Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 08:14:50 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (734) 734 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 3375 Bonus ------- Follower Combat Kills 361 Cogmind --------- Core Integrity 466/550 Matter 73/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Machine Analyzer Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Faulty Improved Cesium-ion Thruster Faulty Improved Cesium-ion Thruster Improved Cesium-ion Thruster Compact Matter Pod (150) Improved Sensor Array Seismic Detector Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Hardened Light Armor Plating Autogun Autogun Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel Improved Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Transport Network Coupler Makeshift System Restoration Module > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Compact Matter Pod Improved Sensor Array Seismic Detector Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Autogun Autogun Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 22 | 7 8 . . . 7 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . . . 2 Treads 2 | 1 1 . . . . Leg . | . . . . . . Wheel 3 | 1 1 . . . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 9 | 2 3 . . . 4 Device 2 | 1 . . . . 1 Storage 3 | 1 2 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 5 | 2 2 . . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 5 | . 3 . . . 2 Power 1 | . 1 . . . . Propulsion 4 | . 2 . . . 2 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . 1 . . . 2 To Critical Strikes . | . . . . . . Average Backups 16 | 3 11 18 20 22 23 Power 1 | . 1 2 2 2 2 Propulsion 6 | 1 4 9 9 9 10 Utility 4 | . 2 4 6 8 6 Weapon 2 | . 2 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 27 | . 4 . . . 23 Power 2 | . . . . . 2 Propulsion 11 | . . . . . 11 Utility 8 | . 2 . . . 6 Weapon 6 | . 2 . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 88 Engine 12 | . 13 14 14 14 8 Treads 13 | . 13 14 14 14 8 Wheel 14 | . 13 14 14 14 16 Device 11 | . 12 14 14 14 1 Storage 13 | . 14 14 14 14 9 Processor 3 | . 1 . . . 17 Ballistic Gun 26 | . 27 28 28 28 17 Peak Build Rating 27 | 7 12 12 13 13 27 Average Rating 12 | 5 9 12 12 13 22 On Entrance 9 | . 7 12 12 13 13 Avg Prop Armor Cover (%) 11 | 12 11 11 11 11 12 Naked Turns . | . . . . . . Heaviest Build 99 | 11 92 92 92 92 99 Greatest Support 26 | 20 20 10 10 10 26 Greatest Overweight (x) 9 | 1 9 9 9 9 6 Average Overweight (x) 5 | . 4 9 9 9 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 21 | 7 17 25 25 25 25 Most Carried 24 | 6 18 19 22 23 24 Average Carried 16 | 3 11 18 20 22 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 23 | 6 18 19 22 23 23 Class Distribution -------------------- 70% | Mutant 27% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1058 | 304 544 . 72 8 130 Remotely . | . . . . . . Salvage Created 1461 | 112 897 . 138 . 314 Parts 77 | 5 50 . 2 . 20 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 4 | . 3 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 19 . . . 5 Guns 19 | . 19 . . . . AOE 5 | . . . . . 5 Classes Destroyed 7 | 2 4 . . . 1 Worker 2 | . 1 . . . 1 Tunneler 2 | 2 . . . . . Hauler 4 | . 2 . . . 2 Recycler 4 | 1 2 . . . 1 Swarmer 6 | . 6 . . . . Cutter 3 | . . . . . 3 Grunt 15 | . 13 . . . 2 Best Kill Streak 6 | 3 3 . . . 6 Combat Bots Only 5 | . 3 . . . 5 Max Kills in Single Turn 3 | 1 1 . . . 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 117 | . 78 . . . 39 Missed 28 | . 15 . . . 13 Hits 89 | . 63 . . . 26 Melee 10 | . . . . . 10 Projectile 79 | . 63 . . . 16 AOE 1 | . . . . . 1 Critical Strikes 7 | . . . . . 7 Damage Taken 1103 | . 639 . . 4 460 Core 276 | . 192 . . . 84 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 22 | . 22 . . . . Core Remaining (%) 61 | 100 . . . 23 . Volleys Fired 151 | 17 87 . 9 1 37 Largest 2 | 2 2 . 2 2 2 Hottest 46 | 40 46 . 46 46 46 Shots Fired 288 | 34 173 . 18 2 61 Gun 283 | 34 173 . 