Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.02 @ 20:10:48 Player: ChadDean Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (155) 775 Value Destroyed (6061) 6061 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 11308 Bonus ------- High Alert Combat Kills 632 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 254/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Cetus Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer Layered Light Armor Plating Centrium Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer Improved Core Shielding System Backup Module > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Precision Assault Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Deuterium Engine Improved Treads Improved Treads Improved Medium Treads Layered Light Armor Plating Layered Light Armor Plating Flak Gun Mini Assault Cannon Enhanced Gauss Cannon Advanced EMP Blaster [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 1 1 1 . 1 . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 127 | 6 5 14 18 8 28 7 21 20 Power 15 | 1 . 1 2 3 3 . 1 4 Engine 13 | 1 . 1 2 3 2 . 1 3 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 41 | 2 1 7 6 1 8 1 12 3 Treads 34 | . . 3 6 1 8 1 12 3 Leg 7 | 2 1 4 . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 4 2 4 3 6 4 2 4 Device 12 | . . 1 1 3 2 2 2 1 Storage 4 | 1 3 . . . . . . . Processor 2 | . 1 1 . . . . . . Hackware . | . . . . . . . . . Protection 12 | . . . 3 . 4 2 . 3 Artifact . | . . . . . . . . . Weapon 41 | 2 . 4 6 1 11 2 6 9 Energy Gun 3 | . . . . . . . . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 24 | 2 . 3 5 . 6 . 5 3 Ballistic Cannon 7 | . . 1 . . 4 . . 2 Launcher 3 | . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . 1 2 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 4 . . 2 Parts Lost 43 | . . 1 3 . 6 1 3 29 Power 7 | . . . . . 1 . . 6 Propulsion 11 | . . . . . 2 1 2 6 Utility 11 | . . . 2 . 3 . . 6 Weapon 14 | . . 1 1 . . . 1 11 Highest Loss Streak 19 | . . 1 3 . 2 1 2 19 Average Slot Usage (%) 97 | . 98 99 98 94 98 99 99 73 Engine 10 | . 14 11 9 12 13 6 6 4 Core 2 | . . . . . 1 6 6 3 Treads 17 | . . 5 26 22 22 19 19 12 Leg 4 | . 28 16 . . . . . . Device 9 | . . 5 8 11 7 13 18 6 Storage 8 | . 14 11 9 7 7 6 6 6 Processor 8 | . 12 16 9 7 7 6 6 6 Protection 8 | . . . 8 7 13 13 7 11 Ballistic Gun 18 | . 28 26 13 15 13 20 21 11 Ballistic Cannon 3 | . . 6 8 . 4 . . 4 Launcher 1 | . . . 5 6 . . . . Slashing Weapon 2 | . . . . . 3 6 4 . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 11 39 50 60 67 70 72 72 78 Greatest Support 90 | 20 20 40 62 62 69 66 90 90 Greatest Overweight (x) 19 | 3 1 2 1 1 1 1 1 19 Average Overweight (x) . | . . 1 . . . 1 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 Most Carried 12 | 1 9 12 12 11 12 12 12 12 Average Carried 10 | . 4 9 11 8 11 11 11 3 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 Final Carried 12 | 1 9 12 11 9 12 12 12 . Class Distribution -------------------- 31% | Scavenger-Gunner 25% | Scavenger-Mutant 21% | Scavenger-Tank 12% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Mutant | -6/Cetus Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Matter Collected 4637 | 243 133 450 749 50 1685 273 622 432 Remotely . | . . . . . . . . . Salvage Created 6615 | . 331 822 1281 106 2186 475 969 445 Parts 332 | . 18 46 75 11 106 16 44 16 Haulers Intercepted 8 | . 1 . 2 . 5 . . . Recyclers Shooed 5 | . . 1 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Combat Hostiles Destroyed 127 | . 6 20 33 1 38 6 14 9 Guns 89 | . 6 13 16 1 28 6 14 5 Cannons 36 | . . 7 15 . 10 . . 4 AOE 2 | . . . 2 . . . . . Classes Destroyed 14 | . 3 6 2 2 . . 1 . Worker 5 | . . 1 . . 4 . . . Builder 3 | . . . 2 1 . . . . Tunneler 1 | . . . . 1 . . . . Hauler 8 | . 1 . 2 . 5 . . . Recycler 4 | . . 2 . . 1 1 . . Operator 2 | . . 1 1 . . . . . Watcher 5 | . 2 . 1 . 1 . . 1 Swarmer 19 | . . 3 11 . 3 . . 2 Grunt 55 | . 6 13 11 . 18 3 2 2 Duelist 5 | . . 1 3 . 