Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 16:06:58 Player: VR-DUX Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (131) 655 Value Destroyed (2489) 2489 Prototype IDs (72) 1440 Alien Tech Used (4) 800 Bonus (15205) 15205 TOTAL SCORE: 31489 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -23 Cogmind --------- Core Integrity 1556/1600 Matter 274/300 Energy 237/240 System Corruption 0% Temperature Cool (52) Movement Flying (20) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Drive Q-thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Seismic Detector Transmission Jammer Improved Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier Mini Drone Bay (0/3) > --- WEAPON (3) ------- Heavy Quantum Rifle Vibroblade > --- INVENTORY (10) --- Micro Antimatter Reactor Micro Antimatter Reactor Centrium Wheel Improved VTOL Module Nuclear Pulse Array Vortex Cannon (26) Vortex Cannon (26) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Q-thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Seismic Detector Transmission Jammer Phase Shifter Improved Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier Mini Drone Bay > --- WEAPON ----------- Heavy Quantum Rifle Vibroblade > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Centrium Wheel Improved VTOL Module Nuclear Pulse Array Vortex Cannon Vortex Cannon Sigix Containment Pod [Rating: 172] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Utility 11 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 291 | 1 20 1 45 . 19 6 28 14 1 . 14 . 8 . . . 1 10 . 1 29 10 8 . 2 7 2 19 6 6 29 4 Power 41 | . 2 . 6 . 2 . 3 1 . . 2 . . . . . . 4 . . 5 . 1 . . 2 . 6 . 1 5 1 Engine 19 | . 2 . 4 . 1 . 1 1 . . 2 . . . . . . 2 . . 3 . 1 . . 1 . 1 . . . . Core 9 | . . . 2 . 1 . 2 . . . . . . . . . . 2 . . 1 . . . . . . . . . 1 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 5 . 1 4 1 Propulsion 52 | . 4 . 12 . 5 1 7 6 . . . . 2 . . . 1 1 . . 3 1 1 . . . . 2 1 1 2 2 Treads 18 | . 1 . 11 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . 3 . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 1 6 . . . . 2 . . . 1 1 . . 3 1 1 . . . . 2 1 1 2 2 Utility 106 | 1 7 . 7 . 5 2 4 6 . . 2 . 5 . . . . 4 . 1 12 9 4 . 2 4 1 7 2 2 18 1 Device 66 | 1 1 . 2 . 2 2 1 3 . . 2 . 4 . . . . 2 . 1 10 9 3 . 1 . 1 3 1 2 14 1 Storage 13 | . 5 . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . Processor 10 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 . 1 . . . . 2 . . 2 . Hackware 9 | . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 . . 2 . . 2 . Protection 8 | . 1 . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | . 7 1 20 . 7 3 14 1 1 . 10 . 1 . . . . 1 . . 9 . 2 . . 1 1 4 3 2 4 . Energy Gun 16 | . 3 . 9 . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 3 . Ballistic Gun 25 | . 4 1 5 . 3 3 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 9 | . . . 3 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 9 | . . . . . . . . . . . 3 . . . . . . 1 . . 4 . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . 3 . 1 . 3 1 . . 2 . . . . . . . . . 1 . 2 . . 1 1 3 . . . . Piercing Weapon 7 | . . . . . . . . . 1 . 4 . 1 . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 4 . 1 3 1 . . . 1 . . . . . . 1 . . 11 . 1 . . 5 . 1 4 . 1 . Parts Lost 31 | . . . 1 . 11 . 1 . . . . . 2 . . . 2 . . . . 1 2 1 . . 1 4 2 . 2 1 Power 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 10 | . . . . . 4 . . . . . . . 2 . . . 1 . . . . 1 . . . . . 1 1 . . . Utility 13 | . . . 1 . 4 . . . . . . . . . . . . . . . . . 2 1 . . 1 . 1 . 2 1 Weapon 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Highest Loss Streak 5 | . . . 1 . 5 . 1 . . . . . 2 . . . 2 . . . . 1 2 3 . . 1 1 1 . 2 1 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 100 76 92 98 99 100 100 99 100 96 93 93 93 86 88 94 94 96 100 96 90 95 92 90 89 85 82 88 90 Engine 5 | . 14 14 7 . 1 . 2 . 7 7 6 7 6 6 6 6 6 11 5 5 5 5 5 10 10 10 10 3 . . . . Core 3 | . . . 3 11 8 11 6 6 . . . . . . . . . . 5 5 5 5 5 . . . . . . . . . Treads 13 | . 13 14 32 33 26 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 2 22 10 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 13 14 . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 4 37 38 38 38 38 37 33 33 33 33 29 29 29 32 33 30 30 30 30 30 23 22 25 25 26 Device 9 | . 3 . 