18 2 56 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 283 | 34 173 . 18 2 56 Thermal . | . . . . . . Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 18 | 4 18 . 10 1 9 Robot Miss Streak 3 | 2 3 . 1 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 186 | 22 115 . 14 1 34 Core Hits 81 | 7 46 . 9 . 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2713 | 176 1337 . 163 26 1011 Guns 2202 | 176 1337 . 163 18 508 Cannons . | . . . . . . Explosions 494 | . . . . . 494 Melee . | . . . . . . Ramming 17 | . . . . 8 9 Kinetic 2202 | 176 1337 . 163 18 508 Thermal . | . . . . . . Explosive 494 | . . . . . 494 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . 4 4 Shots . | . . . . . . Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 34 | . 34 . 12 6 17 Average Temperature 8 | . 9 . 5 4 6 Received Heat Transfer 390 | . 255 . . . 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 93 Level 1 1 | . . . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 218 | 10 199 2 . 104 218 Initial 32 | . . 2 . . 32 Average 72 | . 94 . . 26 54 Influence Increases 1198 | 15 622 . 14 134 413 Destroy 0b10 Robot/C 700 | . 380 . . 80 240 Destroy 0b10 Robot/NC 75 | 15 25 . 10 5 20 Destroy Leader 148 | . 74 . . 10 64 Allied During Kill 74 | . . . 4 39 31 Successful Hack 27 | . 8 . . . 19 Select Force Hacks 30 | . 30 . . . . Disable Machine 15 | . . . . . 15 Destroy Structure 24 | . . . . . 24 Lose Combat Pursuer 105 | . 105 . . . . Influence Decreases 996 | 15 615 7 14 50 295 Entered New Map 57 | . . 5 . . 52 Time Decay 789 | 15 585 2 14 30 143 Lost Part 50 | . 30 . . . 20 Lost Ally 100 | . . . . 20 80 Squads Dispatched 8 | . 3 . . 1 4 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 38 . . 4 19 Peak Tracking Total 5 | . 4 . . 4 5 Tactical Retreats 6 | . 6 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 7 . 2 . 6 Terminals 9 | . 5 . . . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 44 | . 19 . 13 . 12 Successful 24 | . 7 . 13 . 4 Failed 20 | . 12 . . . 8 Catastrophic 5 | . 4 . . . 1 Database Lockouts . | . . . . . . Manual 11 | . 10 . . . 1 Terminals 23 | . 14 . . . 9 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 4 | . 3 . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 18 | . 3 . 13 . 2 Record 13 | . . . 13 . . Prototype ID Bank 2 | . 1 . . . 1 Branch Access Points 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 2 | . 2 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . 4 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 8 | . . 3 4 1 . Largest Group 8 | . . 3 7 8 4 Highest-Rated Group 129 | . . 40 98 129 76 Highest-Rated Ally 31 | . . 16 21 31 31 Total Orders . | . . . . . . Ally Attacks 74 | . . . . 38 36 Total Damage 1093 | . . . . 523 570 Kills 14 | . . . . 7 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3570 | 17 1589 212 1074 216 462 Seismic 3178 | 17 1589 212 1074 216 70 T.N.C. 460 | . . . . . 460 Machine Analysis 461 | . . . . . 461 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3916 | 118 1834 212 1074 216 462 Spaces Moved 1943 | 70 984 99 456 97 237 Core 8 | 7 1 . . . . Treads 44 | 2 42 . . . . Legs . | . . . . . . Wheels 1891 | 61 941 99 456 97 237 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 215 215 215 135 Average Speed 169 | 82 153 215 215 215 140 Slowest Speed 240 | 160 240 215 215 215 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 90 19 89 16 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 33 | . . . . . 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 33 | . . . . . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2319 | 99 1171 99 536 102 312 Wait 77 | . 57 . . . 20 Move 1938 | 69 983 98 455 96 237 Hop . | . . . . . . Pick Up 38 | 6 21 1 3 1 6 Fast Attach 15 | 7 7 . . . 1 Attach 7 | . 3 . . . 4 Detach 1 | . . . . . 1 Swap 7 | . 4 . . . 3 Drop 11 | . 9 . . . 2 Fire 151 | 17 87 . 9 1 37 Melee . | . . . . . . Ram 2 | . . . . 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 72 | . . . 