Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.06 @ 17:17:39 Player: Odoacre Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (205) 205 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1150 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 261/300 Energy 500/500 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit High-capacity Battery Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Visual Processing Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg EM Pulse Gun Medium Laser Autogun Datajack Flail [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 7 7 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 1 | . . 1 Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 11 | . . 11 Average Slot Usage (%) 87 | . 94 74 Engine 7 | . 10 . Core 4 | . 3 6 Wheel 24 | . 28 17 Storage 18 | . 16 22 Processor 7 | . 6 11 Energy Gun 11 | . 14 6 Ballistic Gun 12 | . 14 7 Naked Turns . | . . . Heaviest Build 21 | 12 20 21 Greatest Support 42 | 32 32 42 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 8 Average Capacity 7 | 5 7 8 Most Carried 7 | 1 6 7 Average Carried 3 | . 3 4 Final Capacity 8 | 6 8 8 Final Carried 6 | 1 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 362 | 223 77 62 Remotely . | . . . Salvage Created 276 | . 174 102 Parts 21 | . 13 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Guns 7 | . 3 4 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 4 | . 3 1 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1170 | . 216 954 Core 456 | . 54 402 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 24 | . 12 12 Largest 2 | . 2 2 Hottest 85 | . 85 73 Shots Fired 39 | . 24 15 Gun 39 | . 24 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 23 | . 12 11 Thermal 11 | . 7 4 Explosive . | . . . Electromagnetic 5 | . 5 . Robot Hit Streak 7 | . 7 4 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 29 | . 14 15 Core Hits 15 | . 10 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 8 | . . 8 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 449 | . 177 272 Guns 333 | . 177 156 Cannons . | . . . Explosions . | . . . Melee 116 | . . 116 Ramming . | . . . Kinetic 175 | . 71 104 Thermal 78 | . 26 52 Explosive . | . . . Electromagnetic 80 | . 80 . Impact 116 | . . 116 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions . | . . . Melee 16 | . . 16 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 195 | . 195 51 Average Temperature 61 | . 73 21 Received Heat Transfer 420 | . 120 300 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . 74 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 92 | . 92 83 Average Influence 35 | . 34 50 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 7 11 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 5 9 Successful 5 | . 2 3 Failed 9 | . 3 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 12 | . 4 8 Terminals 13 | . 4 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Record 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 5 5 Terminals 3 | . 1 2 Assimilate 1 | . . 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 483 | 51 294 138 Spaces Moved 369 | 42 246 81 Core 5 | 1 . 4 Treads . | . . . Legs 10 | . . 10 Wheels 354 | 41 246 67 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 93 Average Speed 97 | 98 95 104 Slowest Speed 250 | 100 100 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 43 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 439 | 48 280 111 Wait 8 | . 8 . Move 367 | 41 245 81 Hop . | . . . Pick Up 10 | 1 6 3 Fast Attach 7 | 6 1 . Attach 8 | . 1 7 Detach . | . . . Swap 5 | . 5 . Drop 2 | . 2 . Fire 24 | . 12 12 Melee 8 | . . 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 18) 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 455 | -9/Materials | Core integrity fell below 50% 466 | -9/Materials | Core integrity fell below 20% 484 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00431_ R-06 Scavenger collects Lgt. Assault Rifle. 00433_ S-10 Pest destroyed. 00436_ R-06 Scavenger collects Flight Unit. 00437_ Com. Wheel destroyed. 00439_ Hadron Collector disabled. 00442_ Autogun destroyed. 00443_ Jacked G-34 Mercenary... 00443_ Command string: trojan 00443_ No effect. 00446_ Datajack destroyed. 00457_ Destroyed Flight Unit. 00457_ S-10 Pest system corrupted by crushing effect. 00458_ S-10 Pest system terminally corrupted. 00458_ Flight Unit fried. 00458_ Lgt. Ion Engine fried. 00459_ G-34 Mercenary knocked back. 00465_ K-01 Serf collects debris. 00468_ Flail destroyed. 00469_ K-01 Serf collects debris. 00480_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ????????? ? ?????????????????????????????????? | | ????????? ?? #####+#####??????????????????????? | | ????????? ??? ???????????????????????? | | ????????? ????# #???????????????????????? | | #???????? ????# #???????????????????????? | | ######??? ????# !! #???????????????????????? | | # #??? ????# !! #???????????????????????? | | # #??? ????# ! #???????????????????????? | | # #??# #???# #???????????????????????? | | # = #??# #???# = #???????????????????????? | | # #??# #???# % % ####????????????????????? | | # "#??# #???# Y +????????????????????? | | # T#??# #?###+##/#####g####????????????????????? | | # "#??# #?# %*[! ###g###?????????????????????? | | # #### ### T """ # #?????????????????????? | | ###+### # """" # #?????????????????????? | | # """" # #?????????????????????? | | + # #?????????????????????? | | # """" # #?????????????????????? | | ####### # """" ## @##?????????????????????? | | ??????#### ## """" ## #??????????????????????? | | ?????????# ## ## #??????????????????????? | | ?????????# ###+######## #??????????????????????? | | ?????????# # ## ##?????????????????????? | | ?????????# # # ##### #?????????????? | | ?????????# # # #?????????????? | | ?????????# # + #?????????????? | | ?????????? # # #?????????????? | | ?????????? # # ##+######?????????????? | | ??????????## #######?????????????????????? | | ???????????# #???????????????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 650 Matter Stores 294 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeBoreAutogun Manual? 0 Play Time 00:11:47 Cumulative 16.7 hours Start 2020.04.06 @ 17:06:07 End 2020.04.06 @ 17:17:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41d5be35-9f04-48b0-9f2a-9fae45a28a0e