Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 17:46:42 Player: krazyk Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (125) 625 Value Destroyed (4435) 4435 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 9447 Bonus ------- High Alert Combat Kills 407 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 126/210 System Corruption 1% Temperature Critical (1243) Movement Treading (160) Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Active Sensor Suite > --- WEAPON (3) ------- Gatling Laser Phase Cannon Phase Cannon (fused) > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Advanced Targeting Computer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Active Sensor Suite > --- WEAPON ----------- Gatling Laser Phase Cannon Phase Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Advanced Targeting Computer Hardened Medium Armor Plating [Rating: 72] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Phase Cannon Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Slots Evolved 6 | . . 2 2 . 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 88 | 6 9 14 11 6 9 22 . 11 Power 13 | 1 1 1 1 2 1 5 . 1 Engine 6 | 1 1 1 . 1 . 2 . . Core 7 | . . . 1 1 1 3 . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 1 6 2 3 1 7 . 4 Treads 16 | . . 4 2 3 1 2 . 4 Leg 7 | 2 1 2 . . . 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 3 . . Utility 19 | 1 3 2 3 1 1 4 . 4 Device 10 | . 1 1 2 1 . 3 . 2 Storage 3 | 1 1 . . . . . . 1 Processor 4 | . . 1 1 . 1 1 . . Hackware . | . . . . . . . . . Protection 2 | . 1 . . . . . . 1 Artifact . | . . . . . . . . . Weapon 30 | 2 4 5 5 . 6 6 . 2 Energy Gun 12 | 1 . 1 3 . 3 3 . 1 Energy Cannon 7 | . 1 1 . . 1 3 . 1 Ballistic Gun 7 | 1 1 3 2 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 2 | . 2 . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 . . 1 Parts Lost 28 | . 2 2 1 . 1 16 . 6 Power 7 | . 1 1 . . . 3 . 2 Propulsion 11 | . 1 1 . . 1 5 . 3 Utility 5 | . . . 1 . . 3 . 1 Weapon 5 | . . . . . . 5 . . Highest Loss Streak 6 | . 1 1 1 . 1 6 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 2 5 13 17 19 18 14 17 6 Power 2 | . 1 2 3 4 3 3 5 2 Propulsion . | . 1 . . 3 1 . . . Utility 3 | . 1 3 4 4 5 3 3 1 Weapon 5 | . 1 7 8 8 7 6 8 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 1 . 2 1 6 5 . 9 Power 6 | . . . 2 . 1 2 . 1 Propulsion 3 | . . . . 1 1 . . 1 Utility 8 | . 1 . . . . 3 . 4 Weapon 6 | . . . . . 3 . . 3 Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 88 | . 87 94 99 95 99 80 92 78 Engine 4 | . 14 9 2 4 . 2 . . Core 7 | . . . 6 4 15 11 15 12 Treads 18 | . . 22 33 35 29 11 15 21 Leg 7 | . 19 18 2 . . 6 7 1 Device 8 | . 11 9 10 9 8 7 15 8 Storage 8 | . 14 11 9 9 7 7 7 5 Processor 6 | . . 1 7 9 13 8 7 4 Energy Gun 6 | . 3 1 14 18 11 4 . 3 Energy Cannon 9 | . 6 9 4 . 5 16 23 19 Ballistic Gun 4 | . 10 10 5 4 1 1 . . Launcher 1 | . 6 . 2 1 1 . . . Peak Build Rating 72 | 6 9 14 31 33 40 41 39 72 Average Rating 27 | 3 7 12 23 29 37 34 39 49 On Entrance 22 | . 6 7 13 27 32 39 39 39 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 12 54 55 61 59 69 79 77 77 Greatest Support 120 | 20 20 80 80 80 80 80 40 120 Greatest Overweight (x) 10 | 1 5 1 . 2 1 7 1 10 Average Overweight (x) . | . 1 . . . . 2 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 7 Most Carried 20 | 6 8 20 20 20 20 20 17 18 Average Carried 13 | 2 5 13 17 19 18 14 17 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 2 6 20 20 20 20 17 17 4 Class Distribution -------------------- 19% | Scavenger-Skirmisher 18% | Mutant 14% | Tank 13% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Scavenger-Tank 8% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Matter Collected 2413 | 145 266 248 428 251 219 661 . 