 107 29 61 . 87 120 14 14 14 32 8 51 23 79 1 73 11 79 57 59 Melee 75 | . . . 3 . . . 69 . . . . . . . . . . . . 1 . 2 Ram 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . 12 . . . . . . 20 . 16 . . . 13 . . Rewire 264 | . . . . 186 . . 3 . . . . . . 38 . 37 . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -3/Section 7 (discovered 1 exit: Gar) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 7) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x2 603 | -9/Materials | Discovered new exit (range 13) 1076 | -9/Materials | Discovered new exit (range 8) 1087 | -9/Materials | Entered Storage 1999 | -9/Storage | Discovered new exit (range 7) 2720 | -9/Storage | Used back door to open Recycling access 2720 | -9/Storage | Discovered new exit (range 4) 2726 | -9/Storage | Entered Recycling 2757 | -9/Recycling | Spotter reported a threat 2804 | -9/Recycling | Spotter reported a threat 2810 | -9/Recycling | Spotter reported a threat 2833 | -9/Recycling | Spotter reported a threat 2900 | -9/Recycling | Spotter reported a threat 2911 | -9/Recycling | Spotter reported a threat 2911 | -9/Recycling | Spotter reported a threat 2913 | -9/Recycling | Spotter reported a threat 2974 | -9/Recycling | Spotter reported a threat 2975 | -9/Recycling | Spotter reported a threat 2975 | -9/Recycling | Spotter reported a threat 2977 | -9/Recycling | Spotter reported a threat 2977 | -9/Recycling | Spotter reported a threat 3007 | -9/Recycling | Spotter reported a threat 3030 | -9/Recycling | Spotter reported a threat 3036 | -9/Recycling | Spotter reported a threat 3042 | -9/Recycling | Spotter reported a threat 3060 | -9/Recycling | Spotter reported a threat 3082 | -9/Recycling | Spotter reported a threat 3083 | -9/Recycling | Spotter reported a threat 3106 | -9/Recycling | Spotter reported a threat 3119 | -9/Recycling | Spotter reported a threat 3146 | -9/Recycling | Spotter reported a threat 3161 | -9/Recycling | Spotter reported a threat 3268 | -9/Recycling | Spotter reported a threat 3307 | -9/Recycling | Spotter reported a threat 3321 | -9/Recycling | Spotter reported a threat 3327 | -9/Recycling | Spotter reported a threat 3329 | -9/Recycling | Spotter reported a threat 3374 | -9/Recycling | Spotter reported a threat 3374 | -9/Recycling | Spotter reported a threat 3374 | -9/Recycling | Spotter reported a threat 3374 | -9/Recycling | Spotter reported a threat 3422 | -9/Recycling | Spotter reported a threat 3426 | -9/Recycling | Core integrity fell below 50% 3444 | -9/Recycling | Spotter reported a threat 3448 | -9/Recycling | Spotter reported a threat 3472 | -9/Recycling | Spotter reported a threat 3473 | -9/Recycling | Spotter reported a threat 3474 | -9/Recycling | Build established: Commander-Mutant 3477 | -9/Recycling | Discovered new exit (range 6) 3510 | -9/Recycling | Entered Factory 3510 | -7/Factory | Accompanied by 12 allies 3510 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3528 | -7/Factory | Found Scrap Engine 3758 | -7/Factory | Lost 6 parts (1p2n1u2w) 3910 | -7/Factory | Search patrols dispatched 3921 | -7/Factory | Build established: Mutant 4288 | -7/Factory | Build established: Construct 4310 | -7/Factory | Search patrols dispatched 4958 | -7/Factory | Identified exit to Factory 5262 | -7/Factory | Fabricated Flexi-carbon Leg? 5773 | -7/Factory | Garrison activated, responded to threat 5957 | -7/Factory | Entered another Factory area 5957 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6018 | -6/Factory | Identified exit to Garrison 6018 | -6/Factory | Entered Garrison 6137 | -6/Garrison | Triggered checkpoint 6490 | -6/Garrison | Triggered checkpoint 6578 | -6/Garrison | Triggered checkpoint 6695 | -6/Garrison | Discovered new exit (range 11) 6734 | -6/Garrison | Triggered checkpoint 6776 | -6/Garrison | Triggered checkpoint 6912 | -6/Garrison | Triggered