Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 16:50:52 Player: Demo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (219) 1095 Value Destroyed (6964) 6964 Prototype IDs (242) 4840 Alien Tech Used (0) 0 Bonus (4466) 4466 TOTAL SCORE: 23065 Bonus ------- High Alert Combat Kills 645 Follower Combat Kills 21 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/1000 Matter 4/300 Energy 73/100 System Corruption 26% Temperature Cool (9) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Armored Wheel Improved Trap Extractor (4/6 Shock) Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Improved Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Plasma Rifle Wave Gun Hypervelocity Gauss Rifle KE Penetrator Hardcell Cannon > --- INVENTORY -------- Neutrino Core Medium Treads Advanced Coolant Injector High-capacity Matter Pod Improved Terrain Scanner Improved Target Analyzer Improved Target Analyzer Improved Transmission Jammer Improved Propulsion Shielding Thermal Shield Thermal Shield Improved Trap Extractor Shock Rifle Improved Lightning Gun Hypervelocity Mass Driver Missile Launcher Missile Launcher Missile Launcher Plasma Cutter [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Wheel Treads Medium Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Quantum Router Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . 1 Utility 4 | . . . 1 . . . 1 . . . . . 2 . . . Weapon 3 | . . . 1 . . . . 1 . . . . . . . 1 Parts Attached 175 | 9 19 . 25 6 8 1 19 13 5 . 4 2 11 21 1 31 Power 12 | 1 1 . 4 . . . 1 1 . . . . 1 2 . 1 Engine 8 | 1 . . 4 . . . 1 . . . . . 1 1 . . Core 3 | . 1 . . . . . . 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 49 | 2 7 . 4 4 2 . 8 3 2 . . . 1 5 . 11 Treads 26 | 1 1 . 1 . 1 . 5 1 2 . . . 1 5 . 8 Leg . | . . . . . . . . . . . . . . . . . Wheel 21 | 1 6 . 3 4 1 . 3 2 . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 61 | 3 7 . 7 1 1 1 5 7 . . 1 2 7 6 1 12 Device 21 | 2 2 . 1 1 . 1 2 3 . . 1 . 2 2 1 3 Storage 7 | 1 3 . 1 . . . 1 . . . . . 1 . . . Processor 5 | . . . 1 . . . . 1 . . . . . . . 3 Hackware 4 | . 1 . . . . . . . . . . . 2 . . 1 Protection 24 | . 1 . 4 . 1 . 2 3 . . . 2 2 4 . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 3 4 . 10 1 5 . 5 2 3 . 3 . 2 8 . 7 Energy Gun 14 | 2 . . 1 . 1 . 1 1 . . . . 1 4 . 3 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . Ballistic Gun 17 | 1 1 . 5 . 3 . 1 . 1 . 1 . 1 2 . 1 Ballistic Cannon 12 | . 3 . 1 1 . . 3 . . . . . . 1 . 3 Launcher 5 | . . . 1 . 1 . . 1 . . 2 . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 1 . 2 1 . . . . 2 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . . . . . . 10 Parts Lost 63 | . 5 . 2 . 7 . 1 . 3 . 1 . 1 16 2 25 Power 6 | . 1 . 1 . 1 . . . . . 1 . . 1 . 1 Propulsion 21 | . 2 . . . 1 . 1 . 2 . . . . 6 1 8 Utility 18 | . 2 . 1 . 2 . . . . . . . . 3 1 9 Weapon 18 | . . . . . 3 . . . 1 . . . 1 6 . 7 Highest Loss Streak 14 | . 4 . 1 . 7 . 1 . 3 . 1 . 1 10 1 14 To Critical Strikes 4 | . . . . . 4 . . . . . . . . . . . Average Backups 20 | 3 11 14 22 25 24 25 24 24 20 18 19 19 19 18 19 12 Power . | . . . . . . . . . . . . . . . 1 . Propulsion 4 | 2 4 5 6 7 6 6 4 5 4 4 4 4 3 2 4 1 Utility 5 | . 4 6 6 5 5 7 7 8 5 4 5 5 5 6 6 6 Weapon 7 | . 1 1 7 11 10 9 9 8 8 9 9 9 9 8 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 54 | . 3 5 9 4 . . 5 3 4 1 1 1 . 8 . 10 Power 6 | . . . . . . . . 1 . . . . . 2 . 3 Propulsion 11 | . 2 1 . 1 . . 3 . . . . . . 2 . 2 Utility 26 | . . 3 6 2 . . 1 2 4 1 1 . . 1 . 5 Weapon 9 | . . . 3 1 . . 1 . . . . 1 . 3 . . Tool/Special 2 | . 1 1 . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 92 99 79 81 93 99 99 99 94 92 97 96 99 72 Engine 4 | . 2 . 7 11 6 . 8 4 . . . . 4 3 6 1 Core 2 | . 10 14 2 . . . . 2 6 7 2 . . . . 1 Treads 14 | . 13 14 2 . . . 10 7 21 30 30 30 26 23 25 19 Wheel 10 | . 13 14 19 22 21 22 14 22 8 . . . . . . . Device 3 | . 10 . 1 . . 4 12 2 . . 4 1 2 4 6 9 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 8 6 6 3 Processor 3 | . . . . . . . . 