Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.07 @ 09:19:14 Player: Jefffff Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (300) 1500 Value Destroyed (10646) 10646 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (903) 903 TOTAL SCORE: 19829 Bonus ------- High Alert Combat Kills 564 Follower Combat Kills 119 Met Zhirov 300 Friendly Fire -80 Cogmind --------- Core Integrity 0/1150 Matter 22/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System Hardcell Cannon Micro-nuke Launcher Micro-nuke Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Energy Well Recoil Nullifier Improved Phase Shifter Improved Weapon Shielding Layered Medium Armor Plating Advanced Focal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Myomer Leg Centrium Wheel Advanced Energy Well Improved Reaction Control System Advanced Reaction Control System Transdimensional Reconstructor Phase Gun Phase Gun Heavy Plasma Cannon PL-3XN's Ring of Power [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Heavy Plasma Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . 1 . . . . . . . . Utility 8 | . . 2 . 1 . . 1 . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 360 | . 2 18 47 37 10 8 82 3 30 14 2 1 10 30 66 Power 64 | . . 2 17 3 1 1 15 . 8 3 . 1 . 4 9 Engine 35 | . . 2 10 2 1 1 10 . 6 2 . . . 1 . Core 24 | . . . 7 1 . . 5 . 2 1 . 1 . 2 5 Reactor 5 | . . . . . . . . . . . . . . 1 4 Propulsion 105 | . . 4 9 16 1 3 31 . 4 5 . . 3 8 21 Treads 23 | . . . . . 1 2 7 . . 4 . . . 2 7 Leg 33 | . . . 2 . . . 12 . 3 1 . . 3 6 6 Wheel 44 | . . 4 7 14 . 1 10 . . . . . . . 8 Hover 4 | . . . . 2 . . 1 . 1 . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . Utility 102 | . 1 8 8 8 5 1 13 1 14 4 1 . 5 12 21 Device 63 | . . 5 2 5 3 1 9 . 10 3 1 . 2 8 14 Storage 9 | . 1 1 . . . . 1 . 2 1 . . 1 . 2 Processor 10 | . . . 1 2 2 . 2 1 2 . . . . . . Hackware 3 | . . . 1 1 . . 1 . . . . . . . . Protection 17 | . . 2 4 . . . . . . . . . 2 4 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 89 | . 1 4 13 10 3 3 23 2 4 2 1 . 2 6 15 Energy Gun 17 | . . 1 4 . . . 1 . 1 1 . . 1 2 6 Energy Cannon 20 | . 1 1 3 1 1 1 7 . . 1 . . . 3 1 Ballistic Gun 20 | . . 1 3 5 2 1 4 1 1 . . . 1 . 1 Ballistic Cannon 5 | . . . . 3 . . . . . . . . . . 2 Launcher 6 | . . . . . . . 4 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 9 | . . 1 3 1 . 1 3 . . . . . . . . Slashing Weapon 12 | . . . . . . . 4 1 2 . 1 . . 1 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 1 . . 3 1 1 1 . . 4 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . Parts Lost 97 | . . 3 7 2 5 3 19 2 2 . 1 . 2 19 32 Power 20 | . . 2 1 . 1 1 4 . 1 . . . . 5 5 Propulsion 32 | . . 1 3 1 1 2 7 2 1 . . . . 7 7 Utility 34 | . . . 2 1 3 . 6 . . . 1 . 2 5 14 Weapon 11 | . . . 1 . . . 2 . . . . . . 2 6 Highest Loss Streak 22 | . . 2 6 1 4 2 6 2 2 . 1 . 2 10 22 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 85 | . 85 73 96 92 83 77 89 43 61 80 88 87 88 85 76 Engine 7 | . 14 8 11 11 15 7 8 3 5 7 5 4 . 1 . Core 3 | . . . 5 3 . . 3 . 2 2 5 6 11 5 3 Treads 6 | . . . . . 1 13 13 10 . 5 17 17 9 4 12 Leg 6 | . 28 . 2 . . . 4 3 16 15 11 11 18 17 1 Wheel 8 | . . 19 21 22 12 1 5 . . . . . . . 1 Device 14 | . . 9 10 10 9 7 11 6 14 23 23 22 23 17 20 Storage 8 | . 14 11 9 7 7 7 6 6 1 11 11 11 11 11 11 Processor 5 | . . . 4 7 9 15 11 3 9 . . . . . . Hackware 4 | . . . 2 11 10 7 8 3 . . . . . . . Protection 3 | . . 5 8 . . . . . . . . . 2 9 7 Energy Gun 2 | . . . 4 . . . 1 . 4 5 1 . . 4 3 Energy Cannon 3 | . 13 10 3 1 2 7 6 3 . . 5 5 . 2 1 Ballistic Gun 2 | . 14 8 1 6 6 5 1 . . . . . 