195 Remotely . | . . . . . . . . . Salvage Created 4145 | . 451 521 529 598 436 968 . 642 Parts 223 | . 22 52 18 30 20 51 . 30 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Combat Hostiles Destroyed 110 | . 10 23 13 12 10 31 . 11 Guns 41 | . 7 3 8 9 2 11 . 1 Cannons 33 | . 2 7 1 . 3 12 . 8 AOE 33 | . 1 13 3 3 5 8 . . Classes Destroyed 15 | . 2 4 2 . 2 3 . 2 Worker 2 | . . 1 . . 1 . . . Builder 3 | . . 2 . 1 . . . . Hauler 1 | . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . Operator 2 | . . . 1 1 . . . . Watcher 6 | . 1 2 . . 3 . . . Swarmer 40 | . . 14 3 . 7 16 . . Cutter 3 | . . . . . . 3 . . Grunt 47 | . 10 6 8 7 3 4 . 9 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . Sentry 14 | . . 3 1 5 . 5 . . Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . 1 . . 1 . . Heavy 1 | . . . . . . . . 1 Best Kill Streak 11 | . 3 7 5 6 11 7 . 6 Combat Bots Only 7 | . 2 5 5 5 4 7 . 6 Max Kills in Single Turn 7 | . 1 7 2 3 4 3 . 3 Gunslinging . | . . . . . . . . . Exploded 5 | . 1 5 2 3 3 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Hostile Shots Fired 510 | . 49 87 53 34 38 213 . 36 Missed 179 | . 16 30 16 14 13 81 . 9 Hits 331 | . 33 57 37 20 25 132 . 27 Melee 9 | . . . . . . 9 . . Projectile 322 | . 33 57 37 20 25 123 . 27 AOE 4 | . . . . . . 4 . . Critical Strikes 16 | . 1 2 6 2 . 3 . 2 Damage Taken 5210 | . 442 673 528 310 432 1633 . 1192 Core 1017 | . 57 76 79 63 36 101 . 605 Absorbed by Shields 152 | . . . 26 . . 126 . . Regen/Repaired (Parts) 183 | . . 124 . . 59 . . . Core Remaining (%) 83 | 100 77 81 . 74 . . . . Volleys Fired 213 | . 37 44 29 21 23 46 . 13 Largest 3 | . 2 2 3 3 3 3 . 3 Hottest 255 | . 80 120 181 177 141 255 . 255 Shots Fired 517 | . 71 88 76 59 59 125 . 39 Gun 316 | . 66 46 66 55 21 58 . 4 Cannon 175 | . 4 35 6 1 33 61 . 35 Launcher 24 | . 1 7 4 3 3 6 . . Special 2 | . . . . . 2 . . . Kinetic 132 | . 37 30 17 12 12 24 . . Thermal 342 | . 33 51 55 44 34 86 . 39 Explosive 24 | . 1 7 4 3 3 6 . . Electromagnetic 17 | . . . . . 8 9 . . Robot Hit Streak 14 | . 9 12 13 14 5 11 . 7 Robot Miss Streak 8 | . 4 8 5 3 6 5 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 5 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 308 | . 47 45 52 40 27 74 . 23 Core Hits 212 | . 23 33 27 26 22 66 . 15 Critical Kills 4 | . . . 1 1 . . . 2 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . . 1 3 4 2 1 . 2 Burn 8 | . . 1 2 3 2 . . . Meltdown 3 | . . . 1 . . . . 2 Destroy 1 | . . . . 1 . . . . Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9421 | . 591 1874 1160 873 1195 2913 . 815 Guns 3207 | . 402 279 747 657 208 831 . 83 Cannons 2671 | . 70 405 78 . 382 1004 . 732 Explosions 3540 | . 119 1190 334 216 603 1078 . . Melee . | . . . . . . . . . Ramming 3 | . . . 1 . 2 . . . Kinetic 1153 | . 214 164 165 149 113 348 . . Thermal 5364 | . 258 1102 660 508 691 1330 . 815 Explosive 2640 | . 119 608 334 216 285 1078 . . Electromagnetic 261 | . . . . . 104 157 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . 1 20 . 6 Message Errors 6 | . . . . . . 6 . . Matter Fused 7 | . . . . . 1 5 . 1 Heat Flow Errors 4 | . . . . . . 3 . 1 Energy Discharges 2 | . . . . . . 2 . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . 2 Data Loss (major) 4 | . . . . . . 3 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 232 | . . 124 . . 47 61 . . Projectiles 9 | . . . . . . 9 . . Explosions 223 | . . 124 . . 47 52 . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 343 | . 33 26 30 . 48 206 . . Shots 9 | . 1 1 1 . 1 5 . . Rammed 3 | . . . 1 . 2 . . . Targets Rammed 3 | . . . 1 . 2 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1243 | . 182 303 588 338 320 760 . 1243 Average Temperature 184 | . 74 99 200 123 102 218 . 