Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 01:26:58 Player: Xintrosi Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (4173) 4173 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1990) 1990 TOTAL SCORE: 10638 Bonus ------- High Alert Combat Kills 452 Follower Combat Kills 374 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Core Analyzer Relay Coupler [NC] (25) > --- WEAPON (2) ------- Particle Gun Gatling Laser > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Improved Cooling System Superbattery (1500) High-capacity Matter Pod (200) Structural Scanner ECM Suite Light Armor Plating Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Sentry] (22) Advanced Beam Rifle Gatling Laser Firepult Heavy Rocket Launcher Remote Datajack Field Lobotomy Kit (5) Plasma Cutter Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Cooling System High-capacity Storage Unit Superbattery High-capacity Matter Pod Structural Scanner Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Core Analyzer ECM Suite Layered Light Armor Plating Layered Light Armor Plating Particle Gun Gatling Laser Gatling Laser Firepult Gauss Rifle Heavy Rocket Launcher Field Lobotomy Kit Plasma Cutter Makeshift Hammer [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Layered Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 124 | 7 3 5 25 4 1 2 26 8 5 27 11 Power 12 | 1 1 . 4 . . . 2 . 1 2 1 Engine 7 | 1 1 . 4 . . . . . 1 . . Core 5 | . . . . . . . 2 . . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 1 6 2 . 1 4 1 2 3 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 24 | 2 . 1 6 2 . 1 4 1 2 3 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 2 2 1 6 1 1 1 8 5 2 8 2 Device 14 | 1 1 . 4 . . . 5 1 1 1 . Storage 4 | 1 1 . . . 1 . 1 . . . . Processor 8 | . . . 1 . . . 1 1 1 3 1 Hackware 2 | . . . . . . . . . . 1 1 Protection 11 | . . 1 1 1 . 1 1 3 . 3 . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 . 3 9 1 . . 12 2 . 14 6 Energy Gun 17 | 2 . . 5 1 . . 7 . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 20 | . . 3 3 . . . 2 2 . 8 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 1 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 8 | . . . 1 . . . 2 . . 5 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 3 . . . . Parts Lost 38 | . . 3 12 . . . 3 3 1 8 8 Power 6 | . . . 1 . . . . . 1 2 2 Propulsion 16 | . . 1 5 . . . 1 3 . 2 4 Utility 8 | . . 1 3 . . . 2 . . 2 . Weapon 8 | . . 1 3 . . . . . . 2 2 Highest Loss Streak 5 | . . 3 5 . . . 2 1 1 2 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 96 94 100 100 100 98 88 85 99 94 Engine 5 | . 14 14 10 11 11 11 . . 1 1 . Core 4 | . . . . . . . 8 9 7 6 8 Wheel 16 | . 28 25 19 22 22 22 17 7 3 17 13 Device 11 | . 14 7 14 11 11 11 23 9 8 9 . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Processor 7 | . . . 3 . . . 5 3 9 23 36 Protection 18 | . . 7 13 21 22 22 15 31 27 12 . Energy Gun 9 | . 28 14 12 22 22 22 16 2 . . 5 Ballistic Gun 9 | . . 14 7 . . . . 15 18 13 9 Peak Build Rating 43 | 7 10 11 18 19 23 24 34 42 43 42 38 Average Rating 29 | 5 7 9 14 18 20 22 31 39 41 39 35 On Entrance 21 | . 7 10 9 18 19 23 24 34 39 42 38 Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 15 30 30 37 39 59 60 104 106 105 105 96 Greatest Support 32 | 26 26 32 32 32 26 26 32 26 32 32 28 Greatest Overweight (x) 34 | . 1 1 3 1 2 2 3 34 34 7 29 Average Overweight (x) 2 | . . . 