1 1 . Ballistic Cannon 1 | . . . . 2 5 . . . . . . . . . 2 Impact Weapon 1 | . . 1 7 2 . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 2 4 4 3 5 5 1 2 Peak Build Rating 127 | . 7 16 32 53 55 50 71 58 73 90 91 93 102 100 127 Average Rating 60 | . 6 9 27 41 51 39 58 31 55 81 90 87 85 85 103 On Entrance 46 | 6 6 7 15 29 52 50 40 58 8 65 90 91 69 91 72 Naked Turns 55 | . . . . . . . . 54 . . . . . . 1 Heaviest Build 105 | 11 17 61 74 74 77 73 92 69 49 74 74 73 73 68 105 Greatest Support 180 | 20 20 22 36 65 56 73 104 84 60 79 79 79 110 130 180 Greatest Overweight (x) 16 | . . 4 5 2 2 2 2 1 3 1 . . 2 1 16 Average Overweight (x) . | . . 1 2 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | . 10 20 20 20 20 20 20 20 10 10 10 10 10 10 20 Average Capacity 15 | . 9 19 20 20 20 20 20 12 5 10 10 10 10 10 16 Most Carried 20 | . 10 20 20 20 20 20 20 16 10 10 9 10 10 10 20 Average Carried 14 | . 9 15 19 19 19 19 19 10 4 9 8 8 9 8 12 Final Capacity 20 | 8 10 20 20 20 20 20 20 5 10 10 10 10 10 10 5 Final Carried 20 | 6 10 20 20 20 20 20 16 5 10 9 8 10 10 8 5 Class Distribution -------------------- 36% | Hacker-Mutant 34% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 8265 | 200 28 161 629 633 561 210 1419 . 328 838 931 352 369 385 1221 Remotely 1438 | . . . . . . . . . . . 600 352 369 117 . Salvage Created 13896 | . 189 370 2004 742 609 553 4792 . 175 436 442 252 225 1190 1917 Parts 589 | . 17 30 92 42 26 23 191 . 14 14 20 10 . 35 75 Haulers Intercepted 16 | . 1 1 6 2 . . 4 . . 1 . . . 1 . Recyclers Shooed 15 | . . 1 1 . . . 11 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . 25 21 . . . . 20 8 . 27 . Prevented 4 | . . . . . . . . . . . 4 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 207 | . 2 9 30 14 15 10 61 . 4 5 9 3 . 13 32 Melee 24 | . . . 5 . . . 6 . 4 1 . . . 5 3 Guns 58 | . 1 2 11 12 6 4 11 . . 2 . . . 4 5 Cannons 97 | . 1 7 6 2 9 6 31 . . 2 8 3 . 3 19 AOE 8 | . . . . . . . 5 . . . . . . . 3 Classes Destroyed 19 | . 5 5 1 1 3 . 3 . . . 1 . . . . Worker 19 | . 1 . 4 2 . . 8 . . 1 . . . . 3 Builder 20 | . . 1 3 1 . . 13 . . . . . . . 2 Tunneler 2 | . 1 . . . . . 1 . . . . . . . . Hauler 16 | . 1 1 6 2 . . 4 . . 1 . . . 1 . Recycler 14 | . . 1 2 1 . . 7 . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . 1 . . . . Mechanic 3 | . . 1 . . . . . . 1 . . . . . 1 Operator 3 | . . . 2 . . . 1 . . . . . . . . Watcher 15 | . 1 . 3 1 . . 6 . 1 . . . . . 3 Swarmer 71 | . . 7 6 7 4 4 17 . 3 . 9 1 . 5 8 Grunt 70 | . 2 . 17 4 7 4 22 . . . . 1 . 5 8 Brawler 4 | . . . . . 2 . 1 . . . . . . . 1 Duelist 3 | . . . . . 1 . 2 . . . . . . . . Sentry 23 | . . 2 7 . . 1 4 . . 3 . 1 . . 5 Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 13 | . . . . . . . 7 . . . . . . . 6 Programmer 18 | . . . . 3 . 1 5 . 1 2 . . . 2 4 Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . 1 . . . . . . . . 1 . Best Kill Streak 13 | . 3 8 6 5 4 5 13 . 4 2 5 2 . 5 7 Combat Bots Only 7 | . 2 4 4 4 4 5 7 . 2 2 5 2 . 5 4 Max Kills in Single Turn 3 | . 1 1 1 2 1 1 3 . 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . 1 Melee 1 | . . . 1 . . . 1 . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 2146 | . 3 51 209 88 107 90 490 2 40 49 48 15 . 267 687 Missed 651 | . . 13 54 34 32 27 155 . 14 15 15 4 . 59 229 Damage Taken 19753 | . 24 283 1586 591 1157 612 3802 76 499 594 372 169 102 3433 6453 Core 3004 | . . 86 221 89 230 208 459 . 56 41 23 40 2 467 1082 Absorbed by Shields 518 | . . . 156 56 . . 306 . . . . . . . . Redirected to Shielding 338 | . . . 31 . . . . . . . . . 1 188 118 Ignored by Resistances 7651 | . 