358 Received Heat Transfer 1361 | . 240 234 293 180 9 198 . 207 Effects 91 | . . . 13 1 3 42 . 32 Shutdowns 25 | . . . 3 1 . 11 . 10 Energy Bleed 10 | . . . 2 . . 5 . 3 Interference 29 | . . . 5 . 3 15 . 6 Matter Decay 4 | . . . 1 . . 2 . 1 Short Circuit 6 | . . . 1 . . 3 . 2 Damage (minor) 6 | . . . 1 . . 2 . 3 Damage (major) 7 | . . . . . . 4 . 3 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 1 . . . . 3 Combat Hostiles 3 | . . . 1 . . . . 2 Parts Melted 20 | . . 5 4 3 . 3 . 5 Heat Transferred 9001 | . 573 1621 1525 1406 990 1798 . 1088 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Maximum Alert Level 3 | . . 1 1 1 1 3 2 2 Low Security (%) 43 | 100 100 92 65 44 49 . . . Level 1 21 | . . 7 34 55 50 9 . 33 Level 2 23 | . . . . . . 56 100 66 Level 3 11 | . . . . . . 34 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 1093 | . 88 395 362 337 370 1093 573 607 Initial 573 | . . 13 163 149 149 239 573 397 Average 348 | . 21 120 194 221 206 693 569 490 Influence Increases 3633 | . 255 703 415 442 529 1014 5 270 Destroy 0b10 Robot/C 2200 | . 200 460 260 240 200 620 . 220 Destroy 0b10 Robot/NC 80 | . 5 25 5 10 30 . . 5 Destroy Leader 404 | . 42 104 60 80 38 50 . 30 Successful Hack 165 | . . 27 33 32 68 . 5 . Disable Machine 240 | . . 15 15 45 150 15 . . Anti-Garrison Action 300 | . . . . . . 300 . . Destroy Structure 199 | . 8 72 27 20 43 29 . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 30 | . . . . 15 . . . 15 Influence Decreases 3026 | . 222 349 448 467 516 263 530 231 Entered New Map 1423 | . . 20 224 205 180 103 520 171 Time Decay 1323 | . 202 309 214 262 326 . 10 . Lost Part 280 | . 20 20 10 . 10 160 . 60 Squads Dispatched 24 | . 2 3 9 4 5 . . 1 Investigation 10 | . 1 1 3 3 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 10 | . 1 2 3 1 2 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 2 . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Distress Signals 7 | . 1 1 3 . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 18 26 16 15 18 33 . 11 Peak Tracking Total 7 | . 6 5 7 4 6 6 . 6 Tactical Retreats 2 | . . . . 1 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Traps Triggered 13 | . . . . 4 . 8 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Machines Disabled 17 | . . 1 1 3 10 2 . . Max in Single Turn 9 | . . 1 1 1 9 1 . . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Machines Accessed 17 | . 1 3 3 4 4 1 1 . Terminals 12 | . 1 1 3 4 1 1 1 . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 70 | . 6 15 14 17 11 3 4 . Successful 45 | . 3 11 12 11 7 . 1 . Failed 24 | . 3 4 1 6 4 3 3 . Catastrophic 5 | . . 1 . 1 2 1 . . Database Lockouts 1 | . . . 1 . . . . . Manual 1 | . . . . 1 . . . . Terminals 54 | . 6 9 14 17 1 3 4 . Fabricators 1 | . . . . . 1 . . . Repair Stations 8 | . . 3 . . 5 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 34 | . 3 6 12 11 1 . 1 . Record 18 | . 3 3 6 6 . . . . Part Schematic 1 | . . . . 1 . . . . Robot Schematic 2 | . . . . 2 . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Open DSF 1 | . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . Locate Traps 2 | . . . . 1 1 . . . Maintenance Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 3 | . . . 2 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . 3 . . 4 . . . Scan Component 4 | . . 2 . . 2 . . . Repair 3 | . . 1 . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used 1 | . . . 1 . . . . . Hacking Detections 16 | . 1 3 3 4 3 1 1 . Full Trace Events 12 | . 1 2 2 4 2 1 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . . 2 . . . Time 81 | . . 26 . . 55 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released 5 | . . . . . . 5 . . Machine Destruction 5 | . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 6 | . . . . . . . 