Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 12:41:20 Player: Zon Result: Destroyed by as-77585 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (236) 236 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1656 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 141/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Aluminum Leg Experimental Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Light Cannon Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 22 | 5 4 2 6 5 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 2 3 . Device 2 | . . 1 1 . Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 9 | 2 1 . 2 4 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon 3 | . 1 . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 6 | . . . . 6 Highest Loss Streak 11 | . . . . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 86 100 91 69 Engine 12 | . 12 14 11 6 Leg 25 | . 28 28 22 12 Storage 12 | . 12 14 11 9 Protection 8 | . 3 14 9 4 Energy Gun 12 | . 14 14 11 4 Ballistic Gun 5 | . 6 . 11 6 Ballistic Cannon 10 | . 7 14 11 11 Naked Turns . | . . . . . Heaviest Build 21 | 8 18 18 21 20 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 3 7 7 7 6 Final Capacity 8 | 5 8 8 8 5 Final Carried 8 | 5 8 8 8 4 Class Distribution -------------------- 71% | Mutant 27% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 447 | 254 56 54 81 2 Remotely . | . . . . . Salvage Created 326 | 121 85 22 59 39 Parts 22 | 4 11 4 3 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 14 | . 4 3 2 5 Guns 3 | . 2 . 1 . Cannons 8 | . 2 3 1 2 AOE 3 | . . . . 3 Classes Destroyed 7 | 2 3 . 1 1 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 1 | . 1 . . . Sentry 2 | . . . 2 . Assembled 5 | . . . . 5 Best Kill Streak 5 | 2 3 3 1 5 Combat Bots Only 5 | . 2 3 1 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 158 | . 22 15 26 95 Missed 41 | . 7 2 7 25 Damage Taken 1735 | . 178 108 285 1164 Core 480 | . 46 20 28 386 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 104 | . 39 . 65 . Core Remaining (%) 86 | 100 . 73 . . Volleys Fired 58 | 4 18 8 13 15 Largest 3 | 2 2 2 3 3 Hottest 119 | 70 85 85 109 119 Shots Fired 128 | 8 36 16 39 29 Gun 85 | 8 30 8 26 13 Cannon 41 | . 6 8 13 14 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 80 | 4 18 8 26 24 Thermal 46 | 4 18 8 13 3 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 10 | 3 8 3 10 7 Robot Miss Streak 3 | 1 3 3 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 80 | 6 19 8 32 15 Core Hits 27 | 3 9 3 5 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . 3 . 1 . Burn 3 | . 3 . . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1219 | 69 222 131 419 378 Guns 619 | 69 172 25 213 140 Cannons 455 | . 50 106 206 93 Explosions 145 | . . . . 145 Melee . | . . . . . Ramming . | . . . . . Kinetic 750 | 18 123 106 295 208 Thermal 324 | 51 99 25 124 25 Explosive 145 | . . . . 145 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . 18 . . Projectiles 18 | . . 18 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 61 | . . . . 61 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 358 | 50 183 264 358 95 Average Temperature 109 | 24 60 132 181 51 Received Heat Transfer 245 | . 72 . 153 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1184 | 148 518 74 370 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 234 | 10 234 191 197 81 Initial 91 | . 6 91 74 76 Average 105 | 2 119 101 136 45 Maximum Alert Level 1 | . 1 . . . Low Security (%) 90 | 100 68 100 100 100 Level 1 9 | . 31 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 12 4 3 10 Peak Tracking Total 10 | . 4 3 1 10 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 3 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 12 . 10 . Successful 13 | . 7 . 6 . Failed 9 | . 5 . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 11 | . 7 . 4 . Terminals 18 | . 10 . 8 . Fabricators . | . . . . . Repair Stations 4 | . 2 . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 3 . Prototype ID Bank 1 | . . . 1 . Locate Traps 3 | . 2 . 1 . Disarm Traps 1 | . 1 . . . Transport Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Assimilate 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1221 | 84 357 378 324 78 Spaces Moved 758 | 54 220 280 174 30 Core 15 | 8 . . . 7 Treads . | . . . . . Legs 743 | 46 220 280 174 23 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 121 | 109 120 120 132 103 Slowest Speed 190 | 120 120 120 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 38 68 21 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 9 | . . . . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 948 | 69 280 307 241 51 Wait 81 | . 26 12 43 . Move 754 | 53 219 279 173 30 Hop . | . . . . . Pick Up 18 | 6 8 2 2 . Fast Attach 12 | 5 3 1 3 . Attach 8 | . 1 1 2 4 Detach 2 | . . 1 1 . Swap 2 | . . . 1 1 Drop 13 | 1 5 3 3 1 Fire 58 | 4 18 8 13 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 410 | -10/Materials | Repaired Ion Engine 442 | -10/Materials | Entered Mines 486 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 489 | -10/Mines | Found Prototype Device 490 | -10/Mines | Identified Exp. Sensor Array 510 | -10/Mines | Learned location of Storage (-7) 519 | -10/Mines | Learned Materials emergency access door positions 553 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 664 | -10/Mines | Discovered new exit (range 5) 808 | -10/Mines | Discovered new exit (range 6) 820 | -10/Mines | Entered Materials 820 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 983 | -9/Materials | Repaired Lgt. Armor Plating 1111 | -9/Materials | Discovered new exit (range 16) 1144 | -9/Materials | Entered Mines 1145 | -9/Mines | Assembled infested the area 1150 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1205 | -9/Mines | Core integrity fell below 50% 1219 | -9/Mines | Core integrity fell below 20% 1222 | -9/Mines | Destroyed by as-77585 with Assembled Heavy Rifle Last Messages --------------- 01170_ as-35877 destroyed. 01170_ as-53508 destroyed. 01170_ as-46449 destroyed. 01173_ as-81897 destroyed. 01174_ Aluminum Leg destroyed. 01177_ Med. Laser destroyed. 01177_ Lgt. Armor Plating destroyed. 01177_ Ion Engine destroyed. 01179_ as-66060 destroyed. 01182_ Grenade Launcher destroyed. 01196_ The unstable cave ceiling collapses. 01197_ as-69507 destroyed. 01200_ Imp. Light Cannon destroyed. 01202_ Aluminum Leg destroyed. 01207_ Lgt. Cannon destroyed. 01216_ Hvy. Assault Rifle destroyed. 01217_ Ion Engine destroyed. 01218_ Lgt. Assault Rifle destroyed. 01218_ Dropped Sml. Storage Unit. 01219_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ??????????# ???####??????????????????????????????? | | ??????????# ### ####???????????????????????????? | | ??????????# % ##??????????????????????????? | | ??????????# #??????????????????????????? | | ???????????#### *= #??????????????????????????? | | ????????????##= =%! ##??????????????????????????? | | ???????????##!% !% #####??##???????????????????? | | ???????????# = % ### ##??????????????????? | | ??????????## ;! ##?????????????????? | | ??????????# % # ##????????????????? | | ?????? a #????????????????? | | ????? ## a #????????????????? | | ?????#####??## # %a ##????????????????? | | ?????????????####### %@ #####?????????????????? | | ???????????????????## ###?????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed DisposableImpactNanosword Manual? 0 Play Time 00:19:06 Cumulative 24.7 hours Start 2024.03.24 @ 12:20:28 End 2024.03.24 @ 12:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03755e3b-c5b4-4699-868d-aaced1dabe51