1 . . . Sentry 33 | . . 3 7 . 11 2 10 . Hunter 4 | . . . 1 . 2 . . 1 Programmer 5 | . . . . 1 3 1 . . Behemoth 2 | . . . . . . . 2 . Cetus Guard 4 | . . . . . . . . 4 Best Kill Streak 11 | . 3 7 11 3 6 4 4 3 Combat Bots Only 8 | . 2 5 8 1 5 3 4 3 Max Kills in Single Turn 3 | . 1 2 2 2 3 2 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Damage Taken 9132 | . 266 463 1116 63 1812 131 1127 4154 Core 1313 | . 49 46 155 9 191 11 97 755 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 80 88 71 . 71 . . . Volleys Fired 372 | . 33 52 75 4 123 16 30 39 Largest 4 | . 2 3 3 3 3 3 4 4 Hottest 166 | . 40 87 87 82 104 84 112 166 Shots Fired 952 | . 66 156 179 10 305 48 95 93 Gun 731 | . 66 117 111 8 216 48 95 70 Cannon 218 | . . 39 67 . 89 . . 23 Launcher 3 | . . . 1 2 . . . . Special . | . . . . . . . . . Kinetic 932 | . 66 156 178 8 305 48 95 76 Thermal 17 | . . . . . . . . 17 Explosive . | . . . . . . . . . Electromagnetic 3 | . . . 1 2 . . . . Robot Hit Streak 52 | . 27 36 40 19 28 43 52 44 Robot Miss Streak 4 | . 1 2 2 1 4 1 1 2 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 8 | . 1 1 . . 2 1 2 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 Shots Hit Robots 757 | . 58 125 150 9 220 26 85 84 Core Hits 460 | . 26 49 75 5 123 27 89 66 Critical Hits 12 | . 2 3 . . 4 1 1 1 Critical Kills 2 | . 1 . . . . 1 . . Critical Parts Destroyed 9 | . 1 3 . . 3 . 1 1 Melee Attacks 5 | . . . . . 2 2 1 . Impact . | . . . . . . . . . Slashing 5 | . . . . . 2 2 1 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14647 | . 448 1480 2379 158 4979 741 2397 2065 Guns 10529 | . 448 786 1109 107 3472 741 2288 1578 Cannons 3793 | . . 694 1145 . 1467 . . 487 Explosions 176 | . . . 125 51 . . . . Melee 149 | . . . . . 40 . 109 . Ramming . | . . . . . . . . . Kinetic 13942 | . 448 1480 2254 107 4939 741 2288 1685 Thermal 380 | . . . . . . . . 380 Explosive . | . . . . . . . . . Electromagnetic 176 | . . . 125 51 . . . . Impact . | . . . . . . . . . Slashing 149 | . . . . . 40 . 109 . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 2 3 . . 4 Average Corruption 2 | . . . . 1 2 . . 4 Corruption Purged . | . . . . . . . . . Effects 37 | . . . . 1 26 . . 10 Message Errors 10 | . . . . . 8 . . 2 Matter Fused 5 | . . . . . 1 . . 4 Heat Flow Errors 4 | . . . . 1 2 . . 1 Energy Discharges 2 | . . . . . 2 . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 2 . . 2 Targeting Errors 10 | . . . . . 10 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . . . . 14 . 61 . Projectiles 14 | . . . . . 14 . . . Explosions . | . . . . . . . . . Melee 61 | . . . . . . . 61 . Knockbacks 16 | . . 6 5 . 3 . . 2 Impact . | . . . . . . . . . Kinetic 15 | . . 6 5 . 3 . . 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 17 | . . . . 17 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . 35 308 . 189 330 4 20 133 Average Temperature 76 | . 15 77 . 103 94 3 9 60 Received Heat Transfer 2601 | . 195 264 423 . 729 42 393 555 Effects 6 | . . . . . 6 . . . Shutdowns 2 | . . . . . 2 . . . Interference 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 592 | . . . . . . . . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Peak Influence 840 | . 147 420 831 383 840 436 212 66 Initial 313 | . . 13 151 313 148 302 127 5 Average 287 | . 62 202 517 329 423 315 121 38 Maximum Alert Level 3 | . . 2 3 1 3 2 1 . Low Security (%) 39 | 100 100 58 2 . 17 . 72 100 Level 1 38 | . . 36 30 100 36 97 27 . Level 2 15 | . . 4 43 . 32 2 . . Level 3 6 | . . . 23 . 13 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 1 5 5 1 12 2 . 1 Investigation 6 | . 1 2 . . 1 1 . 1 Extermination 4 | . . . . . 3 1 . . Reinforcement 11 | . . 3 1 1 6 . . . Assault 2 | . . . 2 . . . . . Garrison 4 | . . . 2 . 2 . . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . 4 . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Distress Signals 14 | . 2 4 4 . 2 . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 8 27 50 1 45 6 17 19 Peak Tracking Total 10 | . 