Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.06 @ 19:23:15 // Winter2019/RPGLIKE Player: Scraplet Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (2140) 2140 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 6550 Bonus ------- Entered Garrisons 200 Friendly Fire -75 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 154/265 System Corruption 3% Temperature Critical (513) Movement Flying (204) Ox2 Location -5/Garrison Parts ------- > --- POWER (2) -------- Angular-Fission Engine > --- PROPULSION (2) --- Flying Surge Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Targeting Computer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer > --- WEAPON (3) ------- EM Tesla Construct/C Hyp. Ballistic HMG Construct/G Kinetic HMG Construct/G > --- INVENTORY (4) ---- Authchip [R/Combat] Authchip [Device] Relay Coupler [Grunt] (72) Relay Coupler [Grunt] (94) Peak State ------------ > --- POWER ------------ Angular-Fission Engine > --- PROPULSION ------- Flying Surge Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Targeting Computer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- EM Tesla Construct/C Hyp. Ballistic HMG Construct/G Kinetic HMG Construct/G > --- INVENTORY -------- Authchip [R/Combat] Authchip [Device] Relay Coupler [Grunt] Relay Coupler [Grunt] [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Constructs Utility Targeting Computer Device Armored Scrap Engine Storage High-capacity Matter Pod Processor Targeting Computer Hackware Authchip [R/Combat] Protection Makeshift Kinetic Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Slots Evolved 9 | 4 . . 1 3 . 1 Power 1 | 1 . . . . . . Propulsion 1 | 1 . . . . . . Utility 5 | 1 . . 1 3 . . Weapon 2 | 1 . . . . . 1 Parts Attached 42 | 8 3 1 11 10 6 3 Power 8 | 2 . . 2 2 1 1 Engine 7 | 2 . . 2 2 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 4 | 2 . . . . 2 . Treads . | . . . . . . . Leg 4 | 2 . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 . 1 5 4 2 2 Device 4 | . . 1 . 1 1 1 Storage 1 | . . . 1 . . . Processor 6 | 1 . . 1 2 1 1 Hackware 1 | . . . . 1 . . Protection 4 | 1 . . 3 . . . Artifact . | . . . . . . . Weapon 14 | 2 3 . 4 4 1 . Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 1 2 . 1 4 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . 1 . . . Special Weapon 2 | . 1 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 1 | . . . . 1 . . Parts Lost 2 | . . . 1 . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 99 87 91 74 90 79 Engine 20 | . 25 25 23 16 8 4 Core 1 | . . . . . 7 7 Leg 20 | . 25 25 22 16 16 6 Device 5 | . . 11 . 8 9 21 Storage 6 | . . . 9 8 6 . Processor 10 | . 12 . 10 11 16 15 Protection 3 | . 12 . 4 . . . Energy Cannon 2 | . . . 4 . 3 1 Ballistic Gun 9 | . 22 12 7 10 5 13 Launcher 2 | . . . 5 . . . Special Weapon 2 | . . 12 1 . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 15 15 19 33 26 34 32 Greatest Support 41 | 20 20 20 20 25 41 41 Greatest Overweight (x) 2 | . . . 1 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 3 3 3 4 4 4 4 Average Capacity 3 | 2 3 3 3 4 4 4 Most Carried 4 | 1 3 3 4 4 4 4 Average Carried 2 | . 2 2 2 2 3 4 Final Capacity 4 | 3 3 3 4 4 4 4 Final Carried 4 | 1 3 3 4 3 4 4 Scrap Engine Consumption 52 | . . . . 6 21 25 Constructs Created 5 | . . . . . 1 4 Constructs Modified 9 | . . . . . . 9 Class Distribution -------------------- 84% | Hacker-Mutant 12% | Wizard-Mutant 3% | Wizard-Construct Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Garrison Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Matter Collected 1931 | 219 131 . 985 193 191 212 Remotely . | . . . . . . . Salvage Created 1478 | . 189 . 544 86 127 532 Parts 126 | . 23 . 52 4 9 38 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Combat Hostiles Destroyed 46 | . 6 1 21 2 4 12 Guns 29 | . 6 . 9 2 . 12 Cannons 8 | . . 1 3 . 4 . AOE 9 | . . . 9 . . . Classes Destroyed 12 | . 4 . 3 1 2 2 Hauler 1 | . 1 . . . . . Turret 2 | . . . 2 . . . Watcher 3 | . 3 . . . . . Swarmer 9 | . 2 . 4 . . 3 Cutter 3 | . . . . . . 3 Grunt 8 | . 4 1 . . . 3 Sentry 2 | . . . . 2 . . Specialist 2 | . . . . . . 2 Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 2 1 Subdweller 17 | . . . 17 . . . Zionite 1 | . . . 1 . . . Best Kill Streak 6 | . 