7 86 509 190 326 184 1192 20 144 162 109 47 244 1270 3161 Regen/Repaired (Parts) 298 | . . . 38 . . . 69 . . 140 . . . . 51 Core Remaining (%) 63 | 100 100 78 59 . . 24 . . 39 . . . . 42 . Volleys Fired 830 | . 12 36 129 63 49 34 195 3 1 25 25 16 17 62 163 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 1 1 1 2 2 Hottest 180 | . 80 80 83 108 78 90 165 118 75 175 90 90 30 180 176 Shots Fired 1275 | . 24 67 168 76 98 61 348 5 2 31 25 17 17 114 222 Gun 577 | . 12 31 100 63 40 28 128 2 2 26 . . 17 64 64 Cannon 682 | . 12 36 68 13 58 33 209 3 . 5 25 17 . 50 153 Launcher 16 | . . . . . . . 11 . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 513 | . 12 31 60 72 88 28 72 2 . . . . 17 8 123 Thermal 746 | . 12 36 108 4 10 33 265 3 2 31 25 17 . 106 94 Explosive 16 | . . . . . . . 11 . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 8 20 23 13 26 18 39 11 4 14 16 2 . 25 27 Robot Miss Streak 6 | . 1 6 2 5 1 2 2 1 . 2 1 2 . 1 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 1113 | . 17 45 174 58 72 47 297 4 12 35 30 10 5 113 194 Core Hits 468 | . 8 16 63 26 28 17 161 . 6 14 10 5 3 28 83 Critical Kills 11 | . . . 1 . . 1 7 . . . 1 . . 1 . Critical Parts Destroyed 13 | . . . 6 . . . 7 . . . . . . . . Critical Strikes 65 | . . . 9 1 7 1 22 1 . 4 1 . . 7 12 Burn 19 | . . . 2 . . . 6 . . 3 . . . 3 5 Meltdown 8 | . . . . . . . 6 . . . 1 . . 1 . Destroy 5 | . . . . . . 1 3 1 . . . . . . . Blast 13 | . . . . 1 7 . . . . . . . . . 5 Smash 12 | . . . 7 . . . 5 . . . . . . . . Sever 8 | . . . . . . . 2 . . 1 . . . 3 2 Melee Attacks 206 | . . 1 39 6 . . 41 . 24 15 9 1 10 32 28 Impact 53 | . . 1 39 6 . . 7 . . . . . . . . Slashing 153 | . . . . . . . 34 . 24 15 9 1 10 32 28 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 3 . . . . . 1 2 . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 33565 | . 249 679 3887 1379 1752 1148 10296 138 468 971 1207 293 347 3462 7289 Guns 8524 | . 49 157 1298 1062 510 415 2234 40 23 400 . . . 1075 1261 Cannons 16366 | . 192 522 1043 268 1242 733 5517 98 . 162 639 256 . 1353 4341 Explosions 2743 | . . . . . . . 1763 . . . . . . . 980 Melee 5924 | . . . 1546 49 . . 782 . 445 409 568 37 347 1034 707 Ramming 8 | . 8 . . . . . . . . . . . . . . Kinetic 8771 | . 49 157 637 1216 1465 415 1177 40 . . . . . 62 3553 Thermal 16119 | . 192 522 1704 114 287 733 6574 98 23 562 639 256 . 2366 2049 Explosive 2743 | . . . . . . . 1763 . . . . . . . 980 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1873 | . . . 1546 49 . . 278 . . . . . . . . Slashing 4051 | . . . . . . . 504 . 445 409 568 37 347 1034 707 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 1 1 7 7 7 6 6 6 6 7 3 Average Corruption 4 | . . . . 1 1 1 6 7 7 5 6 6 6 6 2 Corruption Purged 2 | . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 267 | . . . . 3 5 10 75 3 26 3 36 19 18 55 14 Message Errors 56 | . . . . 1 . 2 20 . 7 . 5 4 5 11 1 Matter Fused 66 | . . . . . 2 3 19 1 8 2 9 2 3 12 5 Heat Flow Errors 36 | . . . . 1 1 . 14 . 2 . 6 4 2 5 1 Energy Discharges 21 | . . . . 1 1 . 5 . 4 . 3 2 . 5 . Parts Rejected 4 | . . . . . . 1 . . . . . . . 1 2 Parts Fused 3 | . . . . . . . 1 . . . . . 2 . . Data Loss (minor) 36 | . . . . . 1 1 4 . 3 . 6 6 3 10 2 Data Loss (major) 11 | . . . . . . . 3 2 . . 2 . . 3 1 Misfires 15 | . . . . . . 1 4 . 1 1 1 1 1 4 1 Alerts 10 | . . . . . . 2 . . 1 . 3 . 1 2 1 Weapon Failures 9 | . . . . . . . 5 . . . 1 . 1 2 . Overload Shots 3 | . . . . . . 3 . . . . . . . . . Overflow Damage 1774 | . . . 567 14 26 6 385 . 38 . 267 20 119 118 214 Projectiles 431 | . . . 