Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 11:53:20 Player: Zoe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (132) 660 Value Destroyed (5299) 5299 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2669) 2669 TOTAL SCORE: 14488 Bonus ------- Pacifist 200 High Alert Combat Kills 1449 Follower Combat Kills 1101 Met Data Miner 300 Friendly Fire -381 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 99/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Micro Fission Core Improved Dynamic Insulation System Heavy Rocket Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating EM Disruption Field > --- WEAPON ----------- Compact Ion Cannon Hardcell Cannon > --- INVENTORY -------- Light Fission Core Neutrino Core Antimatter Reactor Armored Treads Heavy Treads Hardened Light Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Beamcaster Beamcaster Beamcaster Heavy Rocket Launcher Heavy Rocket Launcher Improved Remote Datajack [Rating: 90] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device EM Disruption Field Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Compact Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . Utility 6 | . . . 1 1 2 . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 167 | 6 . . 26 25 3 10 11 . 2 8 15 2 54 5 . Power 24 | 1 . . 4 1 1 . 1 . . 1 2 . 13 . . Engine 13 | 1 . . 4 1 1 . . . . 1 . . 5 . . Core 8 | . . . . . . . 1 . . . . . 7 . . Reactor 3 | . . . . . . . . . . . 2 . 1 . . Propulsion 38 | 2 . . 9 12 . 1 2 . . . 2 . 10 . . Treads 32 | 2 . . 6 12 . 1 2 . . . 2 . 7 . . Leg 6 | . . . 3 . . . . . . . . . 3 . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 57 | 1 . . 5 6 2 2 6 . . 7 7 2 17 2 . Device 29 | . . . 3 4 2 . 1 . . 3 7 1 6 2 . Storage 10 | 1 . . 1 1 . 2 4 . . 1 . . . . . Processor 3 | . . . 1 . . . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 15 | . . . . 1 . . . . . 3 . 1 10 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | 2 . . 8 6 . 7 2 . 2 . 4 . 14 3 . Energy Gun 18 | 1 . . 5 3 . . 2 . 1 . . . 6 . . Energy Cannon 2 | . . . . . . . . . . . 2 . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 10 | . . . . 2 . 3 . . . . 2 . 3 . . Launcher 14 | . . . . 1 . 4 . . 1 . . . 5 3 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . . . . . . 3 . 2 . . Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . System Corruption 15 | . . . 15 . . . . . . . . . . . . Parts Lost 52 | . . . 3 7 . 3 4 . 1 . . . 33 1 . Power 11 | . . . . 1 . . . . . . . . 10 . . Propulsion 12 | . . . 2 2 . 1 1 . . . . . 6 . . Utility 22 | . . . . 1 . 2 2 . 1 . . . 15 1 . Weapon 7 | . . . 1 3 . . 1 . . . . . 2 . . Highest Loss Streak 18 | . . . 2 6 . 2 2 . 1 . . . 18 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 85 81 90 84 77 85 100 94 97 91 84 80 8 5 Engine 6 | . 14 14 11 9 7 7 6 . . 6 6 5 7 . . Core 1 | . . . . . . . . 7 7 6 1 . 2 . . Reactor 2 | . . . . . . . . . . . 4 6 4 . . Treads 20 | . 28 28 24 35 30 30 30 30 30 26 18 13 11 . . Device 13 | . . . 9 9 15 8 11 7 2 15 20 24 16 2 . Storage 11 | . 14 14 11 9 7 13 17 30 30 15 13 6 4 . . Processor 4 | . . . . 9 7 1 5 7 7 6 6 6 5 5 5 Protection 5 | . . . . 4 7 7 2 . . 6 6 6 10 . . Energy Gun 5 | . 14 14 12 9 . . 2 15 13 13 4 . 2 . . Energy Cannon 2 | . . . . . . . . . . . 