1 1 1 2 2 9 11 2 5 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 Average Capacity 21 | 7 12 15 15 15 19 20 22 25 25 25 25 Most Carried 25 | 4 14 15 15 15 19 20 23 25 25 25 25 Average Carried 19 | 2 8 14 12 14 16 19 20 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 Final Carried 25 | 4 14 15 14 15 19 20 23 25 25 24 23 Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 3252 | 270 172 144 399 40 . 30 298 553 290 956 100 Remotely . | . . . . . . . . . . . . Salvage Created 5415 | 98 342 186 1056 135 . 120 753 823 533 1186 183 Parts 267 | 3 17 11 62 10 . 5 37 40 20 55 7 Haulers Intercepted 8 | . 2 . 2 . . . 3 . . . 1 Recyclers Shooed 4 | . . . 1 . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 97 | . 7 5 23 1 . 1 12 16 6 24 2 Guns 91 | . 7 5 22 1 . 1 9 16 6 22 2 AOE 4 | . . . . . . . 2 . . 2 . Classes Destroyed 15 | 2 4 . 5 . . 1 . 1 . 2 . Worker 9 | . . . 3 1 . . 1 . 2 . 2 Builder 7 | . 1 . 2 . . 1 2 . 1 . . Tunneler 5 | 2 . 2 . 1 . . . . . . . Hauler 8 | . 2 . 2 . . . 3 . . . 1 Recycler 8 | 1 . . 3 1 . 1 . . 2 . . Operator 2 | . . . 1 . . . 1 . . . . Watcher 3 | . . . 1 . . . 1 1 . . . Swarmer 24 | . 3 3 10 . . . 3 1 . 4 . Cutter 2 | . . . . . . . . . . 2 . Grunt 43 | . 4 2 9 1 . . 4 9 5 9 . Brawler 4 | . . . 1 . . . 1 2 . . . Duelist 1 | . . . . . . . . . . 1 . Sentry 16 | . . . 3 . . . 4 3 1 4 1 Hunter 3 | . . . . . . 1 . . . 1 1 Programmer 4 | . . . . . . . . 1 . 3 . Best Kill Streak 9 | 2 3 3 9 3 . 3 3 3 4 5 1 Combat Bots Only 6 | . 3 3 6 1 . 1 3 3 2 5 1 Max Kills in Single Turn 2 | 1 2 2 1 1 . 2 1 1 1 2 1 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 1 | . . . . . . . 1 . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 447 | . 40 22 127 . . 4 39 40 34 121 20 Missed 120 | . 17 4 34 . . 2 11 8 8 34 2 Damage Taken 4685 | . 300 200 1106 10 . 22 441 508 399 1317 382 Core 818 | . 84 33 136 . . . 78 79 18 283 107 Absorbed by Shields 4 | . . . . . . . . 4 . . . Redirected to Shielding 94 | . . 6 28 . . . 60 . . . . Core Remaining (%) 73 | 100 . 53 . . . 66 . . . . . Volleys Fired 390 | 10 28 13 90 6 . 7 48 61 31 80 16 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 145 | 100 100 100 126 126 . 126 126 122 50 56 145 Shots Fired 757 | 20 56 26 171 12 . 14 93 118 63 157 27 Gun 750 | 20 56 26 171 12 . 14 90 118 63 155 25 Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . 3 . . 2 . Special 2 | . . . . . . . . . . . 2 Kinetic 407 | . . 12 68 . . . . 90 63 155 19 Thermal 343 | 20 56 14 103 12 . 14 90 28 . . 6 Explosive 5 | . . . . . . . 3 . . 2 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 3 11 5 21 5 . 5 8 18 20 20 16 Robot Miss Streak 6 | 2 4 2 3 1 . 1 5 3 3 6 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 11 | . 1 . 2 . . . . 2 1 5 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 1 . Shots Hit Robots 514 | 11 36 15 130 8 . 10 58 67 45 112 22 Core Hits 209 | 4 18 10 40 5 . 4 25 30 19 46 8 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 17 | . 1 . 6 1 . . 7 1 . 1 . Burn 15 | . 1 . 6 1 . . 7 . . . . Destroy 2 | . . . . . . . . 1 . 1 . Melee Attacks 28 | . . . 5 . . . 7 . . 16 . Impact 28 | . . . 5 . . . 7 . . 16 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9786 | 135 467 210 2075 134 . 199 1522 1253 792 2601 398 Guns 8803 | 135 467 210 1971 134 . 199 1194 1253 792 2050 398 Cannons . | . . . . . . . . . . . . Explosions 343 | . . . . . . . 