Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 12:03:13 Player: ClassActJerk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (332) 332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 1597 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 194/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Medium Matter Pod (100) Utility Shielding Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Utility Shielding Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Grenade Launcher > --- INVENTORY -------- Medium Matter Pod Utility Shielding Light Armor Plating [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 12 | 7 . 1 4 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 1 2 Device . | . . . . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 4 | 3 . . 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 4 | . 3 5 4 Power . | . . . . Propulsion . | . . . . Utility 2 | . 2 4 3 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 2 | . . . 2 Propulsion . | . . . . Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 85 100 88 Engine 11 | . 14 14 10 Treads 23 | . 28 28 21 Storage 12 | . 14 14 11 Protection 14 | . . 14 21 Ballistic Gun 22 | . 28 28 20 Launcher 2 | . . . 4 Peak Build Rating 9 | 6 6 7 9 Average Rating 7 | 4 6 7 8 On Entrance 4 | . 6 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 12 12 13 36 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 6 8 8 9 Most Carried 7 | 5 6 5 7 Average Carried 4 | . 3 5 4 Final Capacity 15 | 8 8 8 15 Final Carried 7 | . 6 5 7 Class Distribution -------------------- 78% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 694 | 236 37 . 421 Remotely . | . . . . Salvage Created 357 | . 37 . 320 Parts 33 | . 7 . 26 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 3 . 9 Guns 9 | . 3 . 6 AOE 3 | . . . 3 Classes Destroyed 4 | . 1 . 3 Worker 2 | . . . 2 Builder 2 | . . . 2 Swarmer 6 | . 3 . 3 Grunt 6 | . . . 6 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 111 | . 26 . 85 Missed 25 | . 5 . 20 Hits 86 | . 21 . 65 Projectile 86 | . 21 . 65 Critical Strikes 1 | . . . 1 Actively Blocked 1 | . . . 1 Damage Taken 1043 | . 201 . 842 Core 245 | . 39 . 206 Absorbed by Shields . | . . . . Redirected to Shielding 4 | . . . 4 Core Remaining (%) 92 | 100 . 84 . Volleys Fired 36 | . 7 . 29 Largest 3 | . 2 . 3 Hottest 70 | . 40 . 70 Shots Fired 77 | . 14 . 63 Gun 68 | . 14 . 54 Cannon . | . . . . Launcher 9 | . . . 9 Special . | . . . . Kinetic 68 | . 14 . 54 Thermal . | . . . . Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 9 | . 4 . 9 Robot Miss Streak 4 | . 1 . 4 Penetration Max . | . . . . Secondary Targets 6 | . 1 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 48 | . 9 . 39 Core Hits 26 | . 3 . 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1091 | . 124 . 967 Guns 558 | . 124 . 434 Cannons . | . . . . Explosions 533 | . . . 533 Melee . | . . . . Ramming . | . . . . Kinetic 558 | . 124 . 434 Thermal . | . . . . Explosive 533 | . . . 533 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . . 30 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . . . 30 Average Temperature 13 | . . . 13 Received Heat Transfer 429 | . . . 429 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 74 Level 1 15 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 279 | . 60 11 279 Initial 11 | . . 11 . Average 66 | . 13 2 105 Influence Increases 619 | . 70 . 549 Destroy 0b10 Robot/C 380 | . 60 . 320 Destroy 0b10 Robot/NC 30 | . . . 30 Destroy Leader 72 | . 10 . 62 Allied During Kill 34 | . . . 34 Disable Machine 45 | . . . 45 Destroy Structure 43 | . . . 43 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 424 | . 40 30 354 Entered New Map 19 | . . 19 . Time Decay 265 | . 40 11 214 Lost Part 80 | . . . 80 Lost Ally 60 | . . . 60 Squads Dispatched 5 | . 2 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 9 . 29 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 40 | . . . 40 Total Damage 450 | . . . 