10 . . 11 11 14 15 15 15 15 13 13 13 13 13 17 17 17 8 5 14 10 15 9 8 10 17 14 15 17 Storage 9 | . 14 14 11 11 12 21 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 7 10 5 4 4 4 3 Processor 4 | . . . . . . . 4 7 7 7 7 7 13 13 13 13 13 11 11 11 14 16 15 15 10 10 10 11 6 4 4 3 Hackware 6 | . . . . 11 4 . 9 7 7 7 7 7 6 6 6 6 6 5 5 5 9 11 10 10 15 15 15 20 18 16 19 19 Protection 5 | . 8 14 10 11 12 . 1 . . . . . . . . . . . . . . . . . . 2 . . 2 4 4 3 Energy Gun 4 | . 17 14 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Ballistic Gun 5 | . 10 14 8 22 2 1 16 7 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 10 . 6 7 7 4 7 6 6 6 6 6 5 5 5 6 11 6 5 5 5 7 6 4 4 4 3 Peak Build Rating 172 | 7 8 8 22 22 33 53 60 53 48 43 51 44 61 61 61 61 63 85 85 87 110 112 128 125 124 133 119 133 152 154 166 172 Average Rating 48 | 6 7 8 18 22 17 34 45 47 45 42 44 44 54 61 61 61 59 71 85 85 99 108 118 118 123 122 111 124 126 140 151 169 On Entrance 70 | 6 7 8 8 22 22 33 53 35 48 43 43 44 44 61 61 61 61 59 85 85 87 109 112 125 111 124 119 111 124 126 140 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 32 32 62 58 64 54 62 55 25 21 25 21 21 21 21 21 21 34 34 34 36 36 38 36 37 41 34 43 44 51 53 51 Greatest Support 72 | 20 20 10 60 60 60 72 72 60 25 25 37 25 35 35 35 35 36 37 37 37 38 39 41 41 41 41 41 43 45 53 53 63 Greatest Overweight (x) 17 | . 3 3 3 . 17 . 5 5 . . . . . . . . . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 8 14 15 19 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 7 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 10 10 Average Carried 14 | 6 13 14 19 20 17 19 19 10 9 9 9 10 8 10 10 10 9 9 10 9 9 9 8 9 7 9 9 9 9 8 9 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 7 15 15 20 20 19 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 8 10 10 10 10 9 10 10 Class Distribution -------------------- 36% | Scavenger-Mutant 22% | Mutant 21% | Scout 10% | Wizard-Sprinter 5% | Hacker-Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 4746 | 210 304 31 646 33 274 332 763 266 35 10 140 . . 97 . . . 68 45 10 230 . 24 . 150 71 140 396 . 172 154 145 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5209 | 73 343 115 1588 48 102 332 966 64 . . . . . 218 . . . 182 31 . . . 24 . 150 71 . 517 . 51 189 145 Parts 332 | 6 39 8 99 7 4 15 81 1 . . . . . 8 . . . 13 2 . . . 2 . 3 1 . 22 . 4 11 6 Haulers Intercepted 13 | . 1 . 5 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 Recyclers Shooed 6 | . 1 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 63 | . 11 4 21 3 4 . 15 . . . . . . . . . . . . . . . 1 . . . . . . 4 . . Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 51 | . 11 4 18 3 . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 8 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Classes Destroyed 15 | 2 6 . 3 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Worker 13 | . 1 . 6 . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Builder 18 | . 2 . 2 . . . 4 . . . . . . . . . . 4 . . . . . . . . . 4 . . 1 1 Tunneler 4 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 13 | . 1 . 5 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 Recycler 11 | 1 . . 2 . . 4 . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 25 | . 9 2 . 3 . . 6 . . . . . . . . . . . . . . . 1 . . . . . . 4 . . Grunt 21 | . 2 2 13 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 7 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 2 6 3 3 3 8 1 . . . . . 1 . . . 3 . . . . 1 . . . . 3 . 6 2 3 Combat Bots Only 6 | . 3 2 3 3 3 . 6 . . . . . . . . . . . . . . . 1 . . . . . . 4 . . Max Kills in Single Turn 4 | 1 2 1 2 1 1 1 2 1 . . . . . 1 . . . 1 1 . . . 1 . . . . 1 . 4 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 642 | . 44 9 101 11 110 . 52 . 3 . . 9 15 8 3 . 21 17 1 . . 11 30 3 38 . 2 42 42 10 23 37 Missed 285 | . 8 4 31 3 17 . 19 . 2 . . 6 6 6 1 . 12 12 . . . 5 21 2 28 . . 21 31 9 14 27 Damage Taken 5798 | . 331 73 1027 67 1802 . 409 . . . . 22 258 27 23 . 161 90 19 . . 90 141 . 158 . 49 420 125 76 221 209 Core 957 | . 93 17 114 17 267 . 76 . . . . . 93 . . . . 16 . . . . 31 . 34 . . 119 . 36 . 44 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 35 15 Regen/Repaired (Parts) 153 | . . . . . . . 69 . . . 27 . . . . . . . . . 20 . 37 . . . . . . . . . Core Remaining (%) 81 | 100 . 