4 7 7 7 7 6 6 6 8 Hackware 1 | . . . . . . . . . . . . . 8 7 . 1 Protection 13 | . . 14 14 22 17 11 11 14 15 15 9 13 11 13 19 6 Energy Gun 3 | . 2 . . . . . . 4 4 . . . 1 7 13 6 Ballistic Gun 13 | . 14 14 17 22 15 22 10 7 10 15 12 15 14 13 6 6 Ballistic Cannon 9 | . 11 14 14 10 3 . 15 9 11 14 10 15 9 3 6 3 Launcher 1 | . . . . . 3 11 . 6 2 . 6 . . . . . Peak Build Rating 85 | 7 10 11 23 24 24 23 40 45 59 59 54 50 75 80 69 85 Average Rating 40 | 5 9 10 19 21 18 22 32 43 50 52 50 48 66 68 67 59 On Entrance 35 | . 7 10 11 21 21 22 23 40 45 54 53 50 47 75 68 64 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 32 32 111 112 107 98 121 123 121 83 83 88 93 108 87 107 Greatest Support 131 | 16 20 10 26 20 20 20 62 30 98 98 98 96 106 108 108 131 Greatest Overweight (x) 12 | . 3 3 10 11 5 4 12 4 4 . 1 1 1 1 1 1 Average Overweight (x) 2 | . 1 3 4 5 4 4 5 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Capacity 20 | 7 11 15 23 25 25 25 24 25 22 20 20 20 20 20 20 14 Most Carried 25 | 7 15 15 25 25 25 25 25 25 25 20 20 20 20 20 20 20 Average Carried 20 | 3 11 14 22 24 24 25 24 24 21 18 19 19 19 18 19 12 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 5 Final Carried 25 | 7 15 15 25 25 25 25 25 25 20 20 20 20 20 20 19 4 Class Distribution -------------------- 42% | Tank 26% | Scavenger-Tank 17% | Mutant 7% | Hacker-Gunner 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Matter Collected 8887 | 305 839 236 1276 432 282 19 785 493 907 88 73 391 216 1268 252 1025 Remotely 1058 | 20 497 . . . . . 350 191 . . . . . . . . Salvage Created 8563 | 211 569 257 1110 544 49 19 421 749 482 38 207 211 348 1139 572 1637 Parts 442 | 19 46 12 75 35 . 1 23 34 15 2 6 2 15 43 37 77 Haulers Intercepted 13 | . 2 . 4 . . . 3 3 . . . . . . . 1 Recyclers Shooed 9 | 1 1 . 1 . . . . 5 . . . . . . 1 . Parts Field Recycled 17 | . . . . . . . 17 . . . . . . . . . Retrieved Matter 148 | . . . . . . . 148 . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 10 2 . 1 . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Combat Hostiles Destroyed 135 | . 12 6 20 8 8 . 5 . 8 1 4 1 6 19 13 24 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 69 | . 6 2 10 6 1 . . . 3 1 1 . 1 14 9 15 Cannons 40 | . 6 4 7 1 1 . 5 . 2 . . 1 5 1 3 4 AOE 24 | . . . 3 1 6 . . . 3 . 3 . . 4 1 3 Classes Destroyed 20 | 3 6 . 2 . 1 . . . 3 . . 1 . 1 1 2 Worker 23 | 2 3 . 2 4 . . 1 4 . . . . 3 . . 4 Builder 12 | . 1 1 2 1 . . 1 . . . . . 1 . 2 3 Tunneler 9 | 5 . . 1 2 . 1 . . . . . . . . . . Hauler 13 | . 2 . 4 . . . 3 3 . . . . . . . 1 Recycler 17 | 1 1 . 4 2 . . 1 7 . . . . . . . 1 Minesweeper 2 | . . . . . . . . . 2 . . . . . . . Operator 7 | . 2 . 1 . . . 2 . . . . . 1 . . 1 Watcher 7 | . 2 . 1 . . . . . . . . . . 2 1 1 Swarmer 29 | . 3 . 8 4 . . . . 4 1 . . . 4 3 2 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 53 | . 9 6 5 3 . . 4 . 2 . . . 4 10 . 10 Duelist 8 | . . . 2 1 . . . . . . . . 1 . 3 1 Sentry 16 | . . . 5 . . . 1 . 1 . . . 1 2 3 3 Specialist 3 | . . . . . . . . . . . . . . 1 . 2 Hunter 7 | . . . . . . . . . . . . 1 . 1 3 2 Programmer 2 | . . . . . . . . . . . . . . . 1 1 Heavy 1 | . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . 1 . . . . 1 . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . Best Kill Streak 14 | 7 5 2 6 4 6 1 2 3 3 1 5 1 4 5 5 14 Combat Bots Only 10 | . 3 2 5 3 6 . 2 . 3 1 4 1 4 4 5 10 Max Kills in Single Turn 3 | 1 3 1 3 2 2 1 1 2 2 1 2 1 1 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 2 . . . 1 . 2 . . 3 1 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . 1 . . . . . 8R-AWN (-9/Exiles) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Hostile Shots Fired 1309 | . 60 26 86 26 85 . 20 6 86 5 14 12 43 276 153 411 Missed 399 | . 11 7 20 8 19 . 4 1 32 1 4 1 14 68 66 143 Hits 910 | . 49 19 66 18 66 . 16 5 54 4 10 11 29 208 87 268 Melee 25 | . . . 2 . . . . . 3 3 . . . . 4 13 Projectile 885 | . 49 19 64 18 66 . 