3 . 26 6 146 . . . 72 20 . . 158 Explosions 113 | . . . . . . . 57 . . . . . . . 56 Melee 1230 | . . . 564 14 . . 182 . 38 . 195 . 119 118 . Knockbacks 50 | . 1 . 6 . 7 . 3 . . . . . . . 33 Impact 10 | . 1 . 6 . . . 3 . . . . . . . . Kinetic 38 | . . . . . 7 . . . . . . . . . 31 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 268 | . . . . . . . 33 . . . . . . . 235 Shots 6 | . . . . . . . 1 . . . . . . . 5 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 532 | . 198 248 429 276 362 108 532 116 212 75 242 193 169 532 434 Average Temperature 115 | . 79 113 110 88 99 20 124 61 86 36 108 70 89 196 91 Received Heat Transfer 4889 | . 18 36 923 189 429 288 721 . . 63 . 36 . 888 1298 Effects 43 | . . . 8 1 2 . 11 . . . . . . 13 8 Shutdowns 13 | . . . 2 . 1 . 4 . . . . . . 3 3 Energy Bleed 4 | . . . . 1 1 . 1 . . . . . . 1 . Interference 12 | . . . 4 . . . . . . . . . . 4 4 Matter Decay 2 | . . . . . . . 2 . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . 2 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Damage (major) 7 | . . . 2 . . . 4 . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . 10 1 . . 2 . . . . . . . . Combat Hostiles 10 | . . . 8 . . . 2 . . . . . . . . Parts Fried 12 | . . . 10 2 . . . . . . . . . . . Impact Corruptions 29 | . . . 24 1 . . 4 . . . . . . . . Robots Melted 14 | . . . . . . . 9 . . . 1 . . 2 2 Combat Hostiles 10 | . . . . . . . 6 . . . 1 . . 1 2 Parts Melted 74 | . . 1 5 1 . 1 34 . . 10 1 1 . 10 10 Heat Transferred 28232 | . 407 1073 3478 200 370 938 11005 150 50 1500 1000 400 . 4317 3344 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Peak Influence 919 | . 79 240 400 356 . . 919 225 217 153 . . . . 394 Initial 225 | . . 28 14 39 . . . 225 135 . . . . . . Average 173 | . 42 101 123 96 . . 369 216 109 35 . . . . 145 Maximum Alert Level 3 | . . 1 2 1 . . 3 1 1 . . . . . 1 Low Security (%) 69 | . 100 70 69 83 . . 39 . 89 100 . . . . 78 Level 1 19 | . . 29 29 16 . . 18 100 10 . . . . . 21 Level 2 5 | . . . . . . . 20 . . . . . . . . Level 3 5 | . . . . . . . 21 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 54 | . . . 12 5 . . 20 . 2 2 . . . . 13 Investigation 12 | . . . 4 2 . . 2 . 1 . . . . . 3 Extermination 11 | . . . . 2 . . 4 . 1 1 . . . . 3 Reinforcement 21 | . . . 4 1 . . 10 . . 1 . . . . 5 Assault 2 | . . . . . . . 2 . . . . . . . . Garrison 8 | . . . 4 . . . 2 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . 7 . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . . 1 5 . . . 3 . . . . . . . . Communications Jammed 47 | . . . . . . . . . . . . . . . 47 Distress Signals 47 | . . . . . . . . . . . . . . . 47 Times Spotted 336 | . 4 13 46 15 22 13 102 5 9 11 11 9 1 14 61 Peak Tracking Total 7 | . 2 6 4 4 3 4 7 5 4 2 5 3 3 5 7 Tactical Retreats 38 | . . . 4 1 7 2 12 . 3 . 1 4 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . . . 2 3 . . 3 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . 2 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 24 | . . . . 2 . . 11 . . . . . 1 . 10 Max in Single Turn 4 | . . . . 1 . . 2 . . . . . 1 . 4 Garrison Access 3 | . . . 1 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 42 | . . . 12 10 3 . 5 . 2 3 . . . 1 6 Terminals 19 | . . . 8 3 1 . 2 . . 1 . . . 1 3 Fabricators 5 | . . . . 2 . . . . 1 1 . . . . 1 Repair Stations 6 | . . . 1 2 . . 1 . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 2 . . 1 . 1 . . . . . 1 Garrison Access 3 | . . . 1 1 . . 1 . . . . . . . . Total Hacks 127 | . . . 49 32 3 . 12 . 7 6 . . . 1 17 Successful 78 | . . . 33 17 3 . 4 . 6 5 . . . 