checkpoint 6914 | -6/Garrison | Triggered checkpoint 6944 | -6/Garrison | Destroyed 7 combat bots 6954 | -6/Garrison | Triggered checkpoint 7012 | -6/Garrison | Triggered checkpoint 7028 | -6/Garrison | Destroyed 7 combat bots 7318 | -6/Garrison | Garrison Relay disabled 7374 | -6/Garrison | Build established: Hauler-Construct 7474 | -6/Garrison | Discovered new exit (range 12) 7479 | -6/Garrison | Spotted B-86 Titan 7668 | -6/Garrison | Destroyed B-86 Titan 7941 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8084 | -6/Garrison | Triggered checkpoint 8164 | -6/Garrison | Discovered new exit (range 10) 8286 | -6/Garrison | Entered Factory 8518 | -6/Factory | Destroyed 9 combat bots 8636 | -6/Factory | First assault squad dispatched 8647 | -6/Factory | Discovered new exit (range 10) 8652 | -6/Factory | High security lockdown imminent 8679 | -6/Factory | Discovered new exit (range 12) 8728 | -6/Factory | Found Launcher Loader 8732 | -6/Factory | High security lockdown engaged 8795 | -6/Factory | Destroyed 15 combat bots 8969 | -6/Factory | Destroyed 9 combat bots 8998 | -6/Factory | Destroyed 7 combat bots 9143 | -6/Factory | Destroyed 17 combat bots 9270 | -6/Factory | Identified exit to Lower Caves 9272 | -6/Factory | Entered Lower Caves 9419 | -6/Lower Caves | Spotted B-75 Beast 9425 | -6/Lower Caves | Destroyed B-75 Beast 9438 | -6/Lower Caves | Met a Warlord Commander 9439 | -6/Lower Caves | Learned location of Warlord (-5) 9460 | -6/Lower Caves | Found Encrypted Comm Array 9868 | -6/Lower Caves | Found Prototype Device 10101 | -6/Lower Caves | Discovered new exit (range 4) 10105 | -6/Lower Caves | Identified exit to Lower Caves 10158 | -6/Lower Caves | Entered another Lower Caves area 10386 | -6/Lower Caves | Discovered new exit (range 15) 10405 | -6/Lower Caves | Identified exit to Data Miner 10406 | -6/Lower Caves | Entered Data Miner 10406 | -6/Data Miner | Discovered new exit (range 6) 10432 | -6/Data Miner | Met Data Miner 10458 | -6/Data Miner | Learned location of Section 7 (-3) 10458 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10483 | -6/Data Miner | Received God Mode back door access code from Data Miner 10493 | -6/Data Miner | Interfaced with the Data Conduit 10566 | -6/Data Miner | Found Exp. Thermal Shield 10585 | -6/Data Miner | Identified exit to Proximity Caves 10586 | -6/Data Miner | Entered Proximity Caves 10748 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10982 | -5/Proximity Caves | Spotted B-75 Beast 11000 | -5/Proximity Caves | Destroyed B-75 Beast 11113 | -5/Proximity Caves | Learned Factory emergency access door positions 11268 | -5/Proximity Caves | Discovered new exit (range 13) 11278 | -5/Proximity Caves | Identified exit to Factory 11872 | -5/Proximity Caves | Entered Factory 11872 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11874 | -5/Factory | Loaded intel: 278 machine locations 12092 | -5/Factory | Identified exit to Garrison 12092 | -5/Factory | Entered Garrison 12093 | -5/Garrison | Loaded intel: 28 machine locations 12108 | -5/Garrison | Triggered checkpoint 12113 | -5/Garrison | Garrison Relay disabled 12139 | -5/Garrison | Discovered new exit (range 11) 12162 | -5/Garrison | Destroyed 7 combat bots 12257 | -5/Garrison | Spotted B-75 Beast 12259 | -5/Garrison | Destroyed B-75 Beast 12262 | -5/Garrison | Triggered checkpoint 12264 | -5/Garrison | Triggered checkpoint 12271 | -5/Garrison | Triggered checkpoint 12305 | -5/Garrison | Destroyed 8 combat bots 12315 | -5/Garrison | Learned Factory security intel 12470 | -5/Garrison | Discovered new exit (range 10) 12476 | -5/Garrison | Triggered checkpoint 12476 | -5/Garrison | Garrison Relay disabled 12495 | -5/Garrison | Found embedded Infiltrators 12643 | -5/Garrison | Discovered new exit (range 8) 12752 | -5/Garrison | Triggered checkpoint 12770 | -5/Garrison | Garrison Relay disabled 12791 | -5/Garrison | Discovered new exit (range 10) 12904 | -5/Garrison | Triggered checkpoint 13315 | -5/Garrison | Entered Factory 13315 | -5/Factory | Accompanied by 2 allies 13317 | -5/Factory | Loaded intel: 295 machine locations 13478 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 13597 | -5/Factory | Fabricated Centrium Wheel? 