4 6 4 . . Ballistic Cannon 2 | . . . . 4 7 5 5 . . . 3 6 1 . . Peak Build Rating 90 | 6 6 6 26 35 38 38 40 40 40 50 76 80 90 13 3 Average Rating 47 | 4 6 6 13 31 37 33 34 40 37 47 64 77 72 5 3 On Entrance 29 | . 6 6 6 26 31 38 37 40 40 37 50 76 79 3 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 13 13 35 61 64 66 68 43 48 65 71 76 97 7 . Greatest Support 140 | 40 40 40 66 88 82 82 80 80 80 80 140 140 140 3 3 Greatest Overweight (x) 6 | . . . 3 . . . . . . . . . 6 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 8 8 13 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 2 2 2 12 15 12 14 14 11 11 15 15 15 15 5 5 Average Carried 11 | . 2 2 5 11 11 11 12 11 11 13 14 15 12 4 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 2 2 11 13 12 12 11 11 11 15 15 15 5 5 5 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Matter Collected 3211 | 183 . 65 377 326 133 221 407 . 70 . 265 81 985 98 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4564 | . . . 790 783 . 311 292 . 287 . 57 190 1800 54 . Parts 177 | . . . 34 25 . 14 9 . 10 . . 12 65 8 . Haulers Intercepted 4 | . . . 1 2 . . . . . . . . 1 . . Recyclers Shooed 6 | . . . 1 1 . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . 13 9 . 10 . . . . 9 . Prevented 2 | . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 109 | . . . 19 13 . 14 8 . 5 . . 4 40 6 . Melee 3 | . . . 3 . . . . . . . . . . . . Guns 29 | . . . 13 5 . . . . 1 . . . 10 . . Cannons 31 | . . . . 4 . 2 7 . . . . 4 14 . . AOE 36 | . . . . 3 . 12 . . 3 . . . 12 6 . Classes Destroyed 13 | . . . 8 2 . 1 2 . . . . . . . . Worker 3 | . . . . 2 . . . . . . . . 1 . . Builder 5 | . . . 1 . . . . . . . . 1 3 . . Hauler 4 | . . . 1 2 . . . . . . . . 1 . . Recycler 4 | . . . 1 3 . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . 1 . . Watcher 5 | . . . 1 3 . . . . . . . . 1 . . Swarmer 25 | . . . 7 . . 7 . . . . . . 5 6 . Grunt 49 | . . . 8 10 . 4 5 . 3 . . 1 18 . . Brawler 3 | . . . . . . . 1 . . . . . 2 . . Sentry 13 | . . . 4 2 . 1 . . 1 . . 1 4 . . Hunter 5 | . . . . . . 2 1 . . . . 1 1 . . Programmer 12 | . . . . . . . 1 . 1 . . . 10 . . Heavy 2 | . . . . 1 . . . . . . . 1 . . . Best Kill Streak 8 | . . . 5 7 . 6 4 . 3 . . 2 8 5 . Combat Bots Only 8 | . . . 4 4 . 6 4 . 3 . . 1 8 5 . Max Kills in Single Turn 6 | . . . 1 6 . 2 1 . 3 . . 1 4 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 2 . . 3 . . . 4 2 . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Hostile Shots Fired 855 | . 10 . 136 148 . 36 51 . 42 . . 43 355 29 5 Missed 238 | . 2 . 39 44 . 9 16 . 20 . . 14 81 10 3 Damage Taken 10486 | . 108 . 1114 1841 . 721 522 . 224 . . 581 5043 296 36 Core 1525 | . . . 175 164 . 50 92 . 6 . . 36 748 218 36 Absorbed by Shields 114 | . . . . . . . 36 . . . . . 78 . . Reduced by Siege Mode 90 | . . . . . . . . . . . . . 90 . . Redirected to Shielding 145 | . . . . . . . . . . . . . 145 . . Ignored by Resistances 324 | . . . . . . . . . . . . 57 267 . . Regen/Repaired (Parts) 305 | . . . . . . . . . . . 82 223 . . . Core Remaining (%) 83 | 100 . 100 56 70 . . . . 78 . . 95 . . . Volleys Fired 304 | . 1 . 46 57 . 15 35 . 8 . 5 19 111 7 . Largest 2 | . 2 . 2 2 . 2 2 . 2 . 2 2 2 1 . Hottest 200 | . 60 . 122 122 . 78 122 . 122 . 