3 3 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Active Infowar (turns) 2224 | . 636 129 22 570 699 27 . 141 Sensors 2117 | . 636 129 22 570 699 27 . 34 A.S.S. 108 | . . . . . . . . 108 Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Turns Passed 5532 | 59 782 722 452 570 726 1829 32 360 Spaces Moved 2147 | 45 262 310 197 282 376 519 14 142 Core 34 | 26 . . . . . . . 8 Treads 1592 | . . 212 197 282 376 377 14 134 Legs 521 | 19 262 98 . . . 142 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 162 162 162 240 160 Average Speed 211 | 101 250 173 162 166 163 304 240 196 Slowest Speed 610 | 120 470 240 165 320 243 610 240 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 46 31 18 39 10 67 1 80 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 182 | . 8 66 32 19 41 16 . . Melee . | . . . . . . . . . Projectile 5 | . . . . . 4 1 . . AOE 177 | . 8 66 32 19 37 15 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Gar Fac DSF Total 2712 | 58 324 398 267 343 440 671 13 198 Wait 4 | . . . . . . 4 . . Move 2139 | 44 261 309 196 281 375 518 13 142 Hop . | . . . . . . . . . Pick Up 129 | 8 11 20 14 17 15 28 . 16 Fast Attach . | . . . . . . . . . Attach 66 | 6 3 4 5 10 4 23 . 11 Detach 2 | . . . . . . 1 . 1 Swap 73 | . 8 19 11 7 11 13 . 4 Drop 60 | . 4 2 11 7 10 15 . 11 Fire 213 | . 37 44 29 21 23 46 . 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 1 . 2 . . . Escape Stasis 23 | . . . . . . 23 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 265 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 842 | -10/Materials | Entered another Materials area 842 | -9/Materials | Evolved 2 slots: Propulsion x2 1111 | -9/Materials | Identified exit to Materials 1240 | -9/Materials | Repaired Lgt. Treads? 1262 | -9/Materials | Build established: Scavenger-Mutant 1564 | -9/Materials | Entered another Materials area 1564 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1714 | -8/Materials | Garrison activated, responded to threat 1825 | -8/Materials | Discovered new exit (range 15) 1968 | -8/Materials | Identified exit to Storage 1985 | -8/Materials | Central database locked down 2016 | -8/Materials | Entered Storage 2396 | -8/Storage | Discovered new exit (range 9) 2541 | -8/Storage | Build established: Scavenger-Skirmisher 2565 | -8/Storage | Discovered new exit (range 13) 2585 | -8/Storage | Identified exit to Factory 2586 | -8/Storage | Entered Factory 2586 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3105 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3135 | -7/Factory | Repaired Prc. Beam Rifle? 3279 | -7/Factory | Identified exit to Garrison 3312 | -7/Factory | Entered Garrison 3464 | -7/Garrison | Triggered checkpoint 3503 | -7/Garrison | Destroyed 7 combat bots 3546 | -7/Garrison | Triggered checkpoint 3586 | -7/Garrison | Triggered checkpoint 3641 | -7/Garrison | Lost 6 parts (1p1n1u3w) 3784 | -7/Garrison | Lost 4 parts (1p1u2w) 3796 | -7/Garrison | Triggered checkpoint 4140 | -7/Garrison | Triggered checkpoint 4189 | -7/Garrison | Build established: Tank 4592 | -7/Garrison | Discovered new exit (range 13) 4674 | -7/Garrison | Triggered checkpoint 4738 | -7/Garrison | Triggered checkpoint 4948 | -7/Garrison | Triggered checkpoint 4984 | -7/Garrison | Build established: Scavenger-Tank 5098 | -7/Garrison | Discovered new exit (range 12) 5139 | -7/Garrison | Identified exit to Factory 5141 | -7/Garrison | Entered Factory 5170 | -7/Factory | Identified exit to DSF 5173 | -7/Factory | Entered DSF 5229 | -7/DSF | Additional patrols routed to DSF 5287 | -7/DSF | Lost 6 parts (2p3n1u) 5407 | -7/DSF | Found Prototype Device 5409 | -7/DSF | Identified Active Sensor Suite 5414 | -7/DSF | Sterilization