13698 | -5/Factory | P-70 Sage assimilated allied XQ-DC4(x) 14051 | -5/Factory | Identified exit to Garrison 14051 | -5/Factory | Entered Garrison 14052 | -5/Garrison | Loaded intel: 32 machine locations 14073 | -5/Garrison | Triggered checkpoint 14099 | -5/Garrison | Garrison Relay disabled 14245 | -5/Garrison | Triggered checkpoint 14270 | -5/Garrison | Triggered checkpoint 14287 | -5/Garrison | Destroyed 9 combat bots 14354 | -5/Garrison | Discovered new exit (range 11) 14361 | -5/Garrison | Triggered checkpoint 14405 | -5/Garrison | Garrison Relay disabled 14407 | -5/Garrison | Phase Generator disabled 14527 | -5/Garrison | Triggered checkpoint 14553 | -5/Garrison | Triggered checkpoint 14641 | -5/Garrison | Garrison Relay disabled 14758 | -5/Garrison | Triggered checkpoint 14768 | -5/Garrison | Triggered checkpoint 14824 | -5/Garrison | Triggered checkpoint 14868 | -5/Garrison | Garrison Relay disabled 14908 | -5/Garrison | Triggered checkpoint 14917 | -5/Garrison | Spotted Executioner 14921 | -5/Garrison | Destroyed Executioner 14925 | -5/Garrison | Found Exp. Core Analyzer 14932 | -5/Garrison | Found Exp. Targeting Computer 14950 | -5/Garrison | Triggered checkpoint 14958 | -5/Garrison | Triggered checkpoint 14976 | -5/Garrison | Found Antimissile System 15153 | -5/Garrison | Discovered new exit (range 21) 15173 | -5/Garrison | Found Exp. Core Analyzer 15352 | -5/Garrison | Triggered checkpoint 15376 | -5/Garrison | Garrison Relay disabled 15381 | -5/Garrison | Spotted B-75 Beast 15385 | -5/Garrison | Destroyed B-75 Beast 15455 | -5/Garrison | Discovered new exit (range 13) 15479 | -5/Garrison | Identified exit to Factory 15481 | -5/Garrison | Entered Factory 15481 | -4/Factory | Accompanied by 2 allies 15481 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15482 | -4/Factory | Identified exit to Armory 15483 | -4/Factory | Loaded intel: 275 machine locations 15642 | -4/Factory | Garrison activated, responded to threat 15642 | -4/Factory | Identified exit to Garrison 15642 | -4/Factory | Entered Garrison 15642 | -4/Garrison | Accompanied by 2 allies 15643 | -4/Garrison | Loaded intel: 32 machine locations 15716 | -4/Garrison | Spotted B-86 Titan 15740 | -4/Garrison | Destroyed B-86 Titan 15758 | -4/Garrison | Triggered checkpoint 15812 | -4/Garrison | Triggered checkpoint 15863 | -4/Garrison | Discovered new exit (range 8) 15897 | -4/Garrison | Triggered checkpoint 16011 | -4/Garrison | Garrison Relay disabled 16093 | -4/Garrison | Triggered checkpoint 16192 | -4/Garrison | Triggered checkpoint 16340 | -4/Garrison | Found Relay Coupler [Proto] 16343 | -4/Garrison | Found Relay Coupler [Proto] 16346 | -4/Garrison | Found Relay Coupler [Proto] 16349 | -4/Garrison | Found Relay Coupler [Proto] 16385 | -4/Garrison | Garrison Relay disabled 16421 | -4/Garrison | Discovered new exit (range 8) 16446 | -4/Garrison | Rescued a captive Derelict 16534 | -4/Garrison | Triggered checkpoint 16598 | -4/Garrison | Triggered checkpoint 16671 | -4/Garrison | Phase Generator disabled 16672 | -4/Garrison | Found embedded Infiltrators 16696 | -4/Garrison | Discovered new exit (range 13) 16758 | -4/Garrison | Triggered checkpoint 16795 | -4/Garrison | Discovered new exit (range 67) 16795 | -4/Garrison | Discovered new exit (range 35) 16795 | -4/Garrison | Discovered new exit (range 31) 16884 | -4/Garrison | Identified exit to Factory 16886 | -4/Garrison | Entered Factory 16886 | -4/Factory | Accompanied by 