Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 19:21:54 Player: ILikeVoltron Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (4352) 4352 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 8893 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 177 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 6/100 System Corruption 36% Temperature Cool (27) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Armored Huge Wheel Heavy Beamcaster Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Machine Analyzer Improved Targeting Computer Improved System Shield > --- WEAPON ----------- Gauss Cannon Proton Missile Launcher Heavy Pick > --- INVENTORY -------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel Large Storage Unit Medium Matter Pod Improved Sensor Array Improved Target Analyzer Reflective Plating System Shield Drone Bay Heavy Missile Launcher Great Axe [Rating: 68] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 164 | . 4 19 28 24 8 68 13 Power 19 | . . 1 2 4 . 11 1 Engine 10 | . . 1 2 1 . 6 . Core 9 | . . . . 3 . 5 1 Reactor . | . . . . . . . . Propulsion 49 | . 1 5 12 6 1 20 4 Treads 4 | . . 1 . . . 3 . Leg 17 | . 1 2 . 2 . 9 3 Wheel 8 | . . 2 1 3 . 1 1 Hover 19 | . . . 10 1 1 7 . Flight 1 | . . . 1 . . . . Utility 54 | . 3 6 7 10 3 19 6 Device 20 | . . 2 3 2 1 8 4 Storage 9 | . 1 2 . 1 . 4 1 Processor 6 | . . 1 . 3 . 2 . Hackware 2 | . . . . . 1 1 . Protection 17 | . 2 1 4 4 1 4 1 Artifact . | . . . . . . . . Weapon 42 | . . 7 7 4 4 18 2 Energy Gun 3 | . . . . . . 2 1 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 20 | . . 5 6 2 2 5 . Ballistic Cannon 5 | . . . . . 1 4 . Launcher 4 | . . 1 . . . 3 . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . 1 1 1 1 1 . Slashing Weapon 3 | . . . . . . 2 1 Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 2 2 1 . 2 . Parts Lost 64 | . . 5 4 8 2 33 12 Power 10 | . . 1 . 2 . 5 2 Propulsion 26 | . . 3 2 3 2 11 5 Utility 14 | . . 1 1 1 . 8 3 Weapon 14 | . . . 1 2 . 9 2 Highest Loss Streak 7 | . . 2 1 4 2 7 7 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 91 | . 96 92 98 95 92 85 93 Engine 6 | . 14 9 11 3 . 7 . Core 4 | . . . . 5 7 4 10 Leg 10 | . 28 16 . 6 15 4 23 Wheel 4 | . . 11 1 15 1 1 1 Hover 9 | . . . 30 11 6 10 . Device 4 | . . 6 2 3 6 5 6 Storage 9 | . 14 11 11 9 7 8 11 Processor 11 | . . 2 11 17 15 12 11 Hackware 2 | . . . . . 3 4 6 Protection 5 | . 11 11 8 5 3 4 . Energy Gun 1 | . 14 1 . . . 2 1 Ballistic Gun 10 | . 14 13 16 16 18 6 . Ballistic Cannon 2 | . . . . . . 4 5 Impact Weapon 1 | . . 4 5 . 2 1 . Slashing Weapon 1 | . . . . . . 2 3 Naked Turns . | . . . . . . . . Heaviest Build 90 | 11 21 41 40 40 45 90 90 Greatest Support 70 | 20 20 30 24 34 28 65 70 Greatest Overweight (x) 22 | . 1 3 5 4 1 22 1 Average Overweight (x) 1 | . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 10 15 15 15 15 20 20 Average Capacity 15 | 8 8 12 15 15 15 15 20 Most Carried 20 | 6 10 15 15 15 15 20 20 Average Carried 14 | 6 7 11 14 14 14 14 17 Final Capacity 20 | 8 10 15 15 15 15 20 5 Final Carried 15 | 6 10 15 15 15 15 15 5 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 6% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Matter Collected 4521 | 200 52 456 573 830 141 1845 424 Remotely . | . . . . . . . . Salvage Created 5553 | . 204 784 932 975 192 1913 553 Parts 291 | . 10 37 72 65 8 81 18 Haulers Intercepted 7 | . . 3 1 2 . 1 . Recyclers Shooed 8 | . . 2 1 . . 2 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Combat Hostiles Destroyed 101 | . 6 18 18 19 2 34 4 Melee 8 | . . 4 . . . 4 . Guns 62 | . 6 6 17 17 2 11 3 Cannons 12 | . . . . 1 . 10 1 AOE 13 | . . 6 . 1 . 6 . Classes Destroyed 14 | . 3 4 2 2 . 2 1 Worker 7 | . 1 1 1 4 . . . Builder 6 | . . . 3 . . 