3 1 6 1 3 3 Combat Bots Only 6 | . 2 1 6 1 3 3 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Gar Hostile Shots Fired 494 | . 25 12 145 153 90 69 Missed 173 | . 10 7 41 63 32 20 Damage Taken 3032 | . 94 121 1221 359 556 681 Core 2331 | . 65 91 918 247 435 575 Absorbed by Shields . | . . . . . . . Redirected to Core 1789 | . 49 91 746 208 385 310 Ignored by Resistances 2236 | . 63 75 758 326 530 484 Regen/Repaired (Parts) 140 | . . . . . 37 103 Core Remaining (%) 60 | 100 . . . 21 . . Volleys Fired 184 | . 24 5 99 15 12 29 Largest 3 | . 2 2 2 2 2 3 Hottest 132 | . 70 120 120 53 86 132 Shots Fired 289 | . 48 8 115 29 25 64 Gun 213 | . 48 7 69 29 13 47 Cannon 56 | . . . 27 . 12 17 Launcher 16 | . . . 16 . . . Special 4 | . . 1 3 . . . Kinetic 237 | . 38 7 85 29 25 53 Thermal 44 | . 10 1 30 . . 3 Explosive . | . . . . . . . Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 36 | . 9 17 36 10 10 15 Robot Miss Streak 2 | . 1 . 1 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 212 | . 38 8 79 24 18 45 Core Hits 99 | . 14 3 45 6 7 24 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . 1 . 1 1 2 . Burn 1 | . 1 . . . . . Destroy 3 | . . . 1 1 1 . Blast 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5144 | . 509 108 2470 460 453 1144 Guns 2753 | . 509 81 588 457 168 950 Cannons 967 | . . . 508 . 265 194 Explosions 1374 | . . . 1374 . . . Melee . | . . . . . . . Ramming 24 | . . 1 . 3 20 . Kinetic 4420 | . 402 81 1962 457 433 1085 Thermal 669 | . 107 26 508 . . 28 Explosive . | . . . . . . . Electromagnetic 31 | . . . . . . 31 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 1 2 3 3 Average Corruption 1 | . 1 1 1 1 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 62 | . 3 9 19 9 10 12 Message Errors 17 | . . 2 5 1 4 5 Matter Fused 17 | . . 4 4 4 3 2 Heat Flow Errors 5 | . . . 2 2 1 . Energy Discharges 3 | . 1 . 1 . . 1 Parts Rejected 3 | . . . 2 . . 1 Data Loss (minor) 8 | . 1 1 4 . 1 1 Data Loss (major) 4 | . . . . 2 . 2 Misfires 3 | . . 2 . . 1 . Alerts 2 | . 1 . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 8 | . . . 1 . 7 . Projectiles 8 | . . . 1 . 7 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . 2 4 Impact . | . . . . . . . Kinetic 6 | . . . . . 2 4 Secondary . | . . . . . . . Self-Inflicted Damage 264 | . . . 264 . . . Shots 9 | . . . 9 . . . Rammed . | . . . . . . . Targets Rammed 4 | . . 1 . 2 1 . Kicked 4 | . . 1 . 2 1 . Crushed . | . . . . . . . Highest Temperature 511 | . 122 45 215 125 365 511 Average Temperature 119 | . 46 16 38 39 123 199 Received Heat Transfer 807 | . 72 36 330 216 27 126 Effects 16 | . . . . . 4 12 Shutdowns 3 | . . . . . 1 2 Energy Bleed 1 | . . . . . . 1 Interference 6 | . . . . . 3 3 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 457 | . 370 50 . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Peak Influence 352 | . 144 39 . 91 352 335 Initial 250 | . . 39 . . 250 . Average 73 | . 92 20 . 28 159 139 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 88 | 100 100 100 . 100 50 76 Level 1 11 | . . . . . 49 23 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . . . 2 . Investigation 4 | . 3 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 9 5 44 3 8 14 Peak Tracking Total 4 | . 4 4 4 1 4 3 Tactical Retreats 6 | . . 1 4 . . 1 Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Traps Triggered 7 | . 4 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Accessed 17 | . 7 1 2 5 2 . Terminals 13 | . 7 . . 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 48 | . 24 1 2 18 3 . Successful 31 | . 17 1 2 9 2 . Failed 17 | . 7 . . 9 1 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 43 | . 26 . . 17 . . Terminals 43 | . 24 . . 18 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 18 | . 9 1 2 5 1 . Record 1 | . . . 1 . . . Part Schematic 6 | . 3 . . 3 . . Robot Schematic 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Machine Index 1 | . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . Garrison Index 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 5 . . 4 . . Terminals 9 | . 5 . . 4 . . Assimilate 1 | . . . . 1 . . Botnet 8 | . 5 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 8 . . 5 . . Full Trace Events 12 | . 7 . . 