2 allies 16887 | -4/Factory | Loaded intel: 265 machine locations 17136 | -4/Factory | First assault squad dispatched 17163 | -4/Factory | Discovered new exit (range 6) 17186 | -4/Factory | Identified exit to Research 17188 | -4/Factory | Entered Research 17188 | -3/Research | Evolved 2 slots: Utility x2 17189 | -3/Research | Loaded intel: 116 machine locations 17304 | -3/Research | Garrison activated, responded to threat 17347 | -3/Research | Discovered new exit (range 16) 17373 | -3/Research | Identified exit to Research 17688 | -3/Research | First assault squad dispatched 17762 | -3/Research | Found Adv. Kinecellerator 17924 | -3/Research | Spotted B-86 Titan 17928 | -3/Research | Destroyed B-86 Titan 18035 | -3/Research | Found Fusion Bomb Launcher 18056 | -3/Research | Found Adv. Kinecellerator 18088 | -3/Research | High security lockdown imminent 18114 | -3/Research | Destroyed 12 combat bots 18130 | -3/Research | Intercept squad dispatched 18138 | -3/Research | Spotted Tracker 18140 | -3/Research | Destroyed Tracker 18148 | -3/Research | Found Exp. Phase Shifter 18153 | -3/Research | Spotted Combat Programmer 18158 | -3/Research | Destroyed Combat Programmer 18168 | -3/Research | High security lockdown engaged 18172 | -3/Research | Discovered exit to Research (range 13) 18197 | -3/Research | Destroyed 10 combat bots 18201 | -3/Research | Discovered new exit (range 5) 18203 | -3/Research | Identified exit to Quarantine 18204 | -3/Research | Entered Quarantine 18205 | -3/Quarantine | Loaded intel: 76 machine locations 18308 | -3/Quarantine | Met incapacitated Sigix Warrior 18308 | -3/Quarantine | Lockdown squad dispatched 18320 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18322 | -3/Quarantine | Unlocked Sigix quarantine chamber 18340 | -3/Quarantine | Spotted Lightning 18341 | -3/Quarantine | Destroyed Lightning 18342 | -3/Quarantine | Spotted Lightning 18343 | -3/Quarantine | Spotted Lightning 18345 | -3/Quarantine | Destroyed Lightning 18360 | -3/Quarantine | Destroyed Lightning 18365 | -3/Quarantine | Found Exp. EM Disruption Field 18368 | -3/Quarantine | Found Exp. Phase Shifter 18381 | -3/Quarantine | Destroyed 12 combat bots 18431 | -3/Quarantine | Scanned by Researcher 18454 | -3/Quarantine | First assault squad dispatched 18518 | -3/Quarantine | Found Alien Artifact 18518 | -3/Quarantine | Identified Core Reset Matrix 18518 | -3/Quarantine | Used Core Reset Matrix 18522 | -3/Quarantine | Sensed 15 artifacts in vicinity 18533 | -3/Quarantine | High security lockdown imminent 18556 | -3/Quarantine | Destroyed 13 combat bots 18599 | -3/Quarantine | Cryocooling Duct disabled 18613 | -3/Quarantine | High security lockdown engaged 18614 | -3/Quarantine | Ambient heat levels rising (+20) 18627 | -3/Quarantine | Spotted Fortress 18688 | -3/Quarantine | Destroyed 16 combat bots 18785 | -3/Quarantine | Discovered new exit (range 6) 18789 | -3/Quarantine | Entered Section 7 18790 | -3/Section 7 | Sensed 17 artifacts in vicinity 18829 | -3/Section 7 | Found Prototype Slashing Weapon 18880 | -3/Section 7 | Identified exit to Garrison 18928 | -3/Section 7 | High security lockdown imminent 18939 | -3/Section 7 | Spotted S7 Guard 18948 | -3/Section 7 | Found Navigation Efficiency Matrix 18950 | -3/Section 7 | Destroyed S7 Guard 19001 | -3/Section 7 | Found Integrated Mediator 19001 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19008 | -3/Section 7 | High security lockdown engaged 19024 | -3/Section 7 | Found Integrity Redistributor 19024 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-166) 19065 | -3/Section 7 | Destroyed Striker 19096 | -3/Section 7 | Spotted B-86 Titan 19098 | -3/Section 7 | Lost 3 parts (1n2w) 19100 | -3/Section 7 | Destroyed 7 combat bots 19101 | -3/Section 7 | Destroyed B-86 Titan 19143 | -3/Section 7 | Spotted Investigator 19143 | -3/Section 7 | Destroyed Investigator 19155 | -3/Section 7 | Spotted Striker 19158 | -3/Section 7 | Destroyed Striker 19175 | -3/Section 7 | Found Prototype Launcher 19175 | -3/Section 7 | Identified Containment Facilitator 19179 | -3/Section 7 | Destroyed 18 combat bots 19187 | -3/Section 7 | Lost 4 parts (1p1n2w) 19203 | -3/Section 7 | Intercept squad dispatched 19205 | -3/Section 7 | Found Microwarp Drive 19208 | -3/Section 7 | Spotted Tracker 19209 | -3/Section 7 | Spotted Combat Programmer 19209 | -3/Section 7 | Spotted Tracker 19209 | -3/Section 7 | Spotted Combat Programmer 19237 | -3/Section 7 | Core integrity fell below 50% 19246 | -3/Section 7 | System corruption reached 10% 19251 | -3/Section 7 | Identified Molecular Scythe 19252 | -3/Section 7 | Destroyed Tracker 19256 | -3/Section 7 | Core integrity fell below 20% 19258 | -3/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 19250_ Fusion Bomb Launcher destroyed. 19250_ Penetrated by EMDS Slug. 19251_ Arm. Scrap Engine constructs Quantum-Antimatter Reactor. 19251_ Slug penetrates Combat Programmer. 19251_ Identified Molecular Scythe. 19252_ EMDS Slug penetrates Tracker. 19252_ Tracker destroyed. 19252_ Arm. Scrap Engine destroyed. 19252_ Scrap Engine core remains intact and functional. 19253_ Penetrated by EMDS Slug. 19255_ Microwarp Drive destroyed. 19255_ Penetrated by Slug. 19255_ Penetrated by EMDS Slug. 19255_ Penetrated by Slug. 19255_ Slug penetrates Tracker. 19256_ Quantum-Antimatter Reactor blown off. 19256_ Quantum-Antimatter Reactor disintegrated. 19256_ Scrap Engine damaged due to network destabilization (-7). 19256_ E-15 Imp destroyed. 19256_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????######### ## #???????????????????? | | ???????????????# ###?????????????????? | | ???????????????# " #?????????????????? | | ???????????????# "" % s #???????????????????? | | ???????????????+ """ =!@ #???????????????????? | | ???????????????# "!" p% #???????????????????? | | ???????????????# """gYp ##???????????????????? | | ???????????????# Y gY* #???????????????????? | | ????????????######## Y = ##???????????????????? | | ??????# % ?????????????? | | ????? ?????????????? | | ????????## ######### ##### ##+##????????????????? | | ???????????????????# #???? ????????????????????? | | ???????????????????# #????""????????????????????? | | ????????? ????????# #????""????????????????????? | | ??????? ??? ????# #????""????????????????????? | | ??????? ??? ????# #??????????????????????????? | | ?????? ??? "???# #??????????????????????????? | | ?????? ??? "???? #??????????????????????????? | | ??????? ??T ???# #??????????????????????????? | | ??????? #?" """ # #??????????????????????????? | | ???????? ##" """ + ######?????????????????????? | | ???????? "" """ # # """??????????????????????? | | ????????? " # # """??????????????????????? | | ???????### " # # ???????????????????????? | | ???????# # # |/ # # ???????????????????????? | | ???????# " # |/ ?# ##+##+#????????????????????? | | ????????#" " //???# #????????????????????? | | ????????#" ""#????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 65 Energy Generation 81 Energy Capacity 1359 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 71 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory | Preloaded Adv. Heavy Treads | x2 | -5/Factory | Preloaded Centrium Wheel | x2 | -5/Factory Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Integrity Redistributor Microwarp Drive Achievements -------------- Alien Roots False Reunion Nope Challenges ------------ None Game ------ Seed FusionGammaCarapace Manual? 0 Play Time 03:31:53 Cumulative 298.0 hours Start 2022.09.09 @ 18:33:04 End 2022.09.10 @ 15:20:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 339 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad4f985-7706-4cb3-8bdf-cf4b8b63c301