3 . Hauler 7 | . . 3 1 2 . 1 . Recycler 7 | . . 2 1 . 1 1 2 Mechanic 2 | . . . . 1 . 1 . Operator 1 | . . . 1 . . . . Watcher 5 | . . 1 1 2 . 1 . Swarmer 20 | . 3 7 3 7 . . . Grunt 51 | . 3 7 10 4 2 23 2 Brawler 3 | . . . . . . 3 . Sentry 21 | . . 4 5 6 . 4 2 Hunter 2 | . . . . 2 . . . Programmer 4 | . . . . . . 4 . Butcher 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 10 6 6 3 7 2 Combat Bots Only 7 | . 2 7 4 5 2 6 2 Max Kills in Single Turn 3 | . 2 1 2 2 2 3 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . 1 . 1 . 2 . Melee 1 | . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Hostile Shots Fired 1043 | . 42 102 102 125 23 470 179 Missed 318 | . 11 28 25 41 2 140 71 Damage Taken 10210 | . 272 899 915 1257 323 5393 1151 Core 1384 | . 61 138 135 152 47 636 215 Absorbed by Shields 325 | . . . . . . . 325 Core Remaining (%) 74 | 100 75 . 31 72 93 . . Volleys Fired 349 | . 23 27 70 77 13 115 24 Largest 3 | . 2 2 2 2 3 3 2 Hottest 133 | . 60 70 46 91 73 133 123 Shots Fired 624 | . 46 51 113 145 27 216 26 Gun 522 | . 46 39 113 141 24 147 12 Cannon 77 | . . . . 4 3 57 13 Launcher 25 | . . 12 . . . 12 1 Special . | . . . . . . . . Kinetic 530 | . 23 34 113 141 27 179 13 Thermal 24 | . . . . 4 . 8 12 Explosive 18 | . . 12 . . . 6 . Electromagnetic 52 | . 23 5 . . . 23 1 Robot Hit Streak 23 | . 3 9 15 23 5 14 17 Robot Miss Streak 5 | . 2 4 5 3 1 3 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 10 | . 1 1 1 3 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . Shots Hit Robots 465 | . 22 47 86 109 16 166 19 Core Hits 243 | . 11 24 34 47 6 109 12 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed 9 | . . 2 2 1 . 4 . Critical Strikes 24 | . . 4 2 1 . 15 2 Burn 1 | . . . . . . . 1 Destroy 1 | . . . . 1 . . . Blast 9 | . . . . . . 8 1 Smash 10 | . . 4 2 . . 4 . Sever 1 | . . . . . . 1 . Impale 2 | . . . . . . 2 . Melee Attacks 97 | . . 24 12 4 4 37 16 Impact 61 | . . 24 12 4 4 17 . Slashing 24 | . . . . . . 18 6 Piercing 12 | . . . . . . 2 10 Sneak Attacks 14 | . . 7 2 . . 1 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11809 | . 327 1680 1495 1937 290 5381 699 Guns 6072 | . 255 207 1224 1668 259 2270 189 Cannons 1424 | . . . . 62 . 1170 192 Explosions 2175 | . 72 516 . 207 . 1360 20 Melee 2138 | . . 957 271 . 31 581 298 Ramming . | . . . . . . . . Kinetic 6687 | . 111 207 1224 1668 259 3026 192 Thermal 514 | . 72 . . 62 . 191 189 Explosive 1728 | . . 516 . 207 . 1005 . Electromagnetic 742 | . 144 . . . . 578 20 Impact 1639 | . . 957 271 . 31 380 . Slashing 316 | . . . . . . 137 179 Piercing 183 | . . . . . . 64 119 Highest Corruption 36 | . . . 4 . . 25 36 Average Corruption 15 | . . . 3 . . 12 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 102 | . . . 7 . . 56 39 Message Errors 28 | . . . 1 . . 12 15 Matter Fused 16 | . . . 1 . . 10 5 Heat Flow Errors 13 | . . . 1 . . 6 6 Energy Discharges 4 | . . . . . . 3 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 3 | . . . . . . 2 1 Data Loss (minor) 14 | . . . 2 . . 9 3 Data Loss (major) 8 | . . . . . . 6 2 Misfires 6 | . . . 1 . . 3 2 Alerts 2 | . . . 1 . . 1 . Misdirections 2 | . . . . . . . 2 Weapon Failures 5 | . . . . . . 4 1 Overload Shots . | . . . . . . . . Overflow Damage 823 | . . 346 86 7 . 301 83 Projectiles 5 | . . . . . . 5 . Explosions 22 | . . . . 7 . 15 . Melee 796 | . . 346 86 . . 281 83 Knockbacks 22 | . . 4 . . . 17 1 Impact 7 | . . 4 . . . 3 . Kinetic 12 | . . . . . . 11 1 Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 462 | . . 67 . 112 . 258 25 Shots 18 | . . 4 . 1 . 12 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 518 | . 270 33 148 63 57 518 285 Average Temperature 102 | . 98 11 29 8 26 163 79 Received Heat Transfer 3726 | . 