202 . . 141 . Melee 625 | . . . 104 . . . 111 . . 410 . Ramming 15 | . . . . . . . 15 . . . . Kinetic 4786 | . . 111 649 . . . . 861 792 2050 323 Thermal 4017 | 135 467 99 1322 134 . 199 1194 392 . . 75 Explosive 343 | . . . . . . . 202 . . 141 . Electromagnetic . | . . . . . . . . . . . . Impact 625 | . . . 104 . . . 111 . . 410 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 5 6 6 10 10 Average Corruption 6 | . . . . . . . 5 5 6 7 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 155 | . . . . . . . 7 61 25 47 15 Message Errors 31 | . . . . . . . 1 10 4 13 3 Matter Fused 39 | . . . . . . . 4 15 3 12 5 Heat Flow Errors 22 | . . . . . . . 1 9 6 4 2 Energy Discharges 13 | . . . . . . . . 7 2 4 . Data Loss (minor) 22 | . . . . . . . 1 9 6 5 1 Data Loss (major) 12 | . . . . . . . . 4 1 6 1 Misfires 7 | . . . . . . . . 3 2 1 1 Alerts 3 | . . . . . . . . 2 . 1 . Weapon Failures 6 | . . . . . . . . 2 1 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 248 | . . . 64 . . . 69 . . 49 66 Projectiles . | . . . . . . . . . . . . Explosions 135 | . . . . . . . 69 . . . 66 Melee 113 | . . . 64 . . . . . . 49 . Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 234 | . . . . . . . 32 . . 101 101 Shots 4 | . . . . . . . 1 . . 2 1 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 327 | 172 315 31 18 123 . 78 238 327 243 224 216 Average Temperature 64 | 81 113 8 11 48 . 29 39 88 76 32 59 Received Heat Transfer 1584 | . 135 84 354 6 . . 108 276 234 342 45 Effects 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions 2 | . . . 1 . . . . . . 1 . Robots Melted 2 | . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . Parts Melted 24 | 2 2 . 11 1 . . 6 2 . . . Heat Transferred 9867 | 407 1443 296 3330 370 . 444 2701 703 . . 173 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 1075 | 15 248 118 493 260 . 60 325 938 456 1075 619 Initial 523 | . 9 18 5 192 . . . 149 456 256 523 Average 367 | 5 119 48 197 145 . 22 191 574 397 708 575 Maximum Alert Level 3 | . 1 . 2 1 . . 1 3 2 3 2 Low Security (%) 34 | 100 73 100 44 83 . 100 37 8 . . . Level 1 27 | . 26 . 42 16 . . 62 30 50 14 . Level 2 17 | . . . 12 . . . . 16 49 21 100 Level 3 20 | . . . . . . . . 44 . 64 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 4 . . . 2 . 2 . 1 Investigation 5 | . 1 . 2 . . . 1 . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 5 | . 1 . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 14 7 29 2 . 1 27 25 8 24 6 Peak Tracking Total 5 | . 4 3 4 2 . 1 5 4 2 5 3 Tactical Retreats 7 | . . . 3 . . . 1 . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 16 | . 2 . 1 . . . 1 6 1 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 12 | . . . 2 . . . 2 3 2 2 1 Max in Single Turn 1 | . . . 1 . . . 1 1 1 1 1 Garrison Relay 2 | . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 31 | . 4 . 4 1 2 . 10 . 3 4 3 Terminals 25 | . 4 . 4 . . . 8 . 2 4 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 85 | . 12 . 15 1 6 . 30 . 8 5 8 Successful 37 | . 2 . 8 1 6 . 15 . 2 1 2 Failed 48 | . 10 . 7 . . . 15 . 6 4 6 Catastrophic 12 | . 2 . 2 . . . 4 . 2 2 . Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 10 . 15 . 1 . 17 . 5 . 4 Terminals 72 | . 12 . 15 . . . 26 . 6 5 8 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . Terminal Hacks 22 | . 2 . 6 1 6 . 5 . . 1 1 Record 5 | . . . . . 