1 9 Failed 48 | . . . 15 15 . . 8 . 1 1 . . . . 8 Catastrophic 7 | . . . . 3 . . 2 . . . . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 48 | . . . 27 11 . . 4 . . 2 . . . 1 3 Terminals 67 | . . . 35 14 1 . 4 . . 2 . . . 1 10 Fabricators 14 | . . . . 7 . . . . 4 2 . . . . 1 Repair Stations 15 | . . . 2 6 . . 3 . . 2 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 11 4 . . 2 . 3 . . . . . 4 Garrison Access 5 | . . . 1 1 . . 3 . . . . . . . . Terminal Hacks 21 | . . . 12 5 3 . . . . . . . . 1 . Record 2 | . . . . . 1 . . . . . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . . . . . Robot Schematic 2 | . . . . 2 . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 1 . . . . . . . . . . . Open Door 2 | . . . . . 2 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 11 | . . . . 5 . . . . 3 2 . . . . 1 Network Status 3 | . . . . 1 . . . . 1 1 . . . . . Load Schematic 3 | . . . . 2 . . . . 1 . . . . . . Build 5 | . . . . 2 . . . . 1 1 . . . . 1 Repair Station Hacks 9 | . . . 2 1 . . 2 . . 2 . . . . 2 Scan Component 5 | . . . 1 1 . . 1 . . 1 . . . . 1 Repair 4 | . . . 1 . . . 1 . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 10 2 . . 1 . 3 . . . . . 3 Insert Component 10 | . . . 4 1 . . 1 . 2 . . . . . 2 Analyze 9 | . . . 6 1 . . . . 1 . . . . . 1 Garrison Access Hacks 2 | . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 16 | . . . 8 3 . . 1 . . 1 . . . . 3 Terminals 16 | . . . 8 3 . . 1 . . 1 . . . . 3 Botnet 16 | . . . 8 3 . . 1 . . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 32 | . . . 9 9 . . 4 . 2 2 . . . . 6 Full Trace Events 7 | . . . . 2 . . 1 . 1 . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Robots Built 5 | . . . . 2 . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 201 | . . . . 134 . . . . . 67 . . . . . Total Robot Build Rating 20 | . . . . 8 . . . . . 12 . . . . . Part Schematics Acquired 7 | . . . 4 2 . . . . 1 . . . . . . Parts Built 6 | . . . . 2 . . . . 2 . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . 42 . . . . 28 . . . . . 69 Total Part Build Rating 34 | . . . . 8 . . . . 8 . . . . . 18 Parts Repaired 4 | . . . 1 . . . 1 . . 1 . . . . 1 Time 132 | . . . 44 . . . 44 . . 22 . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 4 1 . . 1 . 1 . . . . . 1 Part Schematics Acquired 6 | . . . 4 1 . . . . 1 . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . . . . 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 8 | . . . . 3 . 1 . . . 3 . 1 . . . Largest Group 3 | . . . . 2 . 1 . . . 3 . 1 1 . . Highest-Rated Group 135 | . . . . 74 . 135 . . . 60 . 99 99 . . Highest-Rated Ally 135 | . . . . 37 . 135 . . . 20 . 99 99 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . 9 . . . . . 4 . . 2 . . Total Damage 516 | . . . . 242 . . . . . 91 . . 183 . . Kills 4 | . . . . 3 . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 18850 | . 300 503 2720 1725 1866 885 2916 121 814 974 1214 640 525 1873 1774 Spaces Moved 10559 | 1 146 275 1728 1267 1232 328 1263 139 593 465 666 345 330 1109 672 Core 285 | . . . . . . . . 107 176 . . . . . 2 Treads 2815 | . . . . . . 291 687 32 . 87 666 345 107 . 600 Legs 2382 | 1 146 . . . . . 92 . 417 378 . . 223 1109 16 Wheels 5077 | . . 275 1728 1267 1232 37 484 . . . . . . . 54 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 80 101 100 115 130 100 50 50 130 160 160 122 120 50 Average Speed 135 | 120 120 110 119 108 119 230 160 76 108 159 160 160 135 140 156 Slowest Speed 850 | 120 120 140 165 116 130 320 245 240 200 200 160 160 320 190 850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 2 22 31 93 23 98 70 36 77 14 7 84 57 100 99 22 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 14 | . . . . . 