450 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1061 | 76 253 93 639 Spaces Moved 422 | 52 124 58 188 Core 25 | 25 . . . Treads 397 | 27 124 58 188 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 154 | 110 160 160 161 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 36 21 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . . 48 Melee . | . . . . Projectile . | . . . . AOE 48 | . . . 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 759 | 70 165 58 466 Wait 273 | 6 29 . 238 Move 419 | 51 123 57 188 Hop . | . . . . Pick Up 17 | 5 6 . 6 Fast Attach 2 | 2 . . . Attach 9 | 5 . 1 3 Detach . | . . . . Swap 1 | . . . 1 Drop 2 | 1 . . 1 Fire 36 | . 7 . 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 330 | -10/Materials | Entered Mines 403 | -10/Mines | Discovered new exit (range 5) 413 | -10/Mines | Learned 2 Materials zone layouts 413 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 423 | -10/Mines | Entered Materials 423 | -9/Materials | Accompanied by 3 allies 423 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 424 | -9/Materials | Identified exit to Materials 1062 | -9/Materials | Core integrity fell below 50% 1062 | -9/Materials | Self-destructed Last Messages --------------- 01002_ U-05 Engineer builds a Wall. 01003_ Assault Rifle destroyed. 01004_ U-05 Engineer lays Concrete. 01004_ K-01 Serf collects debris. 01005_ U-05 Engineer builds a Wall. 01007_ K-01 Serf collects debris. 01009_ U-05 Engineer lays Concrete. 01011_ K-01 Serf collects debris. 01012_ Grenade Launcher destroyed. 01014_ U-05 Engineer lays Concrete. 01014_ Lgt. Armor Plating destroyed. 01015_ U-05 Engineer lays Concrete. 01015_ U-05 Engineer destroyed. 01015_ K-01 Serf collects debris. 01016_ Acquired 25 matter. 01017_ Assault Rifle destroyed. 01022_ K-01 Serf collects debris. 01039_ Lgt. Treads destroyed. 01043_ Ion Engine destroyed. 01057_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????########### #########?????? | | ????????????????????# # #########?????? | | ????????????????????# """ # ?????? | | ???????????????????## """ # ?????? | | ???????????????????# """ + T """ ?????? | | ??????????????????????????????? """ ## | | ??????????????????????????????# """ #? | | ??????????????????????????????# #? | | ??????????????????????????????# #? | | ??????????????????????????????? "" #? | | ???????????????????????????????? " """ #? | | ????????????????????????????????? " #? | | ?????????????????????????????????? ! #? | | ????????????????????????????????? #? | | ????????????????????????????#####/## ##?#####? | | ????????????????????????????# #??????? | | ????????????????????????????# | ##?????? | | ????????????????????????????#[== ! + #?????? | | ??????????????????###########!!= =% # ##?????? | | ??????????????????# %/%%!= ! # =# #??????? | | ??????????????????# ############# # #######? | | ??????????????????# # ==####??## ###!!!!##? | | ??????????????????# g# # # ##! !#? | | ????????????????### g#g #??????# ## #? | | ????????????# g #??????+ ## ## | | ????????????# ^ #@ #??????# % | | ????????????+ ** # #??????# | | ????????????# ** # #??????# | | ????????????# # #??????############ | | ????????????# ######?????????????????# | | ????????????# !#??????????????????????# | | ????????????# #### #??????????????????????# | | ????????????# ???##+###??????????????????????# | | ????????????# ????????????????????????????????# | | ???????????? ?????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????### | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????########### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """ # * | | ?????????????????????????????????????# "T" #= | | ?????????????????????????????????????# """ # | | ???????????????????????????######??????""" += | | ???????????????????????????# #??????""" # | | ???????????????????????????# ""#????# ?# | | ???????????????????????????# T"#????# ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaunchZhirovCannon Manual? 0 Play Time 00:09:00 Cumulative 22.3 hours Start 2025.11.13 @ 11:53:45 End 2025.11.13 @ 12:03:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cc2d507-a746-423a-b46f-1f05ffedcf8b