155 155 200 39 . Shots Fired 496 | . 2 . 87 83 . 17 38 1 14 . 10 38 199 7 . Gun 231 | . 2 . 87 55 . . 7 1 12 . . . 67 . . Cannon 224 | . . . . 24 . 4 31 . . . 10 38 117 . . Launcher 41 | . . . . 4 . 13 . . 2 . . . 15 7 . Special . | . . . . . . . . . . . . . . . . Kinetic 138 | . 1 . 25 24 . 4 31 . . . 5 19 29 . . Thermal 317 | . 1 . 62 55 . . 7 1 12 . 5 19 155 . . Explosive 41 | . . . . 4 . 13 . . 2 . . . 15 7 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 1 . 7 33 . 4 4 . 7 . 13 14 17 1 . Robot Miss Streak 5 | . 1 . 4 3 . 4 5 . 1 . . 3 4 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 7 | . . . 2 4 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . 1 . . Shots Hit Robots 365 | . 1 . 82 73 . 6 22 . 11 . 9 21 139 1 . Core Hits 216 | . 1 . 26 38 . 23 7 . 8 . 1 7 97 8 . Critical Kills 2 | . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 4 . . . . . . . . . . . . Critical Strikes 31 | . . . 12 5 . . 7 . 2 . 1 1 3 . . Burn 14 | . . . 4 4 . . 2 . 2 . . . 2 . . Destroy 1 | . . . 1 . . . . . . . . . . . . Blast 9 | . . . . 1 . . 5 . . . 1 1 1 . . Smash 7 | . . . 7 . . . . . . . . . . . . Melee Attacks 34 | . . . 34 . . . . . . . . . . . . Impact 34 | . . . 34 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Follow-up Attacks 7 | . . . 7 . . . . . . . . . . . . Damage Inflicted 15473 | . 10 . 1530 3261 . 1171 1117 . 404 . 297 714 6498 471 . Guns 3300 | . 10 . 719 864 . . 80 . 215 . . . 1412 . . Cannons 5920 | . . . . 1080 . 127 1037 . . . 297 713 2666 . . Explosions 5390 | . . . . 1295 . 1044 . . 189 . . . 2391 471 . Melee 811 | . . . 811 . . . . . . . . . . . . Ramming 52 | . . . . 22 . . . . . . . 1 29 . . Kinetic 3723 | . . . 199 1080 . 127 1037 . . . 156 357 767 . . Thermal 6223 | . 10 . 520 1590 . . 80 . 215 . 141 356 3311 . . Explosive 4664 | . . . . 569 . 1044 . . 189 . . . 2391 471 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 811 | . . . 811 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . 15 . . 5 9 9 10 . . . 30 30 30 Average Corruption 10 | . . . 13 . . 5 6 9 9 . . . 9 30 30 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 146 | . . . 24 . . 9 18 6 13 . . . 64 11 1 Message Errors 30 | . . . 7 . . 1 4 2 4 . . . 10 2 . Matter Fused 24 | . . . 5 . . 2 2 2 1 . . . 9 3 . Heat Flow Errors 15 | . . . . . . 2 2 1 2 . . . 8 . . Energy Discharges 19 | . . . 3 . . 2 2 . 2 . . . 9 1 . Parts Rejected 2 | . . . 1 . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 20 | . . . 3 . . 1 3 . 2 . . . 8 2 1 Data Loss (major) 9 | . . . 1 . . 1 1 . 1 . . . 4 1 . Misfires 6 | . . . . . . . 1 1 . . . . 4 . . Alerts 5 | . . . 1 . . . . . 1 . . . 3 . . Misdirections 5 | . . . . . . . . . . . . . 3 2 . Weapon Failures 10 | . . . 3 . . . 1 . . . . . 6 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 820 | . . . 160 238 . 25 79 . . . 66 26 181 45 . Projectiles 342 | . . . . 55 . . 79 . . . 66 26 116 . . Explosions 318 | . . . . 183 . 25 . . . . . . 65 45 . Melee 160 | . . . 160 . . . . . . . . . . . . Knockbacks 26 | . . . 2 3 . . 13 . . . . 2 6 . . Impact 2 | . . . 2 . . . . . . . . . . . . Kinetic 21 | . . . . 3 . . 11 . . . . 2 5 . . Secondary 3 | . . . . . . . 2 . . . . . 1 . . Self-Inflicted Damage 177 | . . . . 19 . 67 . . 26 . . . 