16 5 51 1 10 11 29 208 83 255 Critical Strikes 49 | . 2 . 1 . 20 . 1 . 1 . . . . 5 1 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 9 | . . . . . 1 . . . . . 2 . . . . 6 Actively Blocked 6 | . . . . . . . . . . . . . . . . 6 Damage Taken 14772 | . 597 272 898 167 1162 . 245 89 865 15 402 183 425 3247 896 5309 Core 2000 | . 90 60 98 6 120 . 31 23 24 15 . 52 25 404 37 1015 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 207 | . . . . . . . . . . . . . . . . 207 Ignored by Resistances 475 | . . . . . . . . . . . 59 . . 267 . 149 Regen/Repaired (Parts) 396 | . . . . . . . . . . . . . . . 79 317 Core Remaining (%) 67 | 100 . 40 . . . 44 94 . . . . 83 . . 45 . Volleys Fired 575 | 19 60 23 97 25 33 2 24 21 52 6 7 13 27 69 40 57 Largest 5 | 2 2 2 3 3 3 2 3 3 4 4 3 4 4 4 4 5 Hottest 285 | 60 60 50 83 94 94 46 105 115 155 138 108 138 178 232 232 285 Shots Fired 1561 | 38 120 47 245 76 82 4 72 50 154 17 13 36 84 186 104 233 Gun 1032 | 38 82 24 116 51 59 4 28 26 105 11 4 26 51 166 70 171 Cannon 495 | . 38 23 128 25 20 . 44 24 39 5 . 10 33 18 34 54 Launcher 33 | . . . 1 . 3 . . . 10 . 9 . . 2 . 8 Special 1 | . . . . . . . . . . 1 . . . . . . Kinetic 1243 | 19 98 47 244 76 74 4 72 40 120 16 4 36 78 115 60 140 Thermal 177 | 19 22 . . . . . . . . . . . 6 14 44 72 Explosive 33 | . . . 1 . 3 . . . 10 . 9 . . 2 . 8 Electromagnetic 107 | . . . . . 5 . . 10 24 . . . . 55 . 13 Robot Hit Streak 30 | 7 9 5 11 8 15 1 13 11 21 7 9 12 12 26 20 30 Robot Miss Streak 10 | 2 3 4 5 3 3 2 6 2 10 2 1 2 4 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 3 | . . . . . . . . . . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 970 | 24 77 26 118 37 62 1 44 28 105 10 13 22 57 135 55 156 Core Hits 449 | 11 37 11 51 20 23 1 19 14 35 6 22 7 20 72 29 71 Critical Kills 12 | . . . 1 1 1 . . . . . . . . 2 . 7 Critical Parts Destroyed 27 | . . . . 1 1 . . . 5 . . . . 9 1 10 Critical Strikes 77 | . 1 1 3 2 4 . 7 1 14 . . 1 4 13 3 23 Burn 7 | . . . . . . . . . . . . . . 1 2 4 Destroy 45 | . . . 1 2 4 . . . 8 . . . . 11 1 18 Blast 23 | . 1 1 2 . . . 7 1 5 . . 1 4 . . 1 Corrupt 2 | . . . . . . . . . 1 . . . . 1 . . Melee Attacks 2 | . . . . . . . 1 . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23868 | 244 1282 325 2171 681 1424 27 973 731 2502 174 1176 412 1504 3202 2162 4878 Guns 12461 | 244 434 119 1094 445 695 27 250 359 1343 149 26 299 715 2610 1092 2560 Cannons 6586 | . 508 206 898 126 276 . 723 372 681 25 . 113 789 151 528 1190 Explosions 4644 | . 340 . 179 110 453 . . . 473 . 1054 . . 411 542 1082 Melee 96 | . . . . . . . . . . . 96 . . . . . Ramming 81 | . . . . . . . . . 5 . . . . 30 . 46 Kinetic 14845 | 47 789 325 1992 571 970 27 973 582 1856 174 26 412 1409 1529 965 2198 Thermal 3455 | 197 153 . . 110 . . . . . . . . 95 243 1197 1460 Explosive 3922 | . 340 . 179 . 453 . . . 473 . 1054 . . 411 . 1012 Electromagnetic 1469 | . . . . . 1 . . 149 168 . . . . 989 . 162 Impact . | . . . . . . . . . . . . . . . . . Slashing 96 | . . . . . . . . . . . 96 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 3 3 2 2 2 2 . 1 . . . . . . 1 26 Average Corruption 3 | . 2 3 2 2 2 2 . 1 . . . . . . 1 9 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 92 | . 5 14 12 16 16 . . . . . . . . . 3 26 Message Errors 19 | . . 5 1 3 2 . . . . . . . . . . 8 Matter Fused 22 | . 1 4 2 7 4 . . . . . . . . . . 4 Heat Flow Errors 13 | . 2 1 2 2 3 . . . . . . . . . 1 2 Energy Discharges 9 | . 2 1 2 . 2 . . . . . . . . . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 9 | . . . 2 2 2 . . . . . . . . . 1 2 Data Loss (major) 5 | . . 2 1 1 1 . . . . . . . . . . . Misfires 4 | . . 1 2 1 . . . . . . . . . . . . Alerts 3 | . . . . . 1 . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 557 | . 75 . 14 . 6 . 24 1 24 . 61 10 42 45 171 84 Projectiles 224 | . 5 . 14 . . . 24 1 24 . . 10 42 . 36 68 Explosions 297 | . 70 . . . 6 . . . . . 25 . . 45 135 16 Melee 36 | . . . . . . . . . . . 36 . . . . . Knockbacks 47 | . 5 4 9 1 3 . 1 4 4 1 . 