Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.15 @ 13:10:08 Player: nyr27 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (511) 511 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 2938 Bonus ------- Follower Combat Kills 208 Met Imprinter 300 Was Imprinted 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 3/100 System Corruption 0% Temperature Cool (366) Movement Walking (150) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Mobile Refinery Mk. CCLXVII > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Advanced Heat Sink Weight Redist. System 0b10 Decoder Chip [Scout] Hardened Light Armor Plating Small Laser Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Beamcaster Beam Cannon > --- INVENTORY -------- Light Treads Advanced Heat Sink Weight Redist. System 0b10 Decoder Chip [Scout] Hardened Light Armor Plating Small Laser Remote Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Mobile Refinery Mk. CCLXVII Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 28 | 6 6 6 . 1 9 Power 6 | 1 1 1 . 1 2 Engine 6 | 1 1 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 1 2 . . 1 Treads . | . . . . . . Leg 5 | 1 1 2 . . 1 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 3 . . . 1 Device 1 | . . . . . 1 Storage 4 | 1 3 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 1 3 . . 5 Energy Gun 3 | 1 . . . . 2 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . 1 . . . 11 Power 4 | . . . . . 4 Propulsion 4 | . 1 . . . 3 Utility . | . . . . . . Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . 1 . . . 11 Average Slot Usage (%) 98 | . 96 78 100 100 99 Engine 20 | . 14 14 22 22 21 Leg 30 | . 17 20 33 33 32 Storage 22 | . 26 22 22 22 21 Energy Gun 1 | . 9 . . . 2 Energy Cannon 9 | . . 6 11 11 7 Ballistic Gun 11 | . 14 14 11 11 10 Naked Turns . | . . . . . . Heaviest Build 48 | 10 36 46 46 46 48 Greatest Support 30 | 10 20 20 10 30 30 Greatest Overweight (x) 4 | 2 1 4 4 4 1 Average Overweight (x) 2 | . . 2 4 2 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 15 | 5 8 16 16 16 15 Most Carried 16 | 6 9 16 16 16 16 Average Carried 14 | 4 7 11 15 15 15 Final Capacity 16 | 6 16 16 16 16 10 Final Carried 16 | 6 8 14 16 16 7 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 520 | 246 58 116 38 10 52 Remotely . | . . . . . . Salvage Created 627 | . 169 161 65 . 232 Parts 45 | . 19 17 5 . 4 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 1 11 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 9 5 4 . 4 Guns 13 | . 4 5 2 . 2 Cannons 4 | . . . 2 . 2 AOE 5 | . 5 . . . . Classes Destroyed 4 | . 2 1 . . 1 Hauler 1 | . . 1 . . . Swarmer 13 | . 6 3 4 . . Grunt 7 | . 3 2 . . 2 Brawler 2 | . . . . . 2 Best Kill Streak 4 | . 4 3 4 . 2 Combat Bots Only 4 | . 4 3 4 . 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1987 | . 423 121 67 . 1376 Core 516 | . 112 56 14 . 334 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 55 . . . . Volleys Fired 55 | . 21 9 5 . 20 Largest 2 | . 2 2 2 . 2 Hottest 98 | . 70 40 83 . 98 Shots Fired 86 | . 28 14 10 . 34 Gun 67 | . 25 14 5 . 23 Cannon 16 | . . . 5 . 11 Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 56 | . 16 14 5 . 21 Thermal 27 | . 9 . 5 . 13 Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 25 3 4 . 12 Robot Miss Streak 2 | . 1 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 66 | . 26 8 5 . 27 Core Hits 43 | . 18 7 4 . 14 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1073 | . 366 93 128 . 486 Guns 636 | . 167 93 76 . 300 Cannons 238 | . . . 52 . 186 Explosions 199 | . 199 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 585 | . 106 93 76 . 310 Thermal 289 | . 61 . 52 . 176 Explosive 199 | . 199 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 51 | . 51 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 356 | . 98 . 60 . 356 Average Temperature 67 | . 32 . 31 . 93 Received Heat Transfer 738 | . 114 24 . . 600 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 629 | . 185 . 111 . 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 222 | . 210 222 163 . . Initial 75 | . . 75 73 . . Average 109 | . 57 173 156 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 74 | 100 86 52 100 . . Level 1 25 | . 13 47 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 11 8 3 . 27 Peak Tracking Total 11 | . 7 4 3 . 11 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 43 | . . . . . 43 Total Damage 980 | . . . . . 980 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4993 | 56 394 352 80 3425 686 Spaces Moved 2537 | 39 212 158 27 1689 412 Core 23 | 23 . . . . . Treads . | . . . . . . Legs 2514 | 16 212 158 27 1689 412 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 240 150 150 Average Speed 185 | 97 141 195 240 200 150 Slowest Speed 240 | 150 150 240 240 240 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 38 19 12 93 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . 26 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | . 26 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2747 | 54 286 192 33 1736 446 Wait 66 | 3 23 5 . 34 1 Move 2532 | 38 211 157 26 1688 412 Hop . | . . . . . . Pick Up 41 | 7 13 11 2 6 2 Fast Attach 7 | 5 2 . . . . Attach 14 | 1 2 6 . . 5 Detach 2 | . . 2 . . . Swap 7 | . 2 . . 1 4 Drop 23 | . 12 2 . 7 2 Fire 55 | . 21 9 5 . 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 717 | -9/Materials | Discovered new exit (range 10) 803 | -9/Materials | Entered Mines 853 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 883 | -9/Mines | Entered Zion 1467 | -7/Zion | Identified exit to Proximity Caves 2097 | -7/Zion | Imprinted 2099 | -7/Zion | Declared Zion's savior 2767 | -7/Zion | Found Prototype Device 2851 | -7/Zion | Learned Factory emergency access door positions 3637 | -7/Zion | Build established: Scavenger-Mutant 4308 | -7/Zion | Entered Proximity Caves 4308 | -6/Proximity Caves | Accompanied by 4 allies 4923 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4978 | -6/Proximity Caves | Core integrity fell below 50% 4983 | -6/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 4992 | -6/Proximity Caves | Core integrity fell below 20% 4994 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Barrage Gun destroyed. Identified Mobile Refinery Mk. CCLXVII. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. I-36 Angel unfolds itself. Aluminum Leg destroyed. Penetrated by Slug. Battle Cannon destroyed. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. Beamcaster destroyed. Ion Engine destroyed. Penetrated by Slug. Overheating: Matter decay (-46). Beam Cannon destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????? ???#???????????????????? | | ????????????????????????? #???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????####???? ?????????????????????? | | ??????????????? #????# ??????????????????????? | | ???????????????# #????# #??###?????????????????? | | ???????????????# #????# #?? ##????????????????? | | ???????????????# #????# #??# #????????????????? | | ???????????????# ###### %#??# #????????????????? | | ??????????????## ## #### #?????????#??????? | | ????????????### #??????? #??????? | | ???????????## % = #????? #???????? | | ??????###### ## * |#### "###???????? | | ####### ## %!%[%| #???????? | | ## % % =%##*= ## #???????? | | /% ## %!# #?????????? | | # ## ## #### =% # #?????????? | | ## ####### #??### g! %= ###//###?????????? | | ?#### #?????## ##???# %## + #?????????? | | ????# #?????## ##?##gg ### # #?????????? | | ????# #????## ### ###g #??""""#?????????? | | ????# #????# % bl g ########?????????? | | ????# #????# % [* Y #???????? | | ##### #????## @! gg ##??????????? | | #?????# ## #???????????? | | ########?????# ### ### #???????????? | | ?????????????# #?###? ## #?????????? | | ?????????????# #????# # #?# ?????????? | | ???????????? ##????# ##### #?? ?????????? | | ??????????? #?????? ????# ?? ???????????? | | ###??????? #?????? ????? ?????????????? | | ##????# #??????? ????? ???????????? | | # ##??? ##??????? ?????? ???????????? | | #?? #????????? ???????# # ???????????? | | #?? #????????? ???????? #????????????? | | ##???#??????????#######???????????????????????? | | ###?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Robot Respite The One Tourist Challenges ------------ None Game ------ Seed FusionTerrainRay Manual? 0 Play Time 01:03:01 Cumulative 7.1 hours Start 2020.09.15 @ 12:01:17 End 2020.09.15 @ 13:10:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69352255-8aae-4799-bd70-55dd5e268069