5 . . . . . . Part Schematic 3 | . 1 . . . . . 2 . . . . Robot Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 5 | . . . 4 . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 12 | . . . 2 . . . 8 . 1 . 1 Terminals 12 | . . . 2 . . . 8 . 1 . 1 Botnet 6 | . . . 2 . . . 2 . 1 . 1 Skim 6 | . . . . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 4 . 3 . . . 9 . 2 3 3 Full Trace Events 8 | . 3 . 2 . . . 1 . 1 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer 1 | . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . 1 Relay Couplers Released 11 | . . . . . . . . 8 . 3 . Machine Destruction 8 | . . . . . . . . 5 . 3 . Programmers 3 | . . . . . . . . 3 . . . Attached 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 8 | . . . . 4 . . . 3 . . 1 Largest Group 3 | . . . . 3 3 3 3 3 1 . 1 Highest-Rated Group 120 | . . . . 40 40 40 40 120 40 . 14 Highest-Rated Ally 40 | . . . . 31 16 16 16 40 40 . 14 Total Orders . | . . . . . . . . . . . . Ally Attacks 75 | . . . . 1 . . 44 28 2 . . Total Damage 1126 | . . . . 20 . . 370 703 33 . . Kills 15 | . . . . 1 . . 4 9 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 5 | . . . 4 . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 9425 | 113 428 661 749 690 482 577 1014 1803 946 1581 381 Spaces Moved 5062 | 67 309 565 375 620 406 441 615 493 147 847 177 Core 79 | 1 . . . . . . . 39 38 . 1 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4983 | 66 309 565 375 620 406 441 615 454 109 847 176 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 95 105 105 120 115 135 145 130 140 Average Speed 152 | 89 98 105 111 105 117 120 126 316 562 141 170 Slowest Speed 1750 | 100 105 115 130 115 120 120 145 1750 1750 195 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 4 60 99 32 96 78 93 65 48 19 87 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 . 2 . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . Spaces Dug 9 | . . . 4 . . . 5 . . . . Terrain Destroyed 52 | . . . 4 . . . 30 . . 15 3 Melee 9 | . . . 4 . . . 5 . . . . Projectile . | . . . . . . . . . . . . AOE 43 | . . . . . . . 25 . . 15 3 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 6109 | 96 374 606 527 648 414 476 752 677 229 1085 225 Wait 267 | 9 23 15 14 10 4 20 30 18 40 67 17 Move 5052 | 66 308 564 374 619 405 440 614 492 147 846 177 Hop . | . . . . . . . . . . . . Pick Up 78 | 4 10 6 12 4 3 3 11 9 3 10 3 Fast Attach 28 | 7 . . 3 . . 1 7 3 3 2 2 Attach 35 | . . 3 13 . . . 5 1 1 8 4 Detach 7 | . . . 2 . . . 1 2 . 1 1 Swap 61 | . 3 2 9 4 1 1 14 4 1 17 5 Drop 54 | . 2 3 5 5 1 4 14 11 3 6 . Fire 390 | 10 28 13 90 6 . 7 48 61 31 80 16 Melee 28 | . . . 5 . . . 7 . . 16 . Ram 1 | . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 80 | . . . . . . . . 48 . 32 . Rewire 28 | . . . . . . . . 28 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 351 | -10/Materials | Identified exit to Mines 542 | -10/Materials | Entered Mines 543 | -10/Mines | Met a Derelict bent on vengeance 711 | -10/Mines | Learned Materials terminal intel 804 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 807 | -10/Mines | Found Prototype Device 906 | -10/Mines | Lost 3 parts (1n1u1w) 923 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1051 | -10/Mines | Discovered new exit (range 13) 1097 | -10/Mines | Discovered new exit (range 8) 1120 | -10/Mines | Discovered new exit (range 6) 1156 