2 7 1 4 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 43 | . 5 4 9 1 3 . 1 3 3 1 . 2 6 1 4 . Secondary 3 | . . . . . . . . 1 1 . . . 1 . . . Self-Inflicted Damage 226 | . . . . . . . . . 105 . . . . . 27 94 Shots 7 | . . . . . . . . . 4 . . . . . 1 2 Rammed 22 | . . . . . . . . . . . . . . 8 . 14 Targets Rammed 26 | . . . . . . . . . 1 . . . . 8 . 17 Kicked . | . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . 1 . . . . . . 3 Highest Temperature 575 | 40 193 113 249 286 290 . 206 202 350 146 24 262 275 575 253 239 Average Temperature 84 | 22 37 52 54 73 162 . 65 64 114 60 12 93 117 149 89 52 Received Heat Transfer 3542 | . 339 138 210 36 100 . 153 . 123 . . . 189 1237 141 876 Effects 9 | . . . . . 1 . . . 1 . . . . 6 . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 . 1 Interference 2 | . . . . . 1 . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried 5 | . . . . . . . . . . . . . . 5 . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . 1 7 2 Heat Transferred 6216 | 450 350 . . 150 . . . . . . . . 200 572 1816 2678 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 2 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Maximum Alert Level 4 | . . . 1 . . . . . . . . . . 3 3 4 Low Security (%) 67 | 100 100 100 92 100 . 100 100 100 . . . . 100 15 . . Level 1 15 | . . . 7 . . . . . . . . . . 46 43 34 Level 2 9 | . . . . . . . . . . . . . . 29 49 11 Level 3 5 | . . . . . . . . . . . . . . 8 7 35 Level 4 1 | . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1330 | 15 101 42 235 186 . 5 64 16 . . . . 121 775 853 1330 Initial 413 | . 3 11 16 88 . . . 7 . . . . 3 72 406 413 Average 202 | 5 45 8 132 61 . 2 20 1 . . . . 52 356 481 700 Influence Increases 5841 | 40 446 170 665 359 . 5 281 112 215 20 22 40 267 903 695 1601 Destroy 0b10 Robot/C 2540 | . 240 120 400 220 . . 100 . 160 20 20 20 120 380 260 480 Destroy 0b10 Robot/NC 475 | 40 55 5 75 45 . 5 40 70 20 . . 10 25 15 15 55 Destroy Leader 556 | . 68 30 120 40 . . 26 6 20 . . 10 30 40 62 104 Allied During Kill 18 | . . . . 16 . . . . . . 2 . . . . . Successful Hack 122 | . 45 . 28 . . . 5 12 . . . . 23 . 9 . Disable Machine 480 | . 30 . 15 30 . . 60 15 . . . . 15 30 180 105 Anti-Garrison Action 300 | . . . . . . . . . . . . . . 300 . . Destroy Structure 360 | . 8 . 27 8 . . 35 9 . . . . 9 3 79 182 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 975 | . . 15 . . . . 15 . 15 . . . 45 135 90 660 Influence Decreases 4511 | 35 421 158 480 586 . 5 263 130 215 20 22 34 169 232 627 1114 Entered New Map 1031 | . 2 19 26 139 . . . 11 . . . . 3 32 369 430 Time Decay 2908 | 35 369 139 434 447 . 5 253 119 215 20 10 34 156 . 238 434 Lost Part 520 | . 50 . 20 . . . 10 . . . . . 10 160 20 250 Lost Ally 52 | . . . . . . . . . . . 12 . . 40 . . Squads Dispatched 39 | . 3 . 1 . . . 1 5 . . . . 1 . 9 19 Investigation 12 | . 1 . 1 . . . . 4 . . . . . . 2 4 Extermination 4 | . . . . . . . . 1 . . . . . . 1 2 Reinforcement 14 | . 2 . . . . . 1 . . . . . 1 . 3 7 Assault 3 | . . . . . . . . . . . . . . . . 3 Garrison 6 | . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . 2 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Distress Signals 16 | . 4 . 3 . . . 3 1 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 274 | . 23 7 31 11 8 . 6 4 12 5 4 1 11 28 25 98 Peak Tracking Total 26 | . 4 2 4 3 9 . 3 1 3 4 4 1 4 8 7 26 Tactical Retreats 29 | . . 1 . . 1 . 1 . 1 . . . 2 5 4 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Traps Triggered 9 | . 3 . 1 . . . . . . . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 103 | . . . 33 . . . 70 . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . Disarmed 9 | . 6 . 1 . . . 2 . . . . . . . . . Reprogrammed 10 | . . . 2 . . . 4 . . . . . . . 4 . Reused 2 | . . . . . 2 . . . . . . . . . . . Traps Extracted 6 | . . . 2 . . . 4 . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . 2 2 2 . 4 4 6 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Machines Disabled 38 | . 