5 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 3 . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Gar Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 42 | . . 42 11 . . . Highest-Rated Ally 31 | . . 31 11 . . . Total Orders 4 | . . . 4 . . . EXPLORE 4 | . . . 4 . . . Ally Attacks 17 | . . 10 7 . . . Total Damage 61 | . . 61 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 2 . . . Drone Launches 16 | . . 7 9 . . . Drone Recoveries 2 | . . . 2 . . . Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Turns Passed 8873 | 81 743 1168 4258 1201 814 608 Spaces Moved 4689 | 61 464 525 2128 706 564 241 Core 32 | 6 . . . . . 26 Treads . | . . . . . . . Legs 4585 | 55 464 525 2128 706 564 143 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 72 | . . . . . . 72 Fastest Speed 50 | 50 120 120 120 120 120 125 Average Speed 150 | 113 120 120 179 136 124 131 Slowest Speed 204 | 120 120 120 190 190 125 204 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 5 69 83 78 88 9 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 6 | . . . 6 . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 196 | . . . 194 1 1 . Melee . | . . . . . . . Projectile 4 | . . . 2 1 1 . AOE 192 | . . . 192 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Total 6228 | 69 602 1056 2449 912 651 489 Wait 1207 | . 105 518 170 154 56 204 Move 4683 | 60 463 524 2127 705 563 241 Hop . | . . . . . . . Pick Up 16 | 1 3 1 5 4 . 2 Fast Attach 29 | 8 3 1 6 4 4 3 Attach 8 | . . . 3 5 . . Detach 11 | . 1 1 3 4 1 1 Swap 5 | . . . 2 1 2 . Drop 23 | . 3 2 6 4 4 4 Fire 184 | . 24 5 99 15 12 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . 1 . 2 1 . Crush . | . . . . . . . Escape Stasis 10 | . . . . . 5 5 Rewire 5 | . . . . 5 . . Trap . | . . . . . . . Miscellaneous 43 | . . 3 28 9 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory -5/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Power slot (x1) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 17) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Mines 82 | -10/Materials | Discovered exit to Mines (range 7) 150 | -10/Materials | Discovered exit to Mines (range 19) 311 | -10/Materials | Build established: Hacker-Mutant 534 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Discovered exit to Materials (range 7) 735 | -10/Materials | Discovered exit to Materials (range 12) 825 | -10/Materials | Entered Mines 831 | -10/Mines | Learned location of Storage (-7) 884 | -10/Mines | Found the Drone Emporium 891 | -10/Mines | Found Prototype Device 891 | -10/Mines | Identified Bomb Drone Bay 1081 | -10/Mines | Discovered exit to Materials (range 8) 1383 | -10/Mines | Reached level 2 1430 | -10/Mines | Lost 7 allies 1798 | -10/Mines | Identified exit to Subcaves 1798 | -10/Mines | Discovered exit to Subcaves (range 7) 1993 | -10/Mines | Entered Subcaves 1993 | -10/Subcaves | Accompanied by 2 allies 2170 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2262 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2265 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2371 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2447 | -10/Subcaves | Learned location of Zion (-6) 2447 | -10/Subcaves | Met a Zionite searching for "candidates" 2772 | -10/Subcaves | Ambushed by Subdweller buried in earth 3070 | -10/Subcaves | Identified exit to Materials 3070 | -10/Subcaves | Discovered exit to Materials (range 5) 3211 | -10/Subcaves | Visited Clippyterm 3259 | -10/Subcaves | Identified exit to Recycling 3259 | -10/Subcaves | Discovered exit to Recycling (range 10) 3294 | -10/Subcaves | Reached level 3 3573 | -10/Subcaves | Upgraded with Utility slot (x1) 3596 | -10/Subcaves | Discovered exit to Materials (range 5) 3680 | -10/Subcaves | Ambushed by Subdweller buried in earth 3702 | -10/Subcaves | Ambushed by Subdweller buried in earth 3705 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3706 | -10/Subcaves | Core integrity fell below 50% 3732 | -10/Subcaves | Core integrity fell below 20% 4623 | -10/Subcaves | Visited 4L-MR0's lab 4659 | -10/Subcaves | Found Powered Cannon 4661 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 5003 | -10/Subcaves | Disturbed a concealed Subdweller 5225 