36 270 360 318 207 2238 297 Effects 32 | . 2 . . . . 29 1 Shutdowns 9 | . . . . . . 9 . Energy Bleed 3 | . . . . . . 3 . Interference 7 | . 2 . . . . 4 1 Matter Decay 4 | . . . . . . 4 . Short Circuit 2 | . . . . . . 2 . Damage (major) 7 | . . . . . . 7 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 16 | . . 7 1 . . 8 . Impact Corruptions 29 | . . 14 3 . . 12 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 993 | . 50 . . 111 . 425 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Peak Influence 613 | . 211 585 613 589 253 412 277 Initial 258 | . . 89 247 258 218 15 119 Average 249 | . 77 417 442 448 171 131 145 Maximum Alert Level 2 | . 1 2 2 2 1 2 1 Low Security (%) 45 | 100 98 14 . . 34 75 71 Level 1 26 | . 1 10 36 28 65 19 28 Level 2 28 | . . 75 63 71 . 5 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 1 2 2 1 2 12 3 Investigation 8 | . 1 . . . 1 4 2 Extermination 4 | . . . . . . 4 . Reinforcement 10 | . . 2 2 1 1 3 1 Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Distress Signals 8 | . . 1 1 1 . 1 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 8 25 21 32 5 47 20 Peak Tracking Total 7 | . 4 6 5 6 2 6 7 Tactical Retreats 6 | . 1 2 2 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Traps Triggered 13 | . 1 . 6 . . 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Disabled 17 | . . 6 2 2 . 5 2 Max in Single Turn 3 | . . 2 1 2 . 3 1 Garrison Access 3 | . . . . 1 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Machines Accessed 35 | . 3 3 2 6 3 11 7 Terminals 28 | . 3 3 2 5 2 6 7 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 4 | . . . . 1 1 2 . Total Hacks 73 | . 5 4 3 10 8 23 20 Successful 21 | . . 2 1 6 3 6 3 Failed 52 | . 5 2 2 4 5 17 17 Catastrophic 12 | . . 1 . . . 6 5 Database Lockouts . | . . . . . . . . Manual 18 | . 4 2 2 3 2 5 . Terminals 57 | . 5 4 3 8 4 13 20 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . 4 . Garrison Access 10 | . . . . 2 4 4 . Terminal Hacks 15 | . . 1 1 4 2 4 3 Record 1 | . . . . . . . 1 Robot Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . 1 . . . Open Door 2 | . . . 1 . . . 1 Emergency Access Points 2 | . . 1 . 1 . . . Unreport Threat 5 | . . . . 1 1 3 . Registered Components 1 | . . . . 1 . . . Zone Layout 2 | . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Seal Access 2 | . . . . 1 . 1 . Unauthorized Hacks 3 | . . 1 . 1 1 . . Terminals 3 | . . 1 . 1 1 . . Track 3 | . . 1 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 3 1 3 3 2 9 5 Full Trace Events 6 | . . . . . 1 3 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . . 4 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total Allies 5 | . . . . . . . 5 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders 6 | . . . 2 2 1 1 . ROAM 4 | . . . 2 . 1 1 . EXPLORE 1 | . . . . 1 . . . RETURN 1 | . . . . 1 . . . Ally Attacks 55 | . . . . . . . 55 Total Damage 1065 | . . . . . . . 1065 Kills 7 | . . . . . . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 12 | . . . 4 2 2 4 . Drone Recoveries 10 | . . . 4 2 . 4 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Turns Passed 6356 | 2 393 697 719 993 602 2230 720 Spaces Moved 3425 | 2 219 418 376 625 297 1214 274 Core 2 | . . . . . . 1 1 Treads 27 | . . 1 . . . 26 . Legs 1154 | 2 219 168 . 17 270 205 273 Wheels 979 | . . 249 15 420 27 268 . Hover 1263 | . . . 361 188 . 714 . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 105 105 101 105 102 50 Average Speed 137 | 120 143 123 118 112 182 139 180 Slowest Speed 1150 | 120 190 240 360 310 190 1150 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 36 | 2 44 38 70 68 13 29 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 27 | . . 1 . 4 3 18 1 Terrain Destroyed 251 | . 6 98 . 26 3 115 3 Melee 27 | . . 