3 . 1 2 3 . 4 1 . . . . 1 4 12 7 Max in Single Turn 7 | . 2 . 1 2 2 . 1 1 . . . . 1 1 7 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Machines Accessed 42 | . 6 2 8 . 1 . 2 5 . 1 4 . 2 . 3 8 Terminals 20 | . 4 1 6 . . . 2 5 . . . . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 6 | . . . 1 . . . . . . . . . . . 1 4 Recycling Units 5 | . 2 . 1 . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . 1 1 Total Hacks 133 | . 20 2 33 . 1 . 5 15 . 1 29 . 7 . 8 12 Successful 82 | . 11 1 19 . 1 . 1 5 . 1 29 . 2 . 4 8 Failed 51 | . 9 1 14 . . . 4 10 . . . . 5 . 4 4 Catastrophic 10 | . 2 . 3 . . . . 3 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 64 | . 14 2 20 . 1 . 2 10 . . . . 5 . 5 5 Terminals 68 | . 16 1 26 . . . 5 15 . . . . . . 4 1 Fabricators 3 | . . . . . . . . . . . . . 3 . . . Repair Stations 7 | . . . 1 . . . . . . . . . . . 1 5 Recycling Units 14 | . 4 . 6 . . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . 4 . 3 2 Terminal Hacks 53 | . 5 1 9 . 1 . 1 4 . 1 29 . . . 2 . Record 11 | . . . . . . . . . . . 11 . . . . . Part Schematic 13 | . 2 . . . . . . . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 1 . 2 . . . . 1 . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . 1 . 2 . . . 1 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . . . . . . . . . . 3 Process 2 | . . . . . . . . . . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 Unlock Access 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 4 . 9 . . . . 1 . . . . 1 . 2 4 Terminals 10 | . 4 . 4 . . . . 1 . . . . . . 1 . Botnet 10 | . 4 . 4 . . . . 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 6 | . . . 1 . . . . . . . . . . . 1 4 Patch 6 | . . . 1 . . . . . . . . . . . 1 4 Recycling Units 4 | . . . 4 . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . 2 . . . . . . . 1 Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 26 | . 5 1 7 . . . 2 5 . . . . 2 . 2 2 Full Trace Events 7 | . 1 . 1 . . . . 4 . . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . . . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 18 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Total Allies 5 | . . . . 2 . . . . . 1 . . . 2 . . Largest Group 2 | . . . . 2 2 . . . . 1 1 . . 2 . . Highest-Rated Group 68 | . . . . 42 42 . . . . 68 68 . . 67 . . Highest-Rated Ally 68 | . . . . 31 31 . . . . 68 68 . . 38 . . Initial Warlord ECA Mod 11 | . . . . . . . . . . . . . . . 6 5 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . 9 . . . . . 1 . . . 1 . . Total Damage 63 | . . . . 63 . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Active Infowar (turns) 632 | 6 73 . . . . 11 226 . . . . . . . . 316 Terrain 314 | . . . . . . . . . . . . . . . . 314 Seismic 316 | 6 73 . . . . 11 226 . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . 2 Robot Analysis Total 153 | . . . 2 . . . . . . . 151 . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Turns Passed 13785 | 128 891 551 1498 1475 874 32 938 750 1390 442 315 483 466 1964 513 1075 Spaces Moved 7633 | 56 624 360 715 876 514 18 374 518 787 264 135 210 215 782 226 959 Core 690 | 2 . . . . . . . . . . . . . . . 688 Treads 2581 | . . . . . . . 29 . 454 264 135 210 215 782 226 266 Legs . | . . . . . . . . . . . . . . . . . Wheels 4357 | 54 624 360 715 876 514 18 345 518 333 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . . . . . 1 Fastest Speed 35 | 50 80 125 135 155 140 140 140 125 125 158 158 163 162 162 162 35 Average Speed 141 | 98 104 125 148 155 143 140 181 125 146 158 198 208 165 177 162 80 Slowest Speed 260 | 100 125 125 230 245 155 140 260 140 245 158 245 245 243 245 243 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 80 63 60 99 45 9 31 13 74 32 77 49 7 59 9 34 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 27 | . . . . . . . . . 1 . 26 . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . 1 . Scrap Searched 8 | . . 1 . 3 . . . . 3 . . 1 . . . . Spaces Dug 30 | . . . 5 . 6 . . 2 . . . . . . 