3 7 . . . . . 1 . 3 . Spaces Dug 58 | . . 1 . 5 2 . 18 . 12 4 . . . 8 8 Terrain Destroyed 249 | . . 1 1 6 18 2 86 . 12 4 4 7 2 16 90 Melee 56 | . . 1 . 5 . . 18 . 12 4 . . . 8 8 Projectile 77 | . . . 1 1 18 2 18 . . . 4 7 2 8 16 AOE 116 | . . . . . . . 50 . . . . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 13550 | . 251 411 2194 1539 1523 397 1750 148 725 648 776 415 380 1265 1128 Wait 1137 | . 79 50 137 114 225 13 77 1 48 115 75 52 . 11 140 Move 10545 | . 145 274 1727 1266 1231 327 1263 138 592 464 665 344 329 1108 672 Hop . | . . . . . . . . . . . . . . . . Pick Up 191 | . 7 19 48 17 4 3 32 1 13 4 . 1 5 12 25 Fast Attach 141 | . 2 9 14 16 1 4 30 2 16 5 . . 5 11 26 Attach 82 | . . 3 4 2 5 1 18 . 6 2 1 . 4 13 23 Detach 5 | . . . . . . . . . 4 . . . 1 . . Swap 140 | . . 7 29 19 4 3 34 1 8 7 1 1 2 6 18 Drop 261 | . 5 12 68 35 2 3 60 2 13 11 . . 7 10 33 Fire 830 | . 12 36 129 63 49 34 195 3 1 25 25 16 17 62 163 Melee 205 | . . 1 38 6 . . 41 . 24 15 9 1 10 32 28 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 12 | . . . . 1 2 9 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x2 434 | -9/Materials | Discovered new exit (range 16) 765 | -9/Materials | Discovered new exit (range 6) 804 | -9/Materials | Entered another Materials area 804 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1250 | -8/Materials | Garrison activated, responded to threat 1317 | -8/Materials | Met 7R-MNS 1352 | -8/Materials | Garrison activated, responded to threat 1398 | -8/Materials | Lost 6 parts (1p2n2u1w) 2269 | -8/Materials | Discovered new exit (range 8) 2555 | -8/Materials | Discovered new exit (range 15) 2972 | -8/Materials | Build established: Hacker-Mutant 3199 | -8/Materials | Repaired Hvy. Laser 3420 | -8/Materials | Discovered new exit (range 9) 3452 | -8/Materials | Central database locked down 3524 | -8/Materials | Entered Factory 3524 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3525 | -7/Factory | Caught up to 7R-MNS 3544 | -7/Factory | Discovered new exit (range 11) 4199 | -7/Factory | Fabricated System Restoration Module? 4523 | -7/Factory | Fabricated P-60 Hacker? 5249 | -7/Factory | Entered Lower Caves 5783 | -7/Lower Caves | Spotted B-75 Beast 6379 | -7/Lower Caves | Learned Factory terminal intel 6595 | -7/Lower Caves | Destroyed B-75 Beast 6604 | -7/Lower Caves | Learned Factory non-interactive machine intel 6621 | -7/Lower Caves | Lost 4 parts (1p1n2u) 6723 | -7/Lower Caves | Discovered new exit (range 8) 6803 | -7/Lower Caves | Found Prototype Device 7115 | -7/Lower Caves | Entered another Lower Caves area 7166 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7179 | -7/Lower Caves | Core integrity fell below 50% 7975 | -7/Lower Caves | AD-0RF showed up to help 7977 | -7/Lower Caves | AD-0RF revealed a hidden path 8000 | -7/Lower Caves | Entered Factory 8000 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8001 | -6/Factory | Loaded intel: 194 non-interactive machine locations 8002 | -6/Factory | Loaded intel: 26 terminal locations 8258 | -6/Factory | Repaired Imp. Deuterium Engine 8786 | -6/Factory | Garrison activated, responded to threat 9164 | -6/Factory | Cargo convoy interrupted 9559 | -6/Factory | Destroyed 7 combat bots 9723 | -6/Factory | Lost 6 parts (1p2n1u2w) 9750 | -6/Factory | First assault squad dispatched 10032 | -6/Factory | Build established: Scavenger-Mutant 10384 | -6/Factory | Found PL-3XN's Ring of Power 10840 | -6/Factory | Core integrity fell below 50% 10913 | -6/Factory | Lost 4 parts (1p1n2u) 10916 | -6/Factory | Sucked down chute 10916 | -6/Factory | Entered Waste 10955 | -6/Waste | Spotted C-40 Crusher 10971 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10974 | -6/Waste | Spotted C-40 Crusher 10975 | -6/Waste | Spotted C-40 Crusher 10977 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10978 | -6/Waste | Released all parts (8) 11018 | -6/Waste | Spotted C-40 Crusher 11023 | -6/Waste | Discovered new exit (range 16) 11027 | -6/Waste | Spotted C-40 Crusher 11037 | -6/Waste | Entered Factory 11045 | -6/Factory | Identified Heart of Steel 11274 | -6/Factory | Build established: Mutant 11530 | -6/Factory | Spotted B-75 Beast 11633 | -6/Factory | Fabricated Imp. Deuterium Engine (x2) 11836 | -6/Factory | Discovered new exit (range 12) 11851 | -6/Factory | Entered another Factory area 11851 | -5/Factory | Evolved 2 slots: Utility x2 11958 | -5/Factory | Fabricated B-48 Gladiator (x3) 12393 | -5/Factory | Repaired Imp. Titanium Leg 12723 | -5/Factory | Discovered new exit (range 9) 12825 | -5/Factory | Entered Upper Caves 12937 | -5/Upper Caves | Build established: Scavenger-Mutant 12998 | -5/Upper Caves | Learned Factory stockpile data 13773 | -5/Upper Caves | Learned Factory trap positions 14028 | -5/Upper Caves | Discovered new exit (range 5) 14039 | -5/Upper Caves | Entered another Upper Caves area 14054 | -5/Upper Caves | Discovered new exit (range 5) 14095 | -5/Upper Caves | Learned Factory terminal intel 14244 | -5/Upper Caves | Encountered a Warlord checkpoint 14354 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14470 | -5/Upper Caves | Spotted B-75 Beast 14581 | -5/Upper Caves | Heart of Steel transformed into Warbot 14654 | -5/Upper Caves | Discovered new exit (range 14) 14679 | -5/Upper Caves | Entered Zhirov 14679 | -5/Zhirov | Accompanied by 1 ally (Warbot) 14680 | -5/Zhirov | Discovered new exit (range 3) 14709 | -5/Zhirov | Met Zhirov 14772 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14801 | -5/Zhirov | Found Alien Artifact 14802 | -5/Zhirov | Identified Integrated Reactor 14802 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14820 | -5/Zhirov | Found Alien Artifact 14979 | -5/Zhirov | Cloak Generator disabled 14979 | -5/Zhirov | Attacked by Zhirov 14989 | -5/Zhirov | Enhanced Grunts warped into view 15016 | -5/Zhirov | Zhirov detonated his lab 15047 | -5/Zhirov | Lost 7 allies 15151 | -5/Zhirov | Build established: Mutant 15204 | -5/Zhirov | Entered Proximity Caves 15537 | -4/Proximity Caves | Spotted B-86 Titan 15602 | -4/Proximity Caves | Learned location of Armory (-3) 15863 | -4/Proximity Caves | Lost 10 parts (3p3n2u2w) 16123 | -4/Proximity Caves | Discovered new exit (range 8) 16187 | -4/Proximity Caves | Build established: Scavenger-Mutant 16442 | -4/Proximity Caves | Lost 3 parts (1p2u) 16447 | -4/Proximity Caves | Core integrity fell below 50% 16487 | -4/Proximity Caves | Destroyed B-86 Titan 16491 | -4/Proximity Caves | Lost 3 parts (1p2n) 16710 | -4/Proximity Caves | Learned Research security intel 17077 | -4/Proximity Caves | Entered Factory 17077 | -4/Factory | Evolved 2 slots: Utility x2 17078 | -4/Factory | Loaded intel: 95 trap records 17080 | -4/Factory | Loaded intel: 26 terminal locations 17337 | -4/Factory | Discovered new exit (range 11) 17534 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 17700 | -4/Factory | Identified Transdimensional Reconstructor 17758 | -4/Factory | Build established: Mutant 17883 | -4/Factory | Warped through subspace 17909 | -4/Factory | Lost 6 parts (1p5u) 18213 | -4/Factory | Repaired Chainsword 18704 | -4/Factory | Garrison activated, responded to threat 18769 | -4/Factory | Core integrity fell below 50% 18809 | -4/Factory | Core integrity fell below 20% 18848 | -4/Factory | Released all parts (4) 18851 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18840_ Slug penetrates Y-64 Sentinel. 