56 . . . . 86 . . . . 100 . . . . 89 . . . . 98 . . . . 94 . 82 . 97 97 Volleys Fired 330 | 8 40 14 108 4 41 . 54 13 . . 20 . . . . . . . . . . . . . . . . . . 8 13 7 Largest 2 | 2 2 2 2 2 2 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 Hottest 113 | 90 100 70 106 46 46 . 53 30 . . 20 . . . . . . . . . . . . . . . . . . 113 80 80 Shots Fired 578 | 16 80 28 214 8 65 . 106 13 . . 20 . . . . . . . . . . . . . . . . . . 8 13 7 Gun 535 | 16 80 28 211 8 55 . 104 13 . . . . . . . . . . . . . . . . . . . . . . 13 7 Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Launcher 15 | . . . 3 . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Special 25 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . 5 . . Kinetic 260 | . 33 14 33 8 55 . 104 13 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 295 | 16 47 14 175 . . . . . . . 20 . . . . . . . . . . . . . . . . . . 3 13 7 Explosive 20 | . . . 3 . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . . Electromagnetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 3 7 5 14 11 22 . 10 2 . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Miss Streak 6 | 2 5 2 6 1 1 . 4 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 432 | 9 48 18 144 7 74 6 67 5 . . . . . 8 . . . 10 1 . . . 2 . 3 2 . 16 . 3 3 6 Core Hits 200 | 3 22 10 70 3 19 4 38 1 . . . . . 4 . . . 3 1 . . . 1 . 2 1 . 7 . 6 2 3 Critical Kills 12 | . 1 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . 4 1 10 . 2 . 23 . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . Burn 14 | . 3 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 24 | . 1 . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . Melee Attacks 238 | . . . 4 . 30 6 4 10 . 1 1 3 10 9 . . . 24 2 1 . 7 4 . 3 2 16 64 10 12 6 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . 4 . 30 6 4 10 . 1 1 3 10 7 . . . 24 2 1 . 7 4 . 3 2 16 64 10 12 6 9 Piercing 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . . 5 . 1 . . . . . 8 . . . 5 1 . . . . . . . . 10 . . 3 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Damage Inflicted 12147 | 103 583 207 2370 109 1691 341 1310 148 . . . . . 603 . . . 659 79 . . . 132 . 263 274 . 1332 . 941 355 647 Guns 5065 | 103 583 207 1986 109 735 . 1268 74 . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1332 | . . . 306 . 210 . 36 . . . . . . . . . . . . . . . . . . . . . . 780 . . Melee 5497 | . . . . . 738 341 . 74 . . . . . 603 . . . 659 79 . . . 132 . 263 274 . 1332 . . 355 647 Ramming 92 | . . . 78 . 8 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2888 | . 250 78 374 109 735 . 1268 74 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2142 | 103 333 129 1577 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1332 | . . . 306 . 210 . 36 . . . . . . . . . . . . . . . . . . . . . . 780 . . Electromagnetic 35 | . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5602 | . . . . . 738 341 . 74 . . . . . 547 . . . 659 79 . . . 132 . 263 274 . 1332 . 161 355 647 Piercing 56 | . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 6 6 6 6 . . . . . . 8 8 8 8 8 . . . . . . . . . . 2 2 . 1 . Average Corruption 4 | . . . 2 6 6 6 . . . . . . 7 8 8 8 8 . . . . . . . . . . 1 2 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . 25 8 47 6 . . . . . . 3 3 3 . 4 . . . . . . . . . . 2 3 . . . Message Errors 19 | . . . 4 2 6 3 . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . . Matter Fused 36 | . . . 9 2 17 2 . . . . . . 3 1 . . 1 . . . . . . . . . . . 1 . . . Heat Flow Errors 14 | . . . 4 . 7 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Energy Discharges 16 | . . . 2 3 7 . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . 2 1 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1077 | . . . . . 29 70 . 34 . . . . . 131 . . . 193 . . . . . . 24 105 . 237 . 130 83 41 Projectiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Explosions 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 . . Melee 947 | . . . . . 29 70 . 34 . . . . . 131 . . . 193 . . . . . . 24 105 . 237 . . 83 41 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . 78 . 25 . . . . . . . . . . . . . . . . . . . . . . . . 54 . . Shots 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | 180 175 156 225 . 269 . 20 8 2 2 187 5 29 . 143 . 124 4 6 . 207 217 461 . . 4 . 109 . 126 . 91 Average Temperature 53 | 77 42 42 30 . 