64 1 . Shots 9 | . . . . 1 . 3 . . 1 . . . 3 1 . Rammed 14 | . . . . 5 . . . . . . . 1 8 . . Targets Rammed 15 | . . . . 5 . . . . . . . 2 8 . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . Highest Temperature 627 | . . . 10 267 . 191 153 193 151 . 465 48 627 . . Average Temperature 112 | . . . 4 102 . 80 33 100 52 . 223 18 143 . . Received Heat Transfer 2619 | . 63 . 384 855 . 63 128 . 51 . . 124 921 12 18 Effects 36 | . . . . 3 . . . . . . 7 . 26 . . Shutdowns 9 | . . . . . . . . . . . 1 . 8 . . Energy Bleed 4 | . . . . . . . . . . . 1 . 3 . . Interference 14 | . . . . 3 . . . . . . 5 . 6 . . Matter Decay 2 | . . . . . . . . . . . . . 2 . . Short Circuit 4 | . . . . . . . . . . . . . 4 . . Damage (minor) 3 | . . . . . . . . . . . . . 3 . . Siege Activations 8 | . . . . . . . . . . . . . 8 . . Total Turns 133 | . . . . . . . . . . . . . 133 . . Longest Duration 32 | . . . . . . . . . . . . . 32 . . Robots Corrupted 4 | . . . 4 . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . . . . . . Impact Corruptions 8 | . . . 8 . . . . . . . . . . . . Robots Melted 8 | . . . 1 1 . . 1 . 1 . . . 4 . . Combat Hostiles 8 | . . . 1 1 . . 1 . 1 . . . 4 . . Parts Melted 31 | . . . 2 12 . . 1 . 1 . . 1 14 . . Heat Transferred 10460 | . 25 . 1460 2683 . . 296 . 518 . 185 481 4812 . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Peak Influence 1348 | . 37 14 440 541 192 . . . . . 10 1348 1332 . . Initial 654 | . . 14 5 122 177 . . . . . . . 654 . . Average 479 | . 12 14 170 282 189 . . . . . 2 518 1087 . . Maximum Alert Level 4 | . . . 2 2 . . . . . . . 4 4 . . Low Security (%) 45 | 100 100 100 74 37 100 . . . . 100 100 19 . . . Level 1 12 | . . . 23 53 . . . . . . . 23 . . . Level 2 6 | . . . 1 8 . . . . . . . 29 1 . . Level 3 17 | . . . . . . . . . . . . 10 50 . . Level 4 17 | . . . . . . . . . . . . 16 48 . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 2 1 . . . . . . . 11 11 . . Investigation 5 | . . . 1 . . . . . . . . 3 1 . . Extermination 5 | . . . . . . . . . . . . 1 4 . . Reinforcement 9 | . . . 1 1 . . . . . . . 4 3 . . Assault 3 | . . . . . . . . . . . . . 3 . . Garrison 3 | . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 4 . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Distress Signals 11 | . 1 . 2 5 . . . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 199 | . 4 . 26 24 . 20 10 . 5 . 1 19 71 15 4 Peak Tracking Total 16 | . 4 . 6 9 . 7 4 . 3 . 1 3 16 7 4 Tactical Retreats 23 | . . . 4 1 . 5 1 . . . . . 6 6 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Traps Triggered 7 | . . . 2 1 . . . . . 1 . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Machines Disabled 11 | . . . 1 3 . 4 . . . . . 2 1 . . Max in Single Turn 3 | . . . 1 3 . 2 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Machines Accessed 19 | . 1 . 1 1 . . . 4 . 3 . 5 4 . . Terminals 12 | . 1 . 1 1 . . . . . 3 . 3 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 58 | . 1 . 2 1 . . . 26 . 6 . 7 15 . . Successful 30 | . 1 . . . . . . 26 . 1 . . 2 . . Failed 28 | . . . 2 1 . . . . . 5 . 7 13 . . Catastrophic 9 | . . . . 1 . . . . . 2 . 3 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . . . . 1 . . . . . 5 . 3 13 . . Terminals 26 | . 1 . 2 1 . . . . . 6 . 