18841_ Penetrated by Slug. 18841_ Slug penetrates Wall. 18843_ Energy Well destroyed. 18845_ Penetrated by Slug. 18846_ System corrupted: Matter fused (-7). 18846_ Adv. Heat Sink melted. 18846_ Y-64 Sentinel destroyed. 18846_ Penetrated by Slug. 18846_ Hvy. Plasma Cannon destroyed. 18848_ Penetrated by Slug. 18848_ Released Adv. Energy Well. 18848_ Released Hcp. Storage Unit. 18848_ Released Component Analysis Suite. 18848_ Released Mic. Fission Core. 18849_ Acquired Wheel. 18849_ R-10 Processor collects Micro-nuke Launcher. 18850_ The unstable cave ceiling collapses. 18851_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | """""""""""?? ??????????????????????????????? | | ?""""T""""??? ???????^??????????????????????? | | ????????????? ????????????????? ???????????? | | ?????????? ? #???????????????? ????????? #? | | ???????"""" """"" #???????????????? ???????? #? | | ???????"""" """"" #???????????????? ???????? #? | | ????? """ """ #####???????????" ??????? #? | | ???? #??????????"" ?????? #? | | ???? ##???????? ? ????? #? | | ???????# %[ # ########;####+##### #? | | ???????# [ [ % ## | | ???????# [ | | ??? = ! #? | | ??? w !@! #? | | ??? """" " !!! R #? | | ????????""" " ! *% **|! A########??? | | ?????????"" h%!# ###############g#?????????? | | ?????????"" " != #???????????##+########### | | ?????????"" [%[ # #????????????# "T" | | ?????????"" = #????????????# | | ?????????"" " # ##????????????# """ "" | | ????????^ *%# ####?????????????# """ "" | | ????????""" """ # ????????????????# """ """ | | ?????????"" """ # ????????????????# "" "" | | ??????????"???" # "????????????????# "" "" | | ???^?????????? # "????????????????# % | | ?????????????? ? ?????????????????# % | | ??????????????? ? ?????????????????# % | | ??????????????????? ?????????????????# = | | ?????????????????????????????????????# | | ???????????????????????????????????#########+##### | | ??????????????????????????????????? ^ | | ?????????????????????????????????? | | ?????????????????????????????????? ^ | | ????????????????????????????????????# ^ | | ????????????????????????????????????# | | ????????????????????????????????????# ^ | | ??????????^?????????????????????????# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 66 Energy Capacity 1235 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 60 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 70 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 9 Core Analysis 6 Recoil Reduction 11 Matter Filtering 50 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Hacked Ripper | -6/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Y-45 Defender | -7/Factory | Hacked Fabricated ------------ System Restoration Module | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory Imp. Deuterium Engine | x2 | -6/Factory B-48 Gladiator | x3 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TransportAlertExtrapolator Manual? 0 Play Time 02:51:55 Cumulative 127.3 hours Start 2024.08.06 @ 19:38:23 End 2024.08.07 @ 09:19:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 174 Rogue 0 Adventurer 174 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b89a53e3-b5e0-40bc-9bd6-5b625746bff5