system engaged 5434 | -7/DSF | Ambient heat levels rising (+10) 5449 | -7/DSF | Ambient heat levels rising (+10) 5464 | -7/DSF | Ambient heat levels rising (+10) 5479 | -7/DSF | Ambient heat levels rising (+10) 5494 | -7/DSF | Ambient heat levels rising (+10) 5503 | -7/DSF | Core integrity fell below 50% 5509 | -7/DSF | Ambient heat levels rising (+10) 5524 | -7/DSF | Ambient heat levels rising (+10) 5529 | -7/DSF | Core integrity fell below 20% 5534 | -7/DSF | Core destroyed Last Messages --------------- 05525_ A-02 Transporter heat damages Lgt. Treads. 05527_ Overheating: Active Sensor Suite damaged (-27). 05528_ A-02 Transporter heat spikes uncontrollably. 05528_ A-02 Transporter heat damages core (-3). 05528_ Acquired Imp. Heat Sink. 05529_ Overheating: Core damaged (-84). 05530_ Power failure, Lgt. Nuclear Core shutdown. 05531_ A-02 Transporter heat damages Ion Engine. 05532_ Overheating: System interference. 05532_ Imp. Heat Sink temporarily disabled. 05533_ Power failure, Mic. Nuclear Core shutdown. 05533_ A-02 Transporter heat spikes uncontrollably. 05534_ Overheating: Core damaged (-140). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????##????????????????????????????????????? | | ?????????""#???????????????????????????????????? | | ?????????#"#??????????####?????????????????????? | | ??????####"##???????###""####??????????????????? | | ??????#"""""#########!!!!! #??????????????????? | | ??????#"""""## # #!!!! ] #??????????????????? | | ??????#"" !]]* #??????????????????? | | ????""""" |![[[ #??????????????????? | | ????###"" ## # !!### ]%###??????????????????? | | ??????### ### #!!!#""! ###??????????????????? | | ????????# #?########// !!#??????????????????? | | ???????#! !????????#// !!#??????????????????? | | ???????#! !????????#// =!!#??????????????????? | | ???????## ##???????###=![###??????????????????? | | ????????! ????????# =!==!!#??????????????????? | | ????????! ????????#!!]!!!!#??????????????????? | | ????????! ????????#=/!%!!!#??????????????????? | | ???????## #????###?###=!=#################????? | | ???????? ##[??#!!!?##%%=###!!!#!!!## #????? | | ???????? ##[[[#!!!##!%=*!##!!!#!!!## #????? | | ???????? a = % #????? | | ???????? @ #????? | | ???????? #????? | | ????????? ##!!!#!!!##a %##!!!# ## //#????? | | ????????????#!!?#!!!?## = ###!!!# ## //#????? | | ????????????#???###?###%==############ ###????? | | ????????????????????#!!*[!==#??????# #?????? | | ????????????????????#!! % ==#??????# #?????? | | ????????????????????#!!%^^==#??????# #?????? | | ????????????????????### ^^###??????### ##?????? | | ????????????????????#!! #??????#== #?????? | | ????????????????????#!! #??????#== #?????? | | ????????????????????#!! ########## ##?????? | | ????????????????#???### ### #==### ###????? | | ?????????????#==# ### ### #==##% ""##???? | | ?????????? = """""??? | | ?????????? ""##"??? | | ?????????????# #===#!! #===#==##"""""#????? | | ????????????????###?#!! #########"""""#????? | | ????????????????????#########???????##"####????? | | ?????????????????????????????????????#"#???????? | | ??????????????????????????????????????""???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Storage | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked G-34 Mercenary | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 11% | -9/Materials Prc. Beam Rifle | 46% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key I Spy Librarian Novice Programmer Quick And Dirty Serviceable Loadout Challenges ------------ None Game ------ Seed BraceScatterCalibrator Manual? 0 Play Time 01:12:28 Cumulative 3.2 hours Start 2025.05.08 @ 15:59:47 End 2025.05.08 @ 17:46:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e88a0ac-5802-4eae-a263-5a43b2f30374