1 . 4 3 18 1 Projectile 18 | . . . . . . 16 2 AOE 206 | . 6 97 . 22 . 81 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Total 4340 | 1 261 512 514 780 328 1502 442 Wait 68 | . 1 . 12 21 2 12 20 Move 3418 | 1 218 417 375 624 296 1213 274 Hop . | . . . . . . . . Pick Up 66 | . 8 12 4 12 3 25 2 Fast Attach 65 | . 1 6 13 11 1 27 6 Attach 42 | . . 4 4 3 3 24 4 Detach 17 | . . 2 1 2 . 9 3 Swap 58 | . 3 9 11 10 4 18 3 Drop 70 | . 7 11 12 16 2 22 . Fire 349 | . 23 27 70 77 13 115 24 Melee 96 | . . 24 12 4 4 37 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire 81 | . . . . . . . 81 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Destroyed 7 combat bots 941 | -9/Materials | Discovered new exit (range 13) 962 | -9/Materials | Discovered new exit (range 13) 1093 | -9/Materials | Entered Storage 1374 | -9/Storage | Core integrity fell below 50% 1807 | -9/Storage | Discovered new exit (range 6) 1812 | -9/Storage | Entered Materials 1812 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2266 | -8/Materials | Lost 4 parts (2p1n1w) 2712 | -8/Materials | Discovered new exit (range 13) 2805 | -8/Materials | Entered Factory 2805 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3369 | -7/Factory | Discovered new exit (range 12) 3407 | -7/Factory | Entered another Factory area 3407 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3536 | -6/Factory | Build established: Scavenger-Mutant 3594 | -6/Factory | Lost 3 parts (2n1u) 3692 | -6/Factory | Lost 3 parts (1n2w) 3901 | -6/Factory | Build established: Mutant 4513 | -6/Factory | Lost 3 parts (1n1u1w) 4561 | -6/Factory | Lost 3 parts (1p1n1u) 4679 | -6/Factory | System corruption reached 10% 4945 | -6/Factory | Build established: Scavenger-Mutant 5030 | -6/Factory | Core integrity fell below 50% 5074 | -6/Factory | Lost 6 parts (1p2n1u2w) 5194 | -6/Factory | Lost 4 parts (1p2u1w) 5198 | -6/Factory | Discovered new exit (range 15) 5304 | -6/Factory | Spotted B-75 Beast 5442 | -6/Factory | Build established: Mutant 5590 | -6/Factory | Lost 7 parts (1p3n1u2w) 5637 | -6/Factory | Entered Extension 5775 | -6/Extension | Rescued a captive Derelict 5884 | -6/Extension | Build established: Scavenger-Mutant 6163 | -6/Extension | Crushed by falling debris 6163 | -6/Extension | Core integrity fell below 20% 6163 | -6/Extension | System corruption reached 30% 6209 | -6/Extension | Lost 4 parts (1p2u1w) 6287 | -6/Extension | Spotted B-75 Beast 6357 | -6/Extension | Released all parts (9) 6357 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06341_ Critical hit (Burn: +25). 06342_ Destroyed Datajack. 06343_ R-10 Processor collects Carbon-fiber Leg. 06349_ Fission Core destroyed. 06349_ R-10 Processor collects Carbon-fiber Leg. 06350_ Flexi-carbon Leg destroyed. 06351_ System corrupted: Matter fused (-6). 06351_ System corrupted: Beamcaster failed to cycle. 06351_ Carbon-fiber Leg destroyed. 06353_ R-10 Processor collects Carbon-fiber Leg. 06355_ Carbon-fiber Leg destroyed. 06357_ Released Matter Compressor. 06357_ Released Imp. System Shield. 06357_ Released Imp. Targeting Computer. 06357_ Released Hcp. Storage Unit. 06357_ Released Hvy. Pick. 06357_ Released Beamcaster. 06357_ Released Flexi-carbon Leg. 06357_ Released Imp. Light Armor Plating. 06357_ Released Imp. Hardlight Generator. 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"??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? %??????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingAlphaTreads Manual? 0 Play Time 01:35:51 Cumulative 112.0 hours Start 2024.03.25 @ 16:15:46 End 2024.03.28 @ 19:21:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 173 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f626d850-e91a-453f-8ec8-0923c58ca41f