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5226 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6251 | -10/Subcaves | Entered Recycling 6253 | -7/Recycling | Reached level 4 6253 | -7/Recycling | Reached level 5 6253 | -7/Recycling | Reached level 6 6253 | -7/Recycling | Reached level 7 6257 | -7/Recycling | Found Scrap Engine 6442 | -7/Recycling | Upgraded with Utility slot (x3) 6822 | -7/Recycling | Reached level 8 7441 | -7/Recycling | Identified exit to Factory 7441 | -7/Recycling | Discovered exit to Factory (range 5) 7452 | -7/Recycling | Entered Factory 7453 | -5/Factory | Core integrity fell below 50% 7454 | -5/Factory | Reached level 9 7454 | -5/Factory | Reached level 10 7454 | -5/Factory | Reached level 11 7454 | -5/Factory | Reached level 12 7454 | -5/Factory | Reached level 13 7454 | -5/Factory | Reached level 14 7454 | -5/Factory | Reached level 15 7454 | -5/Factory | Reached level 16 7587 | -5/Factory | Identified exit to DSF 7750 | -5/Factory | Build established: Wizard-Mutant 7784 | -5/Factory | Core integrity fell below 20% 8241 | -5/Factory | Identified exit to Garrison 8266 | -5/Factory | Entered Garrison 8268 | -5/Garrison | Reached level 17 8298 | -5/Garrison | Triggered checkpoint 8350 | -5/Garrison | Garrison Relay disabled 8722 | -5/Garrison | Triggered checkpoint 8735 | -5/Garrison | Triggered checkpoint 8771 | -5/Garrison | Reached level 18 8796 | -5/Garrison | Upgraded with Weapon slot (x1) 8874 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08851_ Slug penetrates S-27 Virus. 08851_ S-27 Virus destroyed. 08854_ Acquired 15 matter. 08856_ Slug penetrates S-27 Virus. 08857_ Acquired 5 matter. 08863_ Arm. Scrap Engine consumes Carbon-fiber Leg. 08864_ S-27 Virus shuts down. 08864_ Slug penetrates S-27 Virus. 08864_ Slug penetrates Wall. 08864_ S-27 Virus destroyed. 08867_ Slug penetrates S-27 Virus. 08867_ Slug penetrates Wall. 08869_ Power failure, Angular-Fission Engine shutdown. 08869_ Overheating: Imp. Targeting Computer damaged (-11). 08873_ Overheating: Core damaged (-174). 08874_ Overheating: Matter decay (-31). 08874_ Acquired 46 matter. 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[??????????????? | | ???????????????????????# [ ?? !%=?????????????? | | ???????????????????????# %[ ?? * ???????????? | | ???????????????????????# %##??""######??????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 375 Matter Stores 500 Matter Capacity 500 Sight Range 19 Robot Scan Range 12 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Resistance: KI 55 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Offensive Hacking 45 Defensive Hacking 40 Authchip Count 4 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Datajack | -10/Materials | Hacked Hacking Suite | -7/Recycling | Hacked Imp. System Shield | -7/Recycling | Hacked Imp. Hacking Suite | -7/Recycling | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Release The Drones! True Hacker Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Levels Raised 17 | . . 1 1 5 8 2 XP Earned 31819 | 6000 940 600 1600 7862 12717 2100 XP Spent 31080 | 6000 . . 3000 7250 12160 2670 Upgrades 67 | 15 . . 11 11 16 14 Power Slot 1 | 1 . . . . . . Propulsion Slot 1 | 1 . . . . . . Utility Slot 5 | 1 . . 1 3 . . Weapon Slot 2 | 1 . . . . . 1 Core Integrity 17 | . . . 1 . 6 10 Heat Dissipation 2 | . . . . . . 2 Energy Generation 1 | . . . 1 . . . Mass Support 1 | . . . . 1 . . Inventory Capacity 4 | 3 . . 1 . . . Sight Range 3 | 3 . . . . . . Sensor Range 6 | . . . 6 . . . Hack Attack % 5 | . . . 1 2 2 . Hack Defense % 8 | . . . . . 8 . KI Resistance % 4 | . . . . 4 . . TH Resistance % 2 | . . . . 1 . 1 KI Damage % 2 | 2 . . . . . . TH Damage % 2 | 2 . . . . . . EX Damage % 1 | 1 . . . . . . Protomatter Created 656 | . 131 18 265 68 72 102 Integrity Restored 911 | . . 65 573 204 69 . Core 881 | . . 65 543 204 69 . Parts 30 | . . . 30 . . . Protomatter Decayed 304 | . 49 24 126 . 49 56 Game ------ Seed ActuatorProjectionMaul Manual? 0 Play Time 01:07:41 Cumulative 16.9 hours Start 2024.04.06 @ 16:19:17 End 2024.04.06 @ 19:23:15 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 0 Adventurer 2 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 162dbfd2-42c9-40cd-ac58-ce5d562bb364