3 8 7 1 5 2 6 10 Tactical Retreats 3 | . . 1 2 . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Traps Triggered 14 | . 1 1 1 2 4 . 5 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Machines Disabled 6 | . . . 1 . 4 . 1 . Max in Single Turn 1 | . . . 1 . 1 . 1 . Garrison Access 3 | . . . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Machines Accessed 33 | . 3 4 6 1 11 2 5 1 Terminals 28 | . 3 4 4 . 10 1 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . Total Hacks 63 | . 8 7 13 1 16 5 10 3 Successful 42 | . 8 7 7 1 9 4 5 1 Failed 21 | . . . 6 . 7 1 5 2 Catastrophic 3 | . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 52 | . 8 7 8 . 14 2 10 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . 2 . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . 3 1 2 . . . Terminal Hacks 34 | . 8 7 3 . 8 2 5 1 Record 3 | . . . . . 2 . . 1 Prototype ID Bank 1 | . . . . . 1 . . . Open Door 7 | . . . . . 3 . 4 . Level Access Points 3 | . 1 . . . 1 . 1 . Branch Access Points 2 | . 1 . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . Alert Level 4 | . . 3 . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 4 | . 1 2 . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 3 | . 1 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . 2 . . Report Inventory 2 | . . . 1 . . 1 . . Retrieve Components 2 | . . . 1 . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 4 | . . . 2 1 1 . . . Unlock Access 1 | . . . 1 . . . . . Seal Access 3 | . . . 1 1 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . . 2 4 . 8 1 5 1 Full Trace Events 3 | . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 1 . . 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . . . . 23 . Total Damage 422 | . . . . . . . 422 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Turns Passed 6063 | 61 591 747 941 380 1489 582 948 324 Spaces Moved 2783 | 43 320 321 435 211 626 279 445 103 Core 9 | 7 . . . . . . . 2 Treads 2187 | . . 90 435 211 626 279 445 101 Legs 587 | 36 320 231 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 155 155 155 180 160 160 Average Speed 165 | 121 143 162 157 169 167 180 174 185 Slowest Speed 1000 | 200 150 200 180 175 180 180 180 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 36 | 3 48 33 44 8 80 10 55 50 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 9 | . . . . . 7 2 . . Terrain Destroyed 34 | . . 1 7 . 22 2 . 2 Melee 2 | . . . . . . 2 . . Projectile 32 | . . 1 7 . 22 . . 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Ext Cet Total 3545 | 49 397 455 551 224 828 323 553 165 Wait 139 | . 31 47 2 1 16 12 28 2 Move 2775 | 42 319 320 434 210 625 278 444 103 Hop . | . . . . . . . . . Pick Up 33 | 1 8 8 4 . 7 3 1 1 Fast Attach 38 | 6 1 4 3 3 9 1 5 6 Attach 29 | . . 3 2 4 4 2 1 13 Detach 8 | . . 3 1 1 3 . . . Swap 60 | . 4 7 13 1 15 4 15 1 Drop 72 | . 1 11 17 . 20 5 18 . Fire 372 | . 33 52 75 4 123 16 30 39 Melee 5 | . . . . . 2 2 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . 2 . 10 . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 7) 449 | -10/Materials | Identified exit to Materials 638 | -10/Materials | Identified exit to Mines 653 | -10/Materials | Entered another Materials area 653 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1094 | -9/Materials | Discovered new exit (range 8) 1194 | -9/Materials | Build established: Gunner 1373 | -9/Materials | Discovered new exit (range 16) 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -8/Materials | Build established: Scavenger-Gunner 1733 | -8/Materials | Destroyed 8 combat bots 1985 | -8/Materials | Garrison activated, responded to threat 2062 | -8/Materials | Build established: Scavenger-Mutant 2111 | -8/Materials | Identified exit to Garrison 2200 | -8/Materials | First assault squad dispatched 2308 | -8/Materials | Lost 3 parts (2u1w) 2328 | -8/Materials | Discovered new exit (range 4) 2341 | -8/Materials | Entered Factory 2341 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2701 | -7/Factory | Discovered new exit (range 11) 2721 | -7/Factory | Entered Storage 3256 | -7/Storage | Identified exit to Factory 3739 | -7/Storage | Build established: Scavenger-Gunner 3794 | -7/Storage | Garrison activated, responded to threat 4057 | -7/Storage | Build established: Scavenger-Tank 4210 | -7/Storage | Entered Factory 4210 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4460 | -6/Factory | Spotted B-75 Beast 4755 | -6/Factory | Discovered new exit (range 9) 4792 | -6/Factory | Entered Extension 4922 | -6/Extension | Rescued a captive Derelict 5135 | -6/Extension | Rescued a captive Derelict 5236 | -6/Extension | Rescued a captive Derelict 5293 | -6/Extension | Build established: Scavenger-Gunner 5334 | -6/Extension | Identified exit to Factory 5391 | -6/Extension | Spotted B-75 Beast 5399 | -6/Extension | Destroyed B-75 Beast 5410 | -6/Extension | Spotted B-75 Beast 5428 | -6/Extension | Destroyed B-75 Beast 5710 | -6/Extension | Discovered new exit (range 16) 5740 | -6/Extension | Entered Cetus 5761 | -6/Cetus | Spotted Cetus Guard 5761 | -6/Cetus | Spotted Cetus Guard 5767 | -6/Cetus | Spotted Cetus Guard 5772 | -6/Cetus | Destroyed Cetus Guard 5772 | -6/Cetus | Spotted Cetus Guard 5775 | -6/Cetus | Destroyed Cetus Guard 5804 | -6/Cetus | Crushed by falling debris 5827 | -6/Cetus | Core integrity fell below 50% 5850 | -6/Cetus | Core integrity fell below 20% 5863 | -6/Cetus | Destroyed Cetus Guard 5869 | -6/Cetus | Destroyed Cetus Guard 5887 | -6/Cetus | Lost 19 parts (4p4n4u7w) 6064 | -6/Cetus | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06037_ Penetrated by Slug. 06040_ Electrolaser destroyed. 06041_ C-30 ARC bursts open, deploying its payload. 06041_ H-66 Slayer unfolds itself. 06041_ Slug penetrates Cetus Manufacturing Module. 06041_ Penetrated by Slug. 06043_ Slug penetrates Reinforced Barrier. 06043_ Autogun destroyed. 06044_ Slug penetrates Reinforced Barrier. 06046_ H-66 Slayer destroyed. 06047_ Slug penetrates Reinforced Barrier. 06047_ Penetrated by Slug. 06050_ Imp. Medium Treads destroyed. 06051_ Penetrated by Slug. 06053_ Imp. Treads destroyed. 06053_ Adv. Heat Sink destroyed. 06053_ Penetrated by Slug. 06060_ Imp. Deuterium Engine destroyed. 06061_ Adv. Variable Charge Gun destroyed. 06064_ Penetrated by Slug. 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""""""" " #?????????????????????? | | #??????????#"""""""""""""""#"######??????????????? | | #??????????#""""" """ """""#""""""#??????????????? | | #??????????#""""""" """""""#" ""#??????????????? | | #??????????#""" " " """#T ""#??????????????? | | #????#####?#" """ """ "# ""#??????????????? | | ###### ### ] ########???????? | | % h/ @ h/ ??????? | | % =%! / !%/ %" ??????? | | ! ! ; /h ??????? | | ###### ###" ######?????????? | | ?????#####?#" "" """"""""#T #??????????????? | | ???????????######++############"""#??????????????? | | ???????????#" " ""#?????????????????????????? | | ???????????###" """#?????????????????????????? | | ???????????#" " ""#?????????????????????????? | | ???????????###" """#?????????????????????????? | | ???????????#" "###?????????????????????????? | | ???????????#" """"#?????????????????????????? | | ???????????#" T"""#?????????????????????????? | | ???????????#" """"#?????????????????????????? | | ???????????### "###?????????????????????????? | | ???????????? """???????????????????????????? | | ???????????#" " T"""??????????????????????????? | | ???????????#" """???????????????????????????? | | ???????????#" " " #"#???????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????#""" """#?????????????????????????????? | | ???????????#########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadTransportBoomstick Manual? 0 Play Time 01:17:13 Cumulative 36.2 hours Start 2021.04.02 @ 15:11:49 End 2021.04.02 @ 20:10:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 38 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec1768c5-7cb1-41db-88c9-aff768cbb952