103 . 8 2 2 2 59 2 14 . 69 . 58 4 4 . 74 76 89 . . 4 . 60 . 69 . 24 Received Heat Transfer 747 | . 54 36 408 . . . 126 . . . . 6 . . . . 9 9 9 . . . . . 9 . 9 18 9 . 27 18 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . 3 1 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7071 | 273 1137 444 5217 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 692 | 10 246 208 282 145 . 25 379 198 . . . . 692 . . . . 451 . . . . 187 . . . . 267 256 506 505 485 Initial 300 | . 6 48 2 75 . . 9 146 . . . . 300 . . . . 78 . . . . . . . . . 30 54 144 284 296 Average 166 | 6 112 100 134 143 . 7 257 128 . . . . 403 . . . . 166 . . . . 18 . . . . 137 165 274 339 351 Maximum Alert Level 2 | . 1 1 1 . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . 1 1 2 2 2 Low Security (%) 63 | 100 78 80 73 100 . 100 15 100 . . . . . . . . . 75 . . . . 100 . . . . 68 51 41 . . Level 1 33 | . 21 19 26 . . . 84 . . . . . 61 . . . . 15 . . . . . . . . . 31 48 28 77 85 Level 2 3 | . . . . . . . . . . . . . 38 . . . . 9 . . . . . . . . . . . 29 22 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . . 2 1 . . . . . . . . 1 . . . . . . . 1 . . 1 2 . 2 1 Investigation 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 12 | . . . 2 . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . 3 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 22 9 31 3 10 . 34 5 2 4 . 4 22 9 3 . 11 14 2 . 1 5 14 5 21 . 3 20 21 13 15 16 Peak Tracking Total 25 | . 5 3 4 3 9 . 8 4 2 4 . 2 9 8 4 . 6 13 2 . 4 4 11 9 25 . 3 15 11 8 7 13 Tactical Retreats 43 | . 2 1 . . 1 . 1 1 . . . . 5 1 . . 3 4 . . . 1 2 . 2 . 2 7 3 2 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 6 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 1 . 2 . . 3 . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 20 | . . . 1 . 6 . 3 . . . 1 . . . . . . . . . . . . . . . . . 3 4 2 . Max in Single Turn 2 | . . . 1 . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Garrison Access 6 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 76 | . 5 . 7 . 2 . 6 4 . . . . 4 . . 4 . 4 . . 13 . 1 . . 8 . 4 4 2 6 2 Terminals 35 | . 4 . 6 . . . 4 3 . . . . 2 . . . . 2 . . . . . . . . . 1 4 1 6 2 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . Total Hacks 225 | . 13 . 11 . 2 . 19 7 . . . . 5 . . 30 . 5 . . 26 . 5 . . 47 . 7 21 5 18 4 Successful 157 | . 1 . 4 . 2 . 8 2 . . . . 3 . . 30 . 2 . . 26 . 3 . . 47 . 4 8 4 11 2 Failed 67 | . 12 . 6 . . . 11 5 . . . . 2 . . . . 3 . . . . 2 . . . . 3 13 1 7 2 Catastrophic 20 | . 3 . 3 . . . 2 2 . . . . 2 . . . . 2 . . . . . . . . . . 5 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 10 . 12 . 1 . 14 5 . . 1 . 1 . . . . 1 . . 1 . . . . . . 4 13 3 9 3 Terminals 93 | . 10 . 10 . . . 14 5 . . . . 2 . . . . 2 . . . . . . . . . 3 21 4 18 4 Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . . . . . . Recycling Units 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . 2 . 1 . . Terminal Hacks 132 | . 1 . 2 . 2 . 2 . . . . . . . . 30 . . . . 26 . . . . 47 . . 7 2 11 2 Record 77 | . . . . . 1 . . . . . . . . . . 11 . . . . 24 . . . . 35 . . 2 . 4 . Part Schematic 18 | . . . . . . . 1 . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Branch Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . Scan Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . Seal Access 6 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . Unauthorized Hacks 7 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Terminals 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 7 . . . 5 4 . . . . 3 . . . . 3 . . . . 1 . . . . 1 4 . 1 2 Full Trace Events 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 1 . . . 14 . . . . 13 . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 157 | . . . . . . . . 99 . . . . 58 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . 2 . . . . 7 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 111 | . . . . . . . 89 . . . . . . . . . . . . . . . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 28 | . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 204 | . . 204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 1 . 1 1 . . . . . . 2 1 . . . 