15 2 Terrain Destroyed 456 | . 7 . 30 9 24 . 35 8 94 5 25 5 9 6 107 92 Melee . | . . . . . . . . . . . . . . . . . Projectile 122 | . . . 16 3 3 . 16 8 9 5 . 5 9 4 26 18 AOE 334 | . 7 . 14 6 21 . 19 . 85 . 25 . . 2 81 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Fac Total 9456 | 91 768 426 987 945 581 20 589 591 933 277 169 235 276 1140 297 1131 Wait 420 | . 16 30 36 14 5 . 57 15 47 2 4 2 5 154 25 8 Move 7618 | 55 623 359 714 875 513 17 373 517 786 263 134 209 215 781 225 959 Hop . | . . . . . . . . . . . . . . . . . Pick Up 185 | 6 24 6 32 7 5 . 16 8 16 3 5 3 5 26 2 21 Fast Attach 75 | 9 4 . 10 3 4 1 9 4 4 . . 1 6 6 2 12 Attach 64 | . 2 . 4 . 6 . 3 3 3 2 5 . 3 14 1 18 Detach 10 | 1 1 . 1 1 2 . . . . . 2 . . . . 2 Swap 117 | . 14 . 22 5 7 . 14 9 7 1 6 2 5 15 . 10 Drop 211 | 1 24 7 38 15 4 . 22 14 17 . 5 5 10 21 2 26 Fire 575 | 19 60 23 97 25 33 2 24 21 52 6 7 13 27 69 40 57 Melee 2 | . . . . . . . 1 . . . 1 . . . . . Ram 8 | . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . . 1 . . . . 8 . 10 Escape Stasis 2 | . . . . . . . . . . . . . . 2 . . Rewire 1 | . . 1 . . . . . . . . . . . . . . Trap 105 | . . . 33 . 2 . 70 . . . . . . . . . Miscellaneous 44 | . . . . . . . . . . . . . . 44 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Met a group of wandering Federalists 343 | -10/Materials | Lost 4 parts (1p2n1u) 379 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 13) 551 | -10/Materials | Discovered new exit (range 10) 1020 | -10/Materials | Entered Mines 1039 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1292 | -10/Mines | Learned Materials emergency access door positions 1313 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1351 | -10/Mines | Discovered new exit (range 7) 1358 | -10/Mines | Learned Materials interactive machine intel 1397 | -10/Mines | Discovered new exit (range 6) 1550 | -10/Mines | Core integrity fell below 50% 1571 | -10/Mines | Entered Materials 1571 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1573 | -9/Materials | Loaded intel: 18 interactive machine locations 1945 | -9/Materials | Build established: Tank 2236 | -9/Materials | Discovered new exit (range 3) 2389 | -9/Materials | Discovered new exit (range 11) 2472 | -9/Materials | Discovered new exit (range 13) 2781 | -9/Materials | Discovered new exit (range 16) 3069 | -9/Materials | Entered Mines 3231 | -9/Mines | Build established: Scavenger-Tank 3425 | -9/Mines | Discovered new exit (range 9) 3501 | -9/Mines | Learned Materials trap positions 3703 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3756 | -9/Mines | Discovered new exit (range 15) 4526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4526 | -9/Mines | Discovered new exit (range 5) 4544 | -9/Mines | Entered Exiles 4544 | -9/Exiles | Accompanied by 2 allies 4574 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4583 | -9/Exiles | Met 8R-AWN 4596 | -9/Exiles | Discovered new exit (range 14) 4640 | -9/Exiles | Met EX-HEX 4678 | -9/Exiles | Met EX-BIN 4694 | -9/Exiles | Aligned with FarCom system 4696 | -9/Exiles | Given EX-Vault access code 4732 | -9/Exiles | Opened EX-Vault 4776 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5009 | -9/Exiles | Warned about trapping Exiles lab 5012 | -9/Exiles | Attacked by the Exiles 5120 | -9/Exiles | Lost 7 parts (1p1n2u3w) 5123 | -9/Exiles | Destroyed 8R-AWN 5131 | -9/Exiles | Found Prototype Ballistic Gun 5131 | -9/Exiles | Identified 8R-AWN's Boregun 5250 | -9/Exiles | Found Field Lobotomy Kit 5252 | -9/Exiles | Found Superbattery 5260 | -9/Exiles | Found Cloak of Protection 5322 | -9/Exiles | Core integrity fell below 50% 5341 | -9/Exiles | Build established: Tank 5418 | -9/Exiles | Stole three prototypes: Superbattery, Cloak of Protection, Field Lobotomy Kit 5418 | -9/Exiles | Entered Mines 5436 | -8/Mines | Discovered new exit (range 10) 5450 | -8/Mines | Entered Materials 5450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5451 | -8/Materials | Loaded