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1203 | -10/Mines | Entered Materials 1203 | -9/Materials | Evolved 2 slots: Utility x2 1204 | -9/Materials | Loaded intel: 12 terminal locations 1292 | -9/Materials | Discovered new exit (range 15) 1399 | -9/Materials | Lost 3 parts (1n1u1w) 1403 | -9/Materials | Discovered new exit (range 6) 1525 | -9/Materials | Lost 5 parts (1p1n1u2w) 1723 | -9/Materials | Identified exit to Mines 1723 | -9/Materials | Identified exit to Storage 1747 | -9/Materials | Discovered new exit (range 16) 1952 | -9/Materials | Entered Mines 2106 | -9/Mines | Found a hidden stash of uninstalled traps 2123 | -9/Mines | Learned Materials terminal intel 2123 | -9/Mines | Discovered new exit (range 8) 2126 | -9/Mines | Received a Mining Laser from a helpful Derelict 2326 | -9/Mines | Found the Drone Emporium 2499 | -9/Mines | Discovered new exit (range 10) 2536 | -9/Mines | Learned 4 Materials zone layouts 2544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2583 | -9/Mines | Learned location of 2 exits from Materials 2592 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2630 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2631 | -9/Mines | Discovered new exit (range 5) 2642 | -9/Mines | Entered Exiles 2642 | -9/Exiles | Accompanied by 3 allies 2658 | -9/Exiles | Discovered new exit (range 15) 2671 | -9/Exiles | Met 8R-AWN 2686 | -9/Exiles | Met EX-HEX 2745 | -9/Exiles | Met EX-DEC 2772 | -9/Exiles | Visited The Gauntlet 2833 | -9/Exiles | Learned location of Zion (-6) 2876 | -9/Exiles | Discovered new exit (range 12) 2946 | -9/Exiles | Met EX-BIN 2960 | -9/Exiles | Aligned with FarCom system 2961 | -9/Exiles | Given EX-Vault access code 2989 | -9/Exiles | Opened EX-Vault 2995 | -9/Exiles | Found Field Lobotomy Kit 2998 | -9/Exiles | Found Firepult 3005 | -9/Exiles | Found Superbattery 3033 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3124 | -9/Exiles | Stole three prototypes: Superbattery, Firepult, Field Lobotomy Kit 3124 | -9/Exiles | Entered Mines 3124 | -8/Mines | Accompanied by 3 allies 3647 | -8/Mines | Discovered new exit (range 5) 3701 | -8/Mines | Entered Materials 3701 | -8/Materials | Accompanied by 3 allies 3701 | -8/Materials | Evolved 2 slots: Utility x2 3702 | -8/Materials | Identified exit to Factory 3704 | -8/Materials | Loaded intel: 12 terminal locations 3797 | -8/Materials | Identified Exp. Sensor Array 3993 | -8/Materials | Build established: Scavenger-Mutant 4245 | -8/Materials | Learned Storage emergency access door positions 4297 | -8/Materials | Learned location of 2 exits from Lower Caves 4311 | -8/Materials | Learned Factory recycling unit intel 4313 | -8/Materials | Learned Storage garrison access intel 4325 | -8/Materials | Learned 2 Storage zone layouts 4593 | -8/Materials | Build established: Infiltrator-Mutant 4679 | -8/Materials | Identified exit to Garrison 4715 | -8/Materials | Entered Garrison 4859 | -8/Garrison | Triggered checkpoint 4917 | -8/Garrison | Triggered checkpoint 5049 | -8/Garrison | Triggered checkpoint 5104 | -8/Garrison | Build established: Mutant 5108 | -8/Garrison | Triggered checkpoint 5237 | -8/Garrison | Triggered checkpoint 5279 | -8/Garrison | Discovered new exit (range 6) 5547 | -8/Garrison | Triggered checkpoint 5600 | -8/Garrison | Garrison Relay disabled 5707 | -8/Garrison | Triggered checkpoint 5713 | -8/Garrison | Triggered checkpoint 5841 | -8/Garrison | Spotted B-75 Beast 5844 | -8/Garrison | Spotted B-75 Beast 6518 | -8/Garrison | Entered Materials 6518 | -8/Materials | Accompanied by 1 ally 7464 | -8/Materials | Identified exit to Garrison 7464 | -8/Materials | Entered Garrison 7468 | -8/Garrison | Triggered checkpoint 7495 | -8/Garrison | Installed Relay Interface Framework 7524 | -8/Garrison | Triggered checkpoint 7568 | -8/Garrison | Garrison Relay disabled 7791 | -8/Garrison | Triggered checkpoint 7846 | -8/Garrison | Core integrity fell below 50% 7997 | -8/Garrison | Triggered checkpoint 8047 | -8/Garrison | Triggered checkpoint 8075 | -8/Garrison | Build established: Scavenger-Mutant 8127 | -8/Garrison | Discovered new exit (range 10) 8331 | -8/Garrison | Triggered checkpoint 8548 | -8/Garrison | Triggered checkpoint 8589 | -8/Garrison | Discovered new exit (range 14) 8672 | -8/Garrison | Identified exit to Materials 8805 | -8/Garrison | System corruption reached 10% 8989 | -8/Garrison | Discovered exit to Materials (range 11) 9030 | -8/Garrison | Core integrity fell below 20% 9045 | -8/Garrison | Entered Materials 9318 | -8/Materials | Lost 5 parts (1p2n2w) 9426 | -8/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 09310_ Acquired 30 matter. 09316_ NM:K/ 7RKLUQXLJYGG&AZB 09403_ K-01 Serf collects debris. 09408_ System corrupted: Matter fused (-6). 09408_ Connecting with Terminal... 09409_ K-01 Serf cleans the Fusion Modulator. 09420_ K-01 Serf destroyed. 09425_ System corrupted: Matter fused (-6). 09426_ Fusion Modulator explodes. 09426_ Lgt. Nuclear Core destroyed. 09426_ Destroyed Lgt. Nuclear Core. 09426_ Wheel destroyed. 09426_ Destroyed Wheel. Map ----- +----------------------------------------------------+ | """ # # """"" #????????????? | | """ = # + """"" #????????????? | | """ = # # """"" #????????????? | | # # """ #????????????? | | ######### # #????????????? | | ????????# ###########????????????? | | ????????# #??##########??????????? | | ??####### #??# #??????????? | | #??# #??????????? | | ??#######% #??# #??????????? | | ????????# #??# #??????????? | | ????????# #??# #??????????? | | ????????# #??#! #??????????? | | ????????# #### #??????????? | | ????????# + #??????????? | | ??####### #### #??????????? | | ??# #??#####+####?######???? | | ??# ######+#####?# ##### #???? | | ??????# ! #?# #???? | | ??????# """ #?# #???? | | ??????# """ #?# ##### #???? | | ??????# """ #?######???## ##???? | | ??????# #???????????# #????? | | ??????# """ !#???????????# #????? | | ??????# """ #?########### #????? | | ??????#= """ !#?# @ ; #????? | | ??????# #?# """ # #????? | | ??????##########?# "T" ; #????? | | ?????????????????# + #????? | | ?????????????????# ; #????? | | ?????????????????# ! # #????? | | ?????????????????# ! # #????? | | ?????????????????# # #????? | | ?????????????????########### #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ???????????????????????????? ?????? | | ????????????????????????????##?????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 14 Core Analysis 6 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 32 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsWeaponGun Manual? 0 Play Time 01:45:33 Cumulative 128.8 hours Start 2025.02.06 @ 22:55:11 End 2025.02.07 @ 01:26:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 083d09ea-9c55-4ba3-8b3e-e9bd03985201