2 1 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 12034 | 70 850 441 2564 289 1690 176 1010 508 65 65 542 133 324 89 81 22 93 314 179 90 265 430 107 55 79 69 218 509 173 169 238 127 Spaces Moved 16173 | 36 521 284 1034 174 889 126 469 909 225 254 1719 359 853 296 322 89 338 775 363 322 794 704 239 219 279 174 622 1060 429 390 491 415 Core 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2020 | . 31 . 960 174 751 . 101 3 . . . . . . . . . . . . . . . . . . . . . . . . Legs 577 | 36 15 . . . 135 126 265 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 937 | . 475 284 74 . . . 103 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12636 | . . . . . . . . 905 225 254 1719 359 853 296 322 89 338 775 363 322 794 704 239 219 279 174 622 1060 429 390 491 415 Fastest Speed 19 | 120 110 125 125 160 120 120 115 23 24 24 24 24 20 25 25 25 25 26 26 26 21 22 22 24 24 24 24 24 25 21 21 19 Average Speed 53 | 120 125 125 199 160 159 120 138 24 24 24 24 24 24 25 25 25 26 26 26 26 24 22 23 24 24 24 24 25 25 21 21 19 Slowest Speed 900 | 120 240 125 240 160 900 120 320 160 24 24 24 24 27 25 25 25 28 26 26 26 94 23 24 24 24 24 24 26 26 21 21 20 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . 1 . . . . 1 . 1 . 3 10 . . 2 . 1 . 2 . . 2 1 . 1 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 4 61 56 67 48 71 39 36 21 53 50 86 50 23 54 55 69 65 21 58 60 94 65 7 56 61 62 68 26 51 10 56 13 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 8 | . . 1 . 1 1 . . . . . . . . . . 1 . . 1 . . . . . . 3 . . . . . . Known Exits Taken 24 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 1 . . . . 3 1 3 1 . 1 2 . 1 . 2 4 . . . 1 . . 3 . . . . . Spaces Dug 149 | . . . 4 . . . 4 10 . 1 . 2 10 . . . . 8 1 1 . 7 2 . . . 14 41 7 15 12 10 Terrain Destroyed 276 | . . . 21 . 36 . 48 12 . 1 . 2 10 . . . . 8 1 1 . 7 2 . . . 14 41 7 41 14 10 Melee 128 | . . . 4 . . . 4 9 . 1 . 2 10 . . . . 8 1 1 . 7 2 . . . 14 41 7 12 2 3 Projectile 46 | . . . . . . . 21 3 . . . . . . . . . . . . . . . . . . . . . 3 12 7 AOE 102 | . . . 17 . 36 . 23 . . . . . . . . . . . . . . . . . . . . . . 26 . . Terrain Rammed 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 18544 | 47 636 345 1321 177 1051 139 716 1170 235 256 1787 402 957 302 320 88 339 853 444 327 865 959 280 222 282 198 661 1197 478 450 605 435 Wait 1140 | . 24 44 47 . 32 . 128 214 5 . 11 41 81 . . . 3 32 80 . 14 239 23 . . . 20 34 24 30 13 1 Move 16091 | 35 520 283 1033 173 888 125 469 906 224 253 1718 358 850 295 319 88 332 756 362 321 790 703 236 218 274 173 621 1055 426 389 488 410 Hop 23 | . . . . . . . . 1 . . . . 1 . 1 . 2 8 . . 1 . 1 . 2 . . 2 1 . 1 2 Pick Up 149 | 2 15 1 34 . 22 2 12 1 3 1 2 . 3 . . . 1 6 . 2 4 . 5 1 1 5 1 10 5 3 6 1 Fast Attach 128 | 1 6 . 18 . 3 . 10 1 . . 10 . 3 . . . . 6 . . 21 . 2 . . 6 2 13 1 . 23 2 Attach 73 | . 1 . 9 . 11 1 3 7 . . . . 3 . . . 1 3 . . 3 1 5 . 2 2 . 5 4 5 6 1 Detach 21 | . 1 . 2 . 2 . 1 . . . . . 1 . . . . . . . 2 . . . . 2 1 1 2 1 5 . Swap 94 | . 13 1 18 . 5 5 15 6 1 . 4 . 2 . . . . 1 . 1 6 9 1 . . . . 1 2 1 1 1 Drop 227 | 1 16 2 44 . 16 . 20 11 2 1 12 . 3 . . . . 9 . 2 24 . 3 3 . 8 2 18 3 1 25 1 Fire 330 | 8 40 14 108 4 41 . 54 13 . . 20 . . . . . . . . . . . . . . . . . . 8 13 7 Melee 228 | . . . 4 . 30 6 4 10 . 1 1 3 10 7 . . . 24 2 1 . 7 4 . 3 2 14 58 10 12 6 9 Ram 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 5) 921 | -10/Materials | Entered Mines 936 | -10/Mines | Learned location of Zion (-7) 996 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1331 | -10/Mines | Discovered new exit (range 6) 1362 | -10/Mines | Entered Materials 1362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -9/Materials | Discovered new exit (range 9) 2054 | -9/Materials | Discovered new exit (range 16) 2475 | -9/Materials | Build established: Scavenger-Mutant 2887 | -9/Materials | Discovered new exit (range 14) 2978 | -9/Materials | Central database locked down 3416 | -9/Materials | Discovered new exit (range 15) 3926 | -9/Materials | Entered Mines 4209 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4209 | -9/Mines | Discovered new exit (range 5) 4215 | -9/Mines | Entered Exiles 4259 | -9/Exiles | Met 8R-AWN 4285 | -9/Exiles | Met EX-HEX 4347 | -9/Exiles | Met EX-DEC 4405 | -9/Exiles | Discovered new exit (range 10) 4679 | -9/Exiles | Discovered new exit (range 15) 4959 | -9/Exiles | Met EX-BIN 4981 | -9/Exiles | Aligned with FarCom system 4983 | -9/Exiles | Given EX-Vault access code 5032 | -9/Exiles | Opened EX-Vault 5071 | -9/Exiles | Found Cloak of Protection 5075 | -9/Exiles | Found Modified TNC 5082 | -9/Exiles | Found PSU Rigger 5120 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5397 | -9/Exiles | Attacked by the Exiles 5506 | -9/Exiles | Core integrity fell below 50% 5589 | -9/Exiles | Lost 5 parts (3n2u) 5589 | -9/Exiles | Found Prototype Ballistic Gun 5662 | -9/Exiles | Core integrity fell below 20% 5679 | -9/Exiles | Destroyed 8R-AWN 5709 | -9/Exiles | Lost 3 parts (1n1u1w) 5794 | -9/Exiles | Lost 3 parts (1p1u1w) 5882 | -9/Exiles | Build established: Mutant 5905 | -9/Exiles | Stole two prototypes: Modified TNC, PSU Rigger 5905 | -9/Exiles | Entered Mines 6059 | -8/Mines | Discovered new exit (range 9) 6079 | -8/Mines | Identified 8R-AWN's Boregun 6081 | -8/Mines | Entered Materials 6081 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6381 | -8/Materials | Build established: Scavenger-Mutant 6487 | -8/Materials | Repaired Exp. Heat Sink 7023 | -8/Materials | Discovered new exit (range 7) 7091 | -8/Materials | Entered Factory 7091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7092 | -7/Factory | Identified exit to Lower Caves 7240 | -7/Factory | Fabricated Imp. Flight Unit? 7409 | -7/Factory | Build established: Scout 7599 | -7/Factory | Entered Lower Caves 7599 | -7/Lower Caves | Spotted 9E-2WY(f) 7599 | -7/Lower Caves | Spotted 1K-GEQ(f) 7600 | -7/Lower Caves | PSU Rigger stolen by Master Thief 7601 | -7/Lower Caves | Encountered a Master Thief 7624 | -7/Lower Caves | Encountered a Warlord checkpoint 7644 | -7/Lower Caves | Learned location of 1 exit from Factory 7658 | -7/Lower Caves | Discovered new exit (range 12) 7661 | -7/Lower Caves | Identified exit to Lower Caves 7664 | -7/Lower Caves | Entered another Lower Caves area 7717 | -7/Lower Caves | Discovered new exit (range 16) 7718 | -7/Lower Caves | Spotted OU-TAX(f) 7718 | -7/Lower Caves | Spotted 95-Z97(f) 7719 | -7/Lower Caves | Spotted OQ-QPB(f) 7720 | -7/Lower Caves | Encountered a Master Thief 7720 | -7/Lower Caves | Spotted CD-ZGW(f) 7721 | -7/Lower Caves | Encountered a Master Thief 7721 | -7/Lower Caves | Encountered a Master Thief 7729 | -7/Lower Caves | Identified exit to Zion 7729 | -7/Lower Caves | Entered Zion 7741 | -7/Zion | Given A8's code to call for help 7748 | -7/Zion | Discovered new exit (range 15) 7756 | -7/Zion | Visited the Megawrench Repair Shop 7843 | -7/Zion | Learned location of 1 exit from Proximity Caves 7847 | -7/Zion | Received a visual enhancement algorithm 7979 | -7/Zion | Found Prototype Special Weapon 7979 | -7/Zion | Identified RU-N14's Throwing Claymores 7981 | -7/Zion | Found RU-N14's Throwing Claymores 8068 | -7/Zion | Found CR-A16's Pointy Stick 8222 | -7/Zion | Met Imprinter 8262 | -7/Zion | Megawrench repaired 4 parts 8271 | -7/Zion | Identified exit to Proximity Caves 8271 | -7/Zion | Entered Proximity Caves 8272 | -6/Proximity Caves | Identified exit to Factory 8274 | -6/Proximity Caves | Spotter reported a threat 8359 | -6/Proximity Caves | Spotter reported a threat 8366 | -6/Proximity Caves | Learned 4 Factory zone layouts 8404 | -6/Proximity Caves | Entered Factory 8404 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8405 | -6/Factory | Identified exit to Factory 8406 | -6/Factory | Identified exit to Lower Caves 8544 | -6/Factory | Fabricated Field Propulsion Array? 8602 | -6/Factory | Crushed by falling debris 8728 | -6/Factory | Entered Lower Caves 8793 | -6/Lower Caves | Discovered new exit (range 13) 8798 | -6/Lower Caves | Identified exit to Lower Caves 8817 | -6/Lower Caves | Entered another Lower Caves area 8827 | -6/Lower Caves | Spotted B-75 Beast 8888 | -6/Lower Caves | Discovered new exit (range 14) 8888 | -6/Lower Caves | Spotted MK-5IR(f) 8888 | -6/Lower Caves | Spotted 6H-1Q5(f) 8890 | -6/Lower Caves | Encountered a Master Thief 8890 | -6/Lower Caves | Encountered a Master Thief 8898 | -6/Lower Caves | Identified exit to Data Miner 8898 | -6/Lower Caves | Entered Data Miner 8898 | -6/Data Miner | Discovered new exit (range 6) 8903 | -6/Data Miner | Met Data Miner 8911 | -6/Data Miner | Learned location of Section 7 (-2) 8911 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8913 | -6/Data Miner | Received God Mode back door access code from Data Miner 8920 | -6/Data Miner | Identified exit to Proximity Caves 8920 | -6/Data Miner | Entered Proximity Caves 8951 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9004 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9013 | -5/Proximity Caves | Entered Factory 9013 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9018 | -5/Factory | Discovered new exit (range 12) 9021 | -5/Factory | Identified exit to Upper Caves 9197 | -5/Factory | Discovered new exit (range 15) 9225 | -5/Factory | Identified exit to Factory 9313 | -5/Factory | Search patrols dispatched 9327 | -5/Factory | Entered Upper Caves 9350 | -5/Upper Caves | Learned location of Warlord (-5) 9356 | -5/Upper Caves | Encountered a Warlord checkpoint 9499 | -5/Upper Caves | Identified exit to Upper Caves 9506 | -5/Upper Caves | Entered another Upper Caves area 9507 | -5/Upper Caves | Discovered exit to Factory (range 11) 9563 | -5/Upper Caves | Found Alien Artifact 9577 | -5/Upper Caves | Learned location of 1 exit from Factory 9594 | -5/Upper Caves | Discovered new exit (range 5) 9595 | -5/Upper Caves | Identified exit to Warlord 9596 | -5/Upper Caves | Entered Warlord 9659 | -5/Warlord | Met Warlord 9663 | -5/Warlord | Opened Warlord's prototype stash 9666 | -5/Warlord | Warlord's base attacked by MAIN.C 9672 | -5/Warlord | Found Prototype Processor 9672 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 9675 | -5/Warlord | Found Prototype Hackware 9675 | -5/Warlord | Identified Ghost Barrier 9685 | -5/Warlord | Found Prototype Device 9685 | -5/Warlord | Identified System Purifier 9691 | -5/Warlord | Found Prototype Reactor 9691 | -5/Warlord | Identified Vortex Chain Reactor 9702 | -5/Warlord | Identified Core Expander 9702 | -5/Warlord | Installed Core Expander, added new Weapon slot 9733 | -5/Warlord | Found Prototype Energy Cannon 9733 | -5/Warlord | Identified Vortex Cannon 9736 | -5/Warlord | Found Prototype Energy Gun 9736 | -5/Warlord | Identified Vortex Rail 9741 | -5/Warlord | Found Vortex Cannon 9828 | -5/Warlord | Found Prototype Special Weapon 9828 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 9830 | -5/Warlord | Lost 4 allies 9831 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9844 | -5/Warlord | Opened side exit 9858 | -5/Warlord | Discovered new exit (range 8) 9860 | -5/Warlord | Identified exit to Proximity Caves 9861 | -5/Warlord | Entered Proximity Caves 10004 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10097 | -4/Proximity Caves | Build established: Hacker-Scout 10288 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10291 | -4/Proximity Caves | Entered Factory 10291 | -4/Factory | Evolved 2 slots: Utility x2 10292 | -4/Factory | Identified exit to Research 10334 | -4/Factory | Repaired Mak. Sword 10390 | -4/Factory | Found Prototype Processor 10390 | -4/Factory | Identified Exp. Signal Interpreter 10397 | -4/Factory | Discovered new exit (range 4) 10398 | -4/Factory | Identified exit to Upper Caves 10398 | -4/Factory | Entered Upper Caves 10398 | -4/Upper Caves | Spotted ZO-BE2(f) 10400 | -4/Upper Caves | Encountered a Master Thief 10401 | -4/Upper Caves | Spotted 6E-M3E(f) 10402 | -4/Upper Caves | Encountered a Master Thief 10403 | -4/Upper Caves | Identified exit to Upper Caves 10433 | -4/Upper Caves | Lost 3 parts (3u) 10436 | -4/Upper Caves | Learned location of 2 exits from Research 10448 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10453 | -4/Upper Caves | Entered another Upper Caves area 10489 | -4/Upper Caves | Learned 8 Research zone layouts 10502 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10517 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10530 | -4/Upper Caves | Discovered new exit (range 11) 10532 | -4/Upper Caves | Identified exit to Zhirov 10532 | -4/Upper Caves | Entered Zhirov 10532 | -4/Zhirov | Discovered new exit (range 3) 10537 | -4/Zhirov | Met Zhirov 10545 | -4/Zhirov | Learned location of Quarantine (-2) 10545 | -4/Zhirov | Learned location of Testing (-3) 10545 | -4/Zhirov | Learned location of Command (-1) 10546 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10552 | -4/Zhirov | Found Alien Artifact 10552 | -4/Zhirov | Identified Integrated Dissipator 10552 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10557 | -4/Zhirov | Found Alien Artifact 10601 | -4/Zhirov | Identified