intel: 17 trap records 5720 | -8/Materials | Met 7R-MNS 6261 | -8/Materials | Discovered new exit (range 11) 6388 | -8/Materials | Entered Factory 6388 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6389 | -7/Factory | Caught up to 7R-MNS 6515 | -7/Factory | Identified exit to Factory 6572 | -7/Factory | Discovered new exit (range 3) 7003 | -7/Factory | Identified exit to Lower Caves 7138 | -7/Factory | Entered Lower Caves 7138 | -7/Lower Caves | Spotted DJ-KDA(f) 7140 | -7/Lower Caves | Encountered a Master Thief 7141 | -7/Lower Caves | Spotted NH-J98(f) 7141 | -7/Lower Caves | Superbattery stolen by Master Thief 7142 | -7/Lower Caves | Encountered a Master Thief 7144 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 7353 | -7/Lower Caves | Learned location of Extension (-4) 7610 | -7/Lower Caves | Spotted B-75 Beast 7660 | -7/Lower Caves | Lost 3 parts (2n1w) 7660 | -7/Lower Caves | Destroyed B-75 Beast 7854 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8515 | -7/Lower Caves | Discovered new exit (range 6) 8528 | -7/Lower Caves | Entered another Lower Caves area 8529 | -7/Lower Caves | Encountered a Warlord checkpoint 8536 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8657 | -7/Lower Caves | Spotted 35-C2U(f) 8658 | -7/Lower Caves | Spotted D1-XYO(f) 8658 | -7/Lower Caves | Spotted 0T-I0P(f) 8659 | -7/Lower Caves | Encountered a Master Thief 8659 | -7/Lower Caves | Encountered a Master Thief 8659 | -7/Lower Caves | Encountered a Master Thief 8659 | -7/Lower Caves | Assimilated 35-C2U(f) with FLK Orb 8661 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 8661 | -7/Lower Caves | Spotted N8-TLK(f) 8662 | -7/Lower Caves | Encountered a Master Thief 8663 | -7/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 8665 | -7/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 8702 | -7/Lower Caves | Discovered new exit (range 8) 8970 | -7/Lower Caves | Entered Data Miner 8970 | -7/Data Miner | Accompanied by 1 ally 8971 | -7/Data Miner | Discovered new exit (range 6) 9002 | -7/Data Miner | Met Data Miner 9043 | -7/Data Miner | Learned location of Section 7 (-2) 9043 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9062 | -7/Data Miner | Received God Mode back door access code from Data Miner 9083 | -7/Data Miner | Destroyed Data Miner 9086 | -7/Data Miner | Interfaced with the Data Conduit 9128 | -7/Data Miner | Found Prototype Hackware 9132 | -7/Data Miner | Found Prototype Hackware 9285 | -7/Data Miner | Entered Proximity Caves 9768 | -6/Proximity Caves | Entered Factory 9768 | -6/Factory | Evolved 2 slots: Utility x2 9769 | -6/Factory | Loaded intel: 268 machine locations 9831 | -6/Factory | Discovered new exit (range 7) 9930 | -6/Factory | Identified Quantum Router 9931 | -6/Factory | Identified Deep Network Scanner 10227 | -6/Factory | Spotted B-75 Beast 10234 | -6/Factory | Identified exit to Garrison 10234 | -6/Factory | Entered Garrison 10235 | -6/Garrison | Loaded intel: 29 machine locations 10318 | -6/Garrison | Build established: Hacker-Gunner 10348 | -6/Garrison | Triggered checkpoint 10508 | -6/Garrison | Garrison Relay disabled 10652 | -6/Garrison | Phase Generator disabled 10980 | -6/Garrison | Rescued a captive Derelict 10982 | -6/Garrison | Rescued a captive Derelict 11024 | -6/Garrison | Triggered checkpoint 11024 | -6/Garrison | Spotted B-75 Beast 11149 | -6/Garrison | Lost 10 parts (4n3u3w) 11376 | -6/Garrison | Build established: Hacker-Tank 11632 | -6/Garrison | Destroyed B-75 Beast 11673 | -6/Garrison | Core integrity fell below 50% 11857 | -6/Garrison | Discovered new exit (range 10) 12021 | -6/Garrison | Build established: Scavenger-Tank 12030 | -6/Garrison | Triggered checkpoint 12198 | -6/Garrison | Entered Factory 12199 | -6/Factory | Loaded intel: 251 machine locations 12443 | -6/Factory | Garrison activated, responded to threat 12660 | -6/Factory | Discovered new exit (range 8) 12711 | -6/Factory | Entered another Factory