3 13 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 2 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Terminal Hacks 29 | . 1 . . . . . . 26 . 1 . . 1 . . Record 12 | . . . . . . . . 11 . 1 . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 1 1 . . . . . 3 . 5 4 . . Full Trace Events 2 | . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Total Allies 20 | . . . . . . . . . . . 20 . . . . Largest Group 20 | . . . . . . . . . . . 20 20 5 . . Highest-Rated Group 816 | . . . . . . . . . . . 816 816 215 . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 50 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 241 | . . . . . . . . . . . 3 215 23 . . Total Damage 6845 | . . . . . . . . . . . 179 5736 930 . . Kills 46 | . . . . . . . . . . . 1 40 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Turns Passed 7464 | 88 97 48 814 546 116 546 621 137 400 396 765 910 1686 270 24 Spaces Moved 4052 | 58 58 31 335 202 72 299 312 84 223 231 431 512 679 478 47 Core 642 | 13 . . . . . . . . . . . . 104 478 47 Treads 3389 | 45 58 31 316 202 72 299 312 84 223 231 431 512 573 . . Legs 21 | . . . 19 . . . . . . . . . 2 . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 158 158 165 165 165 165 160 160 50 50 50 Average Speed 149 | 135 160 160 157 153 158 163 165 165 165 165 162 160 176 50 50 Slowest Speed 350 | 160 160 160 330 158 158 165 165 165 165 165 166 160 350 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 33 | 4 20 11 32 26 2 60 55 72 48 5 96 20 25 57 9 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 1 1 . . 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 3 | . . 1 . . . . 1 . . . . . . 1 . Spaces Dug 21 | . . . . . . 4 . . . . . . 1 16 . Terrain Destroyed 357 | . . . . 65 . 67 15 . 30 . . 11 77 92 . Melee . | . . . . . . . . . . . . . . . . Projectile 50 | . . . . 3 . 4 15 . . . . 11 17 . . AOE 307 | . . . . 62 . 63 . . 30 . . . 60 92 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Total 4862 | 65 60 30 474 341 74 342 363 83 240 246 492 565 941 499 47 Wait 165 | . 2 . 21 28 . 6 . . 8 . . 27 67 6 . Move 4038 | 57 57 30 334 201 71 298 311 83 222 231 430 511 678 477 47 Hop . | . . . . . . . . . . . . . . . . Pick Up 58 | 2 . . 12 11 . 4 2 . . 4 10 1 12 . . Fast Attach 49 | 6 . . 9 4 . 1 4 . . 3 3 1 17 1 . Attach 51 | . . . 1 10 2 9 5 . . 2 . . 18 4 . Detach 28 | . . . 1 4 . 7 2 . . 2 3 . 5 4 . Swap 67 | . . . 16 11 1 . 2 . 2 3 12 1 19 . . Drop 45 | . . . 7 10 . 2 1 . . 1 15 3 6 . . Fire 304 | . 1 . 46 57 . 15 35 . 8 . 5 19 111 7 . Melee 27 | . . . 27 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 15 | . . . . 5 . . . . . . . 2 8 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . 1 . . . 14 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Entered Mines 204 | -10/Mines | Discovered new exit (range 14) 234 | -10/Mines | Entered Materials 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 590 | -9/Materials | System corruption reached 10% 1004 | -9/Materials | Discovered new exit (range 11) 1048 | -9/Materials | Entered another Materials area 1048 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Lost 6 parts (1p2n1u2w) 1488 | -8/Materials | Build established: Scavenger-Mutant 1504 | -8/Materials | Discovered new exit (range 