exit to Proximity Caves 10601 | -4/Zhirov | Entered Proximity Caves 10630 | -3/Proximity Caves | Spotted B-86 Titan 10664 | -3/Proximity Caves | Build established: Hacker-Sprinter 10754 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10817 | -3/Proximity Caves | Discovered exit to Research (range 8) 10819 | -3/Proximity Caves | Entered Research 10819 | -3/Research | Evolved 2 slots: Utility x2 10820 | -3/Research | Identified exit to Research 10820 | -3/Research | Identified exit to Testing 10902 | -3/Research | Spotted B-86 Titan 11132 | -3/Research | Build established: Wizard-Sprinter 11146 | -3/Research | Spotted B-86 Titan 11328 | -3/Research | Entered Testing 11374 | -3/Testing | Identified Transdimensional Reconstructor 11374 | -3/Testing | Warped through subspace 11383 | -3/Testing | Found Prototype Energy Gun 11387 | -3/Testing | Identified Tachyon Dispersion Ray 11422 | -3/Testing | Found Prototype Energy Cannon 11422 | -3/Testing | Identified Hpw. Disruptor Cannon 11435 | -3/Testing | Spotted PG-M72DMZ53AN 11501 | -3/Testing | Entered Research 11501 | -2/Research | Warlord forces began assault on 0b10 11501 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11504 | -2/Research | Identified exit to Quarantine 11504 | -2/Research | Identified exit to Access 11611 | -2/Research | Research machine network offline 11670 | -2/Research | Entered Quarantine 11674 | -2/Quarantine | Found Alien Artifact 11675 | -2/Quarantine | Identified Core Reset Matrix 11675 | -2/Quarantine | Used Core Reset Matrix 11679 | -2/Quarantine | Detected hypermatrix surge 11679 | -2/Quarantine | Sensed 5 artifacts in vicinity 11704 | -2/Quarantine | Garrison activated, responded to threat 11806 | -2/Quarantine | Met incapacitated Sigix Warrior 11806 | -2/Quarantine | Lockdown squad dispatched 11806 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 11807 | -2/Quarantine | Unlocked Sigix quarantine chamber 11808 | -2/Quarantine | Found Sigix Containment Pod 11836 | -2/Quarantine | Spotted Lightning 11839 | -2/Quarantine | Spotted Lightning 11908 | -2/Quarantine | Entered Access 11908 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11971 | -1/Access | Lost 6 allies 12014 | -1/Access | Identified exit to Surface 12035 | *** | Destroyed 0b10! Last Messages --------------- 11987_ Slug penetrates Door. 12007_ Sneak attack on R-10 Processor. 12007_ Destroyed Unknown Engine. 12010_ U-05 Engineer builds a Wall. 12011_ Penetrated by Slug. 12011_ Slug penetrates U-05 Engineer. 12011_ U-05 Engineer destroyed. 12014_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (242,92) Map updated. 12019_ Phase Shifter destroyed. 12030_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12033_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12034_ The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????#""""""""""#??????????????????? | | #????????????????# #??????????????????? | | #????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# "" #??????????????????? | | ??????????????????# "@ #??????????????????? | | ????????######????# #??????????????????? | | ########## #????# #??????????????????? | | T" #????# #??????????????????? | | "" #???## ##?????????????????? | | ########## #???# #?????????????????? | | ?#####???## ##???##"" ##?????????????????? | | ?# ??# #?????#"" #??????????????????? | | ?# # #?????#"" #??????????????????? | | ?# + #?????#T #??????????????????? | | ?# " # #?????#"" #??????????????????? | | ?# """ ??# #?????#"" #??????????????????? | | ?# "????# #######"" #??????????????????? | | ?? ??????# R ???????????? | | ??????????# ???????????? | | ??????????###########################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 39 Energy Capacity 480 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 375 Core Shielding 40 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 77 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Field Propulsion Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed TitaniumBlastMicroactuators Manual? 0 Play Time 08:53:28 Cumulative 272.9 hours Start 2024.09.09 @ 18:57:37 End 2024.09.13 @ 16:06:58 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type 3 Total 8 Types 4/1/2/1/0/0/0/0/0 Lore% 50 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc3ccf8b-d2d0-4a2b-a31a-0999412efa46