area 12711 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12712 | -5/Factory | Loaded intel: 233 machine locations 13142 | -5/Factory | Garrison activated, responded to threat 13234 | -5/Factory | Destroyed 10 combat bots 13236 | -5/Factory | Lost 3 parts (1n1u1w) 13300 | -5/Factory | Spotted B-75 Beast 13311 | -5/Factory | First assault squad dispatched 13352 | -5/Factory | Destroyed B-75 Beast 13360 | -5/Factory | System corruption reached 10% 13395 | -5/Factory | Lost 14 parts (1p4n3u6w) 13563 | -5/Factory | Core integrity fell below 50% 13653 | -5/Factory | Build established: Mutant 13762 | -5/Factory | Core integrity fell below 20% 13786 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13758_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13759_ Slammed into P-70 Sage. 13761_ Destabilizing: System corrupted (+2). 13762_ Slammed into P-70 Sage. 13762_ Destabilizing: Core damaged (-10). 13763_ Slammed into P-70 Sage. 13763_ Destabilizing: Core damaged (-50). 13767_ Slug penetrates Wall. 13770_ Propulsion Shielding destroyed. 13771_ System corrupted: Arm. Wheel rejected. 13771_ Acquired Arm. Wheel. 13773_ Slammed into W-25 Informer. 13773_ Destabilizing: System interference. 13773_ Imp. Signal Interpreter temporarily disabled. 13777_ W-25 Informer sends out distress signal. 13777_ Drone sends a signal. 13782_ Acquired Imp. Gravmag System. 13783_ Dropped Arm. Wheel. Map ----- +----------------------------------------------------+ | ????????????# """"" ##### ################ ## | | ????????????# #???# = | | ????????????# !! #???# | | ????????????# ! #???# | | ????????????# #???# ################### | | ????????????# #???# #?????????????????? | | ????????????# #???# #?????????????????# | | ????????????##############???# #?????????"""?????" | | ????????????????????????????## ##??????"""""?????T | | ????????????????????????????#" "#??????"""""?????? | | ???????????????????????????# # ##????????????????? | | ???????????????????????????### #?????????????????? | | ??????????????????????????#??# #?????????????????? | | ?????????????????????????????# #########+####????? | | ?????????????????????????????# ??? | | ?????????????????????????????# ??? | | ?????????????????????????????# ??? | | ????????????????????????????## ??? | | ?????????????????????????????# ???? | | ?????????????????????????????# ###########???? | | ???????????????###############gp #?T???????????? | | ???????????????# k #?????????????? | | ???????????????# +?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????# g@p #??"""????????? | | ???????????????# #####/#########??"""????????? | | ???????????????# ?# #???????"""????????? | | ???????????????# ????# #??????????????????? | | ?????????????????????# =! #??????????????????? | | ?????????????????????# !! #??????????????????? | | ?????????????????????# !! #??????????????????? | | ?????????????????????# #??????????????????? | | ???????"""""?????????# #??????????????????? | | ???????"""""?????????# #??????????????????? | | ???????"""???????????# ! #??????????????????? | | ?????????????????????##########??????????????????? | | ???????"""???????????????????????????????????????? | | ???????"""???????????????????????????????????????? | | ???????"""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??""""?""""??????????????????????????????????????? | | ??""""?""""??????????????????????????????????????? | | ??""""?""""??????????????????????????????????????? | | ??""""?""""??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 23 Energy Capacity 340 Matter Stores 353 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 9 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 25 Defensive Hacking 25 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionKineticProtection Manual? 0 Play Time 01:36:50 Cumulative 304.4 hours Start 2025.06.27 @ 15:18:36 End 2025.06.27 @ 16:50:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24d76f6e-4734-4b85-8f46-6c2fced73807