11) 1524 | -8/Materials | Discovered new exit (range 18) 1594 | -8/Materials | Entered Factory 1594 | -7/Factory | Evolved 2 slots: Utility x2 1664 | -7/Factory | Discovered new exit (range 11) 1710 | -7/Factory | Entered Lower Caves 1711 | -7/Lower Caves | Encountered a Warlord checkpoint 1797 | -7/Lower Caves | Crushed by falling debris 1848 | -7/Lower Caves | Attracted the attention of an 0b10 base 2233 | -7/Lower Caves | Discovered new exit (range 15) 2256 | -7/Lower Caves | Entered another Lower Caves area 2662 | -7/Lower Caves | Learned Factory machine intel 2862 | -7/Lower Caves | Discovered new exit (range 11) 2875 | -7/Lower Caves | Identified exit to Data Miner 2877 | -7/Lower Caves | Entered Data Miner 2877 | -7/Data Miner | Discovered new exit (range 6) 2909 | -7/Data Miner | Met Data Miner 2953 | -7/Data Miner | Learned location of Section 7 (-2) 2953 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2978 | -7/Data Miner | Received God Mode back door access code from Data Miner 3013 | -7/Data Miner | Identified exit to Proximity Caves 3014 | -7/Data Miner | Entered Proximity Caves 3108 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3395 | -6/Proximity Caves | Discovered new exit (range 11) 3399 | -6/Proximity Caves | System corruption reached 10% 3412 | -6/Proximity Caves | Identified exit to Factory 3414 | -6/Proximity Caves | Entered Factory 3414 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3415 | -6/Factory | Loaded intel: 287 machine locations 3810 | -6/Factory | Sucked down chute 3810 | -6/Factory | Entered Waste 3811 | -6/Waste | Joined by Warlord forces that had cleared the area 4050 | -6/Waste | A Compactor rumbled back to life 4050 | -6/Waste | Allies destroyed C-40 Crusher 4082 | -6/Waste | Found Prototype Device 4082 | -6/Waste | Identified System Purifier 4134 | -6/Waste | Discovered new exit (range 14) 4410 | -6/Waste | Build established: Mutant 4564 | -6/Waste | Identified exit to Factory 4575 | -6/Waste | Entered Factory 4575 | -6/Factory | Accompanied by 20 allies 4878 | -6/Factory | Build established: Scavenger-Mutant 4971 | -6/Factory | Lost 4 allies 5035 | -6/Factory | Lost 4 allies 5230 | -6/Factory | Garrison activated, responded to threat 5286 | -6/Factory | P-60 Hacker assimilated allied R0-W17(g) 5443 | -6/Factory | Discovered new exit (range 7) 5455 | -6/Factory | Identified exit to Factory 5485 | -6/Factory | Entered another Factory area 5485 | -5/Factory | Accompanied by 5 allies 5485 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5508 | -5/Factory | P-70 Sage assimilated allied GC-I8S(d) 5572 | -5/Factory | Lost 4 allies 5624 | -5/Factory | Destroyed 8 combat bots 5705 | -5/Factory | Incoming investigation squad redirected 5785 | -5/Factory | First assault squad dispatched 5806 | -5/Factory | Incoming assault squad redirected 6108 | -5/Factory | Incoming assault squad redirected 6320 | -5/Factory | Lost 3 parts (1n1u1w) 6359 | -5/Factory | System corruption reached 10% 6640 | -5/Factory | Identified exit to Upper Caves 6915 | -5/Factory | Lost 3 parts (1p2u) 6973 | -5/Factory | Found Prototype Launcher 6973 | -5/Factory | Identified Tesla Bomb Launcher 7075 | -5/Factory | Cargo convoy interrupted 7116 | -5/Factory | Core integrity fell below 50% 7121 | -5/Factory | System corruption reached 30% 7138 | -5/Factory | Incoming assault squad redirected 7151 | -5/Factory | Lost 18 parts (6p4n7u1w) 7171 | -5/Factory | Entered Upper Caves 7182 | -5/Upper Caves | Encountered a Warlord checkpoint 7318 | -5/Upper Caves | Core integrity fell below 20% 7368 | -5/Upper Caves | Learned Factory garrison access intel 7373 | -5/Upper Caves | Build established: Mutant 7432 | -5/Upper Caves | Discovered new exit (range 15) 7441 | -5/Upper Caves | Entered another Upper Caves area 7465 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07415_ S-27 Virus destroyed. 07419_ VTOL Module fries itself beyond repair. 07419_ The unstable cave ceiling collapses. 07421_ Destroyed VTOL Module. 07421_ S-27 Virus destroyed. 07423_ The unstable cave ceiling collapses. 07426_ Destroyed VTOL Module. 07426_ S-27 Virus destroyed. 07430_ VTOL Module fries itself beyond repair. 07430_ Unknown Ballistic Gun fries itself beyond repair. 07432_ EXIT=FOUND 07433_ Lgt. Nuclear Core fries itself beyond repair. 07433_ Acquired 11 matter. 07434_ The unstable cave ceiling collapses. 07439_ Acquired 2 matter. LOCATION=UNKNOWN GOAL=ESCAPE 07442_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ??????????????????????????## ##????????????????? | | ?????????????????????????## #????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# $ l ?????????????????? | | ?????????????????????????# ???####?####??????? | | ?????????????????????????# ##### ## #??????? | | ?????????????????????????# ## #??????? | | ?????????????????????????# #???????? | | ?????????????????????????# ###?????? | | ?????????????????????????# #?????? | | ?????????????????######?## #?????? | | ?????????????????# ###@ #?????? | | ?????????????????# #?????? | | ?????????????????### #??????? | | ???????????????????## #### ##??????? | | ????????????????????# ## #??# #???????? | | ????????????????????###### #??# #???????? | | ?????????????????????????# ##??# #???????? | | ?????????????????????????### ##### #???????? | | ???????????????????????????# #### #???????? | | ???????????????????????????## ## #???????? | | ??????????????????????#####?## ## ##???????? | | ??????????????????????# ## ## ##????????? | | ???????????????????????# g## ##?????????? | | ????????????????????????# g ##?????????? | | ????????????????????????# ##????????? | | ???????????????????????# ### #????????? | | ?????????????????????? ????## ##???????? | | ????????????????????????????????## ##??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# ### #??????? | | ?????????????????????????????????# #??####??????? | | ?????????????????????????????????# ##???????????? | | ????????????????????????????????## #???????????? | | ????????????????????????????????# ##??????????? | | ????????????????????????????????# ###????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 44 Energy Capacity 1045 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1200 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantSpikedPick Manual? 0 Play Time 01:01:47 Cumulative 80.4 hours Start 2025.03.24 @ 10:51:28 End 2025.03.24 @ 11:53:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9869303c-854d-4ebd-9dbd-2bb83c106ac0