69 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired Lgt. Assault Rifle 432 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Core integrity fell below 50% 547 | -10/Materials | Discovered new exit (range 5) 663 | -10/Materials | Discovered new exit (range 15) 1025 | -10/Materials | Discovered new exit (range 10) 1707 | -10/Materials | Identified exit to Materials 1826 | -10/Materials | Identified exit to Mines 1953 | -10/Materials | Entered Mines 2000 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2059 | -10/Mines | Learned location of Storage (-9) 2150 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2152 | -10/Mines | Discovered new exit (range 5) 2165 | -10/Mines | Entered Exiles 2165 | -10/Exiles | Found Exiles lab destroyed 2165 | -10/Exiles | Accompanied by 3 allies 2624 | -10/Exiles | Build established: Commander-Mutant 2657 | -10/Exiles | Learned location of Zion (-7) 3213 | -10/Exiles | Discovered new exit (range 14) 3239 | -10/Exiles | Entered Mines 3239 | -9/Mines | Accompanied by 7 allies 3288 | -9/Mines | Discovered new exit (range 10) 3304 | -9/Mines | Met a Derelict testing a Signal Generator 3437 | -9/Mines | Lost 4 allies 3455 | -9/Mines | Entered Materials 3455 | -8/Materials | Accompanied by 4 allies 3455 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3784 | -8/Materials | Lost 3 allies 3804 | -8/Materials | Build established: Mutant 3917 | -8/Materials | Self-destructed Last Messages --------------- 03887_ G-47 Trooper destroyed. 03887_ K-01 Serf cleans the Material Compactor. 03892_ The unstable cave ceiling collapses. 03893_ K-01 Serf collects debris. 03895_ Lgt. Treads severed. 03896_ K-01 Serf collects debris. 03897_ R-06 Scavenger collects Surge Thruster. 03898_ Ion Engine severed. 03899_ K-01 Serf collects debris. 03900_ R-06 Scavenger collects Surge Thruster. 03901_ Autogun severed. 03901_ R-06 Scavenger collects Surge Thruster. 03904_ Hrd. Light Armor Plating severed. 03904_ R-06 Scavenger collects Lgt. Nuclear Core. 03908_ K-01 Serf collects debris. 03913_ Imp. Cesium-ion Thruster severed. 03915_ R-06 Scavenger collects Autogun. 03916_ Autogun severed. 03916_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????#/ #??????????H??????? | | ??????????????????????????# #??"""????????????? | | ??????????????????????????# #??"""??#?????????? | | ??????????????????????????# #??""" #?????????? | | ??????????????????????????# = #??? ## ?????? | | ????????????????????####### #?] #????? | | ????????????????????# !###+# # == ????? | | ????????????????????# =@crg r g% % #???? | | ????????????????????# ^ * k * ????? | | ????????########????# r #???? | | ????????# #????# ^""" ## ????? | | ????????#""" #????## """"" #???? ?????? | | ?????????""" #?????# """""m #?????? ??????? | | ?????????""" #?????# """""% #????????# ??????? | | ????#????? #?????# """ r#????????????????? | | ????# ???? ???????# ^ ^ ###??????????????? | | ????# #####/########## ""#??????????????? | | ????# *!=/%* # """ Y"#??????????????? | | ????# = %#%% """ # """"" ""#??????????????? | | ????# """%!# """"" # """"" ###??????????????? | | ????# "" # """"" # """"" #????????????????? | | ????# "" # """"" + """ ##########+??????? | | ????# # """ # !/*=% ?????? | | ????# # # /%/ a?????? | | ????# """ # # /= ?????? | | ????# """ # ######"T #####+########?????? | | ????# """ ##########????#####??????????????????? | | ????# #????????????????????????????????????? | | ????# #??????????"""???????????""??????????? | | ????# #?????????""R"???????????""??????????? | | ??######+## #?????????""?"??????""""?T"??????????? | | ??#! # ####????????????????""""?""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 72% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperMachineJets Manual? 0 Play Time 00:23:37 Cumulative 68.9 hours Start 2025.10.26 @ 07:52:22 End 2